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icculus.org git repositories - divverent/nexuiz.git/log
savagex [Wed, 14 Mar 2007 16:13:54 +0000 (16:13 +0000)]
merge lightmaps up to 1024x1024
the default of 2048x2048 is too heavy for my machine
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2226
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esteel [Wed, 14 Mar 2007 15:57:22 +0000 (15:57 +0000)]
added cl_particles_rain/snow to effect config files
merged LordHavoc's r_hdr and cl_particles_quality changed from trunk to branch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2225
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esteel [Mon, 12 Mar 2007 23:32:10 +0000 (23:32 +0000)]
reverted new nex effect again as it can be bad for fps (on facing worlds a single shot from base top to base top eat 40fps for me)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2224
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esteel [Sun, 11 Mar 2007 19:43:07 +0000 (19:43 +0000)]
improved the nexgun effect a bit (used some of the commented-out things, not my settings)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2223
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esteel [Sun, 11 Mar 2007 19:31:51 +0000 (19:31 +0000)]
added locs_enable 0 to handle % macros in QC only
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2222
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esteel [Sat, 10 Mar 2007 03:29:06 +0000 (03:29 +0000)]
corrected two typos
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2220
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esteel [Thu, 8 Mar 2007 01:37:32 +0000 (01:37 +0000)]
reptile's _glow and _gloss work quite well for lurk too
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2219
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esteel [Sat, 3 Mar 2007 15:09:53 +0000 (15:09 +0000)]
mulders gloss textures for the fullbright skins
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2217
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esteel [Sat, 3 Mar 2007 12:08:38 +0000 (12:08 +0000)]
made more stuff in server.cfg comments so it will use the defaults unless the admin really wants to use those settings
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2216
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div0 [Sat, 3 Mar 2007 10:43:46 +0000 (10:43 +0000)]
oops... committed an unlit slimepit. DAMN. fixed.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2215
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esteel [Wed, 28 Feb 2007 15:22:47 +0000 (15:22 +0000)]
removed a few 'set' from variables to make things look easier and less scary :)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2213
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esteel [Tue, 27 Feb 2007 22:45:54 +0000 (22:45 +0000)]
added sv_cullentities_trace 1
removed g_viewweapon_bobintensity and g_viewweapon_q1pitching
removed a few unneeded set/seta
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2212
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esteel [Tue, 27 Feb 2007 15:10:35 +0000 (15:10 +0000)]
added cl_netinputpacketlosstolerance 0
made server.cfg comments clearer
removed a few unneeded " around settings
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2211
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div0 [Sat, 24 Feb 2007 13:38:41 +0000 (13:38 +0000)]
merged several minor map changes (added caulk inside details to block vis and
wallhacks, small playerclips to prevent stuckness)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2208
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m0rfar [Fri, 23 Feb 2007 16:30:45 +0000 (16:30 +0000)]
Updated effectinfo.txt by LordHavoc
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2201
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esteel [Fri, 23 Feb 2007 08:40:52 +0000 (08:40 +0000)]
removed a lot of 'seta effectvariables' from default.cfg that are CVAR_SAVE by default and also set in normal.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2200
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esteel [Fri, 23 Feb 2007 08:17:08 +0000 (08:17 +0000)]
removed scores aliases and host_min/maxfps
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2199
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div0 [Wed, 21 Feb 2007 12:56:40 +0000 (12:56 +0000)]
spawnflag == 1 now also sets noalign... for Q3A maps
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2198
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m0rfar [Tue, 20 Feb 2007 16:00:21 +0000 (16:00 +0000)]
* Removed non-existent zenex1 from shaderlist.txt
* Added antiportal shader and texture. antiportal is used in Bleach.
* Hushed warning about not finding textures/NULL in Aneurysm and Farewell.
