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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Mon, 30 Mar 2009 13:33:29 +0000 (13:33 +0000)]
fuel and fuel regen models :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6379
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div0 [Mon, 30 Mar 2009 13:10:13 +0000 (13:10 +0000)]
jetpack: item_jetpack now has a model
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6377
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div0 [Mon, 30 Mar 2009 12:59:37 +0000 (12:59 +0000)]
fix the last commit. Now the feature is ready..
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6376
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esteel [Mon, 30 Mar 2009 12:42:50 +0000 (12:42 +0000)]
patch by terencehill to make the color buttons align correctly
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6375
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div0 [Mon, 30 Mar 2009 11:52:10 +0000 (11:52 +0000)]
fix display bug in sbar_hudsleector 0
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6374
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div0 [Mon, 30 Mar 2009 11:50:40 +0000 (11:50 +0000)]
fix sb_fuel image
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6373
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div0 [Mon, 30 Mar 2009 11:47:13 +0000 (11:47 +0000)]
add a fuel icon to the sbar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6372
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div0 [Mon, 30 Mar 2009 11:24:00 +0000 (11:24 +0000)]
make jetpack and fuel regen use the large bbox
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6371
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div0 [Mon, 30 Mar 2009 11:11:07 +0000 (11:11 +0000)]
make jetpack and fuel regenerator have the powerup respawn time (mapper can override it anyway if he insists)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6370
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div0 [Mon, 30 Mar 2009 11:00:10 +0000 (11:00 +0000)]
g_pickup_fuel_jetpack (make jetpack come with more fuel than a single fuel pickup)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6368
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esteel [Mon, 30 Mar 2009 10:56:50 +0000 (10:56 +0000)]
fix the namepreview. display changes at once now! really can be in 2.5 now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6367
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div0 [Mon, 30 Mar 2009 10:54:05 +0000 (10:54 +0000)]
item_fuel
item_jetpack (alias: item_flight from Q3A)
item_fuel_regen
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6366
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div0 [Mon, 30 Mar 2009 10:37:13 +0000 (10:37 +0000)]
no-operation change to pave the way for fuel and jetpack pickups
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6365
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esteel [Mon, 30 Mar 2009 09:28:46 +0000 (09:28 +0000)]
forgot one file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6364
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esteel [Mon, 30 Mar 2009 09:25:11 +0000 (09:25 +0000)]
slightly modified patch by Ronan, make the modbutton go back to the same menu after switching the mod. Currently thats more userfriendly. Might need to be changed back when its a real mod menu (Please test)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6363
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div0 [Mon, 30 Mar 2009 09:17:28 +0000 (09:17 +0000)]
more consistency regarding fuel
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6362
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div0 [Mon, 30 Mar 2009 08:57:10 +0000 (08:57 +0000)]
I forgot an item we need:
"Fuel Regenerator" - makes fuel able to regenerate
g_jetpack already gives this item, but without this mutator, it might be good
to have an item that enables regeneration
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6361
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div0 [Mon, 30 Mar 2009 08:54:16 +0000 (08:54 +0000)]
fix the remaining bugs in fuel support
now we need item models, and items that do:
- "fuel":
- increase ammo_fuel
- set pauserotfuel_finished
- "jetpack":
- increase ammo_fuel
- set pauserotfuel_finished
- add IT_JETPACK to the items
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6360
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div0 [Mon, 30 Mar 2009 08:39:32 +0000 (08:39 +0000)]
jetpack: add a "fuel" ammo type, and use that - and let it have regeneration
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6359
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div0 [Mon, 30 Mar 2009 07:38:20 +0000 (07:38 +0000)]
new qnet auth
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6357
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tzork [Sun, 29 Mar 2009 23:25:46 +0000 (23:25 +0000)]
add spawnflags:
TSF_TERRAINBASE - was already supported but hard coded
TSF_NO_AMMO_REGEN - Disable ammo regeneration, only makes sense energy based turrets power by a reactor atm.
