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icculus.org git repositories - divverent/nexuiz.git/log
morphed [Tue, 14 Oct 2008 16:45:21 +0000 (16:45 +0000)]
normal maps and gloss maps for turrets
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4752
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div0 [Tue, 14 Oct 2008 09:41:39 +0000 (09:41 +0000)]
work around new fteqcc bug :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4750
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div0 [Tue, 14 Oct 2008 09:29:12 +0000 (09:29 +0000)]
more changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4748
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div0 [Tue, 14 Oct 2008 09:00:38 +0000 (09:00 +0000)]
ignore empty "say" commands, make all argv_start_index calls check if the index is in range
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4746
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div0 [Tue, 14 Oct 2008 08:53:07 +0000 (08:53 +0000)]
MOAR stuff ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4745
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div0 [Tue, 14 Oct 2008 08:33:03 +0000 (08:33 +0000)]
forgot spawnflags
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4744
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div0 [Tue, 14 Oct 2008 08:30:18 +0000 (08:30 +0000)]
experimental target_spawn entity that should be able to spawn anything
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4743
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div0 [Tue, 14 Oct 2008 05:51:37 +0000 (05:51 +0000)]
de-linuxed the code base a bit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4742
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tzork [Mon, 13 Oct 2008 15:23:02 +0000 (15:23 +0000)]
Turrets precache fixed. Turrets now work with ONS.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4741
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div0 [Mon, 13 Oct 2008 13:05:55 +0000 (13:05 +0000)]
fix map validation for chmap
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4739
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div0 [Mon, 13 Oct 2008 11:44:13 +0000 (11:44 +0000)]
detect changes on teamplay cvar (in case that gets received after the scores info)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4738
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div0 [Mon, 13 Oct 2008 09:05:38 +0000 (09:05 +0000)]
fteqcc sucks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4737
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div0 [Mon, 13 Oct 2008 06:04:55 +0000 (06:04 +0000)]
try to improve player networking: let playerchecker do ALL the work for adding/removing players, and let scores updates JUST set the scores. Scores might come before the player, though, and a PL affected player can still get wrong scores for a short while even if networking is fixed, but well, that's PL.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4736
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div0 [Sun, 12 Oct 2008 18:01:48 +0000 (18:01 +0000)]
as the players do not use shirt/pants right, rename it to first/second color :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4735
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div0 [Sun, 12 Oct 2008 16:47:41 +0000 (16:47 +0000)]
sbar: add columns:
- "color": player color icon (SOME graphics guy has to make usable ones)
- "frags": always kills - suicides (synthetic column), if there is no real "frags" column
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4734
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div0 [Sat, 11 Oct 2008 21:14:27 +0000 (21:14 +0000)]
fix win mode 0
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4732
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div0 [Sat, 11 Oct 2008 15:07:20 +0000 (15:07 +0000)]
use DRAWFLAG_SCREEN for team radar now (warning: breaks on old engines that are after 2.4.2. SVN users, update your engines.)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4730
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div0 [Sat, 11 Oct 2008 13:19:52 +0000 (13:19 +0000)]
rcon2irc: add irc_local option. Probably broken.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4729
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div0 [Sat, 11 Oct 2008 12:26:54 +0000 (12:26 +0000)]
g_balance_teams_complain 0 now shuts off the message (no longer just
99999999999999 )
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4728
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div0 [Sat, 11 Oct 2008 12:02:58 +0000 (12:02 +0000)]
add more cvars (new ones...)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4727
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div0 [Sat, 11 Oct 2008 11:27:10 +0000 (11:27 +0000)]
forgot this
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4726
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div0 [Sat, 11 Oct 2008 08:04:21 +0000 (08:04 +0000)]
credit tenshihan with full name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4725
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div0 [Sat, 11 Oct 2008 07:04:17 +0000 (07:04 +0000)]
stop using the insane tokenizer for menu skin files
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4724
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div0 [Sat, 11 Oct 2008 07:00:30 +0000 (07:00 +0000)]
Experimental new tokenizer (should now be 1:1 compatible to the console parsing), used for about anything now.
