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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Sun, 17 Jan 2010 20:36:11 +0000 (20:36 +0000)]
remove weaponreplace from the default cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8515
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fruitiex [Sun, 17 Jan 2010 17:59:16 +0000 (17:59 +0000)]
fix a typo in g_world.qc
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8514
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div0 [Sun, 17 Jan 2010 16:27:00 +0000 (16:27 +0000)]
Revert "revert the mapvote change, it didnt really work online.", and fix it
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8513
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fruitiex [Sun, 17 Jan 2010 12:12:26 +0000 (12:12 +0000)]
record badge updates by sev
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8512
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fruitiex [Sun, 17 Jan 2010 11:34:50 +0000 (11:34 +0000)]
revert the mapvote change, it didnt really work online.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8511
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fruitiex [Sun, 17 Jan 2010 09:49:58 +0000 (09:49 +0000)]
fix small bug with badge, add support for a secondary mapshot dir into mapvotes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8510
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fruitiex [Sat, 16 Jan 2010 22:26:53 +0000 (22:26 +0000)]
move the badge to a better place, show them to all players along with a name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8509
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fruitiex [Sat, 16 Jan 2010 20:30:17 +0000 (20:30 +0000)]
increase size of the badge, fix the code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8508
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div0 [Sat, 16 Jan 2010 20:25:42 +0000 (20:25 +0000)]
_cl_rate: we can do up to 60k now, given that sys_ticrate got reduced
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8507
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fruitiex [Sat, 16 Jan 2010 19:25:28 +0000 (19:25 +0000)]
race/cts "record badges" (new time/rank/record) by sev, update notify message color scheme to match them :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8506
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div0 [Sat, 16 Jan 2010 18:04:00 +0000 (18:04 +0000)]
User ID support (compile with -DUID)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8505
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fruitiex [Sat, 16 Jan 2010 12:14:20 +0000 (12:14 +0000)]
UID system with race/cts rankings support
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8504
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fruitiex [Sat, 16 Jan 2010 10:30:43 +0000 (10:30 +0000)]
FINALLY a fix to the cursed defrag checkpoint bug preventing two players from hitting a checkpoint simultaneously.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8503
f962a42d -fe04-0410-a3ab-
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fruitiex [Sat, 16 Jan 2010 00:43:58 +0000 (00:43 +0000)]
fix a silly bug and a typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8502
f962a42d -fe04-0410-a3ab-
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fruitiex [Sat, 16 Jan 2010 00:01:53 +0000 (00:01 +0000)]
lifetime tweaks (little longer)...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8501
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samual [Fri, 15 Jan 2010 21:56:24 +0000 (21:56 +0000)]
Lower sv_accelerate from 7 to 6 in physicsSamual.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8500
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fruitiex [Fri, 15 Jan 2010 21:53:43 +0000 (21:53 +0000)]
race/cts rankings (default 15 best)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8499
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div0 [Wed, 13 Jan 2010 20:37:01 +0000 (20:37 +0000)]
make it also write the git-svn config data on "make commit"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8498
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div0 [Wed, 13 Jan 2010 20:32:18 +0000 (20:32 +0000)]
Add new Makefile targets to use same commands in git and svn:
make update
make commit
make diff
make revert FILE=filename
make log, logv, logupdate, logvupdate also ported
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8497
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tzork [Mon, 11 Jan 2010 17:42:56 +0000 (17:42 +0000)]
Ehh.. make last commit work.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8496
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tzork [Mon, 11 Jan 2010 17:38:42 +0000 (17:38 +0000)]
check for broken md3 models in engine, cry & die if detected when using turrets.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8495
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tzork [Mon, 11 Jan 2010 17:20:13 +0000 (17:20 +0000)]
All turrets: Get rid of TFL_TURRCAPS_HEADATTACHED, all turrets use attached heads now.
