]> icculus.org git repositories - divverent/nexuiz.git/commit
fixed gameversion check with g_lms & sv_spectate 0 (it didn't work in both cases...
authorkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 5 Mar 2006 18:07:24 +0000 (18:07 +0000)
committerkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 5 Mar 2006 18:07:24 +0000 (18:07 +0000)
commit9ebd2a36835beba9c47fa43fab2ca523567566c9
treec39a93e9563569ae14ac1a5a7d92264951d6e925
parent5b1c194c7758b331dae593c573463e28ef6f2a4b
fixed gameversion check with g_lms & sv_spectate 0 (it didn't work in both cases, cause the check assumed the client is spectating when the version string is received)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1135 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/gamec/clientcommands.c