]>
icculus.org git repositories - divverent/nexuiz.git/log
lordhavoc [Thu, 3 Sep 2009 06:23:20 +0000 (06:23 +0000)]
fix bugs with removal of least recent rubble, there were uninitialized
variables and other chaotic elements
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7602
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Thu, 3 Sep 2009 05:47:37 +0000 (05:47 +0000)]
make declaration of getresolution match DP
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7601
f962a42d -fe04-0410-a3ab-
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mand1nga [Thu, 3 Sep 2009 02:26:38 +0000 (02:26 +0000)]
Refactored waypoint linking into human readable code. Please test.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7600
f962a42d -fe04-0410-a3ab-
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mand1nga [Thu, 3 Sep 2009 00:07:00 +0000 (00:07 +0000)]
Refactored lag simulation to human-readable code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7599
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 2 Sep 2009 18:36:41 +0000 (18:36 +0000)]
[NOT FOR 2.5.2] fireball: better damage reporting to stats
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7598
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 2 Sep 2009 18:36:29 +0000 (18:36 +0000)]
fix setsize warning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7597
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 2 Sep 2009 17:53:45 +0000 (17:53 +0000)]
fireball: more BFG radius, less BFG damage -> better balance I hope
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7596
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 2 Sep 2009 13:18:14 +0000 (13:18 +0000)]
fix bogus "unreachable code" by changing the break/continue stuff in there
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7595
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 2 Sep 2009 06:38:25 +0000 (06:38 +0000)]
[NOT FOR 2.5.2] fireball now uses less alpha on shockwave
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7593
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 2 Sep 2009 06:38:13 +0000 (06:38 +0000)]
better sphere
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7592
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 2 Sep 2009 06:23:02 +0000 (06:23 +0000)]
redo fire math
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7591
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 2 Sep 2009 05:51:22 +0000 (05:51 +0000)]
slightly improved sounds for fireball
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7589
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 20:12:06 +0000 (20:12 +0000)]
[NOT FOR 2.5.2] uncomment the stuff I commented out for testing :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7588
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 20:06:50 +0000 (20:06 +0000)]
[NOT FOR 2.5.2] fireball weapon: code changes, cfgs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7587
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 20:05:50 +0000 (20:05 +0000)]
fireball sounds
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7586
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 20:04:59 +0000 (20:04 +0000)]
needs HUD icon too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7585
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 20:02:50 +0000 (20:02 +0000)]
[for 2.5.2] fireball weapon DATA
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7584
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 13:14:03 +0000 (13:14 +0000)]
do not rot/regen fuel when using unlimited ammo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7582
f962a42d -fe04-0410-a3ab-
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tzork [Tue, 1 Sep 2009 10:04:55 +0000 (10:04 +0000)]
<div0> add a 0 as second argument then commit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7581
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 07:01:01 +0000 (07:01 +0000)]
modeleffects: also network skin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7580
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 06:47:54 +0000 (06:47 +0000)]
entities.def merge
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7577
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 06:47:37 +0000 (06:47 +0000)]
spawnflag 256 on most damageable entities = ignore splash damage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7576
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 06:46:01 +0000 (06:46 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7575
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 06:45:20 +0000 (06:45 +0000)]
honor teleport bit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7574
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 06:44:39 +0000 (06:44 +0000)]
teleport bit for projectiles
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7573
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 06:09:41 +0000 (06:09 +0000)]
