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"..\textures\desertfactory_metal\metal01.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 2 { *MATERIAL_NAME "textures/desertfactory_wood/wood03" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/desertfactory_wood/wood03" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\desertfactory_wood\wood03.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 3 { *MATERIAL_NAME "textures/desertfactory_metal/metal01" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/desertfactory_metal/metal01" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\desertfactory_metal\metal01.tga" *BITMAP_FILTER Pyramidal } } *MATERIAL 4 { *MATERIAL_NAME "textures/desertfactory_wood/wood03" *MATERIAL_CLASS "Standard" *MATERIAL_DIFFUSE 1.000000 1.000000 1.000000 *MATERIAL_SHADING Phong *MAP_DIFFUSE { *MAP_NAME "textures/desertfactory_wood/wood03" *MAP_CLASS "Bitmap" *MAP_SUBNO 1 *MAP_AMOUNT 1.0 *MAP_TYPE Screen *BITMAP "..\textures\desertfactory_wood\wood03.tga" *BITMAP_FILTER Pyramidal } } } *GEOMOBJECT { *NODE_NAME "mat0model0surf16" *NODE_TM { *NODE_NAME "mat0model0surf16" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 8.000000 0.000000 *MESH_VERTEX 1 8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 8.000000 -8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 -0.500000 1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf17" *NODE_TM { *NODE_NAME "mat0model0surf17" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 8.000000 16.000000 *MESH_VERTEX 1 -8.000000 8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 8.000000 8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf18" *NODE_TM { *NODE_NAME "mat0model0surf18" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -8.000000 16.000000 *MESH_VERTEX 1 -8.000000 -8.000000 16.000000 *MESH_VERTEX 2 8.000000 8.000000 16.000000 *MESH_VERTEX 3 -8.000000 8.000000 16.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.500000 0.500000 1.000000 *MESH_TVERT 1 -0.500000 0.500000 1.000000 *MESH_TVERT 2 0.500000 1.500000 1.000000 *MESH_TVERT 3 -0.500000 1.500000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf19" *NODE_TM { *NODE_NAME "mat0model0surf19" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -8.000000 16.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 -8.000000 8.000000 16.000000 *MESH_VERTEX 3 -8.000000 8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 3 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.500000 1.000000 1.000000 *MESH_TVERT 1 -0.500000 0.000000 1.000000 *MESH_TVERT 2 0.500000 1.000000 1.000000 *MESH_TVERT 3 0.500000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf20" *NODE_TM { *NODE_NAME "mat0model0surf20" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 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*MESH_TFACE 1 2 3 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 0 } *GEOMOBJECT { *NODE_NAME "mat0model0surf21" *NODE_TM { *NODE_NAME "mat0model0surf21" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 8.000000 0.000000 *MESH_VERTEX 1 -8.000000 -8.000000 0.000000 *MESH_VERTEX 2 8.000000 8.000000 0.000000 *MESH_VERTEX 3 8.000000 -8.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.000000 0.000000 -1.