2010-02-25 |
havoc | changes to rtlight surface culling: |
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2010-02-03 |
eihrul | reuse batchsurfacelist between R_Q1BSP_DrawShadowMap... |
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2010-01-31 |
havoc | fix a bunch of warnings |
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2010-01-05 |
havoc | remove support for GL_EXT_compiled_vertex_array extension |
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2009-12-27 |
havoc | changed a ton of developer cvar checks into developer_e... |
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2009-12-24 |
havoc | changed svbsp code to use floats instead of doubles |
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2009-12-24 |
havoc | renamed a parameter, removed some unused cvars |
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2009-12-24 |
havoc | removed r_shadow_culltriangles - the only useful part... |
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2009-12-23 |
havoc | the beginnings of a cgGL rendering path experiment... |
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2009-12-21 |
havoc | removed r_precachetextures cvar |
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2009-12-21 |
havoc | allocate memory for big temporary storage arrays rather... |
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2009-12-20 |
havoc | force shadowmapping when deferred rendering is on |
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2009-12-17 |
havoc | implemented deferred rendering (r_shadow_deferred cvar... |
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2009-12-13 |
havoc | added R_FrameData_Alloc and Store functions (a per... |
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2009-11-29 |
vortex | r_replacemaptexture: no printings for GAME_BLOODOMNICIDE |
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2009-11-12 |
havoc | fix bug with VIEWCACHEDYNAMIC |
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2009-11-11 |
havoc | migrated a large number of #define MAX values to quaked... |
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2009-11-06 |
havoc | msurface_t pointer arrays are now const, as are the... |
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2009-11-06 |
havoc | use larger batches for shadowmaps |
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2009-11-06 |
havoc | renamed polygonelements, skyboxelements, skysphereeleme... |
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2009-10-07 |
eihrul | use bounding boxes for shadowmap side culling instead... |
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2009-10-06 |
eihrul | improved shadowmap side culling |
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2009-10-03 |
eihrul | compile separate index lists for each cubemap shadowmap... |
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2009-09-22 |
havoc | implemented omnidirectional shadowmapping using depth... |
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2009-09-15 |
havoc | fix errors and warnings in MSVC when compiling as C++ |
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2009-05-14 |
divverent | r_speeds: show current clusterindex |
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2009-04-01 |
havoc | reset rsurface.entity to NULL after each entity is... |
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2009-03-29 |
havoc | compute sorted surface list at load of each model ... |
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2009-02-12 |
havoc | laying the groundwork for zpass shadow volume support... |
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2009-02-12 |
havoc | implemented occlusion query support on corona rendering... |
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2009-01-28 |
divverent | make DP compile with C++ again |
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2008-12-03 |
havoc | fix a signedness warning |
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2008-12-03 |
havoc | fix for a crash in certain q1bsp maps with very large... |
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2008-08-18 |
havoc | fix crashes when recursing portals on maps with some... |
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2008-07-05 |
havoc | an attempt at optimizing msurface_t dlight_cache checks... |
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2008-06-17 |
havoc | hush a warning in Dev-C++ |
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2008-06-01 |
divverent | some const fixes and type fixes found by gcc -combine |
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2008-05-07 |
havoc | added some checks for the possibility of a map having... |
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2008-04-21 |
divverent | globally rename model_t to dp_model_t for OpenSolaris... |
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2008-04-18 |
havoc | changed cl_stainmaps to be a loadtime cvar which decide... |
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2008-04-18 |
havoc | changed meaning of r_useportalculling 1 to only use... |
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2008-04-10 |
havoc | implemented uint16 element array support, and use of... |
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2008-02-01 |
havoc | renamed MATERIALFLAG_WATER to MATERIALFLAG_WATERSCROLL |
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2008-01-29 |
havoc | fixed VBO batching bug in rtlight rendering |
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2008-01-27 |
havoc | remove a bogus RSurf_SetupDepthAndCulling call that... |
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2008-01-27 |
havoc | some surface rendering code cleanup |
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2008-01-27 |
havoc | implemented r_glsl_usegeneric cvar, this causes generic... |
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2008-01-13 |
havoc | go back to using MATERIALFLAGMASK_DEPTHSORTED for trans... |
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2008-01-10 |
havoc | reworked transparent sorting of MATERIALFLAG_BLENDED... |
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2008-01-07 |
black | Move a part of r_refdef_t into a new r_refdef_scene_t... |
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2008-01-04 |
black | Refactor the code to make r_view and r_viewcache member... |
