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icculus.org git repositories - divverent/nexuiz.git/log
kadaverjack [Sun, 18 Feb 2007 21:44:58 +0000 (21:44 +0000)]
menu switch for vid_vsync
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2190
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m0rfar [Sun, 18 Feb 2007 19:40:11 +0000 (19:40 +0000)]
Removed color codes in map title.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2189
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div0 [Sun, 18 Feb 2007 12:35:13 +0000 (12:35 +0000)]
check for teamkills AFTER making sure it was a player
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2187
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div0 [Sat, 17 Feb 2007 18:05:44 +0000 (18:05 +0000)]
RLE recompressed some TGAs (should fix ClamAV heuristics overreaction)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2185
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esteel [Thu, 15 Feb 2007 16:44:17 +0000 (16:44 +0000)]
from trunk: tried to make console more appealing
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2183
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div0 [Tue, 13 Feb 2007 23:10:57 +0000 (23:10 +0000)]
-clientcommands check (engine can do it now)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2181
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esteel [Tue, 13 Feb 2007 13:40:32 +0000 (13:40 +0000)]
use physicsQBR.cfg instead of having the same settings in default.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2180
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esteel [Thu, 8 Feb 2007 21:43:01 +0000 (21:43 +0000)]
reverted that last checking as it will not work with maps/0.mapcfg
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2178
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kadaverjack [Thu, 8 Feb 2007 19:58:06 +0000 (19:58 +0000)]
simplified nextmap check (might be a bit more efficient that way ;))
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2177
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kadaverjack [Thu, 8 Feb 2007 19:30:26 +0000 (19:30 +0000)]
check if "nextmap" is empty, to avoid error messages with recent dp builds
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2176
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esteel [Thu, 8 Feb 2007 17:18:40 +0000 (17:18 +0000)]
no mirror damage for hitting team corpses
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2175
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div0 [Wed, 7 Feb 2007 18:20:36 +0000 (18:20 +0000)]
merged LH's changes from trunk (droptofloor item/spawn related changes);
in 2.x, spawnpoints still droptofloor, in 3.x currently not
OPEN BUG: ammo boxes for RL sink a bit into the floor
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2173
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esteel [Tue, 6 Feb 2007 21:26:19 +0000 (21:26 +0000)]
made first machinegun (and thus secondary firemode) always have a tracer
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2172
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esteel [Tue, 6 Feb 2007 15:19:21 +0000 (15:19 +0000)]
some water textures from trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2170
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esteel [Tue, 6 Feb 2007 14:55:48 +0000 (14:55 +0000)]
compile.sh IS obsolete
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2168
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esteel [Tue, 6 Feb 2007 14:31:18 +0000 (14:31 +0000)]
from trunk: removed scr_conforcewhiledisconnected 0 and scr_menuforcewhiledisconnected 1 to make console show after disconnect so people have a chance to see why they got disconnected. In case of a kick they can see why they got kicked.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2167
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esteel [Tue, 6 Feb 2007 14:19:39 +0000 (14:19 +0000)]
removed attic from branch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2166
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esteel [Tue, 6 Feb 2007 14:15:26 +0000 (14:15 +0000)]
forgotten change from Strahlemann, merged from trunk to branch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2165
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esteel [Tue, 6 Feb 2007 14:07:40 +0000 (14:07 +0000)]
merged nexuiz-linux-*.sh changes from trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2163
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esteel [Tue, 6 Feb 2007 12:42:16 +0000 (12:42 +0000)]
removed those dreaded cl_bob and cl_rollangle settings
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2159
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esteel [Sat, 3 Feb 2007 15:07:59 +0000 (15:07 +0000)]
corrected campaign description for silvercity. Its just fraglimit 15 not 20 and the powerups are random in minstagib so the mentioned megahealth was removed too
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2156
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div0 [Sat, 27 Jan 2007 14:56:30 +0000 (14:56 +0000)]
oops... relink freshly spawned waypoint please
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2149
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div0 [Sat, 27 Jan 2007 14:29:02 +0000 (14:29 +0000)]
net_banlist menu support broken, fixed now
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2148
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div0 [Sat, 27 Jan 2007 14:26:13 +0000 (14:26 +0000)]
waypoints-from-items now configurable;
nobody needs makestatic-ed lights
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2146
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esteel [Wed, 24 Jan 2007 21:04:54 +0000 (21:04 +0000)]
made team_* aliases more useful and bound team_auto to f6
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2144
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div0 [Wed, 24 Jan 2007 09:09:42 +0000 (09:09 +0000)]
bugport of fix of unused function
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2143
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div0 [Tue, 23 Jan 2007 12:19:27 +0000 (12:19 +0000)]
there's a version string here too!
