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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Tue, 23 Jun 2009 19:42:20 +0000 (19:42 +0000)]
rename another field
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7088
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 23 Jun 2009 19:41:19 +0000 (19:41 +0000)]
rename a field in waypointsprites
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7087
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 23 Jun 2009 19:41:18 +0000 (19:41 +0000)]
hud mediasource
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7086
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 23 Jun 2009 19:38:05 +0000 (19:38 +0000)]
sprites in xscale
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7085
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 23 Jun 2009 19:27:08 +0000 (19:27 +0000)]
fix currentammo patch again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7084
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 23 Jun 2009 19:23:10 +0000 (19:23 +0000)]
HUD fixes v3; breaking currentammo :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7083
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div0 [Tue, 23 Jun 2009 19:12:20 +0000 (19:12 +0000)]
directhit fix;
currentammo;
scoring sliders fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7082
f962a42d -fe04-0410-a3ab-
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mrbougo [Tue, 23 Jun 2009 19:07:24 +0000 (19:07 +0000)]
make the radar change potentially usable for other gamemodes, and less expensive too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7081
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mrbougo [Tue, 23 Jun 2009 16:22:55 +0000 (16:22 +0000)]
nexball: little something I forgot to commit: show all players on the radar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7080
f962a42d -fe04-0410-a3ab-
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morphed [Tue, 23 Jun 2009 14:52:41 +0000 (14:52 +0000)]
content for m0rfars team colored coronas idea
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7079
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 23 Jun 2009 09:57:51 +0000 (09:57 +0000)]
undo the skin index restriction
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7078
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div0 [Mon, 22 Jun 2009 11:07:06 +0000 (11:07 +0000)]
potential fix for clones
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7077
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 22 Jun 2009 10:50:16 +0000 (10:50 +0000)]
fix loop in sound_allowed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7076
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 22 Jun 2009 06:33:16 +0000 (06:33 +0000)]
fix teleport bit handling: only when restarting the SAME anim
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7075
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 21 Jun 2009 20:23:07 +0000 (20:23 +0000)]
make all weapon animations self-play in the engine
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7074
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div0 [Sun, 21 Jun 2009 19:31:17 +0000 (19:31 +0000)]
animinfo: treat more than 3 tokens not as error (as dpmodel writes that now to specify whether the scene is looped)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7073
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 21 Jun 2009 11:14:35 +0000 (11:14 +0000)]
add warnings to player model forcing cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7072
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 21 Jun 2009 11:13:53 +0000 (11:13 +0000)]
undo an accidental commit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7071
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 21 Jun 2009 10:44:11 +0000 (10:44 +0000)]
add new options
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7070
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 21 Jun 2009 10:38:24 +0000 (10:38 +0000)]
forbid the fbskin when forcing player models
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7069
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div0 [Sun, 21 Jun 2009 10:35:39 +0000 (10:35 +0000)]
when forcing models, do not allow the fbskins
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7068
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div0 [Sun, 21 Jun 2009 10:32:18 +0000 (10:32 +0000)]
fix latest commit ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7067
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div0 [Sun, 21 Jun 2009 10:17:32 +0000 (10:17 +0000)]
actually read sv_clforceplayermodels
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7066
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div0 [Sun, 21 Jun 2009 10:14:36 +0000 (10:14 +0000)]
PLAYER MODEL FORCING. Highly experimental. cl_forcemodels shows all enemies as your current model and skin; cl_forcemodelsfromnexuiz applies that only to players using a model that does not come with Nexuiz (e.g. to not see NSFW models or cows).
cl_forcemodels can be deactivated by the server admin using sv_clforcemodels 0. cl_forcemodelsfromnexuiz is always allowed.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7065
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div0 [Sat, 20 Jun 2009 21:10:41 +0000 (21:10 +0000)]
fix bot_sound_monopoly cvar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7064
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div0 [Sat, 20 Jun 2009 20:33:40 +0000 (20:33 +0000)]
new cvar bot_sound_monopoly allows only bots to make noise; new sbar background
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7063
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 20 Jun 2009 17:59:51 +0000 (17:59 +0000)]
fix crash in bot clear queue
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7062
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div0 [Fri, 19 Jun 2009 11:02:13 +0000 (11:02 +0000)]
fix screen resolutions, add eeepc resolutions
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7061
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 18 Jun 2009 21:55:29 +0000 (21:55 +0000)]
avoid using the same bot name again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7060
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 18 Jun 2009 21:14:42 +0000 (21:14 +0000)]
midi2cfg improvements ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7059
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div0 [Thu, 18 Jun 2009 20:44:03 +0000 (20:44 +0000)]
new parameter "leadlimit", abort the game if someone leads by that amount
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7058
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mrbougo [Thu, 18 Jun 2009 10:37:43 +0000 (10:37 +0000)]
update cvar hashes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7057
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 18 Jun 2009 05:54:24 +0000 (05:54 +0000)]
tuba.shader
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7056
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 18 Jun 2009 05:51:34 +0000 (05:51 +0000)]
fix missing tuba.shader, update texture
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7055
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 17 Jun 2009 17:06:32 +0000 (17:06 +0000)]
tuba too loud ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7054
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 17 Jun 2009 17:05:48 +0000 (17:05 +0000)]
add a new .float maycheat ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7053
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 17 Jun 2009 16:54:55 +0000 (16:54 +0000)]
make bot command reading faster :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7052
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 17 Jun 2009 16:43:35 +0000 (16:43 +0000)]
work around another fteqcc bug...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7051
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 17 Jun 2009 15:48:43 +0000 (15:48 +0000)]
new mutator: g_weaponarena none ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7050
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div0 [Wed, 17 Jun 2009 05:51:48 +0000 (05:51 +0000)]
remove the "creation" track as it is clearly non-GPL (can be restored if further clarification shows the opposite).
