]> icculus.org git repositories - divverent/nexuiz.git/commit
- changed sv_ready_restart to use a qc based restart function as suggested by nifrek...
authorkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 12 Dec 2007 18:46:02 +0000 (18:46 +0000)
committerkadaverjack <kadaverjack@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Wed, 12 Dec 2007 18:46:02 +0000 (18:46 +0000)
commit4761e6b2e3db65a4ae2fd5858daee9168886aabd
treec2f8f41d522f708af8736fdc14cc147a753cbb70
parent5517318ced7b0c6bd8dfd2cf59e9460768782290
- changed sv_ready_restart to use a qc based restart function as suggested by nifrek (still experimental, please test! assault, arena & onslaught are still using the "restart" command atm)
- added missing variable for g_runematch cvar
- moved precaching to a new function which is called after all cvars are read (InitGameplayMode() is now the only place where gamemode cvars are read)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@3020 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
18 files changed:
qcsrc/server/arena.qc
qcsrc/server/bots.qc
qcsrc/server/cl_client.qc
qcsrc/server/cl_physics.qc
qcsrc/server/cl_weapons.qc
qcsrc/server/cl_weaponsystem.qc
qcsrc/server/clientcommands.qc
qcsrc/server/defs.qh
qcsrc/server/domination.qc
qcsrc/server/g_damage.qc
qcsrc/server/g_hook.qc
qcsrc/server/g_world.qc
qcsrc/server/havocbot_roles.qc
qcsrc/server/keyhunt.qc
qcsrc/server/keyhunt.qh
qcsrc/server/miscfunctions.qc
qcsrc/server/runematch.qc
qcsrc/server/teamplay.qc