2008-09-05 |
esteel | renamed g_tourney_warmup_unlimited_time to g_tourney_wa... |
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2008-09-05 |
div0 | trigger_items |
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2008-09-04 |
div0 | make item respawn times customizable as groups; fix... |
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2008-09-04 |
div0 | fix portal math |
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2008-09-03 |
div0 | ACTUALLY fix it |
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2008-09-03 |
div0 | possibly fix start weapons |
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2008-09-03 |
div0 | make the minstagib Nex a separate weapon |
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2008-09-02 |
avirox | - Added new entity: "func_breakable"; functions the... |
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2008-09-02 |
div0 | more modular weapon system |
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2008-09-02 |
div0 | comment fix |
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2008-09-02 |
div0 | add a comment "// %weaponaddpoint" at all places that... |
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2008-09-02 |
div0 | huge patch that breaks everything: add a new stat ... |
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2008-09-02 |
div0 | weapon priority lists; non-critical impulses reordered... |
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2008-09-02 |
div0 | document weapon impulse order; load weapon priority... |
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2008-09-01 |
div0 | beginning of map-portals (an upcoming alternative to... |
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2008-08-30 |
div0 | get rid of ServerConsoleEcho workaround; fix a remote... |
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2008-08-29 |
div0 | make doors/plats not change their position in the spawn... |
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2008-08-29 |
div0 | add field .nottargeted to override targetname checks... |
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2008-08-28 |
div0 | - get rid of delayed init where I found it and replace... |
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2008-08-26 |
div0 | undo the min/max nudge for exact triggers |
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2008-08-25 |
div0 | major cleanup of game type loading (closes some bug... |
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2008-08-23 |
div0 | avoid the recursion for a trivial case in ExactTrigger |
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2008-08-23 |
div0 | make trigger_swamp exact too. InitTrigger() is no longe... |
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2008-08-22 |
div0 | also make trigger_hurt, func_ladder and trigger_impulse... |
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2008-08-22 |
div0 | exact triggers: jumppads, teleporters and race checkpoi... |
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2008-08-21 |
div0 | Race: send stuff to people spectating someone too ... |
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2008-08-10 |
div0 | race: "g_race_qualifying 2" makes qualifying-then-race... |
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2008-08-08 |
div0 | some missing files; g_race_qualifying is still broken... |
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2008-08-08 |
div0 | make the chat message actually work |
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2008-08-08 |
div0 | g_spawnpoints_auto_move_out_of_solid cvar |
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2008-08-08 |
div0 | better error message (even better) |
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2008-08-08 |
div0 | better error message for broken spawns |
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2008-08-06 |
div0 | reassign the sound channels in a more meaningful way... |
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2008-08-05 |
div0 | two big changes: |
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2008-08-05 |
div0 | add to the playersound system a globalsound system... |
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2008-08-04 |
div0 | add cvar g_jump_grunt (default 0) |
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2008-07-26 |
div0 | CTF! |
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2008-07-25 |
div0 | possibly a LMS fix, possibly major screwage |
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2008-07-25 |
div0 | add much more stuff. REALLY need to initialize the... |
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2008-07-23 |
div0 | avoid findflags (minor performance gain on servers) |
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2008-07-20 |
div0 | g_maplist_votable_screenshot_dir: take map screenshots... |
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2008-07-18 |
div0 | sv_pogostick, sv_doublejump, add destructors to menu... |
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2008-07-01 |
div0 | fix the syntax of even more function definitions |
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2008-07-01 |
div0 | change all function declarations (except builtins and... |
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2008-06-30 |
div0 | sv_maxidle_spectatorsareidle |
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2008-06-30 |
div0 | sv_maxidle system; add #defines for buttons |
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2008-06-29 |
savagex | make sv_gentle a global variable, read in the same... |
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2008-06-27 |
div0 | cleanup of spawn code; |
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2008-06-20 |
div0 | make GameLogEcho write :logversion when opening, instea... |
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2008-06-20 |
div0 | add :time: event by ]-z-[ |
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2008-06-07 |
div0 | Allow FORCING fog by the server (sv_foginterval 5 makes... |