add a missing file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7572
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 06:00:52 +0000 (06:00 +0000)]
proper shockwave origin
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7571
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 1 Sep 2009 05:54:13 +0000 (05:54 +0000)]
fix size calc in shockwave
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7570
f962a42d -fe04-0410-a3ab-
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lordhavoc [Mon, 31 Aug 2009 15:17:32 +0000 (15:17 +0000)]
fix transparent items behavior for teamed items
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7569
f962a42d -fe04-0410-a3ab-
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fruitiex [Mon, 31 Aug 2009 14:53:09 +0000 (14:53 +0000)]
add sv_gameplayfix_delayprojectiles 0 to nexrun
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7568
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 31 Aug 2009 05:56:31 +0000 (05:56 +0000)]
turn off warmup in runematch too (warmup code SUCKS)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7565
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 31 Aug 2009 05:17:04 +0000 (05:17 +0000)]
[NOT FOR 2.5.2] projectiles on jumppads: make them fall by gravity after hitting a jumppad, so they fly the proper path of the pad
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7564
f962a42d -fe04-0410-a3ab-
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lordhavoc [Sun, 30 Aug 2009 20:45:16 +0000 (20:45 +0000)]
made items transparent when awaiting respawn, not invisible
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7563
f962a42d -fe04-0410-a3ab-
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lordhavoc [Sun, 30 Aug 2009 20:44:10 +0000 (20:44 +0000)]
major changes to havoc mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7562
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 30 Aug 2009 08:46:42 +0000 (08:46 +0000)]
add a subsystem to set players on fire (unused)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7561
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 30 Aug 2009 08:42:42 +0000 (08:42 +0000)]
allow projectile "trails" when not moving (unused yet)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7560
f962a42d -fe04-0410-a3ab-
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fruitiex [Sun, 30 Aug 2009 06:44:20 +0000 (06:44 +0000)]
add a missing light on stormeep, make simply walking straight to megahealth from the stairs impossible
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7559
f962a42d -fe04-0410-a3ab-
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mand1nga [Sun, 30 Aug 2009 03:08:17 +0000 (03:08 +0000)]
Increased bot_ai_navigation_jetpack_mindistance a little
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7558
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 29 Aug 2009 20:35:46 +0000 (20:35 +0000)]
more fugbix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7557
f962a42d -fe04-0410-a3ab-
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mand1nga [Sat, 29 Aug 2009 18:39:50 +0000 (18:39 +0000)]
Even distribution of attackers
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7556
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 29 Aug 2009 18:13:13 +0000 (18:13 +0000)]
more particlefont goodness
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7555
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 29 Aug 2009 18:11:34 +0000 (18:11 +0000)]
fix particle font
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7554
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
fruitiex [Sat, 29 Aug 2009 17:35:10 +0000 (17:35 +0000)]
hide cl_showpressedkeys and cl_showspeed if r_letterbox == 1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7553
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 29 Aug 2009 13:01:07 +0000 (13:01 +0000)]
cvars
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7552
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 29 Aug 2009 13:00:40 +0000 (13:00 +0000)]
new cvars sv_taunt, sv_autotaunt
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7551
f962a42d -fe04-0410-a3ab-
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fruitiex [Fri, 28 Aug 2009 19:55:22 +0000 (19:55 +0000)]
fix small caulk problem on stormkeep2
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7550
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 28 Aug 2009 16:31:46 +0000 (16:31 +0000)]
particle font generator script, for new-style particle fonts
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7549
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 28 Aug 2009 13:36:35 +0000 (13:36 +0000)]
jumppads: do not touch pushltime on non-players
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7548
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 28 Aug 2009 05:50:50 +0000 (05:50 +0000)]
