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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Fri, 4 Sep 2009 06:52:19 +0000 (06:52 +0000)]
change the values networked as "long" in scores and race times to "int24_t" (3 bytes instead of 4).
Range is now:
-
8388608 ..
8388607
In time, at 100Hz timer: 83886.07 seconds (a bit less than a day) ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7622
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div0 [Fri, 4 Sep 2009 06:45:19 +0000 (06:45 +0000)]
hm... if we start networking score items as long if needed... we can make them just a char if in -128..127. Saves lots of bytes im DM, costs a little in balanced CTF matches (as the "score" column gets >127 for good players), saves a bit in unbalanced CTF matches, i.e. if there is only one player >127 :P
This will also help debugging the networking of the change, as it now ACTUALLY happens that scores get transmitted as long.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7621
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mand1nga [Thu, 3 Sep 2009 23:23:30 +0000 (23:23 +0000)]
Fix warning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7620
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mand1nga [Thu, 3 Sep 2009 23:21:15 +0000 (23:21 +0000)]
Updated precached waypoint links
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7619
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blub0 [Thu, 3 Sep 2009 20:39:09 +0000 (20:39 +0000)]
making it compile again - div0: please check the pow() change in g_trigger.qc
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7618
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blub0 [Thu, 3 Sep 2009 20:33:44 +0000 (20:33 +0000)]
reverting the preparations, we first need a stringwidth wrapper, and some things are still broken it seems
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7617
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div0 [Thu, 3 Sep 2009 20:25:26 +0000 (20:25 +0000)]
send scores as long when needed, and race times always as long. PLEASE TEST, this may crash!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7616
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div0 [Thu, 3 Sep 2009 20:03:07 +0000 (20:03 +0000)]
trigger_impulse: make it sane again (strength 1 = identity, <1 = slow down, >1 = speedup, the value is the speed change factor PER SECOND)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7615
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lordhavoc [Thu, 3 Sep 2009 17:03:19 +0000 (17:03 +0000)]
fixed a bug which prevented falloff modes from working in directional
trigger_impulse
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7614
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lordhavoc [Thu, 3 Sep 2009 17:01:38 +0000 (17:01 +0000)]
rewrote acceleration/damping mode in trigger_impulse to work properly
with ticrates other than 0.05
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7613
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lordhavoc [Thu, 3 Sep 2009 16:27:41 +0000 (16:27 +0000)]
rewrote rubble handling to fix more bugs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7612
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blub0 [Thu, 3 Sep 2009 16:05:02 +0000 (16:05 +0000)]
Okay, this is preparation for the freetype support, this shouldn't cause any obvious changes, if it does, tell me.
Basically, this replaces all stringwidth()*size calls to pass the size parameter to stringwidth() directly.
Also, it adds some default parameters to the loadfont command... not sure why I'm adding this so early though... but it won't error out anyway so it shouldn't be harmful.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7611
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lordhavoc [Thu, 3 Sep 2009 15:37:11 +0000 (15:37 +0000)]
removed sv_gameplayfix_delayprojectiles 0
removed cl_nolerp 1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7610
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fruitiex [Thu, 3 Sep 2009 15:11:20 +0000 (15:11 +0000)]
make the scoreboard background more visible, crank up default hud bg alpha from 0.7 to 0.8
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7609
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div0 [Thu, 3 Sep 2009 15:00:26 +0000 (15:00 +0000)]
fix routing to personal waypoints that I broke today
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7608
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div0 [Thu, 3 Sep 2009 14:17:49 +0000 (14:17 +0000)]
- do not crash on "disconnect" or "quit" in CTF
- improve base finding in CTF, make it actually work
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7607
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div0 [Thu, 3 Sep 2009 13:39:00 +0000 (13:39 +0000)]
prevent screwup when trying to route to a waypoint as opposed to an item (CTF DOES THAT)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7606
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div0 [Thu, 3 Sep 2009 08:08:36 +0000 (08:08 +0000)]
updated credits
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7605
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div0 [Thu, 3 Sep 2009 06:23:51 +0000 (06:23 +0000)]
race: big preparation for higher-res timer; see the #ifdef in util.qh for how to switch to 100ths accuracy (this however NEEDS sys_ticrate to be lowered)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7603
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lordhavoc [Thu, 3 Sep 2009 06:23:20 +0000 (06:23 +0000)]
fix bugs with removal of least recent rubble, there were uninitialized