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2008-06-03 |
div0 | oops... huge bugs in the spawnfunc patch... it also... |
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2008-06-01 |
div0 | change all spawn functions to use the spawnfunc_ prefix... |
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2008-05-25 |
greenmarine | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661... |
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2008-05-24 |
greenmarine | new feature: g_tourney |
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2008-05-17 |
greenmarine | extension of the ready-restart feature: |
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2008-04-02 |
avirox | - Added trigger support to Dom points when captured... |
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2008-02-27 |
lordhavoc | implemented Morphed's new gibs |
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2008-02-13 |
div0 | g_balance_kill_delay to prevent abuse of "kill" |
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2008-01-24 |
div0 | support maps without team specific spawn points in... |
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2008-01-22 |
div0 | make Arena's reset function also reset spawnpoints |
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2008-01-21 |
div0 | make onslaught_spawnpoint_use into spawnpoint_use for... |
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2008-01-21 |
div0 | minor fixes in onslaught (like, destroyed control point... |
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2008-01-21 |
avirox | - Tweaked onslaught game mode detection for info_playe... |
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2008-01-21 |
avirox | - Spawn points can now be activated (turns to player... |
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2008-01-19 |
div0 | database, stringbuffer and FTE_STRINGS for menu QC; |
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2008-01-14 |
div0 | sv_defaultplayermodel_red etc. cvars, override sv_defau... |
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2008-01-13 |
div0 | Q3A map compatibility |
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2008-01-04 |
kadaverjack | changed g_minstagib_invis_alpha <= 0 to use EF_NODRAW... |
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2008-01-03 |
div0 | prepare some of the changes from player-voice to player... |
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2008-01-01 |
div0 | kill two VM_Warnings |
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2007-12-21 |
div0 | start of a voice message system... PLEASE REPLACE sound... |
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2007-12-14 |
div0 | yes |
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2007-12-14 |
div0 | fix player model precaching for the new player model... |
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2007-12-12 |
kadaverjack | - changed sv_ready_restart to use a qc based restart... |
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2007-11-15 |
div0 | latch the mutator cvars too |
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2007-11-15 |
div0 | made cvars like g_ctf only be queried once on startup |
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2007-11-02 |
div0 | Nothing sets flashblend, so remove it. |
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2007-08-06 |
div0 | update extensions.qh; |
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2007-07-06 |
div0 | impulse 99 now goes to the personal waypoint (deploy... |
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2007-06-19 |
div0 | jonaskoelker's handicap patch: client side cvar cl_hand... |
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2007-05-22 |
lordhavoc | fix W_SetupShot calls to not have any start points... |
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2007-05-04 |
lordhavoc | very major cleanup of precache code, this patch reduced... |
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2007-05-03 |
div0 | keyhunt: silence unnecessary dprints |
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2007-05-02 |
div0 | fix uneven scoring when key gets destroyed |
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2007-05-02 |
div0 | oops, when swapping team colors, I missed this one |
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2007-05-01 |
div0 | changed hardcoded team numbers to COLOR_TEAMn. Not... |
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2007-04-30 |
div0 | game mode "keyhunt", still in testing |
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2007-04-25 |
div0 | use play2() function (as preparation for sound packs) |
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2007-04-25 |
div0 | no longer need workaround against broken strlennocol |
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2007-04-20 |
div0 | make spawnpoint dropping depend on g_spawnpoints_autodrop |
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2007-04-18 |
div0 | oops, two warnings |
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2007-04-18 |
div0 | also drop waypoints to floor; no hard errors for broken... |
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2007-04-18 |
div0 | move waypoints out of solid when needed; |
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2007-04-18 |
div0 | CTF capture times - two digits please! |
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2007-04-15 |
div0 | now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by... |
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2007-04-14 |
lordhavoc | weapons now have force settings |
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2007-04-13 |
div0 | menu changes to autoswitch/shownames/showgibs now take... |
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2007-04-13 |
div0 | waypoint sprites system mainly for CTF; currently with... |
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2007-04-13 |
div0 | new zoom customization: cl_zoomspeed, cl_zoomfactor |
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