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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Sun, 21 Jan 2007 09:20:24 +0000 (09:20 +0000)]
prevent bad map cycles
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2133
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div0 [Wed, 17 Jan 2007 18:43:23 +0000 (18:43 +0000)]
only shuffle ONCE; add nexuiz-dinput.bat
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2129
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esteel [Wed, 17 Jan 2007 18:36:45 +0000 (18:36 +0000)]
fixed a warning in data/qcsrc/menu/custom/campaign.qc and changed team_say binds a bit
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2127
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esteel [Tue, 16 Jan 2007 22:12:26 +0000 (22:12 +0000)]
merged branch and trunk Docs / bumped trunk version to 3
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2126
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esteel [Tue, 16 Jan 2007 21:51:09 +0000 (21:51 +0000)]
corrected links to wiki in Docs in Docs/server (its now hosted on alientrap.org)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2125
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div0 [Tue, 16 Jan 2007 14:21:07 +0000 (14:21 +0000)]
align center
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2123
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div0 [Mon, 15 Jan 2007 23:24:14 +0000 (23:24 +0000)]
update info
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2120
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div0 [Sun, 14 Jan 2007 20:43:03 +0000 (20:43 +0000)]
only respawn using attack, jump, attack2, hook, use
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2118
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div0 [Sun, 14 Jan 2007 19:14:50 +0000 (19:14 +0000)]
hidden "g_running_guns" mutator; fteqcc bug checking (commented out)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2114
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div0 [Sun, 14 Jan 2007 18:57:35 +0000 (18:57 +0000)]
respawn when RELEASING the button;
respawn time customizable;
vote master message formatting
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2112
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kadaverjack [Thu, 11 Jan 2007 21:48:10 +0000 (21:48 +0000)]
fixed detection for empty nicknames
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2100
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div0 [Thu, 11 Jan 2007 09:05:05 +0000 (09:05 +0000)]
validate chmap for masters
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2098
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div0 [Thu, 11 Jan 2007 09:01:27 +0000 (09:01 +0000)]
vdo login command
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2095
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div0 [Tue, 9 Jan 2007 12:10:54 +0000 (12:10 +0000)]
oops... forgot to commit this when merging sv_info_*
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2092
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div0 [Wed, 3 Jan 2007 19:14:36 +0000 (19:14 +0000)]
renamed cnt to autoscreenshot to make sure
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2089
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div0 [Wed, 3 Jan 2007 19:00:49 +0000 (19:00 +0000)]
cmd info (something) prints the content of sv_info_(something), for server admins to put text there
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2088
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div0 [Wed, 3 Jan 2007 19:00:29 +0000 (19:00 +0000)]
autoscreenshot
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2087
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div0 [Sun, 31 Dec 2006 12:51:57 +0000 (12:51 +0000)]
startx workaround
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2083
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div0 [Sun, 31 Dec 2006 12:31:38 +0000 (12:31 +0000)]
parse +vid_x11_display option
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2081
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div0 [Sun, 31 Dec 2006 11:17:52 +0000 (11:17 +0000)]
nexuiz-linux-* features (vid_x11_display)
menu position fix by Black
bot code fix (will run in current DP again)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2079
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div0 [Fri, 29 Dec 2006 11:08:58 +0000 (11:08 +0000)]
Crylink center fixed
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2073
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m0rfar [Tue, 26 Dec 2006 13:50:31 +0000 (13:50 +0000)]
Downer: Teleporters don't eat projectiles anymore (seems all sides of a brush must have #teleport texture now). Reduced portals on stairs etc. Fixed a couple of z-fighting.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2070
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div0 [Sun, 24 Dec 2006 00:35:33 +0000 (00:35 +0000)]
2.2.1 -> 2.2.2
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2069
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div0 [Sat, 23 Dec 2006 19:12:32 +0000 (19:12 +0000)]
speling
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2068
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div0 [Sat, 23 Dec 2006 18:32:32 +0000 (18:32 +0000)]
falling damage fix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2066
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div0 [Sat, 23 Dec 2006 15:53:06 +0000 (15:53 +0000)]
fallthrough detection now uses -131072 units
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2064
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div0 [Thu, 21 Dec 2006 15:31:08 +0000 (15:31 +0000)]
no more flag fallthrough
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2061
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div0 [Thu, 21 Dec 2006 09:44:39 +0000 (09:44 +0000)]
door crusher patch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2060
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div0 [Thu, 21 Dec 2006 04:58:29 +0000 (04:58 +0000)]