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2141
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div0 [Tue, 23 Jan 2007 12:18:51 +0000 (12:18 +0000)]
2.2.2 -> 2.2.3
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2140
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div0 [Mon, 22 Jan 2007 13:04:27 +0000 (13:04 +0000)]
forgot this
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2139
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div0 [Mon, 22 Jan 2007 13:02:58 +0000 (13:02 +0000)]
if g_respawn_mapsettings is on, respawn settings can be set by the mapcfg using g_respawn_mapsettings_delay and g_respawn_mapsettings_waves
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2137
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div0 [Sun, 21 Jan 2007 10:58:36 +0000 (10:58 +0000)]
hopefully fix joining from spectator mode
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2134
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div0 [Sun, 21 Jan 2007 09:20:24 +0000 (09:20 +0000)]
prevent bad map cycles
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2133
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div0 [Wed, 17 Jan 2007 18:43:23 +0000 (18:43 +0000)]
only shuffle ONCE; add nexuiz-dinput.bat
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2129
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esteel [Wed, 17 Jan 2007 18:36:45 +0000 (18:36 +0000)]
fixed a warning in data/qcsrc/menu/custom/campaign.qc and changed team_say binds a bit
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2127
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esteel [Tue, 16 Jan 2007 22:12:26 +0000 (22:12 +0000)]
merged branch and trunk Docs / bumped trunk version to 3
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2126
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esteel [Tue, 16 Jan 2007 21:51:09 +0000 (21:51 +0000)]
corrected links to wiki in Docs in Docs/server (its now hosted on alientrap.org)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2125
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div0 [Tue, 16 Jan 2007 14:21:07 +0000 (14:21 +0000)]
align center
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2123
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div0 [Mon, 15 Jan 2007 23:24:14 +0000 (23:24 +0000)]
update info
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2120
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div0 [Sun, 14 Jan 2007 20:43:03 +0000 (20:43 +0000)]
only respawn using attack, jump, attack2, hook, use
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2118
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div0 [Sun, 14 Jan 2007 19:14:50 +0000 (19:14 +0000)]
hidden "g_running_guns" mutator; fteqcc bug checking (commented out)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2114
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div0 [Sun, 14 Jan 2007 18:57:35 +0000 (18:57 +0000)]
respawn when RELEASING the button;
respawn time customizable;
vote master message formatting
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2112
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kadaverjack [Thu, 11 Jan 2007 21:48:10 +0000 (21:48 +0000)]
fixed detection for empty nicknames
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2100
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div0 [Thu, 11 Jan 2007 09:05:05 +0000 (09:05 +0000)]
validate chmap for masters
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2098
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div0 [Thu, 11 Jan 2007 09:01:27 +0000 (09:01 +0000)]
vdo login command
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2095
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div0 [Tue, 9 Jan 2007 12:10:54 +0000 (12:10 +0000)]
oops... forgot to commit this when merging sv_info_*
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2092
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div0 [Wed, 3 Jan 2007 19:14:36 +0000 (19:14 +0000)]
renamed cnt to autoscreenshot to make sure
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2089
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div0 [Wed, 3 Jan 2007 19:00:49 +0000 (19:00 +0000)]
