]> icculus.org git repositories - divverent/nexuiz.git/commit
crylink projectiles redesigned (it now resembles a flak cannon)
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 28 Jan 2005 14:23:53 +0000 (14:23 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 28 Jan 2005 14:23:53 +0000 (14:23 +0000)
commit2f1167a74247d7ae37fb126f405a091a80262ad1
tree1cf396954732962fec2baf9b73a18b114c137cbc
parentaa66733fb89c4dc840bd34c4a3003c765e23f759
crylink projectiles redesigned (it now resembles a flak cannon)
electro rebalanced to be a bit like the q1 rl/gl
tracer model added to fireBullet (optional per call)
adjusted uzi/shotgun shoot origin and casing origin to be more correct
some other tweaks
added default.cfg for easier maintenance (since it has to be updated so often)
default.cfg g_balance_* cvars are now set instead of seta, so they aren't saved to config (was annoying to maintain)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@274 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
qcsrc/default.cfg [new file with mode: 0755]
qcsrc/gamec/w_common.c
qcsrc/gamec/w_crylink.c
qcsrc/gamec/w_electro.c
qcsrc/gamec/w_laser.c
qcsrc/gamec/w_shotgun.c
qcsrc/gamec/w_uzi.c