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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Thu, 5 Apr 2007 12:26:00 +0000 (12:26 +0000)]
sorry, I committed flood control, but not the settings for it
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2292
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div0 [Wed, 4 Apr 2007 08:23:14 +0000 (08:23 +0000)]
cleanup of player physics calls; no rebalancing in intermission
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2291
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div0 [Tue, 3 Apr 2007 21:31:56 +0000 (21:31 +0000)]
strcat cleanups;
extensions.qh now from dpmod;
flood control;
optional chat name coloring
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2285
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esteel [Mon, 2 Apr 2007 16:04:37 +0000 (16:04 +0000)]
use cl_bobcycle/up 0 instead of cl_bob as this also disables weapon bobing now
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2283
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m0rfar [Mon, 2 Apr 2007 12:20:42 +0000 (12:20 +0000)]
3 new benchmark demos! :D
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2282
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div0 [Sun, 1 Apr 2007 12:39:08 +0000 (12:39 +0000)]
g_balance_teams_complain to nag about team balance being off
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2274
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esteel [Fri, 30 Mar 2007 19:47:14 +0000 (19:47 +0000)]
nexus now also has mulders gloss. looks less boring though it might be a bit too much gloss in both cases
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2271
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div0 [Wed, 28 Mar 2007 20:52:13 +0000 (20:52 +0000)]
put the vote message in one line less so it's centered again
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2268
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div0 [Wed, 28 Mar 2007 12:33:25 +0000 (12:33 +0000)]
damn, forgot this file
also: default projectile physics is now Newton + aimfix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2267
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div0 [Wed, 28 Mar 2007 12:32:53 +0000 (12:32 +0000)]
map voting; simple majority; vote nagging; FOR_EACH_PLAYER
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2266
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div0 [Tue, 27 Mar 2007 14:50:08 +0000 (14:50 +0000)]
added an empty finale.tga so mods can use SVC_FINALE without an "image missing" thing on the top
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2260
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esteel [Thu, 22 Mar 2007 21:49:55 +0000 (21:49 +0000)]
from trunk: shotgun is made a bit weaker (slightly bigger spread for primary, much bigger spread for secondary to feel more shotgun like)
crylink is made stronger with less spread on primary and more damage on secondary
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2251
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esteel [Thu, 22 Mar 2007 21:28:51 +0000 (21:28 +0000)]
reenabled new nexgun effect but removed liquidfriction which is MUCH better at fps and make it type smoke so it can be disabled with cl_particles_smoke 0
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2250
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div0 [Sat, 17 Mar 2007 16:22:37 +0000 (16:22 +0000)]
talk2 support
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2249
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div0 [Sat, 17 Mar 2007 16:05:42 +0000 (16:05 +0000)]
chat area cvars
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2247
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div0 [Fri, 16 Mar 2007 18:55:47 +0000 (18:55 +0000)]
"impossible shot" dprint killed
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2240
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div0 [Fri, 16 Mar 2007 18:05:45 +0000 (18:05 +0000)]
projectile velocity stuff
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2239
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esteel [Fri, 16 Mar 2007 13:41:44 +0000 (13:41 +0000)]
changed cl_autodemo_nameformat to write demos into data/demos
corrected a comment about 'vdo master' which is 'vdo login'
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2238
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esteel [Fri, 16 Mar 2007 12:15:24 +0000 (12:15 +0000)]
cl_autodemo is back and working. USE IT USE IT USE IT :)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2237
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esteel [Thu, 15 Mar 2007 17:49:07 +0000 (17:49 +0000)]
merged from trunk: removed clientcommand and reworded FAQ
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2232
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savagex [Wed, 14 Mar 2007 16:13:54 +0000 (16:13 +0000)]
merge lightmaps up to 1024x1024
the default of 2048x2048 is too heavy for my machine
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2226
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esteel [Wed, 14 Mar 2007 15:57:22 +0000 (15:57 +0000)]
added cl_particles_rain/snow to effect config files
merged LordHavoc's r_hdr and cl_particles_quality changed from trunk to branch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2225
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esteel [Mon, 12 Mar 2007 23:32:10 +0000 (23:32 +0000)]