Votes no longer get accidentally reformatted, e.g. "(foo)" to "( foo )".
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4723
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div0 [Sat, 11 Oct 2008 05:18:44 +0000 (05:18 +0000)]
[-z-]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4722
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div0 [Fri, 10 Oct 2008 19:00:58 +0000 (19:00 +0000)]
allow flag dropping, but disabled by default. Also fix flag portal sound spam.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4721
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div0 [Fri, 10 Oct 2008 17:02:44 +0000 (17:02 +0000)]
irc_trigger
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4720
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div0 [Fri, 10 Oct 2008 16:25:04 +0000 (16:25 +0000)]
credits fixes (Tenshihan, [-z-], Blub)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4719
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div0 [Fri, 10 Oct 2008 16:19:49 +0000 (16:19 +0000)]
use sound/weapons/minstanexfire.ogg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4718
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div0 [Fri, 10 Oct 2008 16:12:42 +0000 (16:12 +0000)]
fix keyhunt crash with warmup
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4717
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div0 [Fri, 10 Oct 2008 15:55:56 +0000 (15:55 +0000)]
remove debug print too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4716
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div0 [Fri, 10 Oct 2008 15:55:33 +0000 (15:55 +0000)]
oops :P forgot to un-setmodel when getting the modelindexes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4715
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div0 [Fri, 10 Oct 2008 15:38:57 +0000 (15:38 +0000)]
fix func_bobbing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4714
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Oct 2008 15:30:48 +0000 (15:30 +0000)]
correctly track player ID of last holding player
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4713
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div0 [Fri, 10 Oct 2008 15:21:05 +0000 (15:21 +0000)]
fix fraglimit display for CTF
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4712
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div0 [Fri, 10 Oct 2008 15:01:53 +0000 (15:01 +0000)]
ctf: always sort scoreboard by personal score
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4711
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div0 [Fri, 10 Oct 2008 14:45:22 +0000 (14:45 +0000)]
hook is a mutator, why seta?
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4710
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morphed [Fri, 10 Oct 2008 14:22:06 +0000 (14:22 +0000)]
toned down hagar trail, more powerfull rocket explosion, tweaked fire particle textures
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4709
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div0 [Fri, 10 Oct 2008 13:59:44 +0000 (13:59 +0000)]
new teamradar alpha defaults, should look better and not be overwhtie
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4708
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Oct 2008 13:42:00 +0000 (13:42 +0000)]
more visible vote/warmup naggers
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4707
f962a42d -fe04-0410-a3ab-
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esteel [Fri, 10 Oct 2008 13:41:56 +0000 (13:41 +0000)]
made build-compat-pack.sh executable
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4706
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div0 [Fri, 10 Oct 2008 13:26:35 +0000 (13:26 +0000)]
fix team radar FG alpha default
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4705
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div0 [Fri, 10 Oct 2008 13:25:10 +0000 (13:25 +0000)]
fix missing CTF settings in server.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4704
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div0 [Fri, 10 Oct 2008 13:11:43 +0000 (13:11 +0000)]
oops, forgot these
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4703
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div0 [Fri, 10 Oct 2008 13:09:56 +0000 (13:09 +0000)]
better name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4702
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div0 [Fri, 10 Oct 2008 13:09:34 +0000 (13:09 +0000)]
added a script to make svn server support pk3s
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4701
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div0 [Fri, 10 Oct 2008 13:02:33 +0000 (13:02 +0000)]
separated out the mortar trail and the hagar trail to be less ugly for the hagar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4700
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Oct 2008 12:39:34 +0000 (12:39 +0000)]
fix float logic for almost_in_bounds
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4699
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div0 [Fri, 10 Oct 2008 09:18:35 +0000 (09:18 +0000)]
tiny cleanup
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4698
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div0 [Fri, 10 Oct 2008 08:57:11 +0000 (08:57 +0000)]
don't kill impressive that easily :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4697
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div0 [Fri, 10 Oct 2008 08:36:48 +0000 (08:36 +0000)]
