2007-11-15 |
div0 | mapinfo system should work now; user friendly additions... |
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2007-11-15 |
div0 | latch the mutator cvars too |
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2007-11-15 |
div0 | made cvars like g_ctf only be queried once on startup |
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2007-11-15 |
div0 | mapinfo: add a search function to find a map with a... |
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2007-11-04 |
savagex | first version of assault mode with winning condition... |
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2007-10-31 |
div0 | minor Assault fixes |
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2007-10-30 |
div0 | Argh... didn't want to commit THIS function. |
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2007-10-30 |
div0 | added utility for depth-first search; added debug comma... |
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2007-10-21 |
div0 | handle "alreadychangedlevel" slightly better |
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2007-10-21 |
div0 | take back this stupid idea... sorry |
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2007-10-21 |
div0 | darn... i+1 |
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2007-10-21 |
div0 | help with map voting when people haven't downloaded... |
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2007-10-15 |
div0 | assault maps are as_something.mapcfg (fix missing map... |
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2007-10-10 |
div0 | replaced dprint by a QC function that checks for "devel... |
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2007-10-02 |
div0 | fix "nixnex forgets to precache" bug |
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2007-09-12 |
div0 | fix "gotomap" command in case a map vote screen is... |
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2007-08-06 |
div0 | update extensions.qh; |
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2007-07-04 |
lordhavoc | added onslaught mode |
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2007-06-26 |
div0 | banning, kicking and banning in voting, some display... |
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2007-05-23 |
div0 | tZork's grappling hook; |
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2007-05-23 |
esteel | forget to precache the new spawn sound |
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2007-05-20 |
div0 | yes, it DID break. Server stood still when no player... |
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2007-05-20 |
div0 | move map voting to CheckRules_World, let's see if it... |
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2007-05-19 |
div0 | only allow game type changes by suggestions if g_maplis... |
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2007-05-16 |
div0 | fix unused stats feature |
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2007-05-06 |
div0 | use a search to precache models/player/*.zym instead... |
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2007-05-04 |
lordhavoc | very major cleanup of precache code, this patch reduced... |
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2007-05-03 |
div0 | - sv_cheats now gets only read at startup (just like... |
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2007-05-01 |
div0 | try to swap yellow/pink teams |
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2007-04-30 |
div0 | delay interfere message; add point limit to default.cfg |
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2007-04-30 |
div0 | game mode "keyhunt", still in testing |
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2007-04-26 |
lordhavoc | changed all sound names from .ogg to .wav, the engine... |
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2007-04-25 |
div0 | autoscreenshot fixed again |
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2007-04-25 |
div0 | use play2() function (as preparation for sound packs) |
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2007-04-25 |
div0 | redirection now only attempts twice |
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2007-04-24 |
div0 | reduced redirection timeouts |
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2007-04-24 |
div0 | quit_and_redirect improved, can now redirect to "self... |
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2007-04-20 |
div0 | fix hit sounds again |
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2007-04-20 |
div0 | - removed empty line from default.cfg and credits |
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2007-04-17 |
kadaverjack | - fixed hitsounds when spectating bots |
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2007-04-16 |
div0 | spectator hit sounds |
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2007-04-16 |
div0 | no setorigin in waypoint sprites (havoc); |
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2007-04-15 |
div0 | only need console log output ONCE |
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2007-04-15 |
div0 | now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by... |
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2007-04-14 |
lordhavoc | weapons now have force settings |
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2007-04-13 |
div0 | waypoint sprites system mainly for CTF; currently with... |
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2007-04-11 |
div0 | oops, this was meant to be local only |
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2007-04-04 |
div0 | reverting Q1BSP compatibility change (breaks cl_movemen... |
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2007-04-04 |
div0 | Q1 map support; ctf1 now works! |
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2007-04-01 |
div0 | - now using a fresh dpextensions.qc |
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2007-03-27 |
div0 | now that an actual intermission mode is used, angles_x... |