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 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0.234375 0.093750 1.000000 *MESH_TVERT 6 0.140625 0.046875 1.000000 *MESH_TVERT 7 0.187500 0.046875 1.000000 *MESH_TVERT 8 0.234375 0.046875 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 2 3 6 *MESH_TFACE 4 2 5 4 *MESH_TFACE 5 2 6 7 *MESH_TFACE 6 2 7 8 *MESH_TFACE 7 2 8 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf23" *NODE_TM { *NODE_NAME "mat3model0surf23" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 14 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -18.000000 64.000000 *MESH_VERTEX 1 10.250000 -19.000000 66.250000 *MESH_VERTEX 2 8.000000 -19.000000 67.000000 *MESH_VERTEX 3 8.000000 -18.000000 64.000000 *MESH_VERTEX 4 11.000000 -19.000000 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A: 8 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 9 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 14 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.187500 1.000000 *MESH_TVERT 1 0.140625 0.140625 1.000000 *MESH_TVERT 2 0.093750 0.140625 1.000000 *MESH_TVERT 3 0.187500 0.187500 1.000000 *MESH_TVERT 4 0.187500 0.140625 1.000000 *MESH_TVERT 5 0.234375 0.140625 1.000000 *MESH_TVERT 6 0.281250 0.187500 1.000000 *MESH_TVERT 7 0.281250 0.140625 1.000000 *MESH_TVERT 8 0.046875 0.140625 1.000000 *MESH_TVERT 9 0.328125 0.140625 1.000000 *MESH_TVERT 10 0.000000 0.187500 1.000000 *MESH_TVERT 11 0.000000 0.140625 1.000000 *MESH_TVERT 12 0.375000 0.187500 1.000000 *MESH_TVERT 13 0.375000 0.140625 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 4 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 5 7 6 *MESH_TFACE 4 0 8 2 *MESH_TFACE 5 6 7 9 *MESH_TFACE 6 8 10 11 *MESH_TFACE 7 9 13 12 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf24" *NODE_TM { *NODE_NAME "mat3model0surf24" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -22.000000 68.000000 *MESH_VERTEX 1 8.000000 -19.000000 67.000000 *MESH_VERTEX 2 10.250000 -19.000000 66.250000 *MESH_VERTEX 3 11.000000 -22.000000 67.000000 *MESH_VERTEX 4 10.250000 -25.000000 66.250000 *MESH_VERTEX 5 8.000000 -25.000000 67.000000 *MESH_VERTEX 6 5.750000 -19.000000 66.250000 *MESH_VERTEX 7 5.750000 -25.000000 66.250000 *MESH_VERTEX 8 5.000000 -22.000000 67.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.447214 0.894427 *MESH_VERTEXNORMAL 2 0.577350 0.577350 0.577350 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 0.577350 -0.577350 0.577350 *MESH_VERTEXNORMAL 5 0.000000 -0.447214 0.894427 *MESH_VERTEXNORMAL 6 -0.577350 0.577350 0.577350 *MESH_VERTEXNORMAL 7 -0.577350 -0.577350 0.577350 *MESH_VERTEXNORMAL 8 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.093750 1.000000 *MESH_TVERT 1 0.093750 0.140625 1.000000 *MESH_TVERT 2 0.140625 0.140625 1.000000 *MESH_TVERT 3 0.140625 0.093750 1.000000 *MESH_TVERT 4 0.140625 0.046875 1.000000 *MESH_TVERT 5 0.093750 0.046875 1.000000 *MESH_TVERT 6 0.046875 0.140625 1.000000 *MESH_TVERT 7 0.046875 0.046875 1.000000 *MESH_TVERT 8 0.046875 0.093750 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 *MESH_TFACE 4 0 1 6 *MESH_TFACE 5 0 7 5 *MESH_TFACE 6 0 6 8 *MESH_TFACE 7 0 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf25" *NODE_TM { *NODE_NAME "mat3model0surf25" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 10.250000 -19.000000 61.750000 *MESH_VERTEX 1 8.000000 -19.000000 61.000000 *MESH_VERTEX 2 8.000000 -22.000000 60.000000 *MESH_VERTEX 3 11.000000 -22.000000 61.000000 *MESH_VERTEX 4 10.250000 -25.000000 61.750000 *MESH_VERTEX 5 8.000000 -25.000000 61.000000 *MESH_VERTEX 6 5.750000 -19.000000 61.750000 *MESH_VERTEX 7 5.750000 -25.000000 61.750000 *MESH_VERTEX 8 5.000000 -22.000000 61.