]> icculus.org git repositories - divverent/nexuiz.git/commit
try to improve player networking: let playerchecker do ALL the work for adding/removi...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 13 Oct 2008 06:04:55 +0000 (06:04 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 13 Oct 2008 06:04:55 +0000 (06:04 +0000)
commitf92f639d5f5ed7515b070a90980f7bdab4641604
treeca0a52f8d8256b1e5327231265c3751e76a05812
parent9dd0ac093c2431e844376c9d60ecb4d331de7c23
try to improve player networking: let playerchecker do ALL the work for adding/removing players, and let scores updates JUST set the scores. Scores might come before the player, though, and a PL affected player can still get wrong scores for a short while even if networking is fixed, but well, that's PL.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@4736 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/client/Main.qc
data/qcsrc/client/miscfunctions.qc
data/qcsrc/client/sbar.qc