2009-06-17 |
div0 | add a new .float maycheat ;) |
tree | commitdiff |
2009-06-17 |
div0 | make bot command reading faster :P |
tree | commitdiff |
2009-06-17 |
div0 | work around another fteqcc bug... |
tree | commitdiff |
2009-06-17 |
div0 | new mutator: g_weaponarena none ;) |
tree | commitdiff |
2009-06-16 |
tzork | quick-fix for turret_flac |
tree | commitdiff |
2009-06-16 |
mrbougo | fix electro impact sound precache... thank you Ronan! :P |
tree | commitdiff |
2009-06-15 |
mrbougo | nexball changes: tweak bounciness using the new DP... |
tree | commitdiff |
2009-06-15 |
div0 | do not do blur fort he tuba |
tree | commitdiff |
2009-06-14 |
div0 | prefer waypoints of distance < 500 when finding random... |
tree | commitdiff |
2009-06-13 |
div0 | up attempts from 10 to 30 |
tree | commitdiff |
2009-06-13 |
div0 | new cvar check :( |
tree | commitdiff |
2009-06-13 |
div0 | fix zoomstate networking |
tree | commitdiff |
2009-06-13 |
div0 | louder tuba please |
tree | commitdiff |
2009-06-13 |
div0 | remove a double classname assignment; improve description |
tree | commitdiff |
2009-06-13 |
div0 | DP_SV_BOUNCEFACTOR |
tree | commitdiff |
2009-06-13 |
div0 | more menu fixes |
tree | commitdiff |
2009-06-13 |
div0 | fix a warning |
tree | commitdiff |
2009-06-13 |
div0 | add more game types to menu fraglimit selector |
tree | commitdiff |
2009-06-13 |
div0 | two minor HUD patches; more persistence for bot scripti... |
tree | commitdiff |
2009-06-13 |
div0 | don't display any damage for tuba, but hdie the warning |
tree | commitdiff |
2009-06-13 |
div0 | bot scripting: be more persistent in moveto command... |
tree | commitdiff |
2009-06-13 |
div0 | undo mand1nga's revert, and make it conditional on... |
tree | commitdiff |
2009-06-13 |
div0 | bot script: change var placeholder from $ to @ to not... |
tree | commitdiff |
2009-06-12 |
mand1nga | Less greediness + minor tweaks |
tree | commitdiff |
2009-06-12 |
mand1nga | Reverted the changes in tracewalk calls introduced... |
tree | commitdiff |
2009-06-12 |
div0 | menu cleanups |
tree | commitdiff |
2009-06-12 |
div0 | crifle: make a cvar whether to reload on switch, but... |
tree | commitdiff |
2009-06-12 |
div0 | yay! dynamic assignment of places for bot scripting :) |
tree | commitdiff |
2009-06-12 |
div0 | don't count DEATH_TELEFRAG against non-players as hit |
tree | commitdiff |
2009-06-12 |
tzork | de-junk vehicles/racer.qc slightly. |
tree | commitdiff |
2009-06-12 |
tzork | wops |
tree | commitdiff |
2009-06-12 |
tzork | vehicles server & client code, disabled by default... |
tree | commitdiff |
2009-06-12 |
div0 | fix last commit |
tree | commitdiff |
2009-06-12 |
div0 | barrier: only wait for bots that actually have commands |
tree | commitdiff |
2009-06-12 |
div0 | remove debug code from barrier (making bots yellow... |
tree | commitdiff |
2009-06-12 |
div0 | fix bot barriers, add a "load" command to bot_cmd |
tree | commitdiff |
2009-06-12 |
tzork | Get rid of g_turrets_unit_ewheel_std_target_range_fire... |
tree | commitdiff |
2009-06-12 |
div0 | bots scripting: use a string buffer now |
tree | commitdiff |
2009-06-12 |
div0 | try to fix the world write bug in RadiusDamage |
tree | commitdiff |
2009-06-11 |
mand1nga | New cvar bot_ai_enemydetectionradius for limiting bots... |
tree | commitdiff |
2009-06-11 |
div0 | s/ogg/wav/ |
tree | commitdiff |
2009-06-11 |
div0 | new cvar g_telefrags |
tree | commitdiff |
2009-06-11 |
div0 | jetpack attenuation is now a cvar |
tree | commitdiff |
2009-06-11 |
div0 | - fix aimtotarget in bot scripting |
tree | commitdiff |
2009-06-11 |
div0 | fix bot moveto command and routing... now all bots... |
tree | commitdiff |
2009-06-11 |
div0 | team color brightness |
tree | commitdiff |
2009-06-11 |
div0 | make blue team color brighter to match red |
tree | commitdiff |
2009-06-11 |
mand1nga | Display accuracy stats at the end of match |
tree | commitdiff |
2009-06-11 |
mand1nga | Support for accuracy stats by Diabolik. See your stats... |
tree | commitdiff |
2009-06-11 |
mand1nga | Fix compiler warnings |
tree | commitdiff |
2009-06-11 |