winning condiiton bug in LMS
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2058
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div0 [Mon, 18 Dec 2006 09:19:33 +0000 (09:19 +0000)]
quit_when_empty
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2056
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div0 [Mon, 18 Dec 2006 08:42:55 +0000 (08:42 +0000)]
spawn_debug 2
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2054
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div0 [Sun, 17 Dec 2006 21:38:27 +0000 (21:38 +0000)]
version nagging; strstr fix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2052
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esteel [Fri, 15 Dec 2006 13:37:21 +0000 (13:37 +0000)]
corrected the colors for fast/medim ping
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2049
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esteel [Thu, 14 Dec 2006 10:13:02 +0000 (10:13 +0000)]
merged blacks colored ping patch from trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2048
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div0 [Thu, 14 Dec 2006 09:27:13 +0000 (09:27 +0000)]
fix division by zero in bots (thanks DCC)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2047
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div0 [Tue, 12 Dec 2006 17:03:47 +0000 (17:03 +0000)]
version := 2.2.1
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2042
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div0 [Tue, 12 Dec 2006 10:59:31 +0000 (10:59 +0000)]
damn lms bug...
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2040
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div0 [Tue, 12 Dec 2006 06:24:49 +0000 (06:24 +0000)]
developer 1 -> try to find that LMS bug... switch developer to 1 when it happens again
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2037
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div0 [Mon, 11 Dec 2006 22:58:17 +0000 (22:58 +0000)]
do not subtract from dead count for players who have ZERO frags (dead players
get -1, -2, -3 etc., living players have positive frags)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2035
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esteel [Sun, 10 Dec 2006 18:32:26 +0000 (18:32 +0000)]
used a more generic filename in the FAQ
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2034
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esteel [Sun, 10 Dec 2006 18:19:43 +0000 (18:19 +0000)]
reverted bloodprison.bsp as it gave some black items on windows
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2032
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savagex [Sun, 10 Dec 2006 13:45:39 +0000 (13:45 +0000)]
replaced nexuiz22.zip with nexuiz-22.zip
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2030
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esteel [Sun, 10 Dec 2006 10:05:52 +0000 (10:05 +0000)]
added %p to say-escapes.txt
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2029
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esteel [Sat, 9 Dec 2006 15:00:12 +0000 (15:00 +0000)]
corrected ctf_dismal fraglimit to be 100 like the other ctf mapcfg files
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2028
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esteel [Sat, 9 Dec 2006 14:03:20 +0000 (14:03 +0000)]
Use Team_ColorCode like in trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2027
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div0 [Sat, 9 Dec 2006 13:37:51 +0000 (13:37 +0000)]
really prevent same map from coming again
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2026
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esteel [Sat, 9 Dec 2006 12:55:26 +0000 (12:55 +0000)]
was still missing in branch: add a switch to the game options to toggle g_throughfloor
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2025
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esteel [Sat, 9 Dec 2006 12:51:24 +0000 (12:51 +0000)]
was still missing in branch: added newlines to config files to make 'exec name.cfg;vid_restart' work
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2024
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div0 [Sat, 9 Dec 2006 09:15:14 +0000 (09:15 +0000)]
prevent same map from appearing again even when size restrictions are in place
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2021
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esteel [Fri, 8 Dec 2006 18:12:25 +0000 (18:12 +0000)]
changed credits from Cheapalert to leileilol as requested
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2017
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div0 [Fri, 8 Dec 2006 15:31:41 +0000 (15:31 +0000)]
%p macro
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2016
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div0 [Fri, 8 Dec 2006 11:32:34 +0000 (11:32 +0000)]
bloodprison fix; choose lowest scoring team in case of equal sizes
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2013
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div0 [Fri, 8 Dec 2006 10:02:29 +0000 (10:02 +0000)]
made colors for voting display match chat better
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2010
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div0 [Fri, 8 Dec 2006 08:04:07 +0000 (08:04 +0000)]
vote -> chat
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2008
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div0 [Fri, 8 Dec 2006 07:20:50 +0000 (07:20 +0000)]
more intelligence for maplist editing
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2006
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esteel [Thu, 7 Dec 2006 20:51:21 +0000 (20:51 +0000)]
From trunk: corrected MG firstperson viewmodel, now with clip
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2004
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savagex [Thu, 7 Dec 2006 16:36:23 +0000 (16:36 +0000)]
put the cell ammo pickup item on the ground. No spinning.
