]> icculus.org git repositories - divverent/nexuiz.git/commit
r4123 | div0 | 2008-08-12 19:36:11 +0200 (Tue, 12 Aug 2008) | 2 lines
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 12 Aug 2008 20:17:25 +0000 (20:17 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 12 Aug 2008 20:17:25 +0000 (20:17 +0000)
commitfd6f8ed817e473197648437e23b2a57d1a890536
treec7b425ae250dfc81ffa9add023a43de71915833a
parent2705a1f3710ce5b2288216c04fbe28684ff4a7a5
r4123 | div0 | 2008-08-12 19:36:11 +0200 (Tue, 12 Aug 2008) | 2 lines
fix spuriously appearing ready-nagger
r4124 | div0 | 2008-08-12 20:33:49 +0200 (Tue, 12 Aug 2008) | 2 lines
oops... hide crosshair when scoreboard is forced too
r4125 | div0 | 2008-08-12 20:58:49 +0200 (Tue, 12 Aug 2008) | 2 lines
fix player skipping
r4126 | div0 | 2008-08-12 21:04:49 +0200 (Tue, 12 Aug 2008) | 2 lines
work around current csqc networking bugs crashing clients

git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@4127 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
.patchsets
data/qcsrc/client/sbar.qc
data/qcsrc/server/clientcommands.qc
data/qcsrc/server/g_world.qc
data/qcsrc/server/race.qc
data/qcsrc/server/scores.qc