2010-02-11 |
fruitiex | disable mortar secondary spread in nexrun balance |
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2010-01-16 |
fruitiex | lifetime tweaks (little longer)... |
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2010-01-07 |
fruitiex | (nexrun) halve the weapon animtimes to make switching... |
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2010-01-03 |
div0 | new cvar g_weaponspreadfactor |
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2009-12-19 |
div0 | remove some tabs from the balance config files to not... |
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2009-12-19 |
div0 | s/space/tab in the nexrun config (otherwise fails with... |
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2009-12-19 |
div0 | -cvar_check |
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2009-12-17 |
fruitiex | weaken LG just a bit, increase electro direct hit damage |
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2009-12-04 |
fruitiex | replace hlac and cr |
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2009-12-03 |
fruitiex | tweak grenades so that they make exactly one bounce... |
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2009-12-02 |
fruitiex | set armor and health rot pause to 1 to prevent spam... |
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2009-11-29 |
div0 | fix more broken cvars |
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2009-11-29 |
div0 | fix SOME missing cvars |
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2009-11-28 |
fruitiex | add a special g_start_weapon_* mode -2, "provide the... |
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2009-11-22 |
div0 | telefrag avoidance feature |
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2009-11-21 |
div0 | cvar hashes only |
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2009-11-19 |
fruitiex | experimental gauntlet, use it in nexrun, do a small... |
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2009-11-18 |
fruitiex | experimental lightningun, used in the nexrun balance |
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2009-11-11 |
div0 | oops, needed to lower tuba damage/force then :P |
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2009-11-11 |
div0 | WAY better tuba thanks to CSQC magic. |
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2009-11-10 |
fruitiex | Commit the new clan arena mod, as well as make the... |
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2009-11-10 |
fruitiex | balance changes |
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2009-11-08 |
div0 | add back the falloff curve that was MEANT to be linear... |
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2009-11-08 |
div0 | now with REAL linear falloff (old formula was wrong) |
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2009-11-08 |
fruitiex | enable gauss 2D spread, double bullet count on shotgun... |
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2009-11-07 |
div0 | yet another style: linear falloff |
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2009-11-07 |
div0 | different probability distributions for spread (quake... |
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2009-10-31 |
fruitiex | allow picking armormediums up anytime too, set infinite... |
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2009-10-26 |
fruitiex | balance changes again |
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2009-10-25 |
fruitiex | remove bounces on crylink secondary again, allow pickin... |
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2009-10-23 |
fruitiex | weaken the laser, it used to be 500 dps :o |
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2009-10-21 |
fruitiex | last big balance changes, it can be considered stable now |
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2009-10-20 |
fruitiex | lots of testing => another few balancing changes |
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2009-10-19 |
fruitiex | more respawntime/item tweaks and a rl change |
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2009-10-19 |
fruitiex | health/armormedium 25, rl speed back to 1000 |
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2009-10-19 |
div0 | laser projectile delay (STUUUUUPID) |
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2009-10-18 |
fruitiex | rename something in physicsNexrun_dm.cfg, give shotgun... |
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2009-10-17 |
fruitiex | ammo usage completely revamped, do some rebalancing... |
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2009-10-16 |
fruitiex | weaken mortar, stronger nex, settings should be rather... |
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2009-10-15 |
fruitiex | weaken mortar dmg, give mortar secondary a higher radiu... |
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2009-10-15 |
div0 | sync crosshair effects to weapon switch delay |
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2009-10-14 |
fruitiex | use weaponreplace instead of sv_q3acompat_machineshotgu... |
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2009-10-14 |
fruitiex | fix the hagar in CTS (balanceNexrun.cfg) |
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2009-10-14 |
fruitiex | change electro to DIY lightningun that is able to set... |
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2009-10-14 |
div0 | fix crosshair effects |
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2009-10-12 |
fruitiex | grenadelauncher tweaks, damage was way too high. balanc... |
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2009-10-12 |
fruitiex | yet more balanceNexrun.cfg changes |
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2009-10-11 |
fruitiex | cvar hashes... |
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2009-10-11 |
fruitiex | more balanceNexrun changes |
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2009-10-11 |
div0 | cvar checksums |
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2009-10-09 |
fruitiex | add missing cvars |
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2009-10-09 |
fruitiex | nexrun balance changes |
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2009-10-09 |
fruitiex | cvar hashes *sigh* |
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2009-10-09 |
div0 | cvar checksums for nexrun balance |
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2009-10-07 |
fruitiex | weaponsNexrun* => balanceNexrun.cfg, with some tweaks... |
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