]> icculus.org git repositories - divverent/nexuiz.git/commit
weapons now have force settings
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 14 Apr 2007 00:26:50 +0000 (00:26 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 14 Apr 2007 00:26:50 +0000 (00:26 +0000)
commitef6ea86d07e81725cea6983e47b5e6b543983f16
tree28e87fd8cea47e075756b667903d1f9265203bc0
parent550216c06980c6b69d2ad4cb7261106af7f52f96
weapons now have force settings
added g_pickup_* cvars to configure how much ammo, health, armor, each
pickup item gives (and maximum limits on each)
added linear rot/regen settings for health/armor
added physicsQ3.cfg and added more cvars to the other physics*.cfg files
moved weapon and pickup related settings from default.cfg to weapons.cfg
updated the pro mod so that it works and is quite playable
moved minstagib laser secondary fire code to w_nex.qc (still
minstagib-only, just moved the code to a better place)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@2308 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
22 files changed:
default.cfg
physics15.cfg
physics151.cfg
physics151b.cfg
physics16rc1.cfg
physicsQ.cfg
physicsQ3.cfg [new file with mode: 0644]
physicsQBF.cfg
physicsQBFplus.cfg
physicsQBR.cfg
qcsrc/server/cl_client.qc
qcsrc/server/g_damage.qc
qcsrc/server/g_world.qc
qcsrc/server/miscfunctions.qc
qcsrc/server/t_items.qc
qcsrc/server/w_common.qc
qcsrc/server/w_laser.qc
qcsrc/server/w_nex.qc
qcsrc/server/w_rocketlauncher.qc
qcsrc/server/w_shotgun.qc
qcsrc/server/w_uzi.qc
weapons.cfg [new file with mode: 0644]