variables and other chaotic elements
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7602
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div0 [Thu, 3 Sep 2009 05:47:37 +0000 (05:47 +0000)]
make declaration of getresolution match DP
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7601
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mand1nga [Thu, 3 Sep 2009 02:26:38 +0000 (02:26 +0000)]
Refactored waypoint linking into human readable code. Please test.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7600
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mand1nga [Thu, 3 Sep 2009 00:07:00 +0000 (00:07 +0000)]
Refactored lag simulation to human-readable code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7599
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div0 [Wed, 2 Sep 2009 18:36:41 +0000 (18:36 +0000)]
[NOT FOR 2.5.2] fireball: better damage reporting to stats
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7598
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div0 [Wed, 2 Sep 2009 18:36:29 +0000 (18:36 +0000)]
fix setsize warning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7597
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div0 [Wed, 2 Sep 2009 17:53:45 +0000 (17:53 +0000)]
fireball: more BFG radius, less BFG damage -> better balance I hope
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7596
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div0 [Wed, 2 Sep 2009 13:18:14 +0000 (13:18 +0000)]
fix bogus "unreachable code" by changing the break/continue stuff in there
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7595
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div0 [Wed, 2 Sep 2009 06:38:25 +0000 (06:38 +0000)]
[NOT FOR 2.5.2] fireball now uses less alpha on shockwave
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7593
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div0 [Wed, 2 Sep 2009 06:38:13 +0000 (06:38 +0000)]
better sphere
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7592
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div0 [Wed, 2 Sep 2009 06:23:02 +0000 (06:23 +0000)]
redo fire math
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7591
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div0 [Wed, 2 Sep 2009 05:51:22 +0000 (05:51 +0000)]
slightly improved sounds for fireball
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7589
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div0 [Tue, 1 Sep 2009 20:12:06 +0000 (20:12 +0000)]
[NOT FOR 2.5.2] uncomment the stuff I commented out for testing :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7588
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div0 [Tue, 1 Sep 2009 20:06:50 +0000 (20:06 +0000)]
[NOT FOR 2.5.2] fireball weapon: code changes, cfgs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7587
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div0 [Tue, 1 Sep 2009 20:05:50 +0000 (20:05 +0000)]
fireball sounds
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7586
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div0 [Tue, 1 Sep 2009 20:04:59 +0000 (20:04 +0000)]
needs HUD icon too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7585
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div0 [Tue, 1 Sep 2009 20:02:50 +0000 (20:02 +0000)]
[for 2.5.2] fireball weapon DATA
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7584
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div0 [Tue, 1 Sep 2009 13:14:03 +0000 (13:14 +0000)]
do not rot/regen fuel when using unlimited ammo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7582
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tzork [Tue, 1 Sep 2009 10:04:55 +0000 (10:04 +0000)]
<div0> add a 0 as second argument then commit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7581
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div0 [Tue, 1 Sep 2009 07:01:01 +0000 (07:01 +0000)]
modeleffects: also network skin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7580
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div0 [Tue, 1 Sep 2009 06:47:54 +0000 (06:47 +0000)]
entities.def merge
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7577
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div0 [Tue, 1 Sep 2009 06:47:37 +0000 (06:47 +0000)]
spawnflag 256 on most damageable entities = ignore splash damage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7576
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div0 [Tue, 1 Sep 2009 06:46:01 +0000 (06:46 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7575
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div0 [Tue, 1 Sep 2009 06:45:20 +0000 (06:45 +0000)]
honor teleport bit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7574
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div0 [Tue, 1 Sep 2009 06:44:39 +0000 (06:44 +0000)]
teleport bit for projectiles
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7573
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div0 [Tue, 1 Sep 2009 06:09:41 +0000 (06:09 +0000)]
add a missing file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7572
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div0 [Tue, 1 Sep 2009 06:00:52 +0000 (06:00 +0000)]
proper shockwave origin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7571
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div0 [Tue, 1 Sep 2009 05:54:13 +0000 (05:54 +0000)]
fix size calc in shockwave
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7570
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lordhavoc [Mon, 31 Aug 2009 15:17:32 +0000 (15:17 +0000)]