This improves overall consistency with other ammo pickups.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2001
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esteel [Wed, 6 Dec 2006 20:20:00 +0000 (20:20 +0000)]
textures removed.. slipped in
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2000
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div0 [Wed, 6 Dec 2006 18:36:57 +0000 (18:36 +0000)]
chat area changes
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1999
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esteel [Wed, 6 Dec 2006 15:48:56 +0000 (15:48 +0000)]
team messages bound to the numberpad
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1996
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esteel [Tue, 5 Dec 2006 20:33:26 +0000 (20:33 +0000)]
From trunk: Added tZorks very very cool new HUD and model replacements for armor and health pickups. Thank you very much!
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1995
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m0rfar [Tue, 5 Dec 2006 19:41:25 +0000 (19:41 +0000)]
Hitground sounds is less likely to be played now. It was played to often before imho.
Bandwidth is saved now also! ;P
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1991
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div0 [Mon, 4 Dec 2006 22:22:39 +0000 (22:22 +0000)]
g_maplist_ editing commands
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1989
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esteel [Sun, 3 Dec 2006 23:30:42 +0000 (23:30 +0000)]
scaled machinegun
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1987
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div0 [Sun, 3 Dec 2006 15:52:38 +0000 (15:52 +0000)]
green's simplification
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1986
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esteel [Sun, 3 Dec 2006 14:29:00 +0000 (14:29 +0000)]
new grenade bounce sounds from tChr
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1983
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m0rfar [Sun, 3 Dec 2006 13:53:13 +0000 (13:53 +0000)]
Shirt color is above pants color in options now. As it should, because the scoreboard has it that way also.
New color pics in options, should match the in game colors now.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1981
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div0 [Sun, 3 Dec 2006 13:12:13 +0000 (13:12 +0000)]
oops, annoying dprint
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1980
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div0 [Sun, 3 Dec 2006 13:09:00 +0000 (13:09 +0000)]
remove stupid requirement to manually call g_maplist_shufflenow
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1978
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div0 [Sun, 3 Dec 2006 12:58:19 +0000 (12:58 +0000)]
doc changes
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1976
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div0 [Sun, 3 Dec 2006 12:53:52 +0000 (12:53 +0000)]
"shuffle now" command
prevent same map from being selected immediately again
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1974
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div0 [Sun, 3 Dec 2006 11:51:10 +0000 (11:51 +0000)]
g_maplist_selectrandom deprecation
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1971
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div0 [Sun, 3 Dec 2006 11:49:06 +0000 (11:49 +0000)]
new maplist code, g_maplist_shuffle, g_maplist_selectrandom hereby deprecated
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1969
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m0rfar [Sat, 2 Dec 2006 13:38:04 +0000 (13:38 +0000)]
2 new crosshairs by esteel. ;)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1964
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m0rfar [Sat, 2 Dec 2006 13:27:56 +0000 (13:27 +0000)]
Added settings "Crosshair Alpha" to menu
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1963
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div0 [Sat, 2 Dec 2006 10:12:54 +0000 (10:12 +0000)]
chat bubble status --> eventlog
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1962
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kadaverjack [Fri, 1 Dec 2006 20:57:49 +0000 (20:57 +0000)]
changed menuqc path in FAQ
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1960
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savagex [Fri, 1 Dec 2006 18:09:41 +0000 (18:09 +0000)]
add a nice patch from esteel to fix the rapid weapon switching "NexMG"
exploit
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1959
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esteel [Thu, 30 Nov 2006 10:34:40 +0000 (10:34 +0000)]