Walker & eWheel: Get rid of verbstack and use .framegroups
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8494
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samual [Sun, 10 Jan 2010 21:41:47 +0000 (21:41 +0000)]
Remove the #message from keyhunt.qc
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8493
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div0 [Sun, 10 Jan 2010 19:53:56 +0000 (19:53 +0000)]
Fix alignment of the effects dialog; add checkboxes for motion- and damegeblur
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8492
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div0 [Sat, 9 Jan 2010 19:01:04 +0000 (19:01 +0000)]
crylink: honor g_weaponspreadfactor
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8491
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fruitiex [Thu, 7 Jan 2010 21:45:15 +0000 (21:45 +0000)]
(nexrun) halve the weapon animtimes to make switching much closer to what it is in Nexuiz balance, remove the rifle and the hlac completely
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8490
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fruitiex [Wed, 6 Jan 2010 17:15:35 +0000 (17:15 +0000)]
flag pickup notification by centerprint
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8489
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fruitiex [Wed, 6 Jan 2010 15:55:02 +0000 (15:55 +0000)]
hide accuracy stats when observing and fix a typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8488
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fruitiex [Wed, 6 Jan 2010 15:32:15 +0000 (15:32 +0000)]
fix output of movetoteam command, the id was sometimes destroyed by MoveToTeam()
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8487
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fruitiex [Wed, 6 Jan 2010 15:12:24 +0000 (15:12 +0000)]
sv_cmd defer_clear <id> and sv_cmd defer_clear_all
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8486
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 6 Jan 2010 15:01:53 +0000 (15:01 +0000)]
movetoteam alias fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8485
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 6 Jan 2010 14:43:31 +0000 (14:43 +0000)]
fix a link in the docs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8484
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fruitiex [Wed, 6 Jan 2010 14:35:53 +0000 (14:35 +0000)]
hide accuracy stats in race/cts
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8483
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 6 Jan 2010 14:08:26 +0000 (14:08 +0000)]
stretch the xolar model preview to look normal
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8482
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 6 Jan 2010 14:06:19 +0000 (14:06 +0000)]
fix announcer spam in arena
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8481
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div0 [Tue, 5 Jan 2010 16:13:06 +0000 (16:13 +0000)]
add a multi-cvar single-value tgo the text slider
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8480
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div0 [Tue, 5 Jan 2010 16:10:04 +0000 (16:10 +0000)]
use the new multi-cvar slider code for the team number slider, and no longer makeMulti
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8479
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div0 [Tue, 5 Jan 2010 16:08:48 +0000 (16:08 +0000)]
NexuizSlider: allow multiple cvars to be controlled
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8478
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div0 [Mon, 4 Jan 2010 12:45:15 +0000 (12:45 +0000)]
sounds file for xolar.dpm
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8477
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blub0 [Mon, 4 Jan 2010 11:12:38 +0000 (11:12 +0000)]
added libfreetype.dylib for osx
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8476
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blub0 [Mon, 4 Jan 2010 11:10:17 +0000 (11:10 +0000)]
added win32 libfreetype-6.dll - please test
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8475
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fruitiex [Sun, 3 Jan 2010 21:55:39 +0000 (21:55 +0000)]
cl_showspeed_z to show z-axis speed as a separate number instead
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8474
f962a42d -fe04-0410-a3ab-
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fruitiex [Sun, 3 Jan 2010 19:54:57 +0000 (19:54 +0000)]
joinsparts.pl plugin update by merlijn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8473
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 3 Jan 2010 19:16:16 +0000 (19:16 +0000)]
new cvar g_weaponspreadfactor
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8472
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fruitiex [Sun, 3 Jan 2010 14:02:08 +0000 (14:02 +0000)]
add vnextmap vote alias, allow by default
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8471
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fruitiex [Sat, 2 Jan 2010 15:28:50 +0000 (15:28 +0000)]
rcon2irc plugin update by merlijn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8470
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 1 Jan 2010 13:28:54 +0000 (13:28 +0000)]
fix nexposee-fontsize-snapping of the title bar of dialogs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8469
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div0 [Fri, 1 Jan 2010 08:02:44 +0000 (08:02 +0000)]
remove spawn restriction on the tuba, and instead change eggandbacon to use cvarfilter to get the same result
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8468
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div0 [Thu, 31 Dec 2009 09:19:39 +0000 (09:19 +0000)]