entities merge
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7547
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 28 Aug 2009 05:49:35 +0000 (05:49 +0000)]
{
"classname" "trigger_magicear"
"spawnflags" "64"
"message" "*fuck*"
"netname" "duck"
"target" "duck_yourself"
}
{
"classname" "target_items"
"targetname" "duck_yourself"
"health" "-10"
}
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7546
f962a42d -fe04-0410-a3ab-
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fruitiex [Thu, 27 Aug 2009 14:53:56 +0000 (14:53 +0000)]
move physicsCPMAnex.cfg to physicsNexrun.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7545
f962a42d -fe04-0410-a3ab-
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fruitiex [Thu, 27 Aug 2009 13:35:54 +0000 (13:35 +0000)]
updates to physicsCPMAnex.cfg, now also matches the speeds of the nexrun config
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7544
f962a42d -fe04-0410-a3ab-
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fruitiex [Thu, 27 Aug 2009 04:45:58 +0000 (04:45 +0000)]
original stormkeep removed from maplist, the map should be there only for compatibility. revert if you think otherwise :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7540
f962a42d -fe04-0410-a3ab-
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m0rfar [Wed, 26 Aug 2009 19:32:28 +0000 (19:32 +0000)]
sync shaderlist and maplist
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7539
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 26 Aug 2009 19:25:21 +0000 (19:25 +0000)]
readme.txt for hip_inter
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7538
f962a42d -fe04-0410-a3ab-
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tzork [Wed, 26 Aug 2009 19:06:39 +0000 (19:06 +0000)]
Fix turrets bboxes.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7537
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 26 Aug 2009 18:24:59 +0000 (18:24 +0000)]
warmup text hidden for spectators
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7536
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 26 Aug 2009 15:17:45 +0000 (15:17 +0000)]
whoops, forgot these
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7535
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 26 Aug 2009 15:16:21 +0000 (15:16 +0000)]
sbar.qc positioning fixes, please test
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7534
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 26 Aug 2009 14:05:22 +0000 (14:05 +0000)]
make CTF flag cap shockwave clientside too
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7533
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 26 Aug 2009 14:02:55 +0000 (14:02 +0000)]
onslaught: change another model effect to be clientside. PLEASE TEST AND POSSIBLY FIX.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7532
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 26 Aug 2009 13:33:46 +0000 (13:33 +0000)]
move fuel ammo at vid_conwidth < 800
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7531
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 26 Aug 2009 12:57:25 +0000 (12:57 +0000)]
move powerup timer instead of scores at vid_conwidth < 800
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7530
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 26 Aug 2009 12:15:53 +0000 (12:15 +0000)]
dynamic placement for the spectator's name according to sbar_fontsize_spec...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7529
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 26 Aug 2009 12:08:39 +0000 (12:08 +0000)]
bigger observed player's name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7528
f962a42d -fe04-0410-a3ab-
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lordhavoc [Wed, 26 Aug 2009 09:45:09 +0000 (09:45 +0000)]
fix compile error
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7527
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 26 Aug 2009 07:31:57 +0000 (07:31 +0000)]
shockwave is now clientside (smoother)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7526
f962a42d -fe04-0410-a3ab-
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fruitiex [Wed, 26 Aug 2009 04:59:10 +0000 (04:59 +0000)]
ctf speedrun impulse fix by TH
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7525
f962a42d -fe04-0410-a3ab-
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mand1nga [Wed, 26 Aug 2009 01:15:30 +0000 (01:15 +0000)]
Disabled bot jetpack navigation by default
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7524
f962a42d -fe04-0410-a3ab-
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mand1nga [Wed, 26 Aug 2009 00:56:41 +0000 (00:56 +0000)]
Fixed tracking of stats in warmup stage
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7523
f962a42d -fe04-0410-a3ab-
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mand1nga [Wed, 26 Aug 2009 00:41:18 +0000 (00:41 +0000)]
Too much visual basic? ..