support for announcer/male/impressive and announcer/male/headshot ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4696
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div0 [Fri, 10 Oct 2008 07:23:39 +0000 (07:23 +0000)]
yet another scoring mode...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4695
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div0 [Fri, 10 Oct 2008 06:56:26 +0000 (06:56 +0000)]
fix that cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4694
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div0 [Fri, 10 Oct 2008 06:54:19 +0000 (06:54 +0000)]
forgot this cvar. THERE IS NO LONGER g_ctf_win_mode 3, this functionality is now in g_ctf_ignore_frags!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4693
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div0 [Fri, 10 Oct 2008 06:53:05 +0000 (06:53 +0000)]
use g_ctf_personalscore* cvars if g_ctf_win_mode is 0 or 1 (caps scoring); this fixes the problems with [-z-]'s scoring system as it would be HIGHLY broken as only decider of a match (it would reward camping more than anything else)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4692
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Oct 2008 05:46:11 +0000 (05:46 +0000)]
fix flag scoring config
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4691
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 9 Oct 2008 13:51:13 +0000 (13:51 +0000)]
"message2" for hurt triggers
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4690
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div0 [Thu, 9 Oct 2008 11:29:03 +0000 (11:29 +0000)]
make portal health/lifetime cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4689
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div0 [Thu, 9 Oct 2008 11:26:45 +0000 (11:26 +0000)]
- make portals easier to destruct (200 health instead of 300)
- fix bug that caused red portal to never regenerate
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4688
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div0 [Thu, 9 Oct 2008 10:53:49 +0000 (10:53 +0000)]
argh... last typo there
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4687
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div0 [Thu, 9 Oct 2008 10:52:03 +0000 (10:52 +0000)]
fix typo in radar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4686
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div0 [Thu, 9 Oct 2008 10:49:20 +0000 (10:49 +0000)]
cl_teamradar_foreground_alpha cvar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4685
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div0 [Thu, 9 Oct 2008 09:28:25 +0000 (09:28 +0000)]
defer droptofloor to after all entities are loaded. Fixes issues with q3skoredm1.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4684
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div0 [Thu, 9 Oct 2008 08:54:48 +0000 (08:54 +0000)]
fix shotgun effect
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4683
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div0 [Thu, 9 Oct 2008 08:05:17 +0000 (08:05 +0000)]
fix setsize calls. This should now fix flag going through bunker.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4682
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div0 [Thu, 9 Oct 2008 08:00:18 +0000 (08:00 +0000)]
g_ctf_fullbrightflags
g_balance_ctf_damageforcescale
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4681
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div0 [Thu, 9 Oct 2008 06:31:51 +0000 (06:31 +0000)]
more death types (now weapons know whether the hit was primary or secondary, whether it was splash damage or not, and whether the projectile bounced before the hit)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4680
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div0 [Wed, 8 Oct 2008 19:49:49 +0000 (19:49 +0000)]
wider radar dialog
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4679
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div0 [Wed, 8 Oct 2008 17:50:33 +0000 (17:50 +0000)]
fix overtime msg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4678
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div0 [Wed, 8 Oct 2008 17:04:48 +0000 (17:04 +0000)]
this file has to match defaultNexuiz.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4676
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div0 [Wed, 8 Oct 2008 16:11:22 +0000 (16:11 +0000)]
make objerror safe for all entities again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4674
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div0 [Wed, 8 Oct 2008 16:00:18 +0000 (16:00 +0000)]
same bug again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4673
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div0 [Wed, 8 Oct 2008 15:57:36 +0000 (15:57 +0000)]
it currently is not allowed to objerror() when an InitializeEntity function is set!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4672
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div0 [Wed, 8 Oct 2008 15:42:00 +0000 (15:42 +0000)]
background alpha 0.25 for team radar should be enough
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4670
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div0 [Wed, 8 Oct 2008 14:31:25 +0000 (14:31 +0000)]
add an engine check before using the MIPMAP flag
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4668
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div0 [Wed, 8 Oct 2008 13:21:02 +0000 (13:21 +0000)]
