]> icculus.org git repositories - divverent/nexuiz.git/commit
heavily modified urrebot aiming code, and migrated some enemy handling
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 20 Feb 2006 13:31:49 +0000 (13:31 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 20 Feb 2006 13:31:49 +0000 (13:31 +0000)
commita6ed75090242a22a38a9bcf7c3d3e2b793f6d4f0
tree25d00f29d9ec23874c7955a55c28303bc2168d29
parent9977e0c6a66aee6635c5e7e40188b6c37233dda5
heavily modified urrebot aiming code, and migrated some enemy handling
code into aiming instead (not the cleanest organization, but more
efficient), this also means skills have changed, and their aiming is now
much smoother (now spectating them won't give you visual whiplash)
rewrote urrebot weapon selection code

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1109 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/gamec/bots.c
data/qcsrc/server/gamec/cl_weaponsystem.c
data/qcsrc/server/gamec/urrebot_ai_main.c