2005-11-04 |
havoc | implemented sv_fixedframeratesingleplayer cvar |
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2005-10-30 |
havoc | fix another crash on level change caused by NetConn_Ser... |
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2005-10-29 |
havoc | fix server physics crash on level change from reading... |
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2005-10-26 |
havoc | optimized SV_WriteClientdataToMessage by caching weapon... |
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2005-10-24 |
havoc | fix a use of cs.specialvisibilityradius before it was... |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-10-23 |
havoc | changed network entity pvs checking to cache the cluste... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-10-20 |
havoc | gcc 4.0 signedness warning fixes and uninitialized... |
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2005-10-11 |
havoc | fix a stupid bug with the runes display on the hud... |
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2005-09-24 |
havoc | fix recursive error (and sometimes segfault) when a... |
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2005-09-02 |
havoc | fix a bug that called player thinks during a level... |
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2005-08-23 |
sajt | Added sv_maxairspeed cvar (default 30). This was alread... |
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2005-08-19 |
havoc | don't try to send entities with a NAN origin (this... |
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2005-07-06 |
havoc | move sv.active = true; up to fix a VM_bprint warning |
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2005-07-05 |
havoc | more warning fixes |
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2005-07-04 |
havoc | fix a typo |
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2005-07-01 |
havoc | forbid world writes after precache stage (without using... |
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2005-06-22 |
havoc | changed a lot of Host_Error calls to Con_Printf or... |
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2005-06-19 |
black | -Added support for 515]'s BX_COLOREDTEXT extension. |
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2005-06-19 |
havoc | before calling SetNewParms qc function, set self to... |
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2005-05-29 |
havoc | default protocol changed to DP7 |
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2005-05-29 |
black | Added back pr_checkextension. |
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2005-05-29 |
havoc | fixed makefile (it is not possible to comment out lines... |
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2005-05-27 |
black | -CVS: --------------------------------------------... |
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2005-05-25 |
havoc | default to "DP6" protocol (not "DARKPLACES6") |
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2005-05-25 |
havoc | fix bug with ClientDisconnect not being called if a... |
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2005-05-24 |
havoc | default to DARKPLACES6 protocol (somehow this was not... |
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2005-05-24 |
havoc | rewrote protocol version system (including splitting... |
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2005-05-16 |
havoc | removed deadsocket field from server client struct... |
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2005-05-13 |
havoc | upgraded both QuakeC VMs to use a table of negative... |
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2005-05-10 |
havoc | added sv_gameplayfix_blowupfallenzombies and sv_gamepla... |
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2005-04-06 |
havoc | fix 256 frame limit (stupid legacy bug in entity_state_... |
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2005-04-05 |
havoc | consolidated many mempools to make memlist more readabl... |
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2005-02-03 |
molivier | Replaced snprintf and vnsprintf calls by dpsnprintf... |
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2005-01-26 |
havoc | added support for skill values outside the range 0-3 |
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2005-01-13 |
havoc | shuffled around some SCR_BeginLoadingPlaque calls so... |
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2004-12-22 |
havoc | don't send a bunch of svc_precache messages in the... |
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2004-12-20 |
havoc | colormod now works |
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2004-12-19 |
black | -Added the cvar sv_progs, which allows you to set the... |
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2004-12-13 |
black | -Fixed the stupid bug introduced by my NEX_PLAYERMODEL... |
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2004-12-13 |
molivier | Fixed model automatic precaching in the new network... |
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2004-12-03 |
havoc | fixed precache problems in non-DARKPLACES6 protocols |
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2004-12-02 |
black | Ive done three todo items: |
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2004-12-01 |
havoc | fix annoying warnings about weaponmodel "" |
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2004-12-01 |
havoc | changed order of tests in deciding whether to do cullin... |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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2004-11-13 |
havoc | replaced all uses of sv_player with host_client->edict... |
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2004-11-12 |
havoc | added DP_SV_BOTCLIENT extension |
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2004-11-12 |
havoc | more preparation for DP_SV_BOTCLIENT, removed a number... |
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2004-11-12 |
havoc | moved rate and connecttime from netconn structure to... |
