]> icculus.org git repositories - divverent/nexuiz.git/commit
changed health/armor pickups to use 100 cap, except for mega types which
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 27 Sep 2009 07:20:14 +0000 (07:20 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 27 Sep 2009 07:20:14 +0000 (07:20 +0000)
commitfb66254c44e3e8c587b11e3c8c70739ae0ccd8b0
treed3d4e8d52c02bc7ab9d574d0f76c6c6778071a0e
parent9f2ad1b30062d08a8cf656b4fea03fc9fc7db4d1
changed health/armor pickups to use 100 cap, except for mega types which
use 150 cap, this has some interesting gameplay implications

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7936 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/balanceHavoc.cfg