2008-10-18 |
div0 | switch icons in reverse ctf ;) |
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2008-10-18 |
div0 | add reverse ctf |
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2008-10-10 |
div0 | allow flag dropping, but disabled by default. Also... |
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2008-10-10 |
div0 | correctly track player ID of last holding player |
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2008-10-10 |
div0 | use g_ctf_personalscore* cvars if g_ctf_win_mode is... |
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2008-10-09 |
div0 | defer droptofloor to after all entities are loaded... |
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2008-10-09 |
div0 | fix setsize calls. This should now fix flag going throu... |
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2008-10-09 |
div0 | g_ctf_fullbrightflags |
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2008-10-02 |
div0 | new waypointsprite system, onslaught not yet supported |
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2008-09-30 |
div0 | g_ctf_flagpenalty_returned for ai's scoring system |
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2008-09-29 |
div0 | fix early/late cap scoring |
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2008-09-29 |
div0 | implement CTF suggestion by [-z-] as comments |
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2008-09-28 |
div0 | fix ctf logging bug |
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2008-09-28 |
div0 | ctf fixes (and comments containing ^R_Alien's scoring) |
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2008-09-28 |
div0 | ctf: count drops too |
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2008-09-27 |
div0 | final scoring fix |
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2008-09-12 |
div0 | CTF: fix portal exploit by adding a flag drop penalty... |
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2008-09-06 |
div0 | add :recordset:<ID>:<time> event |
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2008-08-30 |
div0 | get rid of ServerConsoleEcho workaround; fix a remote... |
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2008-08-28 |
div0 | - get rid of delayed init where I found it and replace... |
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2008-08-06 |
div0 | fix flag return channel |
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2008-08-06 |
div0 | minor channel changes, player.CHAN_AUTO is now for... |
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2008-08-06 |
div0 | gave some entity channels more descriptive names; add... |
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2008-08-06 |
div0 | reassign the sound channels in a more meaningful way... |
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2008-08-05 |
div0 | two big changes: |
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2008-07-28 |
div0 | factor out scores rules |
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2008-07-28 |
div0 | also show caps as team score even in score-only mode |
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2008-07-28 |
div0 | fix one-line bug for CTF scoreboard :P |
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2008-07-26 |
div0 | fix the CTF win modes; get rid of capturelimit cvar |
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2008-07-26 |
div0 | CTF! |
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2008-07-25 |
div0 | possibly a LMS fix, possibly major screwage |
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2008-07-10 |
div0 | silence all fteqcc -Wall -Wno-mundane warnings (that... |
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2008-07-08 |
blub0 | Keep track of CSQC compatibility. |
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2008-07-06 |
blub0 | Added the capture-counter and changed the CTF scoreboar... |
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2008-07-02 |
blub0 | Committed my CSQC stuff, let's see: |
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2008-07-01 |
div0 | change all function declarations (except builtins and... |
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2008-06-03 |
div0 | oops... huge bugs in the spawnfunc patch... it also... |
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2008-06-01 |
div0 | change all spawn functions to use the spawnfunc_ prefix... |
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2008-05-06 |
esteel | moved blue/redcapture.ogg from announcer/robotic/ into... |
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2008-04-23 |
div0 | blinking magic: if there is more than one flag, show... |
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2008-04-22 |
div0 | fix CTF and Domination leaving bogus entities around... |
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2008-03-01 |
lordhavoc | renamed flaglist to ctf_worldflaglist |
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2008-02-27 |
div0 | make DB use DP_QC_URI_ESCAPE |
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2008-02-26 |
lordhavoc | bots now play CTF properly |
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2008-02-25 |
div0 | fix .enemy multi-use introduced by the flag lists |
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2008-02-25 |
lordhavoc | fixed several bugs in bots to do with movement and... |
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2008-02-25 |
div0 | fix typo |
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2008-02-23 |
div0 | order strreplace arugments the right way to hide endles... |
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2008-02-23 |
div0 | escaping \ to \xDC for DB |
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2008-01-23 |
div0 | revert that CTF change. Instead, don't load/save the... |
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2008-01-23 |
div0 | don't use the capture time DB when sv_cheats is 1 |
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2008-01-22 |
div0 | minor fixed for Onslaught + sprites |
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2008-01-19 |
div0 | Persistent CTF capture time records! |
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2008-01-13 |
div0 | Q3A map compatibility |
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2008-01-11 |
div0 | Speedrun mode: impulse 77 now: |
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2007-12-08 |
div0 | ctf movetype fix |
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2007-12-07 |
div0 | add noalign support to flags |
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2007-11-15 |
div0 | made cvars like g_ctf only be queried once on startup |
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2007-05-20 |
div0 | make flags and keys obey playerclip |
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2007-05-01 |
div0 | changed hardcoded team numbers to COLOR_TEAMn. Not... |
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2007-04-25 |
div0 | use play2() function (as preparation for sound packs) |
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2007-04-21 |
kadaverjack | reset the flag's angles when carried |
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2007-04-18 |
div0 | CTF capture times - two digits please! |
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2007-04-18 |
div0 | set lowprecision whereever possible |
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2007-04-16 |
lordhavoc | round down flag capture times to integer values, the... |
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2007-04-13 |
div0 | waypoint sprites system mainly for CTF; currently with... |
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2007-04-01 |
div0 | - now using a fresh dpextensions.qc |
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2007-03-27 |
div0 | - in-game voting now nags until you have voted |
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2007-03-17 |
div0 | preparations for better team auto balancing; |
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2007-02-03 |
lordhavoc | fix droptofloor parameters |
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2007-01-14 |
div0 | Replaced trunk's centerprint system by the simpler... |
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2006-12-23 |
div0 | fallthrough detection now supports up to 131072 units... |
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2006-12-21 |
div0 | no more flag fallthrough |
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2006-11-27 |
esteel | set classname for flags (needed for q3 compatibility |
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2006-11-12 |
kadaverjack | spawnfunctions for q3 ctf flags |
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2006-09-19 |
kadaverjack | setattachment() for uzi muzzle flash... it's currently... |
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2006-09-19 |
kadaverjack | changed ctf flag to use setattachment(), so it won... |
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2006-08-21 |
esteel | changed find to always find the first flag per team |
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2006-08-21 |
esteel | code and icons to display to flag status taken, dropped... |
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2006-06-28 |
div0 | centerprints now are managed independently per line |
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2006-06-13 |
lordhavoc | changed ctf and domination scoring to individual player... |
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2006-06-12 |
lordhavoc | renamed and moved all gamec/*.[ch] files to *.q[ch] |
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