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icculus.org git repositories - divverent/nexuiz.git/log
fruitiex [Tue, 1 Dec 2009 10:00:04 +0000 (10:00 +0000)]
okay, moving files around with svn is evidently not easy :( (sorry for commit spam)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8346
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fruitiex [Tue, 1 Dec 2009 09:57:40 +0000 (09:57 +0000)]
hmm, why wasn't this deleted
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8345
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fruitiex [Tue, 1 Dec 2009 09:56:28 +0000 (09:56 +0000)]
move physicsNexrun_dm.cfg to physicsNexrun.cfg, move the old physicsNexrun.cfg to physicsNexrun_old.cfg. (this is to avoid confusion and to "deprecate" the old set since the newer one is used everywhere except the older nexrun maps)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8344
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div0 [Tue, 1 Dec 2009 09:47:10 +0000 (09:47 +0000)]
remove old cvars that were for mapcfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8343
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lordhavoc [Tue, 1 Dec 2009 02:26:51 +0000 (02:26 +0000)]
adopt Samual's balance changes as a new starting point
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8342
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lordhavoc [Tue, 1 Dec 2009 02:22:39 +0000 (02:22 +0000)]
add r_depthfirst settings appropriate for graphics
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8341
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lordhavoc [Tue, 1 Dec 2009 02:22:22 +0000 (02:22 +0000)]
convert line endings from CRLF to LF as they should be in svn
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8340
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div0 [Sun, 29 Nov 2009 14:11:27 +0000 (14:11 +0000)]
one more cvar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8339
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div0 [Sun, 29 Nov 2009 14:10:15 +0000 (14:10 +0000)]
fix more broken cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8338
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div0 [Sun, 29 Nov 2009 14:03:42 +0000 (14:03 +0000)]
fix a cvar typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8337
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div0 [Sun, 29 Nov 2009 14:03:22 +0000 (14:03 +0000)]
fix SOME missing cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8336
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div0 [Sun, 29 Nov 2009 13:49:37 +0000 (13:49 +0000)]
fix a typo regarding warmup weapon selection
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8335
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div0 [Sun, 29 Nov 2009 13:48:26 +0000 (13:48 +0000)]
define lots of previously undefined cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8334
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div0 [Sun, 29 Nov 2009 13:47:56 +0000 (13:47 +0000)]
remove some undefined cvar accessing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8333
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div0 [Sun, 29 Nov 2009 13:40:59 +0000 (13:40 +0000)]
new cvar checking: bail out if an undefined cvar is used
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8332
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div0 [Sun, 29 Nov 2009 13:23:15 +0000 (13:23 +0000)]
try improving warmup weapon selection code; also:
g_start_weapon_* -2 makes the gun not appear in DM (overrides gametype default), except in allguns game types (like LMS)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8331
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morphed [Sun, 29 Nov 2009 08:55:56 +0000 (08:55 +0000)]
updated menu picture of Xolar
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8330
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fruitiex [Sat, 28 Nov 2009 12:31:32 +0000 (12:31 +0000)]
add a special g_start_weapon_* mode -2, "provide the weapon in ca and lms" to work around the problem with no shotgun in nexrun CA
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8329
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fruitiex [Sat, 28 Nov 2009 10:41:07 +0000 (10:41 +0000)]
add warmup support to clan arena
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8328
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fruitiex [Sat, 28 Nov 2009 10:26:56 +0000 (10:26 +0000)]
precache red/blue team scores sounds for ca
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8327
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fruitiex [Sat, 28 Nov 2009 08:37:22 +0000 (08:37 +0000)]
add the new escapes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8326
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morphed [Sat, 28 Nov 2009 02:14:59 +0000 (02:14 +0000)]
new Xolar model and textures
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8325
