2009-07-11 |
div0 | cl_gentle 1: morphed's effect |
tree | commitdiff |
2009-07-11 |
div0 | fix yet another bug by TH :( |
tree | commitdiff |
2009-07-11 |
div0 | more penalty time fixes |
tree | commitdiff |
2009-07-11 |
div0 | experimental race penalty time system (entity fields... |
tree | commitdiff |
2009-07-10 |
div0 | rifle bullet counter indicator |
tree | commitdiff |
2009-07-08 |
div0 | warning-only fixes |
tree | commitdiff |
2009-07-08 |
div0 | fix warnings |
tree | commitdiff |
2009-07-08 |
div0 | new voting layout |
tree | commitdiff |
2009-07-08 |
div0 | close 408 |
tree | commitdiff |
2009-07-08 |
div0 | race: checkpoints with spawnflag FINISH are now a separ... |
tree | commitdiff |
2009-07-07 |
div0 | fix minor WPS bug preventing build bars from getting... |
tree | commitdiff |
2009-07-05 |
m0rfar | scoreboard update 1.2.1 |
tree | commitdiff |
2009-07-04 |
div0 | slight csqc physics speedup, should not help much with... |
tree | commitdiff |
2009-06-30 |
m0rfar | New scoreboard style by terencehill |
tree | commitdiff |
2009-06-30 |
div0 | eof fixes for all qc, qh, c filesd |
tree | commitdiff |
2009-06-30 |
div0 | eol-style only |
tree | commitdiff |
2009-06-28 |
m0rfar | hudfixes v6 + new numbers + timerbg |
tree | commitdiff |
2009-06-28 |
m0rfar | hudfixes_v5 |
tree | commitdiff |
2009-06-27 |
div0 | shrink the crosshair when aiming at a team mate and... |
tree | commitdiff |
2009-06-25 |
m0rfar | waypoint sprite update by fruitiex, I hope I didn't... |
tree | commitdiff |
2009-06-25 |
m0rfar | hud fixes by FruitieX |
tree | commitdiff |
2009-06-25 |
div0 | work around fteqcc bug with buildbar alignment |
tree | commitdiff |
2009-06-25 |
div0 | crosshair_hittest: new feature: enlarge when aiming... |
tree | commitdiff |
2009-06-25 |
tzork | #367 - Timer team background bugfix |
tree | commitdiff |
2009-06-24 |
div0 | build bar: center it |
tree | commitdiff |
2009-06-24 |
div0 | - healthbars for players with attached sprite (flag... |
tree | commitdiff |
2009-06-23 |
div0 | healthbars for sprites (currently unused) |
tree | commitdiff |
2009-06-23 |
div0 | sprites in xscale |
tree | commitdiff |
2009-06-23 |
div0 | fix currentammo patch again |
tree | commitdiff |
2009-06-23 |
div0 | HUD fixes v3; breaking currentammo :( |
tree | commitdiff |
2009-06-23 |
div0 | directhit fix; |
tree | commitdiff |
2009-06-20 |
div0 | fix bot_sound_monopoly cvar |
tree | commitdiff |
2009-06-18 |
div0 | new parameter "leadlimit", abort the game if someone... |
tree | commitdiff |
2009-06-15 |
div0 | do not do blur fort he tuba |
tree | commitdiff |
2009-06-13 |
div0 | two minor HUD patches; more persistence for bot scripti... |
tree | commitdiff |
2009-06-13 |
div0 | don't display any damage for tuba, but hdie the warning |
tree | commitdiff |
2009-06-12 |
tzork | vehicles server & client code, disabled by default... |
tree | commitdiff |
2009-06-11 |
mand1nga | Display accuracy stats at the end of match |
tree | commitdiff |
2009-06-11 |
mand1nga | Support for accuracy stats by Diabolik. See your stats... |
tree | commitdiff |
2009-06-10 |
div0 | sbar_color_bg_team |
tree | commitdiff |
2009-06-10 |
div0 | teamradar HUD hack so it can be at the right |
tree | commitdiff |
2009-06-10 |
div0 | FruitieX's new HUD, except for the teamradar changes |
tree | commitdiff |
2009-06-09 |
div0 | did findradius change in the engine? fixing pushable... |
tree | commitdiff |
2009-06-09 |
div0 | make csqc slightly faster |
tree | commitdiff |
2009-06-08 |
div0 | remove another print |
tree | commitdiff |
2009-06-08 |
div0 | tuba: +jump = octave higher (need to make ogg files... |
tree | commitdiff |
2009-06-02 |
tzork | wops. that file should not be there yet =) |
tree | commitdiff |
2009-06-02 |
tzork | cl_gibs_maxcount and cl_casings_maxcount |
tree | commitdiff |
2009-05-31 |
div0 | simplify waypointsprites code, assuming cs_*project... |
tree | commitdiff |
2009-05-30 |
div0 | make seeker missile twice its normal collision box... |
tree | commitdiff |
2009-05-30 |
mand1nga | Fix warning |
tree | commitdiff |
2009-05-29 |
mrbougo | More tweaks to the blood color, simulate te_bloodshower... |
