]> icculus.org git repositories - divverent/nexuiz.git/commit
comments in cl_physics.qc
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 25 Nov 2008 17:33:43 +0000 (17:33 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 25 Nov 2008 17:33:43 +0000 (17:33 +0000)
commitd369501ef18fd24d95b8a8d0bdc7ed16c6510872
treea2e7243c3d6c53924213ae6fd01987b8f66ab881
parentdda946b3a65f628a55c764730aa1a1977775f7ef
comments in cl_physics.qc
handicap: apply handicap both to dealt and to received damage, but only square rooted. So a player with handicap 4 deals 0.5x damage, and receives 2x, making him 4x weaker in comparison.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5097 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/cl_physics.qc
data/qcsrc/server/cl_player.qc