cmd info (something) prints the content of sv_info_(something), for server admins to put text there
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2088
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div0 [Wed, 3 Jan 2007 19:00:29 +0000 (19:00 +0000)]
autoscreenshot
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2087
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div0 [Sun, 31 Dec 2006 12:51:57 +0000 (12:51 +0000)]
startx workaround
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2083
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div0 [Sun, 31 Dec 2006 12:31:38 +0000 (12:31 +0000)]
parse +vid_x11_display option
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2081
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div0 [Sun, 31 Dec 2006 11:17:52 +0000 (11:17 +0000)]
nexuiz-linux-* features (vid_x11_display)
menu position fix by Black
bot code fix (will run in current DP again)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2079
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div0 [Fri, 29 Dec 2006 11:08:58 +0000 (11:08 +0000)]
Crylink center fixed
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2073
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m0rfar [Tue, 26 Dec 2006 13:50:31 +0000 (13:50 +0000)]
Downer: Teleporters don't eat projectiles anymore (seems all sides of a brush must have #teleport texture now). Reduced portals on stairs etc. Fixed a couple of z-fighting.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2070
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div0 [Sun, 24 Dec 2006 00:35:33 +0000 (00:35 +0000)]
2.2.1 -> 2.2.2
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2069
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div0 [Sat, 23 Dec 2006 19:12:32 +0000 (19:12 +0000)]
speling
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2068
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div0 [Sat, 23 Dec 2006 18:32:32 +0000 (18:32 +0000)]
falling damage fix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2066
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div0 [Sat, 23 Dec 2006 15:53:06 +0000 (15:53 +0000)]
fallthrough detection now uses -131072 units
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2064
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div0 [Thu, 21 Dec 2006 15:31:08 +0000 (15:31 +0000)]
no more flag fallthrough
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2061
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div0 [Thu, 21 Dec 2006 09:44:39 +0000 (09:44 +0000)]
door crusher patch
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2060
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div0 [Thu, 21 Dec 2006 04:58:29 +0000 (04:58 +0000)]
winning condiiton bug in LMS
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2058
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div0 [Mon, 18 Dec 2006 09:19:33 +0000 (09:19 +0000)]
quit_when_empty
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2056
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div0 [Mon, 18 Dec 2006 08:42:55 +0000 (08:42 +0000)]
spawn_debug 2
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2054
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div0 [Sun, 17 Dec 2006 21:38:27 +0000 (21:38 +0000)]
version nagging; strstr fix
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2052
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esteel [Fri, 15 Dec 2006 13:37:21 +0000 (13:37 +0000)]
corrected the colors for fast/medim ping
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2049
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esteel [Thu, 14 Dec 2006 10:13:02 +0000 (10:13 +0000)]
merged blacks colored ping patch from trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2048
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div0 [Thu, 14 Dec 2006 09:27:13 +0000 (09:27 +0000)]
fix division by zero in bots (thanks DCC)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2047
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div0 [Tue, 12 Dec 2006 17:03:47 +0000 (17:03 +0000)]
version := 2.2.1
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2042
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div0 [Tue, 12 Dec 2006 10:59:31 +0000 (10:59 +0000)]
damn lms bug...