reverted new nex effect again as it can be bad for fps (on facing worlds a single shot from base top to base top eat 40fps for me)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2224
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esteel [Sun, 11 Mar 2007 19:43:07 +0000 (19:43 +0000)]
improved the nexgun effect a bit (used some of the commented-out things, not my settings)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2223
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esteel [Sun, 11 Mar 2007 19:31:51 +0000 (19:31 +0000)]
added locs_enable 0 to handle % macros in QC only
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2222
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esteel [Sat, 10 Mar 2007 03:29:06 +0000 (03:29 +0000)]
corrected two typos
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2220
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esteel [Thu, 8 Mar 2007 01:37:32 +0000 (01:37 +0000)]
reptile's _glow and _gloss work quite well for lurk too
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2219
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esteel [Sat, 3 Mar 2007 15:09:53 +0000 (15:09 +0000)]
mulders gloss textures for the fullbright skins
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2217
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esteel [Sat, 3 Mar 2007 12:08:38 +0000 (12:08 +0000)]
made more stuff in server.cfg comments so it will use the defaults unless the admin really wants to use those settings
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2216
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div0 [Sat, 3 Mar 2007 10:43:46 +0000 (10:43 +0000)]
oops... committed an unlit slimepit. DAMN. fixed.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2215
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esteel [Wed, 28 Feb 2007 15:22:47 +0000 (15:22 +0000)]
removed a few 'set' from variables to make things look easier and less scary :)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2213
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esteel [Tue, 27 Feb 2007 22:45:54 +0000 (22:45 +0000)]
added sv_cullentities_trace 1
removed g_viewweapon_bobintensity and g_viewweapon_q1pitching
removed a few unneeded set/seta
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2212
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esteel [Tue, 27 Feb 2007 15:10:35 +0000 (15:10 +0000)]
added cl_netinputpacketlosstolerance 0
made server.cfg comments clearer
removed a few unneeded " around settings
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2211
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div0 [Sat, 24 Feb 2007 13:38:41 +0000 (13:38 +0000)]
merged several minor map changes (added caulk inside details to block vis and
wallhacks, small playerclips to prevent stuckness)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2208
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m0rfar [Fri, 23 Feb 2007 16:30:45 +0000 (16:30 +0000)]
Updated effectinfo.txt by LordHavoc
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2201
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esteel [Fri, 23 Feb 2007 08:40:52 +0000 (08:40 +0000)]
removed a lot of 'seta effectvariables' from default.cfg that are CVAR_SAVE by default and also set in normal.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2200
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esteel [Fri, 23 Feb 2007 08:17:08 +0000 (08:17 +0000)]
removed scores aliases and host_min/maxfps
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2199
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div0 [Wed, 21 Feb 2007 12:56:40 +0000 (12:56 +0000)]
spawnflag == 1 now also sets noalign... for Q3A maps
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2198
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m0rfar [Tue, 20 Feb 2007 16:00:21 +0000 (16:00 +0000)]
* Removed non-existent zenex1 from shaderlist.txt
* Added antiportal shader and texture. antiportal is used in Bleach.
* Hushed warning about not finding textures/NULL in Aneurysm and Farewell.
* Stormkeep: Replaced non-existent texture (textures/gothic_floor/xq1metalbig) with fitting textures.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2195
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esteel [Mon, 19 Feb 2007 01:54:00 +0000 (01:54 +0000)]
use newhook.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2193
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div0 [Sun, 18 Feb 2007 22:41:35 +0000 (22:41 +0000)]
This file was broken, fixed now. (nex pants)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2192
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kadaverjack [Sun, 18 Feb 2007 21:44:58 +0000 (21:44 +0000)]
menu switch for vid_vsync
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2190
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m0rfar [Sun, 18 Feb 2007 19:40:11 +0000 (19:40 +0000)]
Removed color codes in map title.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2189
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div0 [Sun, 18 Feb 2007 12:35:13 +0000 (12:35 +0000)]
check for teamkills AFTER making sure it was a player
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2187
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div0 [Sat, 17 Feb 2007 18:05:44 +0000 (18:05 +0000)]
