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savagex [Sat, 3 Dec 2005 18:23:07 +0000 (18:23 +0000)]
make sure no frags are counted after the game has finished
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@619
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savagex [Sat, 3 Dec 2005 17:30:19 +0000 (17:30 +0000)]
slightly change cursor so bilinear filtering won't spawn ugly seams on
the edge
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@618
f962a42d -fe04-0410-a3ab-
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savagex [Sat, 3 Dec 2005 17:26:31 +0000 (17:26 +0000)]
tidy up gfx
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@617
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savagex [Sat, 3 Dec 2005 12:43:19 +0000 (12:43 +0000)]
scaled menu background to be more memory friendly
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@616
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savagex [Sat, 3 Dec 2005 12:38:20 +0000 (12:38 +0000)]
make shirt colors more sane (no global var but store it in
.clientcolors)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@615
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strahlemann [Thu, 1 Dec 2005 10:15:39 +0000 (10:15 +0000)]
additional textures (jumppads) for dm18
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@614
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strahlemann [Wed, 30 Nov 2005 21:33:12 +0000 (21:33 +0000)]
nexdm16 + nexctf02 added. rtlights will be added tomorrow
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@613
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strahlemann [Wed, 30 Nov 2005 21:30:41 +0000 (21:30 +0000)]
skybox for nexdm18/ctf02
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@612
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strahlemann [Wed, 30 Nov 2005 21:30:12 +0000 (21:30 +0000)]
updated shader
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@611
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savagex [Sun, 27 Nov 2005 20:58:37 +0000 (20:58 +0000)]
shirts are now working (this is done in an ugly way - so FIXME)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@610
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savagex [Sun, 27 Nov 2005 19:38:29 +0000 (19:38 +0000)]
drop tznexdm1 map from map cycle
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@609
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black [Sun, 27 Nov 2005 16:42:31 +0000 (16:42 +0000)]
Changed the code for offset in such a way that offset now refers to the offset of the current cursor position in the cursor picture (old cursor offset is '0.5 0.5 0' now)
Changed the cursor offset to '0 0 0' because we're using an arrow cursor now.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@608
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black [Sun, 27 Nov 2005 16:40:42 +0000 (16:40 +0000)]
Changed the background transparency to solid and removed the +0.3 brightness change for the game view.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@607
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black [Sun, 27 Nov 2005 16:37:59 +0000 (16:37 +0000)]
New background, new cursor picture (less wasted space), removed unused m_cursor.tga.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@606
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savagex [Sat, 26 Nov 2005 18:18:22 +0000 (18:18 +0000)]
nothing to see here, move on
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@605
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savagex [Sat, 26 Nov 2005 17:30:30 +0000 (17:30 +0000)]
try to get player shirt working
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@604
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savagex [Wed, 23 Nov 2005 20:39:46 +0000 (20:39 +0000)]
undo last texture rename
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@603
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savagex [Wed, 23 Nov 2005 20:36:36 +0000 (20:36 +0000)]
make sure the rocket launcher finds its skin...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@602
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savagex [Wed, 23 Nov 2005 20:30:04 +0000 (20:30 +0000)]
delete glsl shaders as they usually break with new engine versions
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@601
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savagex [Wed, 23 Nov 2005 17:14:25 +0000 (17:14 +0000)]
add morphed's skins
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@600
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savagex [Wed, 23 Nov 2005 16:40:58 +0000 (16:40 +0000)]
lycanthrope now is default skin for lycanthrope.zym (again)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@599
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savagex [Wed, 23 Nov 2005 16:32:23 +0000 (16:32 +0000)]
properly move lycanthrope into attic
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@598
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savagex [Wed, 23 Nov 2005 16:25:23 +0000 (16:25 +0000)]
wolf is new default skin for lycanthrope
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@597
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savagex [Wed, 23 Nov 2005 16:22:44 +0000 (16:22 +0000)]
move unused skin textures into attic
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@596
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savagex [Wed, 23 Nov 2005 16:10:32 +0000 (16:10 +0000)]
heroine is new default skin for jeandarc.zym
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@595
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savagex [Wed, 23 Nov 2005 16:08:29 +0000 (16:08 +0000)]
quark is new default skin for crash
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@594
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savagex [Wed, 23 Nov 2005 16:04:16 +0000 (16:04 +0000)]
fricka is new default skin for visitant.zym
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@593
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savagex [Wed, 23 Nov 2005 16:00:59 +0000 (16:00 +0000)]
move unused skins into attic
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@592
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savagex [Tue, 22 Nov 2005 20:37:21 +0000 (20:37 +0000)]
fix menu picking up old pants color
now pants color is set by the shirt color update - so the menu needs
both pants AND shirt sliders!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@589
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savagex [Tue, 22 Nov 2005 19:18:26 +0000 (19:18 +0000)]
disable debug messages
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@588
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savagex [Tue, 22 Nov 2005 19:14:04 +0000 (19:14 +0000)]
now supporting shirt colors
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@587
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savagex [Mon, 21 Nov 2005 19:06:48 +0000 (19:06 +0000)]
add autoswitch option to menu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@586
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kadaverjack [Fri, 18 Nov 2005 22:43:29 +0000 (22:43 +0000)]
new gamemode: "Last Man Standing" (g_lms)
implemented forced respawn (g_forced_respawn)
some minstagib bugs fixed
fixed g_items_pickup/starting weapons bug with turning off (m)instagib/rocketarena
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@585
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savagex [Sat, 12 Nov 2005 20:08:40 +0000 (20:08 +0000)]
faster rtlights for nexdm11
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@584
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savagex [Sat, 12 Nov 2005 17:37:02 +0000 (17:37 +0000)]