* Stormkeep: Replaced non-existent texture (textures/gothic_floor/xq1metalbig) with fitting textures.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2195
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esteel [Mon, 19 Feb 2007 01:54:00 +0000 (01:54 +0000)]
use newhook.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2193
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div0 [Sun, 18 Feb 2007 22:41:35 +0000 (22:41 +0000)]
This file was broken, fixed now. (nex pants)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2192
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kadaverjack [Sun, 18 Feb 2007 21:44:58 +0000 (21:44 +0000)]
menu switch for vid_vsync
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2190
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m0rfar [Sun, 18 Feb 2007 19:40:11 +0000 (19:40 +0000)]
Removed color codes in map title.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2189
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div0 [Sun, 18 Feb 2007 12:35:13 +0000 (12:35 +0000)]
check for teamkills AFTER making sure it was a player
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2187
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div0 [Sat, 17 Feb 2007 18:05:44 +0000 (18:05 +0000)]
RLE recompressed some TGAs (should fix ClamAV heuristics overreaction)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2185
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esteel [Thu, 15 Feb 2007 16:44:17 +0000 (16:44 +0000)]
from trunk: tried to make console more appealing
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2183
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div0 [Tue, 13 Feb 2007 23:10:57 +0000 (23:10 +0000)]
-clientcommands check (engine can do it now)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2181
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esteel [Tue, 13 Feb 2007 13:40:32 +0000 (13:40 +0000)]
use physicsQBR.cfg instead of having the same settings in default.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2180
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esteel [Thu, 8 Feb 2007 21:43:01 +0000 (21:43 +0000)]
reverted that last checking as it will not work with maps/0.mapcfg
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2178
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kadaverjack [Thu, 8 Feb 2007 19:58:06 +0000 (19:58 +0000)]
simplified nextmap check (might be a bit more efficient that way ;))
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2177
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kadaverjack [Thu, 8 Feb 2007 19:30:26 +0000 (19:30 +0000)]
check if "nextmap" is empty, to avoid error messages with recent dp builds
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2176
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esteel [Thu, 8 Feb 2007 17:18:40 +0000 (17:18 +0000)]
no mirror damage for hitting team corpses
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2175
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div0 [Wed, 7 Feb 2007 18:20:36 +0000 (18:20 +0000)]
merged LH's changes from trunk (droptofloor item/spawn related changes);
in 2.x, spawnpoints still droptofloor, in 3.x currently not
OPEN BUG: ammo boxes for RL sink a bit into the floor
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2173
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esteel [Tue, 6 Feb 2007 21:26:19 +0000 (21:26 +0000)]
made first machinegun (and thus secondary firemode) always have a tracer
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2172
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esteel [Tue, 6 Feb 2007 15:19:21 +0000 (15:19 +0000)]
some water textures from trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2170
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esteel [Tue, 6 Feb 2007 14:55:48 +0000 (14:55 +0000)]
compile.sh IS obsolete
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2168
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esteel [Tue, 6 Feb 2007 14:31:18 +0000 (14:31 +0000)]
from trunk: removed scr_conforcewhiledisconnected 0 and scr_menuforcewhiledisconnected 1 to make console show after disconnect so people have a chance to see why they got disconnected. In case of a kick they can see why they got kicked.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2167
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esteel [Tue, 6 Feb 2007 14:19:39 +0000 (14:19 +0000)]
removed attic from branch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2166
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esteel [Tue, 6 Feb 2007 14:15:26 +0000 (14:15 +0000)]
forgotten change from Strahlemann, merged from trunk to branch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2165
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esteel [Tue, 6 Feb 2007 14:07:40 +0000 (14:07 +0000)]
merged nexuiz-linux-*.sh changes from trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2163
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esteel [Tue, 6 Feb 2007 12:42:16 +0000 (12:42 +0000)]
removed those dreaded cl_bob and cl_rollangle settings
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2159
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esteel [Sat, 3 Feb 2007 15:07:59 +0000 (15:07 +0000)]
corrected campaign description for silvercity. Its just fraglimit 15 not 20 and the powerups are random in minstagib so the mentioned megahealth was removed too
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2156
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div0 [Sat, 27 Jan 2007 14:56:30 +0000 (14:56 +0000)]
oops... relink freshly spawned waypoint please
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2149
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div0 [Sat, 27 Jan 2007 14:29:02 +0000 (14:29 +0000)]
net_banlist menu support broken, fixed now
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2148
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div0 [Sat, 27 Jan 2007 14:26:13 +0000 (14:26 +0000)]
waypoints-from-items now configurable;
nobody needs makestatic-ed lights
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2146
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esteel [Wed, 24 Jan 2007 21:04:54 +0000 (21:04 +0000)]
made team_* aliases more useful and bound team_auto to f6
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2144
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div0 [Wed, 24 Jan 2007 09:09:42 +0000 (09:09 +0000)]
bugport of fix of unused function
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2143
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div0 [Tue, 23 Jan 2007 12:19:27 +0000 (12:19 +0000)]
there's a version string here too!
