]> icculus.org git repositories - divverent/nexuiz.git/commit
fix CTF and Domination leaving bogus entities around when the mode is not used
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 22 Apr 2008 08:34:11 +0000 (08:34 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 22 Apr 2008 08:34:11 +0000 (08:34 +0000)
commit6aed3eaaa3bab346bfc2dc4c8cc6fb9b008a8034
tree08eb4eb6edfd84c081b761fe370c33546aed4828
parent21b26577090494c16bb1894c1372127c106d3ed9
fix CTF and Domination leaving bogus entities around when the mode is not used
(game type specific entities should always remove(self) when that game type is not played)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@3592 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/qcsrc/server/ctf.qc
data/qcsrc/server/domination.qc