]> icculus.org git repositories - divverent/nexuiz.git/commit
added spawn point selection code for assault. If spawnpoints target an
authorsavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 19 May 2007 17:57:28 +0000 (17:57 +0000)
committersavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sat, 19 May 2007 17:57:28 +0000 (17:57 +0000)
commit88a23462d817ad76116ef06a5735a86324c10ec5
tree89813f84c34788728747155203c47a981da1e5fd
parentfd67a0535b54184a2603db9a2be82ef1294a87ec
added spawn point selection code for assault. If spawnpoints target an
entity (that'd be target_objective) they're only active if that targeted
entity has a health >= 0 and health < ASSAULT_VALUE_INACTIVE.
(an objective is fulfilled by bringing its health down to < 0 by
target_objective_decrease, which get fired by triggers)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2611 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/cl_client.qc