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2040
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div0 [Tue, 12 Dec 2006 06:24:49 +0000 (06:24 +0000)]
developer 1 -> try to find that LMS bug... switch developer to 1 when it happens again
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2037
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div0 [Mon, 11 Dec 2006 22:58:17 +0000 (22:58 +0000)]
do not subtract from dead count for players who have ZERO frags (dead players
get -1, -2, -3 etc., living players have positive frags)
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2035
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esteel [Sun, 10 Dec 2006 18:32:26 +0000 (18:32 +0000)]
used a more generic filename in the FAQ
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2034
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esteel [Sun, 10 Dec 2006 18:19:43 +0000 (18:19 +0000)]
reverted bloodprison.bsp as it gave some black items on windows
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2032
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savagex [Sun, 10 Dec 2006 13:45:39 +0000 (13:45 +0000)]
replaced nexuiz22.zip with nexuiz-22.zip
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2030
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esteel [Sun, 10 Dec 2006 10:05:52 +0000 (10:05 +0000)]
added %p to say-escapes.txt
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2029
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esteel [Sat, 9 Dec 2006 15:00:12 +0000 (15:00 +0000)]
corrected ctf_dismal fraglimit to be 100 like the other ctf mapcfg files
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2028
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esteel [Sat, 9 Dec 2006 14:03:20 +0000 (14:03 +0000)]
Use Team_ColorCode like in trunk
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2027
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div0 [Sat, 9 Dec 2006 13:37:51 +0000 (13:37 +0000)]
really prevent same map from coming again
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2026
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esteel [Sat, 9 Dec 2006 12:55:26 +0000 (12:55 +0000)]
was still missing in branch: add a switch to the game options to toggle g_throughfloor
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2025
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esteel [Sat, 9 Dec 2006 12:51:24 +0000 (12:51 +0000)]
was still missing in branch: added newlines to config files to make 'exec name.cfg;vid_restart' work
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2024
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div0 [Sat, 9 Dec 2006 09:15:14 +0000 (09:15 +0000)]
prevent same map from appearing again even when size restrictions are in place
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2021
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esteel [Fri, 8 Dec 2006 18:12:25 +0000 (18:12 +0000)]
changed credits from Cheapalert to leileilol as requested
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2017
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div0 [Fri, 8 Dec 2006 15:31:41 +0000 (15:31 +0000)]
%p macro
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2016
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div0 [Fri, 8 Dec 2006 11:32:34 +0000 (11:32 +0000)]
bloodprison fix; choose lowest scoring team in case of equal sizes
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2013
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div0 [Fri, 8 Dec 2006 10:02:29 +0000 (10:02 +0000)]
made colors for voting display match chat better
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2010
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div0 [Fri, 8 Dec 2006 08:04:07 +0000 (08:04 +0000)]
vote -> chat
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2008
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div0 [Fri, 8 Dec 2006 07:20:50 +0000 (07:20 +0000)]
more intelligence for maplist editing
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2006
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esteel [Thu, 7 Dec 2006 20:51:21 +0000 (20:51 +0000)]
From trunk: corrected MG firstperson viewmodel, now with clip
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2004
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savagex [Thu, 7 Dec 2006 16:36:23 +0000 (16:36 +0000)]
put the cell ammo pickup item on the ground. No spinning.
This improves overall consistency with other ammo pickups.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2001
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esteel [Wed, 6 Dec 2006 20:20:00 +0000 (20:20 +0000)]
textures removed.. slipped in
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2000
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div0 [Wed, 6 Dec 2006 18:36:57 +0000 (18:36 +0000)]
chat area changes
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1999
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esteel [Wed, 6 Dec 2006 15:48:56 +0000 (15:48 +0000)]
team messages bound to the numberpad
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1996
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esteel [Tue, 5 Dec 2006 20:33:26 +0000 (20:33 +0000)]
From trunk: Added tZorks very very cool new HUD and model replacements for armor and health pickups. Thank you very much!
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1995
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m0rfar [Tue, 5 Dec 2006 19:41:25 +0000 (19:41 +0000)]
Hitground sounds is less likely to be played now. It was played to often before imho.
Bandwidth is saved now also! ;P
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1991
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div0 [Mon, 4 Dec 2006 22:22:39 +0000 (22:22 +0000)]
g_maplist_ editing commands
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1989
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esteel [Sun, 3 Dec 2006 23:30:42 +0000 (23:30 +0000)]
scaled machinegun
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1987
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div0 [Sun, 3 Dec 2006 15:52:38 +0000 (15:52 +0000)]
green's simplification
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1986
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esteel [Sun, 3 Dec 2006 14:29:00 +0000 (14:29 +0000)]
new grenade bounce sounds from tChr
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1983
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m0rfar [Sun, 3 Dec 2006 13:53:13 +0000 (13:53 +0000)]
Shirt color is above pants color in options now. As it should, because the scoreboard has it that way also.
New color pics in options, should match the in game colors now.
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1981
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div0 [Sun, 3 Dec 2006 13:12:13 +0000 (13:12 +0000)]
oops, annoying dprint
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1980
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div0 [Sun, 3 Dec 2006 13:09:00 +0000 (13:09 +0000)]
remove stupid requirement to manually call g_maplist_shufflenow
git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@1978
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