TSF_NO_PATHBREAK. - Stop moving units from leaving its path to chase targets
make ewheel and walker honor TSF_NO_PATHBREAK.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6356
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tzork [Sun, 29 Mar 2009 21:47:59 +0000 (21:47 +0000)]
Fix warnings
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6355
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m0rfar [Sun, 29 Mar 2009 19:50:42 +0000 (19:50 +0000)]
new benchmark demo with new code. called bench1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6354
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esteel [Sun, 29 Mar 2009 13:56:17 +0000 (13:56 +0000)]
another typo.. seems i hate then vs than :-]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6353
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esteel [Sun, 29 Mar 2009 13:53:24 +0000 (13:53 +0000)]
fix typos and colored the Help-Nick green
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6352
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m0rfar [Sun, 29 Mar 2009 13:10:31 +0000 (13:10 +0000)]
removed a lot of dom points on silvercity
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6351
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m0rfar [Sun, 29 Mar 2009 11:34:15 +0000 (11:34 +0000)]
toxic: removed 2 dom points. and only allow 2 teams
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6350
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mand1nga [Sat, 28 Mar 2009 22:09:54 +0000 (22:09 +0000)]
Added facilities for debugging tracewalk visually
Sligthly better water handling for tracewalk
Enable under water waypoint visualization when g_waypointeditor = 1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6349
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m0rfar [Sat, 28 Mar 2009 17:51:54 +0000 (17:51 +0000)]
more unused skins removed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6347
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div0 [Sat, 28 Mar 2009 16:12:06 +0000 (16:12 +0000)]
g_shootfromfixedorigin cvar (fixed shotorg)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6346
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m0rfar [Sat, 28 Mar 2009 16:06:09 +0000 (16:06 +0000)]
We can remove these skins now thanks to tZork :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6345
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m0rfar [Sat, 28 Mar 2009 15:56:51 +0000 (15:56 +0000)]
rotate!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6344
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m0rfar [Sat, 28 Mar 2009 15:50:45 +0000 (15:50 +0000)]
and again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6343
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tzork [Sat, 28 Mar 2009 15:45:19 +0000 (15:45 +0000)]
use pickups.tga for a_a50.md3
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6342
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div0 [Sat, 28 Mar 2009 15:39:22 +0000 (15:39 +0000)]
fix some ALT= atttributes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6341
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div0 [Sat, 28 Mar 2009 15:21:12 +0000 (15:21 +0000)]
shut up about "zero modelindex" if the player is dead and has a zero modelindex for a reason
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6340
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m0rfar [Sat, 28 Mar 2009 15:05:39 +0000 (15:05 +0000)]
Removed a lot of DOM points on Bleach.
All maps now use the proper entity names for health and armors (a few q3 items remain unchanged though), so netradiant can show them.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6339
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div0 [Sat, 28 Mar 2009 14:17:38 +0000 (14:17 +0000)]
try adding readme.html
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6338
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m0rfar [Sat, 28 Mar 2009 14:15:54 +0000 (14:15 +0000)]
Radiant texture fixes again. People should learn to prefix "textures/" on skin names.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6337
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mand1nga [Sat, 28 Mar 2009 13:09:57 +0000 (13:09 +0000)]
faq fixed :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6336
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mand1nga [Sat, 28 Mar 2009 12:35:00 +0000 (12:35 +0000)]
faq fixes by Ronan, please review the mapping section
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6335
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div0 [Fri, 27 Mar 2009 19:13:42 +0000 (19:13 +0000)]
remove some stuff in case the build system is used
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6334
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div0 [Fri, 27 Mar 2009 15:52:48 +0000 (15:52 +0000)]
add a cvar menu_updatecheck that can be used to turn off update checking
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6332
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div0 [Fri, 27 Mar 2009 14:56:06 +0000 (14:56 +0000)]
protect dom points for 0.3s
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6331
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div0 [Fri, 27 Mar 2009 12:51:25 +0000 (12:51 +0000)]
now REALLY make sure jetpack sound turns off
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6330
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tzork [Fri, 27 Mar 2009 12:48:37 +0000 (12:48 +0000)]
texture atlas hp/ar pickups.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6329
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div0 [Fri, 27 Mar 2009 12:30:44 +0000 (12:30 +0000)]
turn off jetpack sound when dead
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6328
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esteel [Fri, 27 Mar 2009 12:24:55 +0000 (12:24 +0000)]
fix sv_vote_nospectators 1 blocking admins from using sv_cmd vote call..