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2141
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div0 [Tue, 23 Jan 2007 12:18:51 +0000 (12:18 +0000)]
2.2.2 -> 2.2.3
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2140
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div0 [Mon, 22 Jan 2007 13:04:27 +0000 (13:04 +0000)]
forgot this
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2139
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div0 [Mon, 22 Jan 2007 13:02:58 +0000 (13:02 +0000)]
if g_respawn_mapsettings is on, respawn settings can be set by the mapcfg using g_respawn_mapsettings_delay and g_respawn_mapsettings_waves
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2137
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div0 [Sun, 21 Jan 2007 10:58:36 +0000 (10:58 +0000)]
hopefully fix joining from spectator mode
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2134
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div0 [Sun, 21 Jan 2007 09:20:24 +0000 (09:20 +0000)]
prevent bad map cycles
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2133
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div0 [Wed, 17 Jan 2007 18:43:23 +0000 (18:43 +0000)]
only shuffle ONCE; add nexuiz-dinput.bat
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2129
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esteel [Wed, 17 Jan 2007 18:36:45 +0000 (18:36 +0000)]
fixed a warning in data/qcsrc/menu/custom/campaign.qc and changed team_say binds a bit
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2127
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esteel [Tue, 16 Jan 2007 22:12:26 +0000 (22:12 +0000)]
merged branch and trunk Docs / bumped trunk version to 3
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2126
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esteel [Tue, 16 Jan 2007 21:51:09 +0000 (21:51 +0000)]
corrected links to wiki in Docs in Docs/server (its now hosted on alientrap.org)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2125
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div0 [Tue, 16 Jan 2007 14:21:07 +0000 (14:21 +0000)]
align center
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2123
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div0 [Mon, 15 Jan 2007 23:24:14 +0000 (23:24 +0000)]
update info
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2120
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div0 [Sun, 14 Jan 2007 20:43:03 +0000 (20:43 +0000)]
only respawn using attack, jump, attack2, hook, use
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2118
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div0 [Sun, 14 Jan 2007 19:14:50 +0000 (19:14 +0000)]
hidden "g_running_guns" mutator; fteqcc bug checking (commented out)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2114
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div0 [Sun, 14 Jan 2007 18:57:35 +0000 (18:57 +0000)]
respawn when RELEASING the button;
respawn time customizable;
vote master message formatting
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2112
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kadaverjack [Thu, 11 Jan 2007 21:48:10 +0000 (21:48 +0000)]
fixed detection for empty nicknames
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2100
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div0 [Thu, 11 Jan 2007 09:05:05 +0000 (09:05 +0000)]
validate chmap for masters
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2098
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div0 [Thu, 11 Jan 2007 09:01:27 +0000 (09:01 +0000)]
vdo login command
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2095
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div0 [Tue, 9 Jan 2007 12:10:54 +0000 (12:10 +0000)]
oops... forgot to commit this when merging sv_info_*
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2092
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div0 [Wed, 3 Jan 2007 19:14:36 +0000 (19:14 +0000)]
renamed cnt to autoscreenshot to make sure
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2089
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div0 [Wed, 3 Jan 2007 19:00:49 +0000 (19:00 +0000)]
cmd info (something) prints the content of sv_info_(something), for server admins to put text there
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2088
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div0 [Wed, 3 Jan 2007 19:00:29 +0000 (19:00 +0000)]
autoscreenshot
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2087
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div0 [Sun, 31 Dec 2006 12:51:57 +0000 (12:51 +0000)]
startx workaround
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2083
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div0 [Sun, 31 Dec 2006 12:31:38 +0000 (12:31 +0000)]
parse +vid_x11_display option
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2081
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div0 [Sun, 31 Dec 2006 11:17:52 +0000 (11:17 +0000)]
nexuiz-linux-* features (vid_x11_display)
menu position fix by Black
bot code fix (will run in current DP again)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2079
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div0 [Fri, 29 Dec 2006 11:08:58 +0000 (11:08 +0000)]
Crylink center fixed
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2073
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m0rfar [Tue, 26 Dec 2006 13:50:31 +0000 (13:50 +0000)]