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.577350 0.577350 -0.577350 *MESH_VERTEXNORMAL 1 0.000000 0.447214 -0.894427 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 4 0.577350 -0.577350 -0.577350 *MESH_VERTEXNORMAL 5 0.000000 -0.447214 -0.894427 *MESH_VERTEXNORMAL 6 -0.577350 0.577350 -0.577350 *MESH_VERTEXNORMAL 7 -0.577350 -0.577350 -0.577350 *MESH_VERTEXNORMAL 8 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 2 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.234375 0.140625 1.000000 *MESH_TVERT 1 0.281250 0.140625 1.000000 *MESH_TVERT 2 0.281250 0.093750 1.000000 *MESH_TVERT 3 0.234375 0.093750 1.000000 *MESH_TVERT 4 0.234375 0.046875 1.000000 *MESH_TVERT 5 0.281250 0.046875 1.000000 *MESH_TVERT 6 0.328125 0.140625 1.000000 *MESH_TVERT 7 0.328125 0.046875 1.000000 *MESH_TVERT 8 0.328125 0.093750 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 *MESH_TFACE 4 1 2 6 *MESH_TFACE 5 2 5 7 *MESH_TFACE 6 2 8 6 *MESH_TFACE 7 2 7 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf26" *NODE_TM { *NODE_NAME "mat3model0surf26" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 14 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 8.000000 -26.000000 64.000000 *MESH_VERTEX 1 8.000000 -25.000000 67.000000 *MESH_VERTEX 2 10.250000 -25.000000 66.250000 *MESH_VERTEX 3 11.000000 -25.000000 64.000000 *MESH_VERTEX 4 8.000000 -26.000000 64.000000 *MESH_VERTEX 5 10.250000 -25.000000 61.750000 *MESH_VERTEX 6 8.000000 -25.000000 61.000000 *MESH_VERTEX 7 8.000000 -26.000000 64.000000 *MESH_VERTEX 8 5.750000 -25.000000 66.250000 *MESH_VERTEX 9 5.750000 -25.000000 61.750000 *MESH_VERTEX 10 8.000000 -26.000000 64.000000 *MESH_VERTEX 11 5.000000 -25.000000 64.000000 *MESH_VERTEX 12 5.000000 -25.000000 64.000000 *MESH_VERTEX 13 8.000000 -26.000000 64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 5 -0.343279 -0.939234 0.000000 *MESH_FACENORMAL 6 -0.224762 -0.788161 0.572962 *MESH_FACENORMAL 7 0.343030 -0.874449 0.343030 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.447214 0.894427 *MESH_VERTEXNORMAL 2 0.577350 -0.577350 0.577350 *MESH_VERTEXNORMAL 3 0.894427 -0.447214 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.577350 -0.577350 -0.577350 *MESH_VERTEXNORMAL 6 0.000000 -0.447214 -0.894427 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.577350 -0.577350 0.577350 *MESH_VERTEXNORMAL 9 -0.577350 -0.577350 -0.577350 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 11 -0.894427 -0.447214 0.000000 *MESH_VERTEXNORMAL 12 -0.894427 -0.447214 0.000000 *MESH_VERTEXNORMAL 13 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 1 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 9 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 14 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.000000 1.000000 *MESH_TVERT 1 0.093750 0.046875 1.000000 *MESH_TVERT 2 0.140625 0.046875 1.000000 *MESH_TVERT 3 0.187500 0.046875 1.000000 *MESH_TVERT 4 0.187500 0.000000 1.000000 *MESH_TVERT 5 0.234375 0.046875 1.000000 *MESH_TVERT 6 0.281250 0.046875 1.000000 *MESH_TVERT 7 0.281250 0.000000 1.000000 *MESH_TVERT 8 0.046875 0.046875 1.000000 *MESH_TVERT 9 0.328125 0.046875 1.000000 *MESH_TVERT 