2009-06-02 |
div0 | fix a file handle leak in per-model gibs |
tree | commitdiff |
2009-06-01 |
div0 | fix missing armor1 |
tree | commitdiff |
2009-06-01 |
div0 | tooltip skin fixes |
tree | commitdiff |
2009-06-01 |
div0 | add tooltip.tga files |
tree | commitdiff |
2009-06-01 |
div0 | compat pack: add the newly added sounds |
tree | commitdiff |
2009-06-01 |
div0 | strength, shield respawns |
tree | commitdiff |
2009-06-01 |
div0 | unavailable soudn |
tree | commitdiff |
2009-06-01 |
div0 | tenshihan 6.1 |
tree | commitdiff |
2009-06-01 |
div0 | fix CP rotation |
tree | commitdiff |
2009-06-01 |
div0 | wickedz tooltip image |
tree | commitdiff |
2009-05-31 |
mand1nga | Better sighting of enemies |
tree | commitdiff |
2009-05-31 |
div0 | new cvars: g_weaponspeedfactor, g_weapondamagefactor... |
tree | commitdiff |
2009-05-31 |
mand1nga | Improved rating of items |
tree | commitdiff |
2009-05-31 |
mand1nga | Reverted change commited accidentaly |
tree | commitdiff |
2009-05-31 |
mand1nga | Added teamcount() function, will be used to improve... |
tree | commitdiff |
2009-05-31 |
div0 | when teleporting, prevent unsticking by oldorigin restoring |
tree | commitdiff |
2009-05-31 |
div0 | fix a tooltip related warning message spam |
tree | commitdiff |
2009-05-31 |
div0 | overridable tooltips (see tooltips.db) |
tree | commitdiff |
2009-05-31 |
mrbougo | Previous commit also tweaked colors for robot blood... |
tree | commitdiff |
2009-05-31 |
mrbougo | yes it does |
tree | commitdiff |
2009-05-31 |
greenmarine | documented a couple of cvars, removed the g_shocknex... |
tree | commitdiff |
2009-05-31 |
div0 | less leaks for everyone |
tree | commitdiff |
2009-05-31 |
div0 | simplify waypointsprites code, assuming cs_*project... |
tree | commitdiff |
2009-05-31 |
div0 | fix campaign welcome msg really |
tree | commitdiff |
2009-05-31 |
div0 | cleanup |
tree | commitdiff |
2009-05-31 |
div0 | only show tooltips for not engine owned cvars |
tree | commitdiff |
2009-05-31 |
div0 | fix maxplayers handlignj of menu |
tree | commitdiff |
2009-05-31 |
div0 | automatic tooltips from cvar descriptions |
tree | commitdiff |
2009-05-31 |
div0 | tooltip support for the menu (only the credits dialog... |
tree | commitdiff |
2009-05-30 |
mand1nga | New waypoints for bloodprisonctf |
tree | commitdiff |
2009-05-30 |
div0 | make seeker missile twice its normal collision box... |
tree | commitdiff |
2009-05-30 |
mand1nga | Make bots find their ctf base |
tree | commitdiff |
2009-05-30 |
div0 | use new engine builtin isdemo() |
tree | commitdiff |
2009-05-30 |
div0 | now REALLY prevent revenge from the grave |
tree | commitdiff |
2009-05-30 |
mand1nga | Updated item_pickup effect by -z- |
tree | commitdiff |
2009-05-30 |
div0 | scale down textures again :( |
tree | commitdiff |
2009-05-30 |
div0 | add missing texs |
tree | commitdiff |
2009-05-30 |
div0 | compat pack builder |
tree | commitdiff |
2009-05-30 |
div0 | bring back old GL edge damage |
tree | commitdiff |
2009-05-30 |
div0 | RL damage: 120 to 100 |
tree | commitdiff |
2009-05-30 |
div0 | rocket guide rate is 90 again, 90 was best |
tree | commitdiff |
2009-05-30 |
div0 | rocket guiding: no revenge from the grave |
tree | commitdiff |
2009-05-30 |
div0 | weaker rocket guidance, 120 deg/sec is really too much... |
tree | commitdiff |
2009-05-30 |
mrbougo | items that aren't picked up should not spawn particles... |
tree | commitdiff |
2009-05-30 |
div0 | fix mixed dos/unix linefeeds before I do actual changes... |
tree | commitdiff |
2009-05-30 |
mand1nga | Minor cleanup |
tree | commitdiff |
2009-05-30 |
mand1nga | CTF flag glow trails imported from Spidflisk by -z- |
tree | commitdiff |
2009-05-30 |
mand1nga | Fix warning |
tree | commitdiff |
2009-05-29 |
mrbougo | weapon cvars checksum updated |
tree | commitdiff |
2009-05-29 |
mrbougo | More tweaks to the blood color, simulate te_bloodshower... |
tree | commitdiff |
2009-05-29 |
div0 | missing in last patch |
tree | commitdiff |
2009-05-29 |
div0 | adv server settings |
tree | commitdiff |
2009-05-29 |
div0 | #101 |
tree | commitdiff |