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6327
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div0 [Fri, 27 Mar 2009 11:58:18 +0000 (11:58 +0000)]
jetpack fly sound
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6326
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tzork [Fri, 27 Mar 2009 10:48:47 +0000 (10:48 +0000)]
Updated turret models (fixed normals) + marker.md3 for debug.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6325
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tzork [Fri, 27 Mar 2009 10:47:15 +0000 (10:47 +0000)]
+one
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6324
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tzork [Fri, 27 Mar 2009 10:46:25 +0000 (10:46 +0000)]
Turret config updates.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6323
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div0 [Fri, 27 Mar 2009 10:21:58 +0000 (10:21 +0000)]
make sure entities.def stays in sync
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6322
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tzork [Fri, 27 Mar 2009 10:12:07 +0000 (10:12 +0000)]
Wops. crash fix.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6321
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div0 [Fri, 27 Mar 2009 10:07:15 +0000 (10:07 +0000)]
add some effects cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6320
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tzork [Fri, 27 Mar 2009 09:36:50 +0000 (09:36 +0000)]
Better walker and ewheel.
Better fix for NaN angles (fixed turret_stdproc_track)
Fix unhanded damage type 0 on turret blow up
Support TFL_SHOOT_CUSTOM
Fix broken support units with TFL_TARGETSELECT_NOTURRETS
Fix idle_aim / defend aim
Fix missed body damage on support units
Fix in turret_tag_setup/turret_tag_fire_update for mangled md3 tags
Make tesla use te_csqc_lightningarc.
Restructure tela to conform a bit better.
Removed some un/rarely used crap
Updated units for above changes.
Fix harmless warning in pathlib
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6319
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tzork [Fri, 27 Mar 2009 08:57:06 +0000 (08:57 +0000)]
Lib updates
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6318
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tzork [Fri, 27 Mar 2009 08:56:37 +0000 (08:56 +0000)]
Add TE_CSQC_LIGHTNINGARC (server)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6317
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esteel [Fri, 27 Mar 2009 08:31:39 +0000 (08:31 +0000)]
typo fixes by victim (I turned numbers < 10 into text though)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6316
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tzork [Fri, 27 Mar 2009 08:24:26 +0000 (08:24 +0000)]
Add TE_CSQC_LIGHTNINGARC
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6315
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div0 [Fri, 27 Mar 2009 07:18:15 +0000 (07:18 +0000)]
yet another fteqcc bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6314
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esteel [Thu, 26 Mar 2009 22:00:27 +0000 (22:00 +0000)]
fix typo.. in case the bot count was the typo please change again :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6313
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div0 [Thu, 26 Mar 2009 17:13:07 +0000 (17:13 +0000)]
fix an acceleration bug in the jetpack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6312
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div0 [Thu, 26 Mar 2009 17:04:03 +0000 (17:04 +0000)]
hook: unlimited ammo PROPER handling
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6311
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div0 [Thu, 26 Mar 2009 16:53:51 +0000 (16:53 +0000)]
jetpack: support unlimited ammo
hook: decrease ammo gradually, not one by one
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6310
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div0 [Thu, 26 Mar 2009 16:38:17 +0000 (16:38 +0000)]
jetpack: 3 ammo/sec. Finally this should be good... even for 2teams1base.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6309
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div0 [Thu, 26 Mar 2009 16:28:48 +0000 (16:28 +0000)]
add jetpack to keybinds
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6308
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div0 [Thu, 26 Mar 2009 16:27:08 +0000 (16:27 +0000)]
if g_jetpack, set some starting cells
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6307
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div0 [Thu, 26 Mar 2009 16:26:25 +0000 (16:26 +0000)]
make jetpack able to coexist with hook (only the weapon one); add it to the mutators dialog
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6306
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div0 [Thu, 26 Mar 2009 15:47:53 +0000 (15:47 +0000)]
put NetRadiant's NexuizPack here
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6305
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div0 [Thu, 26 Mar 2009 09:59:14 +0000 (09:59 +0000)]
fix g_weapon_stay 2, and make it the default in the menu for weapon stay mutator
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6304
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div0 [Thu, 26 Mar 2009 09:49:13 +0000 (09:49 +0000)]
slightly less control again, but more upwards speed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6303
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div0 [Thu, 26 Mar 2009 09:46:47 +0000 (09:46 +0000)]
jetpack: more control
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6302
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div0 [Thu, 26 Mar 2009 09:27:51 +0000 (09:27 +0000)]
now twice as expensive (jetpack)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6301
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div0 [Thu, 26 Mar 2009 09:17:51 +0000 (09:17 +0000)]
jetpack fuel HUD
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6300
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div0 [Thu, 26 Mar 2009 08:58:56 +0000 (08:58 +0000)]
fix insane ammo consumption when trying to move down :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6299
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div0 [Thu, 26 Mar 2009 08:45:38 +0000 (08:45 +0000)]
cvar check
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6298
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div0 [Thu, 26 Mar 2009 08:42:11 +0000 (08:42 +0000)]
Add a team check to trigger_teleport and trigger_push, for team-owned teleporters and jumppads (e.g. for onslaught).
