2008-02-13 |
div0 | add bloodprisonctf |
tree | commitdiff |
2008-02-12 |
div0 | need to forbid $ in votes |
tree | commitdiff |
2008-02-12 |
urre | Added a clientside QuakeC base by Dresk and myself... |
tree | commitdiff |
2008-02-12 |
div0 | add "lsmaps" alias |
tree | commitdiff |
2008-02-12 |
div0 | fix minor bug in VoteSpam |
tree | commitdiff |
2008-02-12 |
div0 | better vote output |
tree | commitdiff |
2008-02-12 |
div0 | new: sv_vote_majority_factor |
tree | commitdiff |
2008-02-10 |
div0 | fix a bug (or not?) in makespr32 that made DP misinterp... |
tree | commitdiff |
2008-02-09 |
m0rfar | Fix some ambient sounds in strength. |
tree | commitdiff |
2008-02-09 |
m0rfar | null -> common/caulk. Apparently "NULL" texture gets... |
tree | commitdiff |
2008-02-09 |
m0rfar | Fix ambient sounds on evilspace. And added textures... |
tree | commitdiff |
2008-02-09 |
div0 | remove broken and unused lamp1 shader |
tree | commitdiff |
2008-02-09 |
m0rfar | removed evil6 and added strength in shaderlist.txt |
tree | commitdiff |
2008-02-09 |
div0 | limit amount of damage gibs/blood to the one for 200... |
tree | commitdiff |
2008-02-09 |
m0rfar | Fix some ambient sounds on bleach. ambient_03.ogg and... |
tree | commitdiff |
2008-02-09 |
div0 | recompiled reslimed (after adding a playerclip to fix... |
tree | commitdiff |
2008-02-09 |
div0 | LOTS of shader bugfixes (stages for files that don... |
tree | commitdiff |
2008-02-09 |
div0 | some shaders reference this... so put it here |
tree | commitdiff |
2008-02-09 |
div0 | remove shader stages for files that aren't |
tree | commitdiff |
2008-02-08 |
div0 | possibly this fixes MrBougo's rotating checkerboard |
tree | commitdiff |
2008-02-08 |
div0 | negative force crylink - gives it a little edge in... |
tree | commitdiff |
2008-02-08 |
div0 | remove demos/ prefix from ply and tdem, and make them... |
tree | commitdiff |
2008-02-08 |
div0 | improved font |
tree | commitdiff |
2008-02-07 |
div0 | ticrate back to 0.05, because the weapon system sucks |
tree | commitdiff |
2008-02-07 |
div0 | make gametype command refuse if there is no single... |
tree | commitdiff |
2008-02-06 |
div0 | Tab completion for chmap/gotomap; new aliases vmap... |
tree | commitdiff |
2008-02-06 |
div0 | DP_QC_CVAR_TYPE, fixes some bugs with menu controls... |
tree | commitdiff |
2008-02-05 |
m0rfar | Added SDL-only default gamepad settings, to match non... |
tree | commitdiff |
2008-02-05 |
m0rfar | Added Gamepad defaults. Tested with Logitech Rumblepad... |
tree | commitdiff |
2008-02-05 |
div0 | jumppad.message can output a message when pushed (possi... |
tree | commitdiff |
2008-02-03 |
div0 | revert prepration for target_give, as it breaks some... |
tree | commitdiff |
2008-02-03 |
savagex | new ruiner compile |
tree | commitdiff |
2008-02-03 |
savagex | fix a (barely visible) texture-not-found surface. This... |
tree | commitdiff |
2008-02-03 |
div0 | fix typo in option name |
tree | commitdiff |
2008-02-02 |
morphed | New background image for default menu |
tree | commitdiff |
2008-02-01 |
div0 | fix some items not getting affected by alpha |
tree | commitdiff |
2008-01-31 |
div0 | change placeholders to <TITLE>, <AUTHOR>, <DESCRIPTION... |
tree | commitdiff |
2008-01-31 |
div0 | fixtrans-ed the other textures. Looked right on first... |
tree | commitdiff |
2008-01-31 |
div0 | Fixtrans-ed all the textures here (these are safe to... |
tree | commitdiff |
2008-01-31 |
div0 | more skin customizable stuff |
tree | commitdiff |
2008-01-30 |
div0 | fix bug with probability near 0 |
tree | commitdiff |
2008-01-30 |
div0 | oops... inverted logic in VoteCheckNasty |
tree | commitdiff |
2008-01-30 |
div0 | make +zoom turn off welcome message when spectating |
tree | commitdiff |
2008-01-30 |
div0 | As there seems to be no hope to get a fitting LCD and... |
tree | commitdiff |
2008-01-30 |
div0 | make Shift- or Ctrl-Backspace no longer clear input... |
tree | commitdiff |
2008-01-30 |
div0 | bring back the harsh non-"Player" enforcement |
tree | commitdiff |
2008-01-30 |
div0 | fix logic in IsDifferentTeam |
tree | commitdiff |
2008-01-30 |
div0 | not that it matters - but register the Nex right with... |
tree | commitdiff |
2008-01-30 |
div0 | improve defaultmodel logic a little - make it possible... |
tree | commitdiff |
2008-01-30 |
div0 | don't need the mapcfgs any more |
tree | commitdiff |
2008-01-30 |