fix transparent items behavior for teamed items
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7569
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fruitiex [Mon, 31 Aug 2009 14:53:09 +0000 (14:53 +0000)]
add sv_gameplayfix_delayprojectiles 0 to nexrun
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7568
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div0 [Mon, 31 Aug 2009 05:56:31 +0000 (05:56 +0000)]
turn off warmup in runematch too (warmup code SUCKS)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7565
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div0 [Mon, 31 Aug 2009 05:17:04 +0000 (05:17 +0000)]
[NOT FOR 2.5.2] projectiles on jumppads: make them fall by gravity after hitting a jumppad, so they fly the proper path of the pad
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7564
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lordhavoc [Sun, 30 Aug 2009 20:45:16 +0000 (20:45 +0000)]
made items transparent when awaiting respawn, not invisible
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7563
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lordhavoc [Sun, 30 Aug 2009 20:44:10 +0000 (20:44 +0000)]
major changes to havoc mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7562
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div0 [Sun, 30 Aug 2009 08:46:42 +0000 (08:46 +0000)]
add a subsystem to set players on fire (unused)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7561
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div0 [Sun, 30 Aug 2009 08:42:42 +0000 (08:42 +0000)]
allow projectile "trails" when not moving (unused yet)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7560
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fruitiex [Sun, 30 Aug 2009 06:44:20 +0000 (06:44 +0000)]
add a missing light on stormeep, make simply walking straight to megahealth from the stairs impossible
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7559
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mand1nga [Sun, 30 Aug 2009 03:08:17 +0000 (03:08 +0000)]
Increased bot_ai_navigation_jetpack_mindistance a little
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7558
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div0 [Sat, 29 Aug 2009 20:35:46 +0000 (20:35 +0000)]
more fugbix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7557
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mand1nga [Sat, 29 Aug 2009 18:39:50 +0000 (18:39 +0000)]
Even distribution of attackers
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7556
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div0 [Sat, 29 Aug 2009 18:13:13 +0000 (18:13 +0000)]
more particlefont goodness
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7555
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div0 [Sat, 29 Aug 2009 18:11:34 +0000 (18:11 +0000)]
fix particle font
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7554
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fruitiex [Sat, 29 Aug 2009 17:35:10 +0000 (17:35 +0000)]
hide cl_showpressedkeys and cl_showspeed if r_letterbox == 1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7553
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div0 [Sat, 29 Aug 2009 13:01:07 +0000 (13:01 +0000)]
cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7552
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div0 [Sat, 29 Aug 2009 13:00:40 +0000 (13:00 +0000)]
new cvars sv_taunt, sv_autotaunt
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7551
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fruitiex [Fri, 28 Aug 2009 19:55:22 +0000 (19:55 +0000)]
fix small caulk problem on stormkeep2
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7550
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div0 [Fri, 28 Aug 2009 16:31:46 +0000 (16:31 +0000)]
particle font generator script, for new-style particle fonts
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7549
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div0 [Fri, 28 Aug 2009 13:36:35 +0000 (13:36 +0000)]
jumppads: do not touch pushltime on non-players
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7548
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div0 [Fri, 28 Aug 2009 05:50:50 +0000 (05:50 +0000)]
entities merge
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7547
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div0 [Fri, 28 Aug 2009 05:49:35 +0000 (05:49 +0000)]
{
"classname" "trigger_magicear"
"spawnflags" "64"
"message" "*fuck*"
"netname" "duck"
"target" "duck_yourself"
}
{
"classname" "target_items"
"targetname" "duck_yourself"
"health" "-10"
}
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7546
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fruitiex [Thu, 27 Aug 2009 14:53:56 +0000 (14:53 +0000)]
move physicsCPMAnex.cfg to physicsNexrun.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7545
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fruitiex [Thu, 27 Aug 2009 13:35:54 +0000 (13:35 +0000)]
updates to physicsCPMAnex.cfg, now also matches the speeds of the nexrun config
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7544
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fruitiex [Thu, 27 Aug 2009 04:45:58 +0000 (04:45 +0000)]
original stormkeep removed from maplist, the map should be there only for compatibility. revert if you think otherwise :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7540
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m0rfar [Wed, 26 Aug 2009 19:32:28 +0000 (19:32 +0000)]
sync shaderlist and maplist
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7539