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div0 [Fri, 27 Nov 2009 12:21:35 +0000 (12:21 +0000)]
stupid cvar for mapinfo type forcing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8324
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div0 [Fri, 27 Nov 2009 12:07:28 +0000 (12:07 +0000)]
fix crash when allowing unsupported modes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8323
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fruitiex [Thu, 26 Nov 2009 13:44:58 +0000 (13:44 +0000)]
add jointypes to eventlogs and disable the teamnagger in ca
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8322
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div0 [Tue, 24 Nov 2009 07:47:15 +0000 (07:47 +0000)]
weapon_fireball ent
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8321
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div0 [Tue, 24 Nov 2009 07:46:59 +0000 (07:46 +0000)]
add missing weapon_fireball ent
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8320
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m0rfar [Mon, 23 Nov 2009 20:46:22 +0000 (20:46 +0000)]
really fix a tiny strength bug: #586
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8319
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div0 [Mon, 23 Nov 2009 07:54:22 +0000 (07:54 +0000)]
reduce tuba bandwidth even more
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8318
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div0 [Mon, 23 Nov 2009 07:01:10 +0000 (07:01 +0000)]
mapinfo: don't refuse unsupported game types if they at least require no special entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8317
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div0 [Sun, 22 Nov 2009 21:16:41 +0000 (21:16 +0000)]
fix that one gettaginfo use for updown aiming with DP_SKELETONOBJECTS
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8316
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div0 [Sun, 22 Nov 2009 19:58:53 +0000 (19:58 +0000)]
fixing teleport waypoints in scripting
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8315
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div0 [Sun, 22 Nov 2009 19:09:57 +0000 (19:09 +0000)]
tuba: make it less of a BW hog
bot scripting: personal teleporter waypoint fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8314
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div0 [Sun, 22 Nov 2009 18:04:10 +0000 (18:04 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8313
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div0 [Sun, 22 Nov 2009 18:01:07 +0000 (18:01 +0000)]
try to support teleport waypoints in waypoint walking
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8312
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div0 [Sun, 22 Nov 2009 17:48:29 +0000 (17:48 +0000)]
telefrag avoidance feature
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8311
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div0 [Sun, 22 Nov 2009 12:31:25 +0000 (12:31 +0000)]
bugfix for tuba orchestra :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8310
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div0 [Sun, 22 Nov 2009 12:06:54 +0000 (12:06 +0000)]
new midi2cfg config for percussion pack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8309
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div0 [Sat, 21 Nov 2009 21:40:32 +0000 (21:40 +0000)]
fix bug in bot scripting causing wrong tuba notes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8308
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div0 [Sat, 21 Nov 2009 21:11:56 +0000 (21:11 +0000)]
tuba orchestra improvements, but seems broken at the moment (apparently uses wrong notes when enabling both red and blue tuba bots)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8307
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div0 [Sat, 21 Nov 2009 15:24:11 +0000 (15:24 +0000)]
cvar hashes only
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8306
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div0 [Sat, 21 Nov 2009 15:23:54 +0000 (15:23 +0000)]
a new radarmap mode --lineblock for debugging traceline (the other modes use point or box traces); result: patches are broken for traceline too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8305
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div0 [Sat, 21 Nov 2009 14:41:49 +0000 (14:41 +0000)]
playerdemo: commands for auto reading/wriitng
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8304
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div0 [Sat, 21 Nov 2009 14:37:02 +0000 (14:37 +0000)]
forgot these two files for playerdemos
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8303
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div0 [Sat, 21 Nov 2009 14:30:36 +0000 (14:30 +0000)]
playerdemos - recording actions of a player and playing them back using bots, to fake multiplayer demos. Still incomplete, and only works correctly with cl_movement 0 (otherwise you get minor changes on playback).