Also, we need some statement from elysis.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7049
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div0 [Wed, 17 Jun 2009 04:56:58 +0000 (04:56 +0000)]
common.shader update
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7048
f962a42d -fe04-0410-a3ab-
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tzork [Tue, 16 Jun 2009 21:55:03 +0000 (21:55 +0000)]
quick-fix for turret_flac
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7047
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mrbougo [Tue, 16 Jun 2009 20:31:44 +0000 (20:31 +0000)]
fix electro impact sound precache... thank you Ronan! :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7046
f962a42d -fe04-0410-a3ab-
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tzork [Tue, 16 Jun 2009 20:01:53 +0000 (20:01 +0000)]
add missing spiderbot crosshair
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7045
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mrbougo [Mon, 15 Jun 2009 19:32:06 +0000 (19:32 +0000)]
nexball changes: tweak bounciness using the new DP extension, add waypoint sprites, and radar support
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7044
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 15 Jun 2009 15:14:51 +0000 (15:14 +0000)]
initialize
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7043
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 15 Jun 2009 10:21:13 +0000 (10:21 +0000)]
do not do blur fort he tuba
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7042
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div0 [Sun, 14 Jun 2009 20:23:04 +0000 (20:23 +0000)]
more elaborate :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7041
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div0 [Sun, 14 Jun 2009 19:12:22 +0000 (19:12 +0000)]
race level: change 33.3 seconds to 36.0 seconds to make it easier
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7040
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m0rfar [Sun, 14 Jun 2009 14:20:45 +0000 (14:20 +0000)]
even more tooltip fixes by fruitiex. #322
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7039
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m0rfar [Sun, 14 Jun 2009 13:16:07 +0000 (13:16 +0000)]
aggressor fixes by terencehill och fruitex. #339
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7038
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div0 [Sun, 14 Jun 2009 10:34:20 +0000 (10:34 +0000)]
support a new "intermission" command
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7037
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div0 [Sun, 14 Jun 2009 10:33:44 +0000 (10:33 +0000)]
midi2cfg-ng: new command syntax, support multiple MIDIs (yet to be tested)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7036
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div0 [Sun, 14 Jun 2009 09:39:31 +0000 (09:39 +0000)]
prefer waypoints of distance < 500 when finding random WPs to route to
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7035
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 13 Jun 2009 19:41:27 +0000 (19:41 +0000)]
up attempts from 10 to 30
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7034
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div0 [Sat, 13 Jun 2009 19:34:27 +0000 (19:34 +0000)]
new cvar check :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7033
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 13 Jun 2009 19:33:07 +0000 (19:33 +0000)]
fix zoomstate networking
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7032
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 13 Jun 2009 19:12:38 +0000 (19:12 +0000)]
louder tuba please
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7031
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 13 Jun 2009 18:43:55 +0000 (18:43 +0000)]
remove a double classname assignment; improve description
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7030
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div0 [Sat, 13 Jun 2009 18:37:04 +0000 (18:37 +0000)]
DP_SV_BOUNCEFACTOR
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7029
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div0 [Sat, 13 Jun 2009 17:49:38 +0000 (17:49 +0000)]
more menu fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7028
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 13 Jun 2009 17:46:27 +0000 (17:46 +0000)]
fix a warning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7027
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 13 Jun 2009 17:34:30 +0000 (17:34 +0000)]
add more game types to menu fraglimit selector
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7026
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div0 [Sat, 13 Jun 2009 17:26:29 +0000 (17:26 +0000)]
two minor HUD patches; more persistence for bot scripting (if routing fails, they now have 20 seconds to walk around to random waypoints and find a route again)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7025
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div0 [Sat, 13 Jun 2009 17:09:26 +0000 (17:09 +0000)]
don't display any damage for tuba, but hdie the warning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7024
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div0 [Sat, 13 Jun 2009 17:03:14 +0000 (17:03 +0000)]
bot scripting: be more persistent in moveto command, accept up to 10 failures to route
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7023
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 13 Jun 2009 09:49:13 +0000 (09:49 +0000)]
add that cvar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7022
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div0 [Sat, 13 Jun 2009 09:48:05 +0000 (09:48 +0000)]
undo mand1nga's revert, and make it conditional on a bot_navigation_ignoreplayers cvar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7021
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div0 [Sat, 13 Jun 2009 09:43:55 +0000 (09:43 +0000)]
change $ to @ here too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7020
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div0 [Sat, 13 Jun 2009 09:42:19 +0000 (09:42 +0000)]
bot script: change var placeholder from $ to @ to not confuse console parser
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7019
f962a42d -fe04-0410-a3ab-
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mand1nga [Fri, 12 Jun 2009 22:59:39 +0000 (22:59 +0000)]
