]> icculus.org git repositories - divverent/nexuiz.git/commit
electro secondary shots are now point size, so they won't bounce off
authorlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 10 Mar 2006 22:15:17 +0000 (22:15 +0000)
committerlordhavoc <lordhavoc@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Fri, 10 Mar 2006 22:15:17 +0000 (22:15 +0000)
commit1cbcd3a8fe0f27590eb7c5732fb8a1b27dcbf08a
tree4037b791221f2ac033b51ef0e3f7ba64a720d783
parent7da73a2a9e13377b1671e0dd3e14e1d8c61bb8ee
electro secondary shots are now point size, so they won't bounce off
eachother (and can't be hit by bullets or nex shots, only splash damage
from projectile weapons)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data@1151 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
qcsrc/server/gamec/w_electro.c