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7522
f962a42d -fe04-0410-a3ab-
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fruitiex [Tue, 25 Aug 2009 21:08:32 +0000 (21:08 +0000)]
more team cleanups by TH
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7521
f962a42d -fe04-0410-a3ab-
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fruitiex [Tue, 25 Aug 2009 21:03:59 +0000 (21:03 +0000)]
fix timer display in last minute of warmup mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7520
f962a42d -fe04-0410-a3ab-
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fruitiex [Tue, 25 Aug 2009 20:49:47 +0000 (20:49 +0000)]
g_warmup_limit fix by terencehill + timeout slowmo value restoration correctly
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7519
f962a42d -fe04-0410-a3ab-
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fruitiex [Tue, 25 Aug 2009 20:20:59 +0000 (20:20 +0000)]
teams order patch by terencehill
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7518
f962a42d -fe04-0410-a3ab-
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fruitiex [Tue, 25 Aug 2009 20:05:49 +0000 (20:05 +0000)]
weapon accuracy stats cleanup patch by terencehill
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7517
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 25 Aug 2009 18:03:45 +0000 (18:03 +0000)]
add tuba documentation ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7516
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 25 Aug 2009 07:22:16 +0000 (07:22 +0000)]
remove stupid prints and unused function
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7515
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 25 Aug 2009 06:55:33 +0000 (06:55 +0000)]
onslaught shockwave: make this feature available to all game modes by refactoring it out
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7514
f962a42d -fe04-0410-a3ab-
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fruitiex [Mon, 24 Aug 2009 19:29:25 +0000 (19:29 +0000)]
stormkeep2!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7513
f962a42d -fe04-0410-a3ab-
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mrbougo [Mon, 24 Aug 2009 18:58:20 +0000 (18:58 +0000)]
update cfg hashes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7512
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 24 Aug 2009 09:53:55 +0000 (09:53 +0000)]
fix nex whoosh spamming misc_laser
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7511
f962a42d -fe04-0410-a3ab-
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mand1nga [Sun, 23 Aug 2009 21:25:55 +0000 (21:25 +0000)]
whoops
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7510
f962a42d -fe04-0410-a3ab-
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mand1nga [Sun, 23 Aug 2009 21:24:54 +0000 (21:24 +0000)]
Enable code for jetpack navigation, although the feature isn't available by default
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7509
f962a42d -fe04-0410-a3ab-
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mand1nga [Sun, 23 Aug 2009 20:23:48 +0000 (20:23 +0000)]
Don't attack neutral entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7508
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mand1nga [Sun, 23 Aug 2009 20:11:24 +0000 (20:11 +0000)]
Updated recommended motion blur dose
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7507
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mand1nga [Sun, 23 Aug 2009 19:57:12 +0000 (19:57 +0000)]
Lowered default motion blur settings to 0.5
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7506
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fruitiex [Sun, 23 Aug 2009 18:16:35 +0000 (18:16 +0000)]
show only needed ammo types on the HUD in nixnex and weapon arena
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7505
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fruitiex [Sun, 23 Aug 2009 17:41:21 +0000 (17:41 +0000)]
fix "minstagib only" message in the menu, which is plain silly for both of these maps
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7504
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fruitiex [Sun, 23 Aug 2009 17:33:44 +0000 (17:33 +0000)]
add tutorial bot waypoint cache file to prevent spamming messages about
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7503
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fruitiex [Sun, 23 Aug 2009 17:24:23 +0000 (17:24 +0000)]
tooltipz!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7502
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fruitiex [Sun, 23 Aug 2009 17:23:55 +0000 (17:23 +0000)]
damn, this line was not supposed to be committed.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7501
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fruitiex [Sun, 23 Aug 2009 17:21:59 +0000 (17:21 +0000)]
3in1 gameplay patch by Taoki, bot domination fix (now joins yellow/pink teams), dom map fixes by terencehill (use yellow team instead of pink on aneurysm and stormkeep)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7500
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mand1nga [Sun, 23 Aug 2009 14:38:47 +0000 (14:38 +0000)]
New awesome effects for Onslaught
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7499
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mand1nga [Sun, 23 Aug 2009 14:37:52 +0000 (14:37 +0000)]
Fix compiler warnings
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7498
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mand1nga [Sun, 23 Aug 2009 13:54:12 +0000 (13:54 +0000)]
Save some compiler time
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7497
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fruitiex [Sat, 22 Aug 2009 18:23:26 +0000 (18:23 +0000)]
generator gib spawn origin fix, should fix unstuck entity messages when generator is shot with the crylink
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7496
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mand1nga [Sat, 22 Aug 2009 18:18:38 +0000 (18:18 +0000)]
Disable temporarily bot_vs_human when qty of teams > 2
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7495
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mand1nga [Sat, 22 Aug 2009 14:29:15 +0000 (14:29 +0000)]
Fix bots_vs_human and clean up CheckAllowedTeams()
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7494
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mand1nga [Sat, 22 Aug 2009 13:19:31 +0000 (13:19 +0000)]
Don't show the "You got the Minstanex" msg in Minstagib because you always have it
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7493
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