2007-06-07 |
esteel | sorry, made the menu even bigger :) added disconnect... |
tree | commitdiff |
2007-05-29 |
div0 | r_ambient 0 again; added menu option for it |
tree | commitdiff |
2007-05-28 |
div0 | menu: "OpenGL 2 Contrast (SLOW)" -> r_glsl_contrastboost |
tree | commitdiff |
2007-05-28 |
esteel | added r_shadow_usenormalmap to menu |
tree | commitdiff |
2007-05-22 |
esteel | corrected usage/mentioning of the now renamed g_balance... |
tree | commitdiff |
2007-05-21 |
esteel | added +use on f! had it wrong in the menu defaults... |
tree | commitdiff |
2007-05-21 |
esteel | added +use on g to default binds and menu (drops key... |
tree | commitdiff |
2007-05-20 |
div0 | r_shadow_realtime_world_dlightshadows -> r_shadow_realt... |
tree | commitdiff |
2007-05-19 |
div0 | make the menu realtime dynamic light shadows work in... |
tree | commitdiff |
2007-05-19 |
div0 | added menu controls for g_maplist_votable and g_maplist... |
tree | commitdiff |
2007-05-17 |
div0 | menu: allow sensitivity up to 30 |
tree | commitdiff |
2007-05-15 |
esteel | the 'reset' in the player menu was pushed too far down |
tree | commitdiff |
2007-05-15 |
esteel | moved r_glsl into video menu and also added gl_vbo... |
tree | commitdiff |
2007-05-11 |
esteel | small typo.. it should be ultimate quality not ulimate |
tree | commitdiff |
2007-05-11 |
div0 | fix typos in map txt file; sv_jumpvelocity |
tree | commitdiff |
2007-05-07 |
div0 | for now, added the preset cfgs to the video menu. Pleas... |
tree | commitdiff |
2007-05-05 |
div0 | keyhunt -> menu |
tree | commitdiff |
2007-05-04 |
div0 | menu items for r_picmipworld |
tree | commitdiff |
2007-04-19 |
esteel | join menu now displays human player count |
tree | commitdiff |
2007-04-16 |
div0 | added m0rfar's crosshairs 9 and 10 |
tree | commitdiff |
2007-04-13 |
div0 | menu changes to autoswitch/shownames/showgibs now take... |
tree | commitdiff |
2007-03-16 |
esteel | changed cl_autodemo_nameformat to write demos into... |
tree | commitdiff |
2007-03-16 |
esteel | cl_autodemo is back and working. USE IT USE IT USE... |
tree | commitdiff |
2007-03-10 |
esteel | corrected two typos |
tree | commitdiff |
2007-02-18 |
kadaverjack | menu switch for vid_vsync |
tree | commitdiff |
2007-01-16 |
div0 | align center |
tree | commitdiff |
2007-01-15 |
div0 | damn, that should not have been committed. |
tree | commitdiff |
2007-01-14 |
div0 | ext response system added; NOTE: two outstanding things: |
tree | commitdiff |
2006-12-30 |
black | Fix the main.menu. |
tree | commitdiff |
2006-12-13 |
black | Woops, forgot to add the template. |
tree | commitdiff |
2006-12-13 |
black | Commit a new item (Nex_HostCache_Ping) that colors... |
tree | commitdiff |
2006-12-03 |
m0rfar | my changes from branch |
tree | commitdiff |
2006-12-02 |
m0rfar | 2 new crosshairs by esteel. ;) |
tree | commitdiff |
2006-12-02 |
m0rfar | Added settings "Crosshair Alpha" to menu |
tree | commitdiff |
2006-11-30 |
esteel | menu entries for the minstagib nexgun settings |
tree | commitdiff |
2006-11-27 |
div0 | make auto button default button |
tree | commitdiff |
2006-11-25 |
esteel | Basic multi-campaign menu support, |
tree | commitdiff |
2006-08-30 |
esteel | changed menu and default.cfg to use teamplay_default... |
tree | commitdiff |
2006-08-20 |
savagex | add cl_showplayers to the menu (Player options) |
tree | commitdiff |
2006-07-27 |
div0 | hopefully better text for map list editor |
tree | commitdiff |
2006-07-21 |
kadaverjack | fixed menu defaults for g_balance_weaponswitchdelay... |
tree | commitdiff |
2006-06-29 |
esteel | Corrected more defaults |
tree | commitdiff |
2006-06-29 |
kadaverjack | fixed default value for m_pitch in menu |
tree | commitdiff |
2006-06-28 |
kadaverjack | added cvar g_weapon_stay (deathmatch 2 is not very... |
tree | commitdiff |
2006-06-20 |
savagex | add a switch to the game options to toggle g_throughfloor |
tree | commitdiff |
2006-06-14 |
kadaverjack | fixed deluxemapping switch |
tree | commitdiff |
2006-06-12 |
esteel | fixed a small gap on the campain menu |
tree | commitdiff |
2006-06-11 |
esteel | added r_hdr to menu, waiting for engine :) |
tree | commitdiff |
2006-06-11 |
esteel | Added first working crosshair color controls to menu |
tree | commitdiff |
2006-06-10 |
esteel | Updated Docs and removed cl_autodemo from menu |
tree | commitdiff |
2006-06-07 |
div0 | menu mouse speed slider |
tree | commitdiff |
2006-06-07 |
m0rfar | typo |
tree | commitdiff |