div0 | possibly this does nothing, possibly this fixes a secur... |
tree | commitdiff |
2008-01-30 |
div0 | sys_ticrate in default.cfg (0.046875) |
tree | commitdiff |
2008-01-30 |
div0 | add alpha channel to ame7light; this works around zfigh... |
tree | commitdiff |
2008-01-30 |
div0 | improved slime1 and slime2 |
tree | commitdiff |
2008-01-30 |
div0 | minor fix to switching back to previous weapon |
tree | commitdiff |
2008-01-29 |
div0 | fix chmap |
tree | commitdiff |
2008-01-29 |
div0 | de-mapcfg default.cfg |
tree | commitdiff |
2008-01-29 |
div0 | fix weird weapon switch animation bug and weapon action... |
tree | commitdiff |
2008-01-29 |
div0 | -v_hwgamma |
tree | commitdiff |
2008-01-29 |
div0 | LMS does not need the "has weapons" map feature |
tree | commitdiff |
2008-01-29 |
div0 | replace the HugeSetOfIntegers by another string buffer... |
tree | commitdiff |
2008-01-29 |
lordhavoc | redid crylink effect |
tree | commitdiff |
2008-01-28 |
div0 | Urre's modifications to the water shaders |
tree | commitdiff |
2008-01-28 |
div0 | remove "port"; add sv_vote_simple_majority |
tree | commitdiff |
2008-01-28 |
div0 | force some cvars the engine normally wouldn't save... |
tree | commitdiff |
2008-01-28 |
div0 | possibly kill the tempstring warnings when saving games... |
tree | commitdiff |
2008-01-28 |
lordhavoc | changed configs using r_hdr to use r_bloom instead... |
tree | commitdiff |
2008-01-27 |
div0 | fix spawnpoint selection again |
tree | commitdiff |
2008-01-26 |
div0 | traceline_hitcorpse again |
tree | commitdiff |
2008-01-26 |
lordhavoc | undo my broken fix and add a comment to explain the... |
tree | commitdiff |
2008-01-26 |
div0 | new command "gametype" to switch gametype, and notify... |
tree | commitdiff |
2008-01-26 |
div0 | fix userbinds; |
tree | commitdiff |
2008-01-26 |
div0 | looking in engine source told me I have to add 1024... |
tree | commitdiff |
2008-01-26 |
div0 | fix spawn run out bug when players camp on their own... |
tree | commitdiff |
2008-01-26 |
lordhavoc | fix bug in div0's fix for weird shotgun behavior when... |
tree | commitdiff |
2008-01-26 |
div0 | fix long searched bug with credits not scrolling up |
tree | commitdiff |
2008-01-26 |
div0 | change dragScrollTimer to be an absolute time instead... |
tree | commitdiff |
2008-01-26 |
div0 | change how menu_slowmo works to not change double clicks |
tree | commitdiff |
2008-01-26 |
div0 | added cvar "menu_slowmo" |
tree | commitdiff |
2008-01-26 |
div0 | add completion for "exec" |
tree | commitdiff |
2008-01-26 |
div0 | fix g_maplist default |
tree | commitdiff |
2008-01-26 |
div0 | keep shot origin at least 1qu away from walls |
tree | commitdiff |
2008-01-26 |
lordhavoc | added r_drawparticles_drawdistance and r_drawdecals_dra... |
tree | commitdiff |
2008-01-25 |
div0 | fix missing $ |
tree | commitdiff |
2008-01-25 |
div0 | make con_chat_maximize no longer mess with your setting... |
tree | commitdiff |
2008-01-25 |
div0 | enhanced the RPN calculator a bit; improved extendmatch... |
tree | commitdiff |
2008-01-25 |
div0 | New commands extendmatchtime, reducematchtime. Might... |
tree | commitdiff |
2008-01-25 |
div0 | fix sv_init handling again |
tree | commitdiff |
2008-01-25 |
div0 | new entity misc_laser with particle effect misc_laser_beam |
tree | commitdiff |
2008-01-25 |
div0 | teamcheck == 0 should mean NO teamchecking, not non... |
tree | commitdiff |
2008-01-25 |
lordhavoc | commented out some dprints |
tree | commitdiff |
2008-01-25 |
lordhavoc | tweaked bot weapon choosing |
tree | commitdiff |
2008-01-25 |
div0 | make "ran out of spawns" winning condition even more... |
tree | commitdiff |
2008-01-25 |
lordhavoc | link waypoints if their XY dist is below 1050, not... |
tree | commitdiff |
2008-01-24 |
lordhavoc | added an Invincible powerup to Ruiner (Strength is... |
tree | commitdiff |
2008-01-24 |
div0 | new command "dumpdb", makes a simpler format (easier... |
tree | commitdiff |
2008-01-24 |
div0 | new sv_cmds: loaddb, savedb |
tree | commitdiff |
2008-01-24 |
div0 | support maps without team specific spawn points in... |
tree | commitdiff |
2008-01-24 |
div0 | fix bug in mapinfo cache that made it not do anything... |
tree | commitdiff |
2008-01-24 |
lordhavoc | split rain entity into two to avoid having particles... |
tree | commitdiff |
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