Downer: Teleporters don't eat projectiles anymore (seems all sides of a brush must have #teleport texture now). Reduced portals on stairs etc. Fixed a couple of z-fighting.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2070
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div0 [Sun, 24 Dec 2006 00:35:33 +0000 (00:35 +0000)]
2.2.1 -> 2.2.2
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2069
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div0 [Sat, 23 Dec 2006 19:12:32 +0000 (19:12 +0000)]
speling
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2068
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div0 [Sat, 23 Dec 2006 18:32:32 +0000 (18:32 +0000)]
falling damage fix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2066
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div0 [Sat, 23 Dec 2006 15:53:06 +0000 (15:53 +0000)]
fallthrough detection now uses -131072 units
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2064
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div0 [Thu, 21 Dec 2006 15:31:08 +0000 (15:31 +0000)]
no more flag fallthrough
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2061
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div0 [Thu, 21 Dec 2006 09:44:39 +0000 (09:44 +0000)]
door crusher patch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2060
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div0 [Thu, 21 Dec 2006 04:58:29 +0000 (04:58 +0000)]
winning condiiton bug in LMS
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2058
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div0 [Mon, 18 Dec 2006 09:19:33 +0000 (09:19 +0000)]
quit_when_empty
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2056
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div0 [Mon, 18 Dec 2006 08:42:55 +0000 (08:42 +0000)]
spawn_debug 2
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2054
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div0 [Sun, 17 Dec 2006 21:38:27 +0000 (21:38 +0000)]
version nagging; strstr fix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2052
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esteel [Fri, 15 Dec 2006 13:37:21 +0000 (13:37 +0000)]
corrected the colors for fast/medim ping
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2049
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esteel [Thu, 14 Dec 2006 10:13:02 +0000 (10:13 +0000)]
merged blacks colored ping patch from trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2048
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div0 [Thu, 14 Dec 2006 09:27:13 +0000 (09:27 +0000)]
fix division by zero in bots (thanks DCC)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2047
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div0 [Tue, 12 Dec 2006 17:03:47 +0000 (17:03 +0000)]
version := 2.2.1
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2042
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div0 [Tue, 12 Dec 2006 10:59:31 +0000 (10:59 +0000)]
damn lms bug...
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2040
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div0 [Tue, 12 Dec 2006 06:24:49 +0000 (06:24 +0000)]
developer 1 -> try to find that LMS bug... switch developer to 1 when it happens again
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2037
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div0 [Mon, 11 Dec 2006 22:58:17 +0000 (22:58 +0000)]
do not subtract from dead count for players who have ZERO frags (dead players
get -1, -2, -3 etc., living players have positive frags)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2035
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esteel [Sun, 10 Dec 2006 18:32:26 +0000 (18:32 +0000)]
used a more generic filename in the FAQ
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2034
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esteel [Sun, 10 Dec 2006 18:19:43 +0000 (18:19 +0000)]
reverted bloodprison.bsp as it gave some black items on windows
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2032
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savagex [Sun, 10 Dec 2006 13:45:39 +0000 (13:45 +0000)]
replaced nexuiz22.zip with nexuiz-22.zip
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2030
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esteel [Sun, 10 Dec 2006 10:05:52 +0000 (10:05 +0000)]
added %p to say-escapes.txt
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2029
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esteel [Sat, 9 Dec 2006 15:00:12 +0000 (15:00 +0000)]
corrected ctf_dismal fraglimit to be 100 like the other ctf mapcfg files
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2028
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esteel [Sat, 9 Dec 2006 14:03:20 +0000 (14:03 +0000)]
Use Team_ColorCode like in trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2027
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div0 [Sat, 9 Dec 2006 13:37:51 +0000 (13:37 +0000)]
really prevent same map from coming again
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2026
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esteel [Sat, 9 Dec 2006 12:55:26 +0000 (12:55 +0000)]
was still missing in branch: add a switch to the game options to toggle g_throughfloor
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2025
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esteel [Sat, 9 Dec 2006 12:51:24 +0000 (12:51 +0000)]
was still missing in branch: added newlines to config files to make 'exec name.cfg;vid_restart' work
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2024
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