fix division by zero if cl_zoomfactor == 1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4666
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div0 [Wed, 8 Oct 2008 13:15:43 +0000 (13:15 +0000)]
use q3map2 not mapinfo bounds for short circuit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4665
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div0 [Wed, 8 Oct 2008 11:26:32 +0000 (11:26 +0000)]
reset the ready count too on ready-restart (not just the flags)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4663
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div0 [Wed, 8 Oct 2008 10:24:32 +0000 (10:24 +0000)]
fix default weapon color (0xAA is no longer neutral)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4662
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div0 [Wed, 8 Oct 2008 09:19:18 +0000 (09:19 +0000)]
improve "radarmap" help
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4660
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div0 [Wed, 8 Oct 2008 09:10:03 +0000 (09:10 +0000)]
soylent now uses the new way
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4659
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div0 [Wed, 8 Oct 2008 09:05:25 +0000 (09:05 +0000)]
renamed roughmap to radarmap; automatically sharpen it
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4658
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div0 [Wed, 8 Oct 2008 07:58:41 +0000 (07:58 +0000)]
fix bogus keyhunt interfere messages
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4656
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div0 [Wed, 8 Oct 2008 05:28:04 +0000 (05:28 +0000)]
new command "sv_cmd bbox" outputting all relevant bboxes of a map (q3map2 written bbox, mapinfo written bbox, solid bbox)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4655
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div0 [Tue, 7 Oct 2008 18:05:28 +0000 (18:05 +0000)]
update world mins/maxs fro mapinfo; fix comment
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4654
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div0 [Tue, 7 Oct 2008 12:03:16 +0000 (12:03 +0000)]
update change list
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4652
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div0 [Tue, 7 Oct 2008 08:54:02 +0000 (08:54 +0000)]
add option "sv_cmd roughmap --quit" to exit the server when done (to allow using roughmap in scripts)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4651
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div0 [Tue, 7 Oct 2008 06:02:50 +0000 (06:02 +0000)]
team radar menu controls
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4649
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div0 [Mon, 6 Oct 2008 17:52:54 +0000 (17:52 +0000)]
minor portals fix again :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4648
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div0 [Mon, 6 Oct 2008 16:58:41 +0000 (16:58 +0000)]
updated entcs, less of a bandwidth hog
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4647
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div0 [Mon, 6 Oct 2008 13:21:54 +0000 (13:21 +0000)]
experimental change: only resend a waypointsprite if its origin (or its carrier's) actually changed. Please test this in CTF when your flag carrier does not move and you change team. Should work because of the latest CSQC code change.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4646
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div0 [Mon, 6 Oct 2008 13:18:46 +0000 (13:18 +0000)]
also compare the team in SPRITERULE_DEFAULT. Should make it possible to hide a waypoint when changing teams, even if CEFC can't disable it yet (because no other update happens).
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4645
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div0 [Mon, 6 Oct 2008 10:05:38 +0000 (10:05 +0000)]
improve error message for size line
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4644
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div0 [Mon, 6 Oct 2008 09:54:41 +0000 (09:54 +0000)]
hidewaypoints is handled by client now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4643
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div0 [Mon, 6 Oct 2008 08:10:00 +0000 (08:10 +0000)]
added a new crosshair 12 (idea by tweak)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4642
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div0 [Sun, 5 Oct 2008 18:25:00 +0000 (18:25 +0000)]
fix vote display
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4641
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div0 [Sun, 5 Oct 2008 15:47:19 +0000 (15:47 +0000)]
fix a broken check by commenting it out. It never was needed to begin with :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4640
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div0 [Sun, 5 Oct 2008 15:15:26 +0000 (15:15 +0000)]
fix assault brush entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4639
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div0 [Sun, 5 Oct 2008 15:07:26 +0000 (15:07 +0000)]
also copy weapon and switchweapon to spectators
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4638
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div0 [Sun, 5 Oct 2008 11:03:48 +0000 (11:03 +0000)]
do not generate that many porto weapons :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4637
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