2006-02-20 |
lordhavoc | heavily modified urrebot aiming code, and migrated... |
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2006-02-20 |
lordhavoc | redesigned spawn point selection, MUCH better now,... |
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2006-02-20 |
lordhavoc | fixed shotgun secondary fire to use the secondary attac... |
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2006-02-20 |
lordhavoc | fix lms_nexcheck and lms_traveled_distance declarations... |
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2006-02-20 |
urre | Attempt to fix the NAN velocity problem with Urrebots |
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2006-02-20 |
kadaverjack | - added wisellama's advanced bash script (nexuiz-linux... |
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2006-02-19 |
savagex | change crylink color back to white (boring but still... |
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2006-02-19 |
kadaverjack | fixed transparent exterior weaponmodel in minstagib |
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2006-02-19 |
kadaverjack | - removed lms_nexdm14 from mapcycle (to many camping... |
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2006-02-19 |
savagex | re-included Urre's changes (don't load navnodes when... |
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2006-02-19 |
savagex | reverted Urre's changes (avoid loading navnodes when... |
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2006-02-19 |
kadaverjack | some more keys in options->controls and squished some... |
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2006-02-18 |
lordhavoc | added impulse 19 cheat impulse (print surface info... |
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2006-02-18 |
kadaverjack | tilt a dead player's view manually since v_deathtilt... |
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2006-02-18 |
kadaverjack | - all rocket launcher models are using the same texture... |
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2006-02-17 |
kadaverjack | fixed RL weaponswitch (it switches now when ammo is... |
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2006-02-17 |
kadaverjack | fixed hagar fire animation |
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2006-02-17 |
kadaverjack | fixed bug with minstagib & cl_weaponswitch 0 and optimi... |
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2006-02-17 |
savagex | push welcome-message down a bit to have place for the... |
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2006-02-17 |
lordhavoc | fixed blood spawning at wrong location (location of... |
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2006-02-17 |
lordhavoc | added .float spawnshieldtime which is used to grant... |
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2006-02-17 |
lordhavoc | optimized footstep check (now uses nested if's instead... |
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2006-02-17 |
savagex | slight update to server version message |
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2006-02-17 |
lordhavoc | disable prediction on spectators, by making them have... |
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2006-02-17 |
lordhavoc | use self.crouch instead of self.button5 in physics... |
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2006-02-17 |
lordhavoc | fixed a typo in the grenade launcher primary ammo cvar... |
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2006-02-17 |
kadaverjack | - return flag when it's in trigger_hurt |
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2006-02-16 |
lordhavoc | fix a typo in one of the animtime cvar calls (this... |
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2006-02-16 |
lordhavoc | changed +/-hook aliases to use +/-button6 instead of... |
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2006-02-16 |
lordhavoc | added last weapon impulse (impulse 11) |
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2006-02-16 |
lordhavoc | fix a bug with firstblood not playing except in minstag... |
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2006-02-15 |
lordhavoc | renamed almost all weapon cvars, added distinct cvars... |
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2006-02-15 |
savagex | revert fps killer reported by cyan... BUT WHY?! |
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2006-02-15 |
urre | Avoided spawning loads of navnodes and crap unless... |
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2006-02-14 |
kadaverjack | fixed stupid lms bug... |
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2006-02-14 |
kadaverjack | fix firebullet() for trapdoor on nexdmextra 1 |
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2006-02-14 |
lordhavoc | added g_maplist_defaultlist cvar for qc to use when... |
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2006-02-13 |
m0rfar | Small fix for the "ready" message. |
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2006-02-13 |
esteel | disabled votemaster of a single player. Else you could... |
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2006-02-13 |
kadaverjack | corrected spawnpoint orientation on nexdm15 (facing... |
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2006-02-13 |
kadaverjack | - removed rocket launcher from nexdm15 (wasn't there... |
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2006-02-12 |
kadaverjack | improved teamchange centerprints |
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2006-02-12 |
savagex | message for players that get moved during team balancing |
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2006-02-12 |
kadaverjack | fixed mapnames in ent-files |
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2006-02-12 |
kadaverjack | - changed gl_picmip to 1 by default |
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2006-02-11 |
kadaverjack | - "Kenny is ready" message for the ready button |
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2006-02-11 |
savagex | no hitsound if hitting a dead player |
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2006-02-11 |
esteel | g_fullbrightplayers does no longer overwrite other... |
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2006-02-10 |
urre | Optimized crap |
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2006-02-10 |
urre | Bleh |
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2006-02-10 |
urre | Made the Urrebot navigation optimization a cvar, for... |
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2006-02-10 |
kadaverjack | don't allow laser alt-fire to switch to empty rocket... |
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2006-02-09 |
kadaverjack | tossed weapons now have more ammo and can be immediatel... |
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2006-02-09 |
esteel | voting is more robust/correct now. i forgot something... |
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2006-02-09 |
kadaverjack | add missing variable declaration |
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2006-02-09 |
esteel | voting is more robust/correct now |
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2006-02-09 |
kadaverjack | no more "x frags left" sounds in runematch/domination |
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2006-02-09 |
kadaverjack | corrected names of 2 cvars. that should fix imbalanced... |
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2006-02-09 |
kadaverjack | fixed laser switch-to-last-weapon bug |
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2006-02-09 |
urre | Reinstated navigation "optimization" for profiling... |
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2006-02-09 |
urre | Made Urrebots choose character names and models, by... |
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2006-02-08 |
kadaverjack | fixed 2 nex bugs (nex beam stopped at first player... |
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2006-02-08 |
savagex | missing break; |
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2006-02-08 |
black | Add some untested code which is supposed to check the... |
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2006-02-08 |
kadaverjack | - anisotropy/gl_picmip switches, dropweapon/show_info... |
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2006-02-08 |
urre | Disabled optimised navigation until fixed (it turned... |
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2006-02-06 |
urre | First working version of the (hopefully) optimised... |
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2006-02-06 |
urre | Altered error and success messages, no more search... |
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2006-02-06 |
urre | Fixed a bug |
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2006-02-06 |
urre | As usual I can't test my changes, and seeing as this... |
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2006-02-06 |
kadaverjack | EF_NOSHADOW for all projectiles |
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2006-02-06 |
kadaverjack | no shadows for missiles & grenades |
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2006-02-04 |
kadaverjack | - version number in FAQ is now 1.5 |
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2006-02-03 |
kadaverjack | fixed extralife bug in minstagib tdm |
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2006-02-02 |
kadaverjack | - fixed playercount in lms |
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2006-02-02 |
savagex | give proper colormap to corpses |
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2006-02-01 |
savagex | hagar secondary now uses old aiming again (makes more... |
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2006-02-01 |
savagex | change grenade-launcher aiming back to pre-TrueAim(tm) |
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2006-02-01 |
kadaverjack | add secondary function for laser: switch to last used... |
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2006-01-31 |
kadaverjack | new cvars to disbale powerups (requested by GreEn`mArine) |
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2006-01-30 |
kadaverjack | set FL_NOTARGET flag for spectators/observers |
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2006-01-30 |
savagex | fix aim when standing in front of a clip-brush |
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2006-01-30 |
kadaverjack | pragmas to avoid problems with latest fteqcc builds |
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2006-01-29 |
urre | I don't know what I changed... some silly junk |
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2006-01-29 |
kadaverjack | fixed bug in minstagib where coundown could loop at... |
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2006-01-29 |
kadaverjack | add csqc skeleton for Nexuiz |
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