10 0.000000 0.000000 1.000000 *MESH_TVERT 11 0.000000 0.046875 1.000000 *MESH_TVERT 12 0.375000 0.046875 1.000000 *MESH_TVERT 13 0.375000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 4 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 5 7 6 *MESH_TFACE 4 0 1 8 *MESH_TFACE 5 6 7 9 *MESH_TFACE 6 8 11 10 *MESH_TFACE 7 9 13 12 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf27" *NODE_TM { *NODE_NAME "mat3model0surf27" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 4.000000 -22.000000 64.000000 *MESH_VERTEX 1 5.000000 -19.000000 64.000000 *MESH_VERTEX 2 5.750000 -19.000000 66.250000 *MESH_VERTEX 3 5.000000 -22.000000 67.000000 *MESH_VERTEX 4 5.750000 -19.000000 61.750000 *MESH_VERTEX 5 5.000000 -19.000000 64.000000 *MESH_VERTEX 6 4.000000 -22.000000 64.000000 *MESH_VERTEX 7 5.000000 -22.000000 61.000000 *MESH_VERTEX 8 5.750000 -25.000000 66.250000 *MESH_VERTEX 9 5.000000 -25.000000 64.000000 *MESH_VERTEX 10 5.750000 -25.000000 61.750000 *MESH_VERTEX 11 5.000000 -25.000000 64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 5 -0.343279 -0.939234 0.000000 *MESH_FACENORMAL 6 -0.213549 -0.953306 0.213549 *MESH_FACENORMAL 7 -0.224762 -0.788161 0.572962 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.894427 0.447214 0.000000 *MESH_VERTEXNORMAL 2 -0.577350 0.577350 0.577350 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 -0.577350 0.577350 -0.577350 *MESH_VERTEXNORMAL 5 -0.894427 0.447214 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 8 -0.577350 -0.577350 0.577350 *MESH_VERTEXNORMAL 9 -0.894427 -0.447214 0.000000 *MESH_VERTEXNORMAL 10 -0.577350 -0.577350 -0.577350 *MESH_VERTEXNORMAL 11 -0.894427 -0.447214 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 8 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.093750 1.000000 *MESH_TVERT 1 0.000000 0.140625 1.000000 *MESH_TVERT 2 0.046875 0.140625 1.000000 *MESH_TVERT 3 0.046875 0.093750 1.000000 *MESH_TVERT 4 0.328125 0.140625 1.000000 *MESH_TVERT 5 0.375000 0.140625 1.000000 *MESH_TVERT 6 0.375000 0.093750 1.000000 *MESH_TVERT 7 0.328125 0.093750 1.000000 *MESH_TVERT 8 0.046875 0.046875 1.000000 *MESH_TVERT 9 0.000000 0.046875 1.000000 *MESH_TVERT 10 0.328125 0.046875 1.000000 *MESH_TVERT 11 0.375000 0.046875 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 3 2 *MESH_TFACE 1 0 2 1 *MESH_TFACE 2 0 8 3 *MESH_TFACE 3 4 6 5 *MESH_TFACE 4 4 7 6 *MESH_TFACE 5 0 9 8 *MESH_TFACE 6 6 7 10 *MESH_TFACE 7 6 10 11 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf28" *NODE_TM { *NODE_NAME "mat3model0surf28" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -5.750000 -19.000000 66.250000 *MESH_VERTEX 1 -5.000000 -19.000000 64.000000 *MESH_VERTEX 2 -4.000000 -22.000000 64.000000 *MESH_VERTEX 3 -5.000000 -22.000000 67.000000 *MESH_VERTEX 4 -5.750000 -19.000000 61.750000 *MESH_VERTEX 5 -5.000000 -22.000000 61.000000 *MESH_VERTEX 6 -5.750000 -25.000000 66.250000 *MESH_VERTEX 7 -5.000000 -25.000000 64.000000 *MESH_VERTEX 8 -5.750000 -25.000000 61.750000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.577350 0.577350 0.577350 *MESH_VERTEXNORMAL 1 0.894427 0.447214 0.000000 *MESH_VERTEXNORMAL 2 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 0.577350 0.577350 -0.577350 *MESH_VERTEXNORMAL 5 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 6 0.577350 -0.577350 0.577350 *MESH_VERTEXNORMAL 7 0.894427 -0.447214 0.000000