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2007-12-21 |
havoc | move R_UpdateAllTextureInfo call back to DrawLight |
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2007-12-20 |
havoc | reenabled R_UpdateAllTextureInfo calls when lighting... |
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2007-12-17 |
havoc | don't R_UpdateAllTextureInfo when doing shadows or... |
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2007-12-02 |
havoc | r_speeds now shows number of lightmap updates (and... |
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2007-11-28 |
havoc | improved performance of dlight triangle batching in... |
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2007-11-28 |
havoc | changed texture formats from RGBA to BGRA, yes this... |
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2007-11-27 |
black | Rework cl_video to use dyntextures. |
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2007-11-26 |
havoc | removed support for TEXTYPE_RGB |
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2007-10-01 |
havoc | r_showtris/r_shownormals/r_showcollisionbrushes are... |
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2007-09-30 |
havoc | implemented pvs support in water reflection rendering... |
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2007-09-22 |
havoc | implemented r_glsl_water cvar (refraction and reflectio... |
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2007-08-24 |
havoc | no longer compresses embedded textures (in q1 and hl... |
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2007-08-23 |
havoc | implemented support for GL_ARB_texture_compression... |
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2007-08-09 |
havoc | don't crash if r_listmaptextures or r_replacemaptexture... |
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2007-06-15 |
havoc | a refinement of the previous patch to only affect submo... |
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2007-06-15 |
havoc | added r_polygonoffset_submodel_offset support in submod... |
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2007-05-27 |
havoc | added polygonoffset as a texture property, used on... |
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2007-05-24 |
havoc | eliminated rsurface.model, so there is now no dependenc... |
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2007-05-23 |
havoc | moved rsurface_ variables into rsurface struct as a... |
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2007-05-23 |
havoc | removed rsurface_entity field, and copied all fields... |
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2007-05-07 |
havoc | reduced uninitialized memory a bit more |
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2007-05-06 |
havoc | added r_depthfirst option which defaults to 1 (render... |
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2007-04-30 |
havoc | implemented QW skin support, it's broken on skins that... |
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2007-04-24 |
havoc | replaced Mod_LoadSkinFrame functions with R_SkinFrame... |
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2007-04-12 |
havoc | changed descriptions of r_ambient and r_fullbright... |
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2007-04-07 |
havoc | player model no longer shadows gun model |
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2007-04-07 |
havoc | added GL_DepthRange function and MATERIALFLAG_SHORTDEPT... |
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2007-04-06 |
havoc | fix one more case of EF_NODEPTHTEST not being checked |
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2007-04-04 |
havoc | implemented vbo rendering of map, models, and compiled... |
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2007-04-04 |
havoc | now creates EBOs and VBOs containing static model geome... |
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2007-04-04 |
havoc | added bufferobject and bufferoffset parameters to all... |
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2007-03-19 |
havoc | added leaf culling using the shadow-caster frustum... |
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2007-03-12 |
havoc | removed trailing comments on cvar declarations and... |
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2007-03-11 |
havoc | changed brightness of unlit q1bsp maps from 2x white... |
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2007-03-08 |
havoc | implemented shadow caster culling by creating a frustum... |
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2007-03-08 |
havoc | fixed bug in portal culling code that allowed a leaf... |
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2007-03-01 |
havoc | implemented r_shadow_culltriangles cvar (on by default... |
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2007-02-24 |
havoc | added optimized case in R_Q1BSP_GetLightInfo surface... |
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2007-02-23 |
havoc | minor optimization of R_Q1BSP_RecursiveLightInfo |
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2007-02-23 |
havoc | audited R_Mesh_Matrix calls and RSurf_ActiveEntity... |
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2007-02-23 |
havoc | remove ; that was causing crashes/breakage |
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2007-02-23 |
havoc | fixed bug that caused the wrong texture to be used... |
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2007-02-23 |
havoc | further optimizations to batching code, not much gain... |
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2007-02-09 |
havoc | made r_shadow_frontsidecasting cvar disable the portal... |
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2007-02-09 |
havoc | added back portal culling to rtlights because svbsp... |
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2007-02-04 |
havoc | minor optimization of surface scanning |
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2007-02-03 |
havoc | added r_shadow_frontsidecasting cvar (default 1), this... |
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2007-01-29 |
havoc | fix very stupid bug in svbsp calls that made only the... |
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2007-01-29 |
havoc | fix stupid bug in insertion of occluder triangles in... |
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