]> icculus.org git repositories - divverent/nexuiz.git/commit
back to original carni (now the standing animation has an offset, but
authorsavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 5 Nov 2006 17:28:49 +0000 (17:28 +0000)
committersavagex <savagex@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Sun, 5 Nov 2006 17:28:49 +0000 (17:28 +0000)
commit23a7cc96f901e5b3340823d169730d4ce125d421
tree94a737bb1120ab4a521df22713320aa1d344cbaa
parent338f6753d32c2900e99fccf2eb083b26f18917f4
back to original carni (now the standing animation has an offset, but
the other animations are okay)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1905 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/models/player/carni.zym