2008-08-08 |
div0 | better error message (even better) |
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2008-08-08 |
div0 | better error message for broken spawns |
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2008-08-06 |
div0 | reassign the sound channels in a more meaningful way... |
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2008-08-05 |
div0 | two big changes: |
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2008-08-05 |
div0 | add to the playersound system a globalsound system... |
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2008-08-04 |
div0 | add cvar g_jump_grunt (default 0) |
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2008-07-26 |
div0 | CTF! |
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2008-07-25 |
div0 | possibly a LMS fix, possibly major screwage |
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2008-07-25 |
div0 | add much more stuff. REALLY need to initialize the... |
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2008-07-23 |
div0 | avoid findflags (minor performance gain on servers) |
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2008-07-20 |
div0 | g_maplist_votable_screenshot_dir: take map screenshots... |
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2008-07-18 |
div0 | sv_pogostick, sv_doublejump, add destructors to menu... |
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2008-07-01 |
div0 | fix the syntax of even more function definitions |
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2008-07-01 |
div0 | change all function declarations (except builtins and... |
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2008-06-30 |
div0 | sv_maxidle_spectatorsareidle |
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2008-06-30 |
div0 | sv_maxidle system; add #defines for buttons |
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2008-06-29 |
savagex | make sv_gentle a global variable, read in the same... |
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2008-06-27 |
div0 | cleanup of spawn code; |
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2008-06-20 |
div0 | make GameLogEcho write :logversion when opening, instea... |
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2008-06-20 |
div0 | add :time: event by ]-z-[ |
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2008-06-07 |
div0 | Allow FORCING fog by the server (sv_foginterval 5 makes... |
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2008-06-03 |
div0 | oops... huge bugs in the spawnfunc patch... it also... |
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2008-06-01 |
div0 | change all spawn functions to use the spawnfunc_ prefix... |
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2008-05-25 |
greenmarine | git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3661... |
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2008-05-24 |
greenmarine | new feature: g_tourney |
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2008-05-17 |
greenmarine | extension of the ready-restart feature: |
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2008-04-02 |
avirox | - Added trigger support to Dom points when captured... |
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2008-02-27 |
lordhavoc | implemented Morphed's new gibs |
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2008-02-13 |
div0 | g_balance_kill_delay to prevent abuse of "kill" |
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2008-01-24 |
div0 | support maps without team specific spawn points in... |
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2008-01-22 |
div0 | make Arena's reset function also reset spawnpoints |
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2008-01-21 |
div0 | make onslaught_spawnpoint_use into spawnpoint_use for... |
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2008-01-21 |
div0 | minor fixes in onslaught (like, destroyed control point... |
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2008-01-21 |
avirox | - Tweaked onslaught game mode detection for info_playe... |
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2008-01-21 |
avirox | - Spawn points can now be activated (turns to player... |
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2008-01-19 |
div0 | database, stringbuffer and FTE_STRINGS for menu QC; |
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2008-01-14 |
div0 | sv_defaultplayermodel_red etc. cvars, override sv_defau... |
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2008-01-13 |
div0 | Q3A map compatibility |
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2008-01-04 |
kadaverjack | changed g_minstagib_invis_alpha <= 0 to use EF_NODRAW... |
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2008-01-03 |
div0 | prepare some of the changes from player-voice to player... |
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2008-01-01 |
div0 | kill two VM_Warnings |
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2007-12-21 |
div0 | start of a voice message system... PLEASE REPLACE sound... |
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2007-12-14 |
div0 | yes |
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2007-12-14 |
div0 | fix player model precaching for the new player model... |
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2007-12-12 |
kadaverjack | - changed sv_ready_restart to use a qc based restart... |
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2007-11-15 |
div0 | latch the mutator cvars too |
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2007-11-15 |
div0 | made cvars like g_ctf only be queried once on startup |
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2007-11-02 |
div0 | Nothing sets flashblend, so remove it. |
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2007-08-06 |
