]> icculus.org git repositories - divverent/nexuiz.git/commit
fixed weapon animation timing bug so that the machinegun will fire at
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 20 Jun 2006 00:29:06 +0000 (00:29 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 20 Jun 2006 00:29:06 +0000 (00:29 +0000)
commit7e44f767160cee3e5ba338494d6a29a65bd48f6b
treec8701728f5402145be5fe5c6e2d9e6de10d5c902
parent893565802b7b45ed1e0acb2a9d385fd1c616b810
fixed weapon animation timing bug so that the machinegun will fire at
the proper rate even if the sys_ticrate is not a divisble of 0.1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@1648 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
qcsrc/server/cl_weaponsystem.qc