tree | commitdiff |
2009-05-29 |
div0 | bgmscript: < means angular movement |
tree | commitdiff |
2009-05-29 |
div0 | As per lordhavoc's suggestion, all rockets are guided... |
tree | commitdiff |
2009-05-28 |
div0 | fix cl_cmd help |
tree | commitdiff |
2009-05-27 |
div0 | keep shot origins outside walls (maybe fixes a bug... |
tree | commitdiff |
2009-05-26 |
greenmarine | fixed bug in the score-area of the HUD (showing your... |
tree | commitdiff |
2009-05-26 |
mrbougo | make human blood brighter, fix typo. one problem left... |
tree | commitdiff |
2009-05-26 |
mrbougo | new gib types: alien and robot_shiny, and blood types... |
tree | commitdiff |
2009-05-23 |
mand1nga | Patch for more visible pressed keys (cl_showpressedkeys... |
tree | commitdiff |
2009-05-16 |
div0 | don't ask me why - put the condition back. maybe a... |
tree | commitdiff |
2009-05-16 |
div0 | I have no idea why this logic needs inverting, but... |
tree | commitdiff |
2009-05-12 |
div0 | make strength/invincible countdown look better with... |
tree | commitdiff |
2009-05-12 |
div0 | fix typos in hudselector 2 |
tree | commitdiff |
2009-05-12 |
div0 | the "noobhud": a HUD that does not show armor and healt... |
tree | commitdiff |
2009-05-12 |
div0 | fix team radar pings |
tree | commitdiff |
2009-05-12 |
div0 | testing: |
tree | commitdiff |
2009-05-11 |
div0 | fix stupid typo in HUD score defintiion |
tree | commitdiff |
2009-05-08 |
mrbougo | Nexball HUD fix, and using the porto as weapon now |
tree | commitdiff |
2009-05-05 |
div0 | fix trueaim check for rifle, it accidentally used the... |
tree | commitdiff |
2009-05-05 |
div0 | do not draw porto line when dead |
tree | commitdiff |
2009-05-05 |
mand1nga | Attempt to make the porto beam to not be displayed... |
tree | commitdiff |
2009-05-05 |
div0 | waypointsprites: support v_flipped correctly |
tree | commitdiff |
2009-05-04 |
mrbougo | tweaked the scoreboard columns for nexball |
tree | commitdiff |
2009-05-04 |
greenmarine | Move announcer sounds for remaining map time to CSQC... |
tree | commitdiff |
2009-05-04 |
mrbougo | nexball hud fixes |
tree | commitdiff |
2009-05-04 |
div0 | fix a typo breaking the crosshair blurring |
tree | commitdiff |
2009-05-04 |
div0 | crosshair_hittest feature: blur out the crosshair if... |
tree | commitdiff |
2009-05-02 |
div0 | revert many fteqcc workarounds, as Blub has a patch... |
tree | commitdiff |
2009-04-28 |
div0 | try working around fteqcc -r3178 bug |
tree | commitdiff |
2009-04-28 |
div0 | improve projectiles when sys_ticrate is 0 |
tree | commitdiff |
2009-04-25 |
mrbougo | Nexball changes: |
tree | commitdiff |
2009-04-24 |
mrbougo | nexball: make the power meter less transparent |
tree | commitdiff |
2009-04-23 |
div0 | remove all 2.4.2 compatibility code (do not merge this... |
tree | commitdiff |
2009-04-22 |
div0 | detect the current fteqcc compiler bug, and abort if... |
tree | commitdiff |
2009-04-22 |
mrbougo | Nexball goes official :D |
tree | commitdiff |
2009-04-19 |
div0 | crylink trail |
tree | commitdiff |
2009-04-19 |
div0 | properly transmit whether crylink projectiles are bounc... |
tree | commitdiff |
2009-04-17 |
div0 | fix fteqcc optimization :P |
tree | commitdiff |
2009-04-17 |
div0 | avoid drawing clientwall/etc. with alpha <= 0.003 |
tree | commitdiff |
2009-04-17 |
div0 | fix behaviour on "cd stop" etc. commands |
tree | commitdiff |
2009-04-17 |
div0 | fix note-off during decay or attack stage when above... |
tree | commitdiff |
2009-04-17 |
div0 | error message fix |
tree | commitdiff |
2009-04-17 |
div0 | speed up loading of BGM script |
tree | commitdiff |
2009-04-17 |
div0 | as always, forgot some files |
tree | commitdiff |
2009-04-17 |
div0 | func_clientweall, func_clientillusionary (with BGM... |
tree | commitdiff |
2009-04-16 |
div0 | new smoke emitter for DF; |
tree | commitdiff |
2009-04-16 |
div0 | and more... changed decay's meaning, updated docs |
tree | commitdiff |
2009-04-16 |
div0 | more pointparticles goodies |
tree | commitdiff |
2009-04-16 |
div0 | remove pointparticles glow_color (does not work anyway) |
tree | commitdiff |
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