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2004-10-27 |
molivier | Pure cleaning commit: removed "crc.[ch]" and "gl_warp_s... |
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2004-10-23 |
havoc | removed number field from client_t struct as it seemed... |
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2004-10-20 |
havoc | fix problems with losing colors on connect and leaving... |
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2004-10-19 |
havoc | fixed problem with lost scoreboard messages to a client... |
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2004-09-28 |
havoc | implemented DP_EF_NODEPTHTEST extension |
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2004-09-26 |
havoc | removed some very stale dead code |
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2004-09-21 |
havoc | made quakec stuffed quake1 protocol entities work along... |
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2004-09-14 |
havoc | fixed totally mixed up vis culling (as a result of... |
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2004-09-14 |
havoc | PROTOCOL_DARKPLACES5 |
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2004-08-25 |
havoc | Mem_AllocPool flags and parent parameters added, now... |
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2004-08-25 |
havoc | cleaned up all standing in a sloped corner and getting... |
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2004-07-15 |
havoc | cleaned up EntityState code somewhat, added beginnings... |
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2004-05-22 |
havoc | added sv_gameplayfix_grenadebouncedownsteps, sv_gamepla... |
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2004-04-16 |
havoc | fixed the huge networking problems regarding invalid... |
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2004-04-07 |
havoc | fixed entities disappearing when partially submerged... |
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2004-03-31 |
havoc | now supports missing models |
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2004-03-23 |
molivier | Added a mempool parameter to FS_LoadFile |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-03-02 |
havoc | dlights using light_lev now need the PFLAG_FULLDYNAMIC... |
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2004-03-01 |
havoc | upgraded network protocol to DP5, now sends precise... |
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2004-02-21 |
havoc | rate limited networking ("rate" command in client conso... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2004-01-01 |
havoc | now runs scripts at startup differently - runs scripts... |
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2003-12-24 |
havoc | added "sv_saveentfile" command to allow easy dumping... |
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2003-11-05 |
havoc | added r_shadow_showtris |
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2003-10-11 |
havoc | added DP_QC_TRACE_MOVETYPE_HITMODEL extension (and... |
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2003-09-30 |
molivier | More strcpy -> strlcpy and sprintf -> snprintf |
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2003-09-30 |
molivier | Lots of str[n]cat, str[n]cpy, and [v]sprintf have been... |
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2003-09-17 |
havoc | the new partial-update entity compression protocol... |
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2003-09-14 |
havoc | more Nexuiz hud stuff from BlackHC, minor style edits... |
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2003-09-13 |
havoc | renamed PROTOCOL_VERSION stuff to PROTOCOL_QUAKE, PROTO... |
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2003-09-04 |
havoc | fix a nasty crash with multiplayer servers (thanks... |
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2003-08-30 |
havoc | reverted the massive svs.connectedclients change, now... |
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2003-08-27 |
havoc | q3bsp curve collisions (technically it can collide... |
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2003-08-22 |
havoc | fix handling of .alpha, .renderamt, .scale, and .glow_c... |
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2003-08-14 |
havoc | q3bsp is still not working yet, but getting closer |
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2003-08-13 |
havoc | no time to explain, more changes on the path to q3bsp... |
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2003-08-11 |
havoc | moved SV_FatPVS to model code |
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2003-08-06 |
havoc | upgraded network protocol to DPPROTOCOL_VERSION4 -... |
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2003-08-03 |
havoc | added MOVE_WORLDONLY movement type |
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2003-07-27 |
havoc | remove an unused variable (and kill the one incorrect... |
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2003-07-27 |
havoc | added MAX_PACKETFRAGMENT to limit size of reliable... |
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2003-07-24 |
havoc | md3 tag attachments (implemented but untested), also... |
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2003-07-22 |
havoc | collision code cleanups (model->brush.TraceBox is now... |
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2003-07-19 |
havoc | added SV_PointContents |
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2003-07-17 |
havoc | moved all type-specific model fields to respective... |
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2003-07-13 |
havoc | compare coop.value instead of coop.integer |
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2003-07-08 |
havoc | fixed a lot of problems with filling out client edicts... |
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2003-07-03 |
havoc | got rid of sv_predict because it caused too many proble... |
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