div0 | update extensions.qh; |
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2007-07-06 |
div0 | impulse 99 now goes to the personal waypoint (deploy... |
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2007-06-19 |
div0 | jonaskoelker's handicap patch: client side cvar cl_hand... |
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2007-05-22 |
lordhavoc | fix W_SetupShot calls to not have any start points... |
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2007-05-04 |
lordhavoc | very major cleanup of precache code, this patch reduced... |
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2007-05-03 |
div0 | keyhunt: silence unnecessary dprints |
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2007-05-02 |
div0 | fix uneven scoring when key gets destroyed |
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2007-05-02 |
div0 | oops, when swapping team colors, I missed this one |
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2007-05-01 |
div0 | changed hardcoded team numbers to COLOR_TEAMn. Not... |
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2007-04-30 |
div0 | game mode "keyhunt", still in testing |
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2007-04-25 |
div0 | use play2() function (as preparation for sound packs) |
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2007-04-25 |
div0 | no longer need workaround against broken strlennocol |
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2007-04-20 |
div0 | make spawnpoint dropping depend on g_spawnpoints_autodrop |
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2007-04-18 |
div0 | oops, two warnings |
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2007-04-18 |
div0 | also drop waypoints to floor; no hard errors for broken... |
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2007-04-18 |
div0 | move waypoints out of solid when needed; |
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2007-04-18 |
div0 | CTF capture times - two digits please! |
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2007-04-15 |
div0 | now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by... |
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2007-04-14 |
lordhavoc | weapons now have force settings |
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2007-04-13 |
div0 | menu changes to autoswitch/shownames/showgibs now take... |
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2007-04-13 |
div0 | waypoint sprites system mainly for CTF; currently with... |
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2007-04-13 |
div0 | new zoom customization: cl_zoomspeed, cl_zoomfactor |
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2007-04-11 |
div0 | no more tdeath |
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2007-04-04 |
div0 | reverting Q1BSP compatibility change (breaks cl_movemen... |
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2007-04-04 |
div0 | branch needs this declaration |
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2007-04-04 |
div0 | Q1 map support; ctf1 now works! |
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2007-04-01 |
div0 | never trust Dresk's code (back to QC implementation... |
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2007-04-01 |
div0 | g_balance_teams_complain to complain about team balance... |
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2007-04-01 |
div0 | - now using a fresh dpextensions.qc |
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2007-03-27 |
div0 | - in-game voting now nags until you have voted |
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2007-02-05 |
div0 | missing newline for print |
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2007-02-03 |
lordhavoc | fix droptofloor parameters |
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2007-02-03 |
lordhavoc | changed runespawner placement to use droptofloor |
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2007-01-14 |
div0 | Replaced trunk's centerprint system by the simpler... |
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2006-12-17 |
div0 | strstr broke |
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2006-12-17 |
div0 | version nag feature - non-SVN clients get a message... |
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2006-12-08 |
div0 | do not show currently selected player - show player... |
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2006-12-08 |
div0 | new chat macro: %p = player last shown for sv_allow_sho... |
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2006-08-22 |
div0 | oops... fix various bugs in decolorize :P |
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2006-08-17 |
div0 | Display player name when pointing to him. Removed impul... |
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2006-08-11 |
div0 | and now it shows the LAST player the crosshair pointed to |
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2006-08-11 |
div0 | "impulse 18" now shows the player you point to |
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2006-08-02 |
div0 | simplified weapon throw code by removing redundant... |
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2006-07-09 |
div0 | when changing teams or leaving, your scores are now... |
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2006-07-07 |
div0 | made the (hopefully never occurring) debugging error... |
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2006-06-28 |
div0 | centerprints now are managed independently per line |
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2006-06-12 |
lordhavoc | changed campaign level descriptions |
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2006-06-12 |
lordhavoc | renamed and moved all gamec/*.[ch] files to *.q[ch] |
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