from trunk: menu entries for the minstagib nexgun settings
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1957
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div0 [Thu, 30 Nov 2006 10:04:25 +0000 (10:04 +0000)]
separate minstagib settings
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1955
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esteel [Wed, 29 Nov 2006 12:04:52 +0000 (12:04 +0000)]
removed variable was defined twice (attack_finished)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1952
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div0 [Wed, 29 Nov 2006 10:49:34 +0000 (10:49 +0000)]
Nex balance changes
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1951
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esteel [Wed, 29 Nov 2006 09:36:51 +0000 (09:36 +0000)]
register campaign variable first to make it stop complain when its first set and does not yet exist
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1949
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div0 [Tue, 28 Nov 2006 19:38:18 +0000 (19:38 +0000)]
preserve campaign cvars in data/campaign.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1947
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savagex [Tue, 28 Nov 2006 13:33:23 +0000 (13:33 +0000)]
add new MG (by Morphed) to 2.0 branch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1944
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esteel [Mon, 27 Nov 2006 20:33:40 +0000 (20:33 +0000)]
set classname for flags (needed for q3 compatibility
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1942
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esteel [Mon, 27 Nov 2006 20:24:01 +0000 (20:24 +0000)]
somethings better be saved in config.cfg :)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1941
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savagex [Mon, 27 Nov 2006 14:45:07 +0000 (14:45 +0000)]
add func_rain and func_snow from dpmod to Nexuiz trunk and branch. Those
are well tested, unmodified code fragments and add... well... rain and
snow
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1940
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div0 [Mon, 27 Nov 2006 12:16:28 +0000 (12:16 +0000)]
make auto button the first button
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1939
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div0 [Sat, 25 Nov 2006 20:24:27 +0000 (20:24 +0000)]
Nexuiz version := 2.2
shader syntax fixes
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1936
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kadaverjack [Sat, 25 Nov 2006 19:02:52 +0000 (19:02 +0000)]
raised weapon_shotgun so it doesn't clip through the floor
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1935
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esteel [Sat, 25 Nov 2006 13:25:51 +0000 (13:25 +0000)]
From trunk: Basic multi-campaign menu support,
cl_curl_maxspeed added to player options
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1934
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kadaverjack [Mon, 20 Nov 2006 14:17:53 +0000 (14:17 +0000)]
nothing to see here...
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1932
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kadaverjack [Mon, 20 Nov 2006 14:14:52 +0000 (14:14 +0000)]
recompiled FAQ (toc was missing) and added warning
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1931
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savagex [Mon, 20 Nov 2006 12:22:37 +0000 (12:22 +0000)]
bump Readme.htm version to 2.2
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1930
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savagex [Mon, 20 Nov 2006 12:21:09 +0000 (12:21 +0000)]
bump doc FAQ version to 2.2
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1929
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div0 [Sun, 12 Nov 2006 18:24:25 +0000 (18:24 +0000)]
increased network timeouts for slow havocbot code
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1927
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kadaverjack [Sun, 12 Nov 2006 12:50:57 +0000 (12:50 +0000)]
spawnfunctions for q3 ctf flags
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1926
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div0 [Sun, 12 Nov 2006 11:00:17 +0000 (11:00 +0000)]
no more fbskins for teamplay
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1925
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kadaverjack [Sat, 11 Nov 2006 13:51:03 +0000 (13:51 +0000)]
cleaned up my autoscreenshot changes from this morning
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1923
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