resize map thumbnails to sane sizes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@583
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savagex [Sat, 12 Nov 2005 17:15:41 +0000 (17:15 +0000)]
scaled more menu gfx to have power-of-two dimensions
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@582
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savagex [Sat, 12 Nov 2005 16:57:27 +0000 (16:57 +0000)]
resize menu background to have integer powers of two dimensions
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@581
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savagex [Sat, 12 Nov 2005 11:42:37 +0000 (11:42 +0000)]
improve readability by inserting newlines
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@580
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kadaverjack [Sat, 12 Nov 2005 03:12:33 +0000 (03:12 +0000)]
added minstagib mutator, killmessages and a first bunch of announcer messages (soundfiles will be added when they are finished)
fixed messages for colored playernames
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@579
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savagex [Fri, 11 Nov 2005 21:49:04 +0000 (21:49 +0000)]
disable HUD hiding when in observer mode as the HUD is not restored
correctly under all circumstances (e.g. when loosing connection or on
restart)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@578
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savagex [Fri, 11 Nov 2005 19:55:24 +0000 (19:55 +0000)]
fix naming collision (Seperator)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@577
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savagex [Fri, 11 Nov 2005 19:16:00 +0000 (19:16 +0000)]
neutral team color for pickup weapons (this time hopefully working)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@576
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savagex [Fri, 11 Nov 2005 08:35:50 +0000 (08:35 +0000)]
meh, previous checkin (neutral color for pickup wepons) just doesn't
work (unpredicatable colormap).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@575
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savagex [Fri, 11 Nov 2005 08:18:29 +0000 (08:18 +0000)]
give pickup weapons a grey colormap (instead of a black one)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@574
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lcatlnx [Fri, 11 Nov 2005 04:16:23 +0000 (04:16 +0000)]
hook soundcaching fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@573
f962a42d -fe04-0410-a3ab-
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lcatlnx [Fri, 11 Nov 2005 03:46:00 +0000 (03:46 +0000)]
weaponsounds, defaultmodel, electrocombo, specmode and weaponmodel colors
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@572
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esteel [Thu, 10 Nov 2005 20:26:17 +0000 (20:26 +0000)]
homing missles from Wazat, minor menu corrections
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@571
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savagex [Thu, 10 Nov 2005 19:35:43 +0000 (19:35 +0000)]
credits with UNIX line endings
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@570
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savagex [Thu, 10 Nov 2005 18:41:39 +0000 (18:41 +0000)]
up Nexuiz version to 1.3
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@569
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esteel [Wed, 9 Nov 2005 23:27:07 +0000 (23:27 +0000)]
new menu from morphed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@568
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esteel [Wed, 9 Nov 2005 21:43:35 +0000 (21:43 +0000)]
minor corrections to join msg, autoswitch
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@567
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esteel [Wed, 9 Nov 2005 21:31:00 +0000 (21:31 +0000)]
check clientversion on connect, motd prepared
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@566
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esteel [Wed, 9 Nov 2005 00:42:24 +0000 (00:42 +0000)]
autoswitch added
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@565
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savagex [Tue, 8 Nov 2005 17:42:59 +0000 (17:42 +0000)]
new version of nexdm02
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@564
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savagex [Tue, 8 Nov 2005 14:53:11 +0000 (14:53 +0000)]
new team member: KadaverJack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@563
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savagex [Tue, 8 Nov 2005 14:04:16 +0000 (14:04 +0000)]
credit KadaverJack for being generally helpful
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@562
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savagex [Tue, 8 Nov 2005 14:03:03 +0000 (14:03 +0000)]
no damage when gameover (thanks KadaverJack)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@561
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savagex [Tue, 8 Nov 2005 14:01:46 +0000 (14:01 +0000)]
apply KadaverJack's patch to avoid slime damage when gameover
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@560
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savagex [Tue, 8 Nov 2005 13:49:19 +0000 (13:49 +0000)]
more sane rtlights for nexdmextra1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@559
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savagex [Tue, 8 Nov 2005 10:22:38 +0000 (10:22 +0000)]
minor corrections
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@558
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savagex [Tue, 8 Nov 2005 10:08:04 +0000 (10:08 +0000)]
move betacredits.txt into data
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@557
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savagex [Tue, 8 Nov 2005 10:07:41 +0000 (10:07 +0000)]
delete old betacredits
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@556
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savagex [Tue, 8 Nov 2005 09:22:42 +0000 (09:22 +0000)]
smallish map bugfixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@555
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savagex [Mon, 7 Nov 2005 23:37:21 +0000 (23:37 +0000)]
modify path of menu.dat according to new structure
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@553
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savagex [Mon, 7 Nov 2005 23:35:06 +0000 (23:35 +0000)]
move default.cfg from qcsrc to data
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@552
f962a42d -fe04-0410-a3ab-
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savagex [Mon, 7 Nov 2005 23:34:33 +0000 (23:34 +0000)]
delete old default.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@551
f962a42d -fe04-0410-a3ab-
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savagex [Mon, 7 Nov 2005 20:22:35 +0000 (20:22 +0000)]
commit 1.2.1 game media
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@550
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savagex [Mon, 7 Nov 2005 20:14:15 +0000 (20:14 +0000)]
rename menu directories
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@548
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savagex [Mon, 7 Nov 2005 20:08:36 +0000 (20:08 +0000)]
give menu source its own directory
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@547
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savagex [Mon, 7 Nov 2005 20:05:25 +0000 (20:05 +0000)]
restructure
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@545
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savagex [Mon, 7 Nov 2005 19:47:46 +0000 (19:47 +0000)]
restructure
git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@543
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