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fruitiex [Wed, 26 Aug 2009 19:25:21 +0000 (19:25 +0000)]
readme.txt for hip_inter
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7538
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tzork [Wed, 26 Aug 2009 19:06:39 +0000 (19:06 +0000)]
Fix turrets bboxes.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7537
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fruitiex [Wed, 26 Aug 2009 18:24:59 +0000 (18:24 +0000)]
warmup text hidden for spectators
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7536
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fruitiex [Wed, 26 Aug 2009 15:17:45 +0000 (15:17 +0000)]
whoops, forgot these
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7535
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fruitiex [Wed, 26 Aug 2009 15:16:21 +0000 (15:16 +0000)]
sbar.qc positioning fixes, please test
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7534
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div0 [Wed, 26 Aug 2009 14:05:22 +0000 (14:05 +0000)]
make CTF flag cap shockwave clientside too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7533
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div0 [Wed, 26 Aug 2009 14:02:55 +0000 (14:02 +0000)]
onslaught: change another model effect to be clientside. PLEASE TEST AND POSSIBLY FIX.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7532
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fruitiex [Wed, 26 Aug 2009 13:33:46 +0000 (13:33 +0000)]
move fuel ammo at vid_conwidth < 800
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7531
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fruitiex [Wed, 26 Aug 2009 12:57:25 +0000 (12:57 +0000)]
move powerup timer instead of scores at vid_conwidth < 800
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7530
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fruitiex [Wed, 26 Aug 2009 12:15:53 +0000 (12:15 +0000)]
dynamic placement for the spectator's name according to sbar_fontsize_spec...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7529
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fruitiex [Wed, 26 Aug 2009 12:08:39 +0000 (12:08 +0000)]
bigger observed player's name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7528
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lordhavoc [Wed, 26 Aug 2009 09:45:09 +0000 (09:45 +0000)]
fix compile error
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7527
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div0 [Wed, 26 Aug 2009 07:31:57 +0000 (07:31 +0000)]
shockwave is now clientside (smoother)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7526
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fruitiex [Wed, 26 Aug 2009 04:59:10 +0000 (04:59 +0000)]
ctf speedrun impulse fix by TH
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7525
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mand1nga [Wed, 26 Aug 2009 01:15:30 +0000 (01:15 +0000)]
Disabled bot jetpack navigation by default
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7524
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mand1nga [Wed, 26 Aug 2009 00:56:41 +0000 (00:56 +0000)]
Fixed tracking of stats in warmup stage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7523
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mand1nga [Wed, 26 Aug 2009 00:41:18 +0000 (00:41 +0000)]
Too much visual basic? ..
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7522
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fruitiex [Tue, 25 Aug 2009 21:08:32 +0000 (21:08 +0000)]
more team cleanups by TH
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7521
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fruitiex [Tue, 25 Aug 2009 21:03:59 +0000 (21:03 +0000)]
fix timer display in last minute of warmup mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7520
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fruitiex [Tue, 25 Aug 2009 20:49:47 +0000 (20:49 +0000)]
g_warmup_limit fix by terencehill + timeout slowmo value restoration correctly
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7519
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fruitiex [Tue, 25 Aug 2009 20:20:59 +0000 (20:20 +0000)]
teams order patch by terencehill
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7518
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fruitiex [Tue, 25 Aug 2009 20:05:49 +0000 (20:05 +0000)]
weapon accuracy stats cleanup patch by terencehill
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7517
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div0 [Tue, 25 Aug 2009 18:03:45 +0000 (18:03 +0000)]
add tuba documentation ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7516
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div0 [Tue, 25 Aug 2009 07:22:16 +0000 (07:22 +0000)]
remove stupid prints and unused function
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7515
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div0 [Tue, 25 Aug 2009 06:55:33 +0000 (06:55 +0000)]
onslaught shockwave: make this feature available to all game modes by refactoring it out
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7514
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fruitiex [Mon, 24 Aug 2009 19:29:25 +0000 (19:29 +0000)]
stormkeep2!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7513
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mrbougo [Mon, 24 Aug 2009 18:58:20 +0000 (18:58 +0000)]
update cfg hashes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7512
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