2006-06-05 |
kadaverjack | - added sampling rate/channels to sound menu (changing... |
tree | commitdiff |
2006-06-05 |
esteel | updated demo menu and examples in server.cfg |
tree | commitdiff |
2006-06-05 |
esteel | Demo menu is much better now. Scrollbar still missing |
tree | commitdiff |
2006-06-04 |
esteel | demo menu now easier, need to recompile menu.dat |
tree | commitdiff |
2006-06-01 |
esteel | accidently commited parts of the new demos menu with... |
tree | commitdiff |
2006-06-01 |
esteel | added low, default and high graphical setting config... |
tree | commitdiff |
2006-06-01 |
m0rfar | Added 'disable gibs' options in player menu |
tree | commitdiff |
2006-05-28 |
esteel | Main menu buttons no longer get colored when selected |
tree | commitdiff |
2006-05-28 |
esteel | Menu adjusted to fit this new style made by Morphed |
tree | commitdiff |
2006-05-25 |
kadaverjack | fixed fov slider in menu & updated FAQ for 1.6 release |
tree | commitdiff |
2006-05-25 |
vermeulen | Changes made to the campaign menu. It still has a large... |
tree | commitdiff |
2006-05-22 |
esteel | Added campaign menu |
tree | commitdiff |
2006-04-30 |
savagex | add Offset Mapping to effects menu |
tree | commitdiff |
2006-04-21 |
div0 | New mutator "cloaked": makes everyone have 25% alpha. |
tree | commitdiff |
2006-04-20 |
savagex | update menu: r_shadow_glsl was renamed to r_glsl |
tree | commitdiff |
2006-04-17 |
kadaverjack | new gamemode: arena |
tree | commitdiff |
2006-04-15 |
black | Revert first change in the trunk. |
tree | commitdiff |
2006-04-15 |
black | Rename menu[qc] to oldmenu[qc]. |
tree | commitdiff |
2006-04-08 |
kadaverjack | - removed cl_particles menuswitch |
tree | commitdiff |
2006-04-05 |
esteel | The laser got a small viewkick |
tree | commitdiff |
2006-04-03 |
kadaverjack | menu switch for deluxemapping and some console messages... |
tree | commitdiff |
2006-03-30 |
div0 | NixNex no longer honors g_start_weapon_laser but now... |
tree | commitdiff |
2006-03-28 |
div0 | Moved NixNex down in the menu to fit lexicographically |
tree | commitdiff |
2006-03-28 |
div0 | cl_movement_friction_on_land support; NixNex added... |
tree | commitdiff |
2006-03-16 |
kadaverjack | weapon stay option and health regenerates to 100 now |
tree | commitdiff |
2006-03-16 |
kadaverjack | - fixed typo in video modes |
tree | commitdiff |
2006-03-10 |
kadaverjack | - minplayers doesn't spawn bots on empty servers anymore |
tree | commitdiff |
2006-03-09 |
kadaverjack | raised armor shards on nexdm12 so they don't fall throu... |
tree | commitdiff |
2006-02-24 |
esteel | corrected norecoil menu entry / changed cvars to say... |
tree | commitdiff |
2006-02-20 |
savagex | minimum particle quality 0.1 |
tree | commitdiff |
2006-02-20 |
lordhavoc | added g_norecoil cvar (and put it in menu), the code... |
tree | commitdiff |
2006-02-19 |
esteel | corrected a few keys and added ready to menu |
tree | commitdiff |
2006-02-19 |
kadaverjack | some more keys in options->controls and squished some... |
tree | commitdiff |
2006-02-17 |
lordhavoc | added g_spawnshieldtime and g_midair_shieldtime to... |
tree | commitdiff |
2006-02-17 |
savagex | cl_particles_quality is 0.5 by default now (1.0 can... |
tree | commitdiff |
2006-02-16 |
lordhavoc | fixed creategame weapon menu, and made some matching... |
tree | commitdiff |
2006-02-15 |
lordhavoc | renamed almost all weapon cvars, added distinct cvars... |
tree | commitdiff |
2006-02-15 |
savagex | limit particle quality to 1 in the menu and allow 0... |
tree | commitdiff |
2006-02-12 |
black | Fix the valuebuttons being cut off by too small window... |
tree | commitdiff |
2006-02-12 |
kadaverjack | - changed gl_picmip to 1 by default |
tree | commitdiff |
2006-02-11 |
kadaverjack | - "Kenny is ready" message for the ready button |
tree | commitdiff |
2006-02-11 |
esteel | renamed credits.txt to nexuiz-credits.txt to avoid... |
tree | commitdiff |
2006-02-09 |
savagex | new effects default (bloom on but rtlighting off) |
tree | commitdiff |
2006-02-09 |
kadaverjack | fixed laser switch-to-last-weapon bug |
tree | commitdiff |
2006-02-08 |
kadaverjack | - anisotropy/gl_picmip switches, dropweapon/show_info... |
tree | commitdiff |
2006-02-07 |
savagex | nex damage set to 150 |
tree | commitdiff |
2006-02-05 |
savagex | even more conservative defaults (800x600 w/o bloom) |
tree | commitdiff |
2006-02-02 |
esteel | added crosshair 6 to menu |
tree | commitdiff |
next |