--stupid_debug_prints ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8467
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div0 [Thu, 31 Dec 2009 08:31:50 +0000 (08:31 +0000)]
fix pitch/yaw of weapon entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8466
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 31 Dec 2009 08:13:50 +0000 (08:13 +0000)]
improve fallback code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8465
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 31 Dec 2009 08:07:49 +0000 (08:07 +0000)]
allow loading any bsp
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8464
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 29 Dec 2009 11:15:02 +0000 (11:15 +0000)]
fix missing newlines in banlist print
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8463
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div0 [Tue, 29 Dec 2009 06:37:57 +0000 (06:37 +0000)]
undo the dprint optimization that saved on builtin calls because dprints now should ALWAYS print to the engine, and are just hidden from the console buffer
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8462
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div0 [Sat, 26 Dec 2009 20:38:56 +0000 (20:38 +0000)]
reintroduce the 640x480 hack as I have found out what it was good for
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8461
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div0 [Sat, 26 Dec 2009 20:35:36 +0000 (20:35 +0000)]
remove hack for 640x480 menu in preparation of freetype (which simply does not need it)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8460
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 26 Dec 2009 20:29:34 +0000 (20:29 +0000)]
fix menu aspect fixing :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8459
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div0 [Sat, 26 Dec 2009 19:51:38 +0000 (19:51 +0000)]
forgot this cvar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8458
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div0 [Sat, 26 Dec 2009 19:36:40 +0000 (19:36 +0000)]
drawstring_expanding :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8457
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 26 Dec 2009 13:28:24 +0000 (13:28 +0000)]
small sidefric < 0 fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8456
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div0 [Fri, 25 Dec 2009 16:23:21 +0000 (16:23 +0000)]
modal controller: set font scale too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8455
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div0 [Fri, 25 Dec 2009 15:19:24 +0000 (15:19 +0000)]
use draw_fontscale in nexposee for fixing the text scale effect... sorry for that, blub
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8454
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div0 [Fri, 25 Dec 2009 08:43:47 +0000 (08:43 +0000)]
add %#s and %#c conversions to sprintf (i.e. use byte count, not char count)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8453
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div0 [Thu, 24 Dec 2009 08:10:25 +0000 (08:10 +0000)]
fix relative mouse coordinate handling
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8452
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div0 [Wed, 23 Dec 2009 20:33:50 +0000 (20:33 +0000)]
mark the fog command as untranslatable (example)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8451
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div0 [Wed, 23 Dec 2009 18:40:59 +0000 (18:40 +0000)]
document DP_QC_SPRINTF
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8450
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div0 [Wed, 23 Dec 2009 09:06:58 +0000 (09:06 +0000)]
improved networking of ping and packet loss, now updates every 3 sec and distributes the bandwidth over multiple packets
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8449
f962a42d -fe04-0410-a3ab-
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lordhavoc [Wed, 23 Dec 2009 05:39:48 +0000 (05:39 +0000)]
added torchflame effect
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8448
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div0 [Tue, 22 Dec 2009 21:07:07 +0000 (21:07 +0000)]
fix sys_ticrate -> sys_frametime in vehicles
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8447
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div0 [Tue, 22 Dec 2009 10:21:28 +0000 (10:21 +0000)]
more minsta fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8446
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 21 Dec 2009 12:48:47 +0000 (12:48 +0000)]
improve movement packet loss showing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8445
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 21 Dec 2009 12:35:36 +0000 (12:35 +0000)]
add missing variable
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8444
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div0 [Mon, 21 Dec 2009 12:30:57 +0000 (12:30 +0000)]
csqc support for a new engine feature: movement packet loss (PL not compensated by cl_netrepeatinput)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8443
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samual [Mon, 21 Dec 2009 02:02:13 +0000 (02:02 +0000)]
Fix shotgun from being too strong in 2.6 balance and balanceSamual.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8442
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 20 Dec 2009 22:09:24 +0000 (22:09 +0000)]
fix crosshair effects
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8441
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 20 Dec 2009 14:15:01 +0000 (14:15 +0000)]
give invisible names a random ID too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8440