Cvars and commands for this have not really been made yet, and will come later.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8301
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div0 [Sat, 21 Nov 2009 14:28:03 +0000 (14:28 +0000)]
fix minor typos in gauntlet and lighting gun code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8300
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lordhavoc [Thu, 19 Nov 2009 21:32:41 +0000 (21:32 +0000)]
fix a bug with ekg (players were not gibbing on death)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8299
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mrbougo [Thu, 19 Nov 2009 19:19:37 +0000 (19:19 +0000)]
FruitieX, you broek mah effects! I guess this was accidental, but don't add/remove effects in the middle of the file, only add at the end and purge unnecessary lines on unused effects while leaving the definition in place
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8298
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fruitiex [Thu, 19 Nov 2009 18:43:14 +0000 (18:43 +0000)]
precache the gauntlet sound
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8297
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fruitiex [Thu, 19 Nov 2009 18:36:36 +0000 (18:36 +0000)]
experimental gauntlet, use it in nexrun, do a small lg tweak for the nexrun balance
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8296
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fruitiex [Wed, 18 Nov 2009 19:03:01 +0000 (19:03 +0000)]
use crylink_fire2.wav instead, sounds much better when spammed like this :p
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8295
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fruitiex [Wed, 18 Nov 2009 18:56:38 +0000 (18:56 +0000)]
experimental lightningun, used in the nexrun balance
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8294
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fruitiex [Tue, 17 Nov 2009 20:50:03 +0000 (20:50 +0000)]
add cvar: sbar_timer_scale which allows scaling the timer
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8293
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fruitiex [Tue, 17 Nov 2009 20:29:27 +0000 (20:29 +0000)]
patch by Spaceman: bots send accuracy data but never receive it, add an escape "v" for accuracy
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8292
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fruitiex [Mon, 16 Nov 2009 21:47:45 +0000 (21:47 +0000)]
Patch by Spaceman: Allow viewing the accuracy stats of spectated players (client and serverside setting, default off)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8291
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div0 [Mon, 16 Nov 2009 07:47:47 +0000 (07:47 +0000)]
slightly improved tuba note handling
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8290
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div0 [Sun, 15 Nov 2009 21:04:14 +0000 (21:04 +0000)]
tuba: great new code that can hold notes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8289
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div0 [Sun, 15 Nov 2009 19:15:39 +0000 (19:15 +0000)]
more tuba goodness (audio files only)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8288
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fruitiex [Sun, 15 Nov 2009 14:57:52 +0000 (14:57 +0000)]
add us dvorak to input-tuba.cfg :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8287
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div0 [Sun, 15 Nov 2009 12:03:26 +0000 (12:03 +0000)]
way improved tuba config (also with keyboard support on bindmaps 3 and 4)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8286
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div0 [Sat, 14 Nov 2009 23:28:21 +0000 (23:28 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8285
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div0 [Sat, 14 Nov 2009 23:03:55 +0000 (23:03 +0000)]
sync extensions
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8284
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div0 [Sat, 14 Nov 2009 22:59:20 +0000 (22:59 +0000)]
match up documentation because it now uses double quotes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8283
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div0 [Sat, 14 Nov 2009 22:56:16 +0000 (22:56 +0000)]
document getextresponse
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8282
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div0 [Sat, 14 Nov 2009 22:25:17 +0000 (22:25 +0000)]
has_alpha function in autoshader.sh: also detect foo_alpha.jpg files
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8281
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samual [Sat, 14 Nov 2009 21:22:31 +0000 (21:22 +0000)]
physicsSamual.cfg: Change sv_accelerate value from 5.5 to 7
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8280
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fruitiex [Sat, 14 Nov 2009 20:28:58 +0000 (20:28 +0000)]
fix friendlyfire check in ca, add ca support for silvercity
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8279
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lordhavoc [Sat, 14 Nov 2009 14:56:36 +0000 (14:56 +0000)]
enable spread on weapons
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8277
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div0 [Sat, 14 Nov 2009 09:03:49 +0000 (09:03 +0000)]
change a shot origin error to warning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8276
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fruitiex [Thu, 12 Nov 2009 19:34:24 +0000 (19:34 +0000)]
rcon2irc plugin: allow people to view who (tries to) log in to the irc admin feature
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8275
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samual [Thu, 12 Nov 2009 17:17:43 +0000 (17:17 +0000)]
Update physicsSamual.cfg, and add sv_stopspeed to all config files --- Also add physicsLzd.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8274
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div0 [Wed, 11 Nov 2009 21:05:30 +0000 (21:05 +0000)]
more fixing :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8273
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div0 [Wed, 11 Nov 2009 21:03:57 +0000 (21:03 +0000)]
add comment
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8272
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div0 [Wed, 11 Nov 2009 20:25:44 +0000 (20:25 +0000)]
oops, needed to lower tuba damage/force then :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8271
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div0 [Wed, 11 Nov 2009 20:24:43 +0000 (20:24 +0000)]
WAY better tuba thanks to CSQC magic.
