2008-10-30 |
div0 | allow team mates to cut off the hook too |
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2008-10-25 |
div0 | fix some gibs with independent players mode |
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2008-10-16 |
div0 | no change, but some helper macros fro death types |
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2008-10-16 |
div0 | more sounds by tenshihan: male/impressive, male/airshot... |
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2008-10-14 |
div0 | random does not ceil. Fixed. |
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2008-10-11 |
div0 | Experimental new tokenizer (should now be 1:1 compatibl... |
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2008-10-09 |
div0 | "message2" for hurt triggers |
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2008-10-09 |
div0 | more death types (now weapons know whether the hit... |
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2008-09-29 |
div0 | implement CTF suggestion by [-z-] as comments |
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2008-09-28 |
div0 | ctf fixes (and comments containing ^R_Alien's scoring) |
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2008-09-20 |
div0 | race: |
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2008-09-12 |
div0 | CTF: fix portal exploit by adding a flag drop penalty... |
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2008-09-09 |
div0 | again: remove portals when owner dies, but this time... |
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2008-09-08 |
div0 | fix a portal crash |
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2008-09-03 |
div0 | fix sure crashes for portals when a player disconnects... |
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2008-09-02 |
div0 | huge patch that breaks everything: add a new stat ... |
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2008-08-24 |
div0 | oops, hooking to world should not cancel |
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2008-08-13 |
div0 | when hooked to a player, detach once he hurts you |
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2008-08-11 |
div0 | fix all unuseds except for the fteqcc bug ones |
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2008-08-06 |
div0 | oops... wrong condition |
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2008-08-06 |
div0 | gave some entity channels more descriptive names; add... |
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2008-08-06 |
div0 | reassign the sound channels in a more meaningful way... |
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2008-08-05 |
div0 | two big changes: |
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2008-08-05 |
div0 | add to the playersound system a globalsound system... |
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2008-08-04 |
div0 | play every player sound on CHAN_AUTO except say messages |
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2008-08-04 |
div0 | actually, better play the pain sound if the next TWO... |
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2008-08-04 |
div0 | exclude pain sounds for laserjumps as long as you aren... |
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2008-08-04 |
div0 | new stupidly recorded sounds for players |
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2008-07-26 |
div0 | CTF! |
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2008-07-08 |
blub0 | Keep track of CSQC compatibility. |
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2008-07-01 |
div0 | change all function declarations (except builtins and... |
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2008-06-29 |
savagex | make sv_gentle a global variable, read in the same... |
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2008-06-29 |
savagex | add 100% optional sv_gentle. |
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2008-06-12 |
div0 | (suicide countdown) also show the countdown for clones... |
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2008-05-01 |
div0 | oops, did not want to commit this test |
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2008-05-01 |
div0 | get rid of _motd and _mutatormsg, use a zoned string... |
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2008-03-02 |
lordhavoc | don't throw weapons (by impulse or death) in several... |
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2008-03-02 |
lordhavoc | don't drop weapons in instagib mode |
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2008-02-28 |
morphed | added random velocity to gibs, it make them spread... |
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2008-02-27 |
lordhavoc | implemented Morphed's new gibs |
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2008-02-24 |
div0 | removed my voice samples, as they were never intended... |
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2008-02-16 |
div0 | defer_ClientKill_Now_TeamChange |
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2008-02-13 |
div0 | g_balance_kill_delay to prevent abuse of "kill" |
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2008-02-09 |
div0 | limit amount of damage gibs/blood to the one for 200... |
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2008-01-22 |
lordhavoc | changed all te_ effects (except te_bloodshower) to... |
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2008-01-03 |
div0 | prepare some of the changes from player-voice to player... |
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2007-12-21 |
div0 | damn... 1/64 didn't work |
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2007-12-21 |
div0 | small fixes (like message spam for sound to bots) |
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2007-12-21 |
div0 | start of a voice message system... PLEASE REPLACE sound... |
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2007-12-17 |
div0 | fix animation setting bug (reported by leileilol) |
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2007-12-07 |
lordhavoc | implemented models/player/whatever.md3.animinfo file... |
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2007-11-15 |
div0 | latch the mutator cvars too |
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2007-11-15 |
div0 | made cvars like g_ctf only be queried once on startup |
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2007-09-01 |
div0 | separate refire timers for each weapon; fixes "faster... |
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2007-06-19 |
div0 | jonaskoelker's handicap patch: client side cvar cl_hand... |
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2007-05-17 |
div0 | menu: allow sensitivity up to 30 |
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2007-05-08 |
div0 | show amount of "saved" damage when god mode gets disabled; |
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2007-05-05 |
div0 | oops, minor nogibs bug |
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2007-05-04 |
lordhavoc | very major cleanup of precache code, this patch reduced... |
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2007-04-30 |
div0 | game mode "keyhunt", still in testing |
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2007-04-13 |
div0 | waypoint sprites system mainly for CTF; currently with... |
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2007-04-01 |
div0 | - now using a fresh dpextensions.qc |
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2007-03-27 |
div0 | - in-game voting now nags until you have voted |
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2007-01-22 |
div0 | respawn settings |
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2007-01-14 |
div0 | Replaced trunk's centerprint system by the simpler... |
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2007-01-13 |
div0 | damn fteqcc |
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2007-01-13 |
div0 | respawn countdown |
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2006-12-21 |
div0 | no more flag fallthrough |
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2006-12-08 |
div0 | do not show currently selected player - show player... |
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2006-08-28 |
div0 | added cvar sv_allow_shownames: can disable the cl_shown... |
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2006-08-18 |
div0 | prevent non-visible players from name display |
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2006-08-17 |
div0 | smaller radius |
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2006-08-17 |
div0 | added the option "teamplay only" to cl_shownames |
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2006-08-17 |
div0 | some adjustments to player name display |
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2006-08-17 |
div0 | Display player name when pointing to him. Removed impul... |
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2006-08-17 |
div0 | Qantourisc's improved havocbots AI - have fun! |
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2006-07-26 |
div0 | please test: unified W_ThrowWeapon and SpawnThrownWeapo... |
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2006-07-04 |
div0 | additional check for lasertarget removal to prevent... |
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2006-06-15 |
kadaverjack | remove laserdot when a player dies |
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2006-06-12 |
lordhavoc | renamed and moved all gamec/*.[ch] files to *.q[ch] |
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