/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Doom 3 Source Code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Doom 3 Source Code. If not, see . In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below. If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA. =========================================================================== */ #include "../../idlib/precompiled.h" #pragma hdrstop #include "qe3.h" #include "io.h" #include "../../renderer/tr_local.h" struct evarPrefix_t { int type; const char *prefix; }; const evarPrefix_t EvarPrefixes[] = { { EVAR_STRING, "editor_var " }, { EVAR_INT, "editor_int " }, { EVAR_FLOAT, "editor_float " }, { EVAR_BOOL, "editor_bool " }, { EVAR_COLOR, "editor_color " }, { EVAR_MATERIAL,"editor_mat " }, { EVAR_MODEL, "editor_model " }, { EVAR_GUI, "editor_gui " }, { EVAR_SOUND, "editor_snd "} }; const int NumEvarPrefixes = sizeof(EvarPrefixes) / sizeof(evarPrefix_t); eclass_t *eclass = NULL; eclass_t *eclass_bad = NULL; char eclass_directory[1024]; // md3 cache for misc_models eclass_t *g_md3Cache = NULL; /* the classname, color triple, and bounding box are parsed out of comments A ? size means take the exact brush size. /*QUAKED (0 0 0) ? /*QUAKED (0 0 0) (-8 -8 -8) (8 8 8) Flag names can follow the size description: /*QUAKED func_door (0 .5 .8) ? START_OPEN STONE_SOUND DOOR_DONT_LINK GOLD_KEY SILVER_KEY */ void CleanEntityList( eclass_t *&pList ) { while (pList) { eclass_t* pTemp = pList->next; delete pList; pList = pTemp; } pList = NULL; } void CleanUpEntities() { CleanEntityList(eclass); CleanEntityList(g_md3Cache); if ( eclass_bad ) { delete eclass_bad; eclass_bad = NULL; } } void ExtendBounds(idVec3 v, idVec3 &vMin, idVec3 &vMax) { for (int i = 0 ;i < 3 ;i++) { float f = v[i]; if (f < vMin[i]) { vMin[i] = f; } if (f > vMax[i]) { vMax[i] = f; } } } bool LoadModel(const char *pLocation, eclass_t *e, idVec3 &vMin, idVec3 &vMax, const char *pSkin) { vMin[0] = vMin[1] = vMin[2] = 999999; vMax[0] = vMax[1] = vMax[2] = -999999; if (strstr(pLocation, ".ase") != NULL) // FIXME: not correct! { idBounds b; e->modelHandle = renderModelManager->FindModel( pLocation ); b = e->modelHandle->Bounds( NULL ); VectorCopy(b[0], vMin); VectorCopy(b[1], vMax); return true; } return false; } eclass_t *EClass_Alloc( void ) { eclass_t *e; e = new eclass_t; if ( e == NULL ) { return NULL; } e->fixedsize = false; e->unknown = false; e->mins.Zero(); e->maxs.Zero(); e->color.Zero(); memset( &e->texdef, 0, sizeof( e->texdef ) ); e->modelHandle = NULL; e->entityModel = NULL; e->nFrame = 0; e->nShowFlags = 0; e->hPlug = 0; e->next = NULL; return e; } eclass_t *EClass_InitFromDict( const idDict *d, const char *name ) { eclass_t *e; const idKeyValue *kv; // only include entityDefs with "editor_" values in them if ( !d->MatchPrefix( "editor_" ) ) { return NULL; } e = EClass_Alloc(); if ( !e ) { return NULL; } e->defArgs = *d; idStr str; idStr text; idStr varname; idStr defaultStr; e->name = name; d->GetVector("editor_color", "0 0 1", e->color); d->GetString("editor_mins", "", str); if (str != "?") { d->GetVector("editor_mins", "0 0 0", e->mins); d->GetVector("editor_maxs", "0 0 0", e->maxs); e->fixedsize = true; } else { e->fixedsize = false; } d->GetString("editor_material", "", e->defMaterial); //str = d->GetString("model"); //if (str.Length()) { // e->entityModel = renderModelManager->FindModel(str); //} str = ""; // concatenate all editor usage comments text = ""; kv = d->MatchPrefix( "editor_usage" ); while( kv != NULL ) { text += kv->GetValue(); if ( !kv->GetValue().Length() || ( text[ text.Length() - 1 ] != '\n' ) ) { text += "\n"; } kv = d->MatchPrefix( "editor_usage", kv ); } e->desc = text; str += "Spawn args:\n"; for (int i = 0; i < NumEvarPrefixes; i++) { kv = d->MatchPrefix(EvarPrefixes[i].prefix); while (kv) { evar_t ev; kv->GetKey().Right( kv->GetKey().Length() - strlen(EvarPrefixes[i].prefix), ev.name ); ev.desc = kv->GetValue(); ev.type = EvarPrefixes[i].type; e->vars.Append(ev); kv = d->MatchPrefix(EvarPrefixes[i].prefix, kv); } } /* while( kv != NULL ) { kv->key.Right( kv->key.Length() - 11, varname ); str += va( "'%s':\t %s", varname.c_str(), kv->value.c_str() ); if ( d->GetString( varname, "", defaultStr ) && defaultStr.Length() ) { str += va( " Default '%s'.", defaultStr.c_str() ); } str += "\n"; kv = d->MatchPrefix( "editor_var ", kv ); } e->comments = Mem_CopyString( str.c_str() ); */ // concatenate all variable comments kv = d->MatchPrefix( "editor_copy" ); while (kv) { const char *temp = d->GetString(kv->GetValue()); if (temp && *temp) { e->args.Set(kv->GetValue(), d->GetString(kv->GetValue())); } kv = d->MatchPrefix("editor_copy", kv); } // setup show flags e->nShowFlags = 0; if (d->GetBool("editor_rotatable")) { e->nShowFlags |= ECLASS_ROTATABLE; } if (d->GetBool("editor_showangle")) { e->nShowFlags |= ECLASS_ANGLE; } if (d->GetBool("editor_mover")) { e->nShowFlags |= ECLASS_MOVER; } if (d->GetBool("editor_env") || idStr::Icmpn(e->name, "env_", 4) == 0) { e->nShowFlags |= (ECLASS_ENV | ECLASS_ROTATABLE); if (d->GetBool("editor_ragdoll")) { e->defArgs.Set("model", ""); } } if (d->GetBool("editor_combatnode")) { e->nShowFlags |= ECLASS_COMBATNODE; } if (d->GetBool("editor_light")) { e->nShowFlags |= ECLASS_LIGHT; } if ( idStr::Icmp(e->name, "light") == 0 ) { e->nShowFlags |= ECLASS_LIGHT; } else if ( idStr::Icmp(e->name, "path") == 0 ) { e->nShowFlags |= ECLASS_PATH; } else if ( idStr::Icmp(e->name, "target_null") == 0 ) { e->nShowFlags |= ECLASS_CAMERAVIEW; } else if ( idStr::Icmp(e->name, "worldspawn") == 0 ) { e->nShowFlags |= ECLASS_WORLDSPAWN; } else if ( idStr::Icmp(e->name, "speaker") == 0 ) { e->nShowFlags |= ECLASS_SPEAKER; } else if ( idStr::Icmp( e->name, "func_emitter" ) == 0 || idStr::Icmp( e->name, "func_splat" ) == 0 ) { e->nShowFlags |= ECLASS_PARTICLE; } else if ( idStr::Icmp(e->name, "func_liquid") == 0 ) { e->nShowFlags |= ECLASS_LIQUID; } return e; } void EClass_InsertSortedList(eclass_t *&pList, eclass_t *e) { eclass_t *s; if (!pList) { pList = e; return; } s = pList; if (stricmp (e->name, s->name) < 0) { e->next = s; pList = e; return; } do { if (!s->next || stricmp (e->name, s->next->name) < 0) { e->next = s->next; s->next = e; return; } s=s->next; } while (1); } /* ================= Eclass_InsertAlphabetized ================= */ void Eclass_InsertAlphabetized (eclass_t *e) { #if 1 EClass_InsertSortedList(eclass, e); #else eclass_t *s; if (!eclass) { eclass = e; return; } s = eclass; if (stricmp (e->name, s->name) < 0) { e->next = s; eclass = e; return; } do { if (!s->next || stricmp (e->name, s->next->name) < 0) { e->next = s->next; s->next = e; return; } s=s->next; } while (1); #endif } void Eclass_InitForSourceDirectory (const char *path) { int c = declManager->GetNumDecls(DECL_ENTITYDEF); for (int i = 0; i < c; i++) { const idDeclEntityDef *def = static_cast( declManager->DeclByIndex( DECL_ENTITYDEF, i ) ); if ( def ) { eclass_t *e = EClass_InitFromDict( &def->dict, def->GetName() ); if ( e ) { Eclass_InsertAlphabetized (e); } } } eclass_bad = EClass_Alloc(); if ( !eclass_bad ) { return; } eclass_bad->color.x = 0.0f; eclass_bad->color.y = 0.5f; eclass_bad->color.z = 0.0f; eclass_bad->fixedsize = false; eclass_bad->name = Mem_CopyString( "UKNOWN ENTITY CLASS" ); } eclass_t *Eclass_ForName (const char *name, bool has_brushes) { eclass_t *e; char buff[1024]; if (!name) { return eclass_bad; } for ( e = eclass; e; e = e->next ) { if ( !strcmp( name, e->name ) ) { return e; } } e = EClass_Alloc(); if ( !e ) { return NULL; } e->name = Mem_CopyString( name ); sprintf(buff, "%s not found in def/*.def\n", name); e->comments = Mem_CopyString( buff ); e->color.x = 0.0f; e->color.y = 0.5f; e->color.z = 0.0f; e->fixedsize = !has_brushes; e->mins.x = e->mins.y = e->mins.z = -8.0f; e->maxs.x = e->maxs.y = e->maxs.z = 8.0f; Eclass_InsertAlphabetized( e ); return e; } eclass_t* GetCachedModel(entity_t *pEntity, const char *pName, idVec3 &vMin, idVec3 &vMax) { eclass_t *e = NULL; if (pName == NULL || strlen(pName) == 0) { return NULL; } for (e = g_md3Cache; e ; e = e->next) { if (!strcmp (pName, e->name)) { pEntity->md3Class = e; VectorCopy(e->mins, vMin); VectorCopy(e->maxs, vMax); return e; } } e = (eclass_t*)Mem_ClearedAlloc(sizeof(*e)); memset (e, 0, sizeof(*e)); e->name = Mem_CopyString( pName ); e->color[0] = e->color[2] = 0.85f; if (LoadModel(pName, e, vMin, vMax, NULL)) { EClass_InsertSortedList(g_md3Cache, e); VectorCopy(vMin, e->mins); VectorCopy(vMax, e->maxs); pEntity->md3Class = e; return e; } return NULL; }