mand1nga | Choose same weapons for non-player enemies |
tree | commitdiff |
2009-06-11 |
mand1nga | Bunch of fixes and improvements to ONS ai |
tree | commitdiff |
2009-06-10 |
mand1nga | Use SV_ParseClientCommand instead of clientcommand |
tree | commitdiff |
2009-06-10 |
mand1nga | Make bots use the #~½¬&<hr>·@!Tuba if available ;) |
tree | commitdiff |
2009-06-10 |
mand1nga | Fix ftqecc warning |
tree | commitdiff |
2009-06-10 |
mand1nga | More fixes for bot command moveto |
tree | commitdiff |
2009-06-10 |
div0 | why &, use == |
tree | commitdiff |
2009-06-10 |
div0 | add some missing precaches |
tree | commitdiff |
2009-06-10 |
div0 | remove a debug lightning |
tree | commitdiff |
2009-06-10 |
mand1nga | Fixed bot command moveto |
tree | commitdiff |
2009-06-10 |
div0 | sbar_color_bg_team |
tree | commitdiff |
2009-06-10 |
div0 | teamradar HUD hack so it can be at the right |
tree | commitdiff |
2009-06-10 |
div0 | FruitieX's new HUD, except for the teamradar changes |
tree | commitdiff |
2009-06-10 |
div0 | bots: minor fixes, still not good... |
tree | commitdiff |
2009-06-10 |
div0 | minor fixes for bots scripting |
tree | commitdiff |
2009-06-10 |
div0 | restricted spawnpoints (1 = bot only, 2 = human only) |
tree | commitdiff |
2009-06-10 |
div0 | bot scripting: new commands movetotarget, aimtarget. |
tree | commitdiff |
2009-06-09 |
div0 | did findradius change in the engine? fixing pushable... |
tree | commitdiff |
2009-06-09 |
div0 | bots now play the tuba too ;) |
tree | commitdiff |
2009-06-09 |
div0 | also force chase cam in tuba arena |
tree | commitdiff |
2009-06-09 |
div0 | make csqc slightly faster |
tree | commitdiff |
2009-06-09 |
div0 | alos handle the case of no bot command being queued |
tree | commitdiff |
2009-06-09 |
div0 | little optimization for bot command searching |
tree | commitdiff |
2009-06-09 |
div0 | cvar bot_god: god mode for bots |
tree | commitdiff |
2009-06-08 |
div0 | remove another print |
tree | commitdiff |
2009-06-08 |
div0 | CTF flag effects |
tree | commitdiff |
2009-06-08 |
div0 | remove a print |
tree | commitdiff |
2009-06-08 |
div0 | tuba: display some smoke ;) |
tree | commitdiff |
2009-06-08 |
div0 | tuba: support the new notes :P |
tree | commitdiff |
2009-06-08 |
div0 | tuba: +jump = octave higher (need to make ogg files... |
tree | commitdiff |
2009-06-08 |
div0 | tuba: more blood out of ears; work around pain animatio... |
tree | commitdiff |
2009-06-08 |
div0 | tuba: let blood come out of the ears ;) |
tree | commitdiff |
2009-06-08 |
mand1nga | Don't execute commands while dead |
tree | commitdiff |
2009-06-08 |
mand1nga | Added resetqueue bot command |
tree | commitdiff |
2009-06-08 |
div0 | make wait_until relative to time of the sv_cmd |
tree | commitdiff |
2009-06-08 |
div0 | bot scripting: fix a bug that allows only one command... |
tree | commitdiff |
2009-06-08 |
div0 | make tuba tuning depend on colormap, not player# |
tree | commitdiff |
2009-06-08 |
div0 | only spawn tuba in developer or cheats mode |
tree | commitdiff |
2009-06-08 |
div0 | don't disable the WEP_TUBA any more |
tree | commitdiff |
2009-06-07 |
div0 | tuba: don't hurt team mates, they have ear plugs matchi... |
tree | commitdiff |
2009-06-07 |
div0 | really fix latest commit |
tree | commitdiff |
2009-06-07 |
div0 | get the tuba out of the weapon arena menu |
tree | commitdiff |
2009-06-07 |
div0 | fix antilag AGAIN ;) (this time, if antilagged bullets... |
tree | commitdiff |
2009-06-07 |
div0 | more tuba stuff ;) |
tree | commitdiff |
2009-06-07 |
div0 | The @!#%'n Tuba can be played now! Only model still... |
tree | commitdiff |
2009-06-07 |
mand1nga | Add the /&$·%#?"!1Tuba to Havoc mode |
tree | commitdiff |
2009-06-06 |
mand1nga | ONS ai. Currently only one role (offense) is supported... |
tree | commitdiff |
2009-06-06 |
mand1nga | Additional cleaning of 'bot_list'. This seems to fix... |
tree | commitdiff |
2009-06-06 |
div0 | Here it is: the @!#%'n Tuba. |
tree | commitdiff |
2009-06-06 |
mand1nga | Better placement of auto-generated waypoints |
tree | commitdiff |
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