Team-owned jumppads can also be used as force fields that only one team can pass (use the INVERT_TEAM spawnflag for that).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6297
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div0 [Thu, 26 Mar 2009 08:32:08 +0000 (08:32 +0000)]
new and better jetpack code and settings
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6296
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div0 [Thu, 26 Mar 2009 07:10:46 +0000 (07:10 +0000)]
undo MF_ROCKET
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6295
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div0 [Thu, 26 Mar 2009 06:23:17 +0000 (06:23 +0000)]
weapon stay 2: allow ammo from dropped weapons
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6294
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div0 [Wed, 25 Mar 2009 20:31:35 +0000 (20:31 +0000)]
even less up speed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6293
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div0 [Wed, 25 Mar 2009 20:21:32 +0000 (20:21 +0000)]
jetpack: less upspeed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6292
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div0 [Wed, 25 Mar 2009 20:07:36 +0000 (20:07 +0000)]
s/ammo/fuel/ :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6291
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div0 [Wed, 25 Mar 2009 20:06:59 +0000 (20:06 +0000)]
damn, add a missing check
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6290
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div0 [Wed, 25 Mar 2009 20:05:31 +0000 (20:05 +0000)]
cvar check
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6289
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div0 [Wed, 25 Mar 2009 20:01:15 +0000 (20:01 +0000)]
jetpack: show remaining ammo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6288
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div0 [Wed, 25 Mar 2009 19:54:19 +0000 (19:54 +0000)]
fix jetpack when out of ammo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6287
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 25 Mar 2009 19:52:47 +0000 (19:52 +0000)]
fix jetpack acceleration
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6286
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 25 Mar 2009 19:48:54 +0000 (19:48 +0000)]
feature not for 2.5: jetpack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6285
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 25 Mar 2009 18:22:11 +0000 (18:22 +0000)]
nixnex: remove non-normal weapons
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6283
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div0 [Wed, 25 Mar 2009 10:03:01 +0000 (10:03 +0000)]
swap silvercity with strength (skill difference)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6282
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m0rfar [Tue, 24 Mar 2009 21:03:30 +0000 (21:03 +0000)]
invisibility was too strong imo. raised alpha to 0.15
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6281
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m0rfar [Tue, 24 Mar 2009 20:29:17 +0000 (20:29 +0000)]
Add glowmaps to the OLD ctf flag skins. To simulate the old fullbright style.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6280
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div0 [Tue, 24 Mar 2009 19:22:55 +0000 (19:22 +0000)]
comment-only changes, updated locations that refer to effects
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6279
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div0 [Tue, 24 Mar 2009 17:26:57 +0000 (17:26 +0000)]
- add a "forbidden" flag to mapinfo that's stronger than hidden, and set it for turret_test and walker_pathtest2
- move gun down by 2 more units when in shootfromcenter mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6278
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div0 [Tue, 24 Mar 2009 15:24:18 +0000 (15:24 +0000)]
campaign rename
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6277
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div0 [Tue, 24 Mar 2009 12:31:07 +0000 (12:31 +0000)]
add a new campaign
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6275
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div0 [Tue, 24 Mar 2009 12:30:39 +0000 (12:30 +0000)]
rename the campaing txt file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6274
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div0 [Tue, 24 Mar 2009 11:21:32 +0000 (11:21 +0000)]
we no longer need mutator_reset.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6273
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