]> icculus.org git repositories - taylor/freespace2.git/commit
fix a small bug in UI_GADGET that could leave a control animation loaded in memory...
authorTaylor Richards <taylor@icculus.org>
Sat, 1 Oct 2005 21:55:00 +0000 (21:55 +0000)
committerTaylor Richards <taylor@icculus.org>
Sat, 1 Oct 2005 21:55:00 +0000 (21:55 +0000)
commit85a29c3a0ebcab7e8410e3352ade7eff15c6fd3c
tree5d6357f9362c264666a1c0801254d314a9704e19
parentc7a017c3a9519e9e18f8340964de01ad884827a5
fix a small bug in UI_GADGET that could leave a control animation loaded in memory without a way to unload it
allow a slider with no defined hotspot to function properly (fixes the FS1 skill slider mask problem)
src/ui/gadget.cpp
src/ui/slider.cpp