]> icculus.org git repositories - divverent/nexuiz.git/commit
More changes, I'm hoping this will also gradually unzoom when you're holding a weapon...
authorseienabunae <seienabunae@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 1 Sep 2004 07:38:03 +0000 (07:38 +0000)
committerseienabunae <seienabunae@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 1 Sep 2004 07:38:03 +0000 (07:38 +0000)
commitd26f11f20201bc8a6eaaa15268b2ab9d4724a2f9
treeb2fc2a0b9f2d649ccf7825ac46a1cb46eda14c9e
parentf2eeeefaea2214a57e24eccd64121f54813faaa9
More changes, I'm hoping this will also gradually unzoom when you're holding a weapon other than the nex-gun. (Since viewzoom is set when you spawn, I presume that's a neat spawn effect)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@196 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
qcsrc/client.qc