RLE recompressed some TGAs (should fix ClamAV heuristics overreaction)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2185
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esteel [Thu, 15 Feb 2007 16:44:17 +0000 (16:44 +0000)]
from trunk: tried to make console more appealing
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2183
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div0 [Tue, 13 Feb 2007 23:10:57 +0000 (23:10 +0000)]
-clientcommands check (engine can do it now)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2181
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esteel [Tue, 13 Feb 2007 13:40:32 +0000 (13:40 +0000)]
use physicsQBR.cfg instead of having the same settings in default.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2180
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esteel [Thu, 8 Feb 2007 21:43:01 +0000 (21:43 +0000)]
reverted that last checking as it will not work with maps/0.mapcfg
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2178
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kadaverjack [Thu, 8 Feb 2007 19:58:06 +0000 (19:58 +0000)]
simplified nextmap check (might be a bit more efficient that way ;))
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2177
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kadaverjack [Thu, 8 Feb 2007 19:30:26 +0000 (19:30 +0000)]
check if "nextmap" is empty, to avoid error messages with recent dp builds
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2176
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esteel [Thu, 8 Feb 2007 17:18:40 +0000 (17:18 +0000)]
no mirror damage for hitting team corpses
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2175
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div0 [Wed, 7 Feb 2007 18:20:36 +0000 (18:20 +0000)]
merged LH's changes from trunk (droptofloor item/spawn related changes);
in 2.x, spawnpoints still droptofloor, in 3.x currently not
OPEN BUG: ammo boxes for RL sink a bit into the floor
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2173
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esteel [Tue, 6 Feb 2007 21:26:19 +0000 (21:26 +0000)]
made first machinegun (and thus secondary firemode) always have a tracer
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2172
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esteel [Tue, 6 Feb 2007 15:19:21 +0000 (15:19 +0000)]
some water textures from trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2170
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esteel [Tue, 6 Feb 2007 14:55:48 +0000 (14:55 +0000)]
compile.sh IS obsolete
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2168
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esteel [Tue, 6 Feb 2007 14:31:18 +0000 (14:31 +0000)]
from trunk: removed scr_conforcewhiledisconnected 0 and scr_menuforcewhiledisconnected 1 to make console show after disconnect so people have a chance to see why they got disconnected. In case of a kick they can see why they got kicked.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2167
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esteel [Tue, 6 Feb 2007 14:19:39 +0000 (14:19 +0000)]
removed attic from branch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2166
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esteel [Tue, 6 Feb 2007 14:15:26 +0000 (14:15 +0000)]
forgotten change from Strahlemann, merged from trunk to branch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2165
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esteel [Tue, 6 Feb 2007 14:07:40 +0000 (14:07 +0000)]
merged nexuiz-linux-*.sh changes from trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2163
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esteel [Tue, 6 Feb 2007 12:42:16 +0000 (12:42 +0000)]
removed those dreaded cl_bob and cl_rollangle settings
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2159
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esteel [Sat, 3 Feb 2007 15:07:59 +0000 (15:07 +0000)]
corrected campaign description for silvercity. Its just fraglimit 15 not 20 and the powerups are random in minstagib so the mentioned megahealth was removed too
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2156
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div0 [Sat, 27 Jan 2007 14:56:30 +0000 (14:56 +0000)]
oops... relink freshly spawned waypoint please
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2149
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div0 [Sat, 27 Jan 2007 14:29:02 +0000 (14:29 +0000)]
net_banlist menu support broken, fixed now
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2148
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div0 [Sat, 27 Jan 2007 14:26:13 +0000 (14:26 +0000)]
waypoints-from-items now configurable;
nobody needs makestatic-ed lights
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2146
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esteel [Wed, 24 Jan 2007 21:04:54 +0000 (21:04 +0000)]
made team_* aliases more useful and bound team_auto to f6
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2144
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div0 [Wed, 24 Jan 2007 09:09:42 +0000 (09:09 +0000)]
bugport of fix of unused function
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2143
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div0 [Tue, 23 Jan 2007 12:19:27 +0000 (12:19 +0000)]
there's a version string here too!