Lowered smoothing of demo camera
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7018
f962a42d -fe04-0410-a3ab-
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mand1nga [Fri, 12 Jun 2009 22:51:14 +0000 (22:51 +0000)]
Less greediness + minor tweaks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7017
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mand1nga [Fri, 12 Jun 2009 22:02:05 +0000 (22:02 +0000)]
Reverted the changes in tracewalk calls introduced in r6891 as it breaks the CTF and ONS ai. It may break bot scripting, but a better solution has to be found. Slightly improved wandering hack :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7016
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 12 Jun 2009 19:22:33 +0000 (19:22 +0000)]
menu cleanups
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7015
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 12 Jun 2009 19:17:24 +0000 (19:17 +0000)]
crifle: make a cvar whether to reload on switch, but don't use it yet
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7014
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 12 Jun 2009 18:53:05 +0000 (18:53 +0000)]
fix broken alias in defaultNexuiz.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7013
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 12 Jun 2009 18:51:18 +0000 (18:51 +0000)]
use dynamic place assignment
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7012
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div0 [Fri, 12 Jun 2009 18:51:04 +0000 (18:51 +0000)]
yay! dynamic assignment of places for bot scripting :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7011
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div0 [Fri, 12 Jun 2009 15:04:06 +0000 (15:04 +0000)]
don't count DEATH_TELEFRAG against non-players as hit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7010
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tzork [Fri, 12 Jun 2009 11:25:14 +0000 (11:25 +0000)]
de-junk vehicles/racer.qc slightly.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7009
f962a42d -fe04-0410-a3ab-
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tzork [Fri, 12 Jun 2009 11:04:58 +0000 (11:04 +0000)]
wops
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7008
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 12 Jun 2009 10:58:36 +0000 (10:58 +0000)]
rearranged chairs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7007
f962a42d -fe04-0410-a3ab-
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tzork [Fri, 12 Jun 2009 10:50:53 +0000 (10:50 +0000)]
forgot some media.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7006
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tzork [Fri, 12 Jun 2009 10:46:52 +0000 (10:46 +0000)]
vehicles server & client code, disabled by default. see vehicles/vehicles.qh
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7005
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 12 Jun 2009 10:21:52 +0000 (10:21 +0000)]
fix some barrier and note stuff
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7004
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tzork [Fri, 12 Jun 2009 09:56:24 +0000 (09:56 +0000)]
spiderbot & wakazachi media
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7003
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div0 [Fri, 12 Jun 2009 09:50:29 +0000 (09:50 +0000)]
fix last change :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7002
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div0 [Fri, 12 Jun 2009 09:49:57 +0000 (09:49 +0000)]
make common/noimpact actually work
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7001
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div0 [Fri, 12 Jun 2009 09:33:21 +0000 (09:33 +0000)]
fix last commit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7000
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div0 [Fri, 12 Jun 2009 09:33:00 +0000 (09:33 +0000)]
barrier: only wait for bots that actually have commands
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6999
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div0 [Fri, 12 Jun 2009 08:21:27 +0000 (08:21 +0000)]
remove debug code from barrier (making bots yellow while in one)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6998
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div0 [Fri, 12 Jun 2009 08:19:20 +0000 (08:19 +0000)]
make proper use of barriers now :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6997
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div0 [Fri, 12 Jun 2009 08:17:49 +0000 (08:17 +0000)]
fix bot barriers, add a "load" command to bot_cmd
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6996
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tzork [Fri, 12 Jun 2009 08:05:49 +0000 (08:05 +0000)]
Get rid of g_turrets_unit_ewheel_std_target_range_fire, fix g_turrets_targetscan_mindelay add g_turrets_targetscan_maxdelay
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6995
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div0 [Fri, 12 Jun 2009 07:47:37 +0000 (07:47 +0000)]
midi2cfg: use barriers
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6994
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div0 [Fri, 12 Jun 2009 07:46:18 +0000 (07:46 +0000)]
bots scripting: use a string buffer now
new command "barrier": waits till all bots have executed this command (for syncing actions)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6993
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div0 [Fri, 12 Jun 2009 06:18:09 +0000 (06:18 +0000)]
try to fix the world write bug in RadiusDamage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6992
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mand1nga [Thu, 11 Jun 2009 22:56:10 +0000 (22:56 +0000)]
New cvar bot_ai_enemydetectionradius for limiting bots visibility
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6991
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mand1nga [Thu, 11 Jun 2009 22:28:18 +0000 (22:28 +0000)]
Update tuba icon here too :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6990
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div0 [Thu, 11 Jun 2009 20:00:09 +0000 (20:00 +0000)]
eX.shader: contain ALL eX textures. Should fix file name case issues because eX folder was stupidly named.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6989
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