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2007-03-27 |
div0 | clear impulse before displaying voting screen for the... |
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2007-03-27 |
div0 | - in-game voting now nags until you have voted |
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2007-03-26 |
div0 | vote: suggestion flag missing |
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2007-03-26 |
div0 | work around fteqcc bug (duh...) |
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2007-03-26 |
div0 | voting: fix crash with invalid maplist; comment out... |
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2007-03-26 |
div0 | - projectile style is now 2 (Newtonian with aimfix... |
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2007-03-17 |
div0 | preparations for better team auto balancing; |
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2007-03-16 |
div0 | sorry, did not mean to commit this |
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2007-03-16 |
div0 | added: g_projectiles_newton_style |
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2007-02-08 |
esteel | reverted that last checking as it will not work with... |
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2007-02-08 |
kadaverjack | simplified nextmap check (might be a bit more efficient... |
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2007-02-08 |
kadaverjack | check if "nextmap" is empty, to avoid error messages... |
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2007-01-27 |
div0 | waypoints out of items configurable; |
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2007-01-20 |
div0 | check argv(g_maplist_index) first, fixes some problems... |
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2007-01-17 |
div0 | only shuffle ONCE, add nexuiz-dinput.bat |
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2007-01-14 |
div0 | only respawn/exit intermission using attack, jump,... |
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2007-01-14 |
div0 | Replaced trunk's centerprint system by the simpler... |
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2007-01-13 |
div0 | respawn countdown |
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2007-01-03 |
div0 | cnt -> autoscreenshot to make sure (cnt is already... |
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2007-01-02 |
div0 | autoscreenshot again |
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2006-12-21 |
div0 | LMS winning condition |
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2006-12-18 |
div0 | new cvar: quit_when_empty - exits the server once it... |
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2006-12-12 |
div0 | get rid of the damn LMS player count... no LMS player... |
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2006-12-12 |
div0 | try to find that LMS bug using developer 1 |
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2006-12-09 |
div0 | oops, unused string |
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2006-12-09 |
div0 | check map name from g_maplist too |
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2006-12-08 |
div0 | replaced theretically correct code by code that fteqcc... |
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2006-12-08 |
div0 | reject same mmap again in first pass (could still happe... |
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2006-12-08 |
div0 | slightly more intelligent maplist editing (doesn't... |
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2006-12-04 |
esteel | thou shall precache |
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2006-12-04 |
div0 | maplist edit commands |
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2006-12-03 |
div0 | minor optimization, maybe safer for unreasonable values... |
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2006-12-03 |
div0 | oops, annoying dprint... |
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2006-12-03 |
div0 | remove stupid requirement to manually call g_maplist_sh... |
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2006-12-03 |
div0 | new command g_maplist_shufflenow to randomize the mapli... |
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2006-12-03 |
div0 | prevent same map again |
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2006-12-03 |
div0 | simplified GetMaplistPosition |
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2006-12-03 |
div0 | fixed map list position off-by-one |
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2006-12-03 |
div0 | new map list selection g_maplist_shuffle that prefers... |
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2006-11-28 |
div0 | campaign settings now stored in data/campaign.cfg so... |
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2006-11-11 |
kadaverjack | cleaned up my autoscreenshot changes from this morning |
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2006-11-11 |
kadaverjack | fixed sv_autoscreenshot (again... the last fix worked... |
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2006-11-06 |
div0 | bail out if there are multiple worldspawns (to prevent... |
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2006-09-09 |
kadaverjack | fixed exit_cfg handling & included patch by mehere101... |
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2006-08-22 |
div0 | New and pointless mutator: g_running_guns :P |
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2006-08-20 |
div0 | just in case... bound(0, x, -1) is BAD |
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2006-08-20 |
div0 | fixed out-of-range g_maplist_position causing runaway... |
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2006-08-13 |
div0 | setting developer_fteqccbugs activates test cases for... |
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2006-07-28 |
div0 | Ouch, that patch before was stupid. Fixed. Now winning... |
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