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2141
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div0 [Tue, 23 Jan 2007 12:18:51 +0000 (12:18 +0000)]
2.2.2 -> 2.2.3
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2140
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div0 [Mon, 22 Jan 2007 13:04:27 +0000 (13:04 +0000)]
forgot this
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2139
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div0 [Mon, 22 Jan 2007 13:02:58 +0000 (13:02 +0000)]
if g_respawn_mapsettings is on, respawn settings can be set by the mapcfg using g_respawn_mapsettings_delay and g_respawn_mapsettings_waves
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2137
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div0 [Sun, 21 Jan 2007 10:58:36 +0000 (10:58 +0000)]
hopefully fix joining from spectator mode
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2134
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div0 [Sun, 21 Jan 2007 09:20:24 +0000 (09:20 +0000)]
prevent bad map cycles
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2133
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div0 [Wed, 17 Jan 2007 18:43:23 +0000 (18:43 +0000)]
only shuffle ONCE; add nexuiz-dinput.bat
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2129
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esteel [Wed, 17 Jan 2007 18:36:45 +0000 (18:36 +0000)]
fixed a warning in data/qcsrc/menu/custom/campaign.qc and changed team_say binds a bit
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2127
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esteel [Tue, 16 Jan 2007 22:12:26 +0000 (22:12 +0000)]
merged branch and trunk Docs / bumped trunk version to 3
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2126
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esteel [Tue, 16 Jan 2007 21:51:09 +0000 (21:51 +0000)]
corrected links to wiki in Docs in Docs/server (its now hosted on alientrap.org)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2125
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div0 [Tue, 16 Jan 2007 14:21:07 +0000 (14:21 +0000)]
align center
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2123
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div0 [Mon, 15 Jan 2007 23:24:14 +0000 (23:24 +0000)]
update info
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2120
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div0 [Sun, 14 Jan 2007 20:43:03 +0000 (20:43 +0000)]
only respawn using attack, jump, attack2, hook, use
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2118
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div0 [Sun, 14 Jan 2007 19:14:50 +0000 (19:14 +0000)]
hidden "g_running_guns" mutator; fteqcc bug checking (commented out)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2114
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div0 [Sun, 14 Jan 2007 18:57:35 +0000 (18:57 +0000)]
respawn when RELEASING the button;
respawn time customizable;
vote master message formatting
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2112
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kadaverjack [Thu, 11 Jan 2007 21:48:10 +0000 (21:48 +0000)]
fixed detection for empty nicknames
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2100
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div0 [Thu, 11 Jan 2007 09:05:05 +0000 (09:05 +0000)]
validate chmap for masters
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2098
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div0 [Thu, 11 Jan 2007 09:01:27 +0000 (09:01 +0000)]
vdo login command
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2095
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div0 [Tue, 9 Jan 2007 12:10:54 +0000 (12:10 +0000)]
oops... forgot to commit this when merging sv_info_*
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2092
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div0 [Wed, 3 Jan 2007 19:14:36 +0000 (19:14 +0000)]
renamed cnt to autoscreenshot to make sure
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2089
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div0 [Wed, 3 Jan 2007 19:00:49 +0000 (19:00 +0000)]
cmd info (something) prints the content of sv_info_(something), for server admins to put text there
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2088
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div0 [Wed, 3 Jan 2007 19:00:29 +0000 (19:00 +0000)]
autoscreenshot
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2087
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div0 [Sun, 31 Dec 2006 12:51:57 +0000 (12:51 +0000)]
startx workaround
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2083
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div0 [Sun, 31 Dec 2006 12:31:38 +0000 (12:31 +0000)]
parse +vid_x11_display option
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2081
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div0 [Sun, 31 Dec 2006 11:17:52 +0000 (11:17 +0000)]
nexuiz-linux-* features (vid_x11_display)
menu position fix by Black
bot code fix (will run in current DP again)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2079
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div0 [Fri, 29 Dec 2006 11:08:58 +0000 (11:08 +0000)]
Crylink center fixed
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2073
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m0rfar [Tue, 26 Dec 2006 13:50:31 +0000 (13:50 +0000)]
Downer: Teleporters don't eat projectiles anymore (seems all sides of a brush must have #teleport texture now). Reduced portals on stairs etc. Fixed a couple of z-fighting.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2070
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div0 [Sun, 24 Dec 2006 00:35:33 +0000 (00:35 +0000)]
2.2.1 -> 2.2.2
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2069
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div0 [Sat, 23 Dec 2006 19:12:32 +0000 (19:12 +0000)]
speling
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2068
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div0 [Sat, 23 Dec 2006 18:32:32 +0000 (18:32 +0000)]
falling damage fix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2066
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div0 [Sat, 23 Dec 2006 15:53:06 +0000 (15:53 +0000)]
fallthrough detection now uses -131072 units
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2064
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div0 [Thu, 21 Dec 2006 15:31:08 +0000 (15:31 +0000)]
no more flag fallthrough
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2061
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div0 [Thu, 21 Dec 2006 09:44:39 +0000 (09:44 +0000)]
door crusher patch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2060
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