Try exec input-tuba.cfg, then tuba_staccato, then play with MIDI keyboard. Now all I need is splitting up the tuba samples into start+loop- and end-files, and we can hold notes for any time we want :P but even now it's already way better, as you can hit notes at (almost) any speed you want. Still no polyphony yet, but CSQC side supports it :P
Also fix a warning in mathlib.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8270
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fruitiex [Wed, 11 Nov 2009 13:36:28 +0000 (13:36 +0000)]
clean up CA and add some standard CA stuff like starting with all weapons and ammo types (uses the balance cvars of lms), no friendly fire, no selfdamage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8269
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fruitiex [Tue, 10 Nov 2009 21:29:50 +0000 (21:29 +0000)]
update cvar checksums
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8268
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fruitiex [Tue, 10 Nov 2009 21:28:20 +0000 (21:28 +0000)]
Commit the new clan arena mod, as well as make the unbalanced team nagger optional via a serverside cvar (default on). Also do tiny balance changes to the nexrun balance... again ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8267
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fruitiex [Tue, 10 Nov 2009 19:58:28 +0000 (19:58 +0000)]
REALLY fix it this time.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8266
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fruitiex [Tue, 10 Nov 2009 19:48:21 +0000 (19:48 +0000)]
fix division by zero
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8265
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fruitiex [Tue, 10 Nov 2009 05:01:40 +0000 (05:01 +0000)]
balance changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8264
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div0 [Mon, 9 Nov 2009 09:10:29 +0000 (09:10 +0000)]
more waits :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8263
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div0 [Mon, 9 Nov 2009 07:36:49 +0000 (07:36 +0000)]
better isnan()
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8262
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fruitiex [Mon, 9 Nov 2009 07:30:08 +0000 (07:30 +0000)]
flip column/row highligthing, remove the blinking text from warmup (accuracy panel)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8261
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div0 [Mon, 9 Nov 2009 07:25:55 +0000 (07:25 +0000)]
fix running guns
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8260
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div0 [Sun, 8 Nov 2009 19:54:24 +0000 (19:54 +0000)]
work around fteqcc bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8259
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div0 [Sun, 8 Nov 2009 19:30:32 +0000 (19:30 +0000)]
fix checkextension decl
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8258
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div0 [Sun, 8 Nov 2009 19:11:18 +0000 (19:11 +0000)]
remove debug print
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8257
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div0 [Sun, 8 Nov 2009 19:10:45 +0000 (19:10 +0000)]
make it work even if someone changes the files :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8256
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div0 [Sun, 8 Nov 2009 19:09:23 +0000 (19:09 +0000)]
logarithm
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8255
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samual [Sun, 8 Nov 2009 18:20:44 +0000 (18:20 +0000)]
g_nodepthtestitems -- Allows you to disable depth testing on items using EF_NODEPTHTESTING - just like g_nodepthtestplayers! :P :P :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8254
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m0rfar [Sun, 8 Nov 2009 18:08:16 +0000 (18:08 +0000)]
compiled now. fixed #589, overcaulked lift on strength
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8253
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div0 [Sun, 8 Nov 2009 18:05:33 +0000 (18:05 +0000)]
remove log and exp from gamecommand again as log is dangerous for now
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8252
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div0 [Sun, 8 Nov 2009 18:03:28 +0000 (18:03 +0000)]
log() function is now a builtin (this means we need the current engine if any code uses log())
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8251
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div0 [Sun, 8 Nov 2009 17:52:28 +0000 (17:52 +0000)]
fix some constants
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8250
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div0 [Sun, 8 Nov 2009 17:48:03 +0000 (17:48 +0000)]
fix warning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8249
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div0 [Sun, 8 Nov 2009 17:43:37 +0000 (17:43 +0000)]
fix some mathlib bugs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8248
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samual [Sun, 8 Nov 2009 17:40:59 +0000 (17:40 +0000)]
g_nodepthtestplayers -- Allows you to disable depth testing on players using EF_NODEPTHTESTING -- Basically, it's a server side wallhack.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8247
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m0rfar [Sun, 8 Nov 2009 12:36:59 +0000 (12:36 +0000)]
fixing insignificant z-fighting on soylent. bug #448
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8246
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div0 [Sun, 8 Nov 2009 12:28:16 +0000 (12:28 +0000)]
redundant redundant M_PI
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8245
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