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 20 Dec 2009 14:09:17 +0000 (14:09 +0000)]
try to detect invisible nicknames
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8439
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 20 Dec 2009 13:12:56 +0000 (13:12 +0000)]
remove a leftover print
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8438
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 20 Dec 2009 12:13:29 +0000 (12:13 +0000)]
tune lerping
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8437
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div0 [Sun, 20 Dec 2009 09:36:18 +0000 (09:36 +0000)]
- rename sys_ticrate global to sys_frametime, and premultiply it with slowmo (fixes lots of bugs)
- make player weapon anims play one frame longer, gets rid of flicker introduced by subframe weaponframes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8436
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div0 [Sun, 20 Dec 2009 08:46:29 +0000 (08:46 +0000)]
change teleport to animation restart bit in weapon animation
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8435
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 20 Dec 2009 08:42:41 +0000 (08:42 +0000)]
get rid of mass warning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8434
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samual [Sun, 20 Dec 2009 05:09:05 +0000 (05:09 +0000)]
Patch #589: Menu sounds, disabled by default. (patch by Taoki)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8433
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samual [Sun, 20 Dec 2009 04:38:50 +0000 (04:38 +0000)]
Bug #599: Fix time remaining sounds in warmup mode (patch by gaffe)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8432
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samual [Sun, 20 Dec 2009 04:30:39 +0000 (04:30 +0000)]
cl_deathfade enabled by default
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8431
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div0 [Sat, 19 Dec 2009 22:32:19 +0000 (22:32 +0000)]
correct sizes of items in multiplayer join
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8430
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div0 [Sat, 19 Dec 2009 22:03:45 +0000 (22:03 +0000)]
oops... 4% more width because I had done 6:5 and not 5:4
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8429
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div0 [Sat, 19 Dec 2009 19:49:22 +0000 (19:49 +0000)]
quick fix for hurt triggers in minstagib
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8428
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div0 [Sat, 19 Dec 2009 19:38:00 +0000 (19:38 +0000)]
remove some tabs from the balance config files to not annoy mapinfo #include
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8427
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div0 [Sat, 19 Dec 2009 19:37:00 +0000 (19:37 +0000)]
s/space/tab in the nexrun config (otherwise fails with #include)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8426
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div0 [Sat, 19 Dec 2009 19:35:27 +0000 (19:35 +0000)]
fix cvar typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8425
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div0 [Sat, 19 Dec 2009 18:22:46 +0000 (18:22 +0000)]
support other URL parameters in g_ban_sync_uri (i.e. extend URI by &, not ?, if ? already exists)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8424
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div0 [Sat, 19 Dec 2009 17:37:53 +0000 (17:37 +0000)]
increase MAX_BAN to 256
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8423
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div0 [Sat, 19 Dec 2009 16:46:47 +0000 (16:46 +0000)]
-cvar_check
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8422
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div0 [Sat, 19 Dec 2009 16:41:58 +0000 (16:41 +0000)]
cvar hashes (hope we can get rid of these soon)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8421
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div0 [Sat, 19 Dec 2009 16:41:44 +0000 (16:41 +0000)]
we didn't need that CP -1 handling any more
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8420
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div0 [Sat, 19 Dec 2009 16:32:07 +0000 (16:32 +0000)]
revert the last change in case of the finish line spawns. Now, dying before finish gets you to a last-place spawnpoint (due to race_place getting erased), dying after that gets you back to the very same spawn again, and dying after finish gets you to a race_place 0 spawnpoint.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8419
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div0 [Sat, 19 Dec 2009 16:29:39 +0000 (16:29 +0000)]
Only update spotref if we ACTUALLY advanced by a CP. So if you spawn at the finish line spawn, touch the finish, then die, you will ALSO start from the very same spawn again.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8418
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div0 [Sat, 19 Dec 2009 16:27:51 +0000 (16:27 +0000)]
race: improved respawn handling:
1. when respawning after touching a CP, always spawn at a spawn connected to EXACTLY THAT CP (if available).
2. when respawning without touching a CP, always spawn at the same spawn again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8417
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fruitiex [Sat, 19 Dec 2009 09:59:05 +0000 (09:59 +0000)]
set -2 on defrag checkpoints, still does not fully fix the problem where two players cant pass the cp simultaneously...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8416
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