]> icculus.org git repositories - divverent/nexuiz.git/commit - qcsrc/gamec/g_violence.c
Added water drowning
authorvermeulenl <vermeulenl@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 1 Feb 2005 00:04:00 +0000 (00:04 +0000)
committervermeulenl <vermeulenl@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Tue, 1 Feb 2005 00:04:00 +0000 (00:04 +0000)
commitd38d6ca9b0696a45b33b2b9e9a38b40410b2d0d1
treee6034eb0fb54807cbcc692ae8e583681694509bc
parent3952364a65ae2884706cb88235f0d36db4d21e95
Added water drowning
added water jumping
added lava/slime damage
added tracers
updated todo
added new gibs
adjusted gibs to look cooler
made dummy have 300 health (better testing)
made tiny gibs fly out when taking above 50 damage

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@281 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
12 files changed:
qcsrc/Nexuiz.opt
qcsrc/gamec/cl_client.c
qcsrc/gamec/cl_impulse.c
qcsrc/gamec/cl_player.c
qcsrc/gamec/constants.h
qcsrc/gamec/defs.h
qcsrc/gamec/g_violence.c
qcsrc/gamec/g_world.c
qcsrc/gamec/w_common.c
qcsrc/gamec/w_laser.c
qcsrc/gamec/w_uzi.c
qcsrc/todo.txt