2009-05-29 |
div0 | bgmscript: < means angular movement |
tree | commitdiff |
2009-05-29 |
div0 | prevent guiding for the first 0.15s after firing rocket... |
tree | commitdiff |
2009-05-29 |
div0 | nex damage down to 110, so 150 + megahealth gives you... |
tree | commitdiff |
2009-05-29 |
div0 | As per lordhavoc's suggestion, all rockets are guided... |
tree | commitdiff |
2009-05-29 |
div0 | fix grenade launcher through floor |
tree | commitdiff |
2009-05-29 |
mand1nga | Minor fix |
tree | commitdiff |
2009-05-29 |
mand1nga | New cvar checksum |
tree | commitdiff |
2009-05-29 |
mand1nga | New file based configuration for bots by Taoki |
tree | commitdiff |
2009-05-28 |
div0 | item pickup effect |
tree | commitdiff |
2009-05-28 |
div0 | fix cl_cmd help |
tree | commitdiff |
2009-05-27 |
div0 | - move RandomSelection to misc/ |
tree | commitdiff |
2009-05-27 |
div0 | keep shot origins outside walls (maybe fixes a bug... |
tree | commitdiff |
2009-05-26 |
greenmarine | fixed bug in the score-area of the HUD (showing your... |
tree | commitdiff |
2009-05-26 |
mrbougo | make human blood brighter, fix typo. one problem left... |
tree | commitdiff |
2009-05-26 |
mrbougo | new gib types: alien and robot_shiny, and blood types... |
tree | commitdiff |
2009-05-26 |
mrbougo | make the door entities stop their movement on reset |
tree | commitdiff |
2009-05-26 |
mrbougo | reset trigger_multiple correctly: don't assume they... |
tree | commitdiff |
2009-05-24 |
div0 | fix some more bad stuff in new onslaught code |
tree | commitdiff |
2009-05-24 |
div0 | fix major breakage in onslaught code (e.g. map reset... |
tree | commitdiff |
2009-05-24 |
div0 | include game_starttime in respawn time calc |
tree | commitdiff |
2009-05-24 |
div0 | replace all TGAs here by TGAs written by ppmtotga ... |
tree | commitdiff |
2009-05-23 |
div0 | sorry for breaking strength and basement. Reverted. |
tree | commitdiff |
2009-05-23 |
div0 | mapinfo: do an explicit heapsort for the mapinfo list... |
tree | commitdiff |
2009-05-23 |
mrbougo | entities.def: func_button accepts multiple targets too |
tree | commitdiff |
2009-05-23 |
mand1nga | Patch for more visible pressed keys (cl_showpressedkeys... |
tree | commitdiff |
2009-05-22 |
mand1nga | Fix compiler warnings |
tree | commitdiff |
2009-05-22 |
div0 | add sound/weapons/weaponpickup.ogg and particles/partic... |
tree | commitdiff |
2009-05-22 |
div0 | clarify welcome message handling in campaign |
tree | commitdiff |
2009-05-22 |
div0 | add a g_tdm_teams_override cvar similar to g_keyhunt_te... |
tree | commitdiff |
2009-05-22 |
mand1nga | Pimp Onslaught code :) |
tree | commitdiff |
2009-05-21 |
m0rfar | Dom point tweaks. Removed a lot and moved some. |
tree | commitdiff |
2009-05-21 |
morphed | forgotten onslaught code found in shaolin temple |
tree | commitdiff |
2009-05-20 |
morphed | pimp my onslaught, various changes to our favorite... |
tree | commitdiff |
2009-05-20 |
mand1nga | Fix typo |
tree | commitdiff |
2009-05-20 |
div0 | new supercontents flags: BOTCLIP (matching Q3's botclip... |
tree | commitdiff |
2009-05-18 |
mand1nga | Updated sound by morphed |
tree | commitdiff |
2009-05-18 |
mand1nga | New generator explosion for Onslaught |
tree | commitdiff |
2009-05-18 |
mand1nga | Updated ons effects by //\//\0rph3d |
tree | commitdiff |
2009-05-18 |
mand1nga | Shockwave sound by m0rphed |
tree | commitdiff |
2009-05-18 |
morphed | onslaught sfx assets |
tree | commitdiff |
2009-05-17 |
div0 | now the trolls have done it. An official "mute" and... |
tree | commitdiff |
2009-05-16 |
div0 | don't ask me why - put the condition back. maybe a... |
tree | commitdiff |
2009-05-16 |
div0 | print which item you picked up if you pick up jetpack... |
tree | commitdiff |
2009-05-16 |
div0 | I have no idea why this logic needs inverting, but... |
tree | commitdiff |
2009-05-16 |
div0 | forbid LOD models if ALLOW_VARIABLE_LOD is set |
tree | commitdiff |
2009-05-14 |
div0 | make maxplayers at least bot_number+1 |
tree | commitdiff |
2009-05-13 |
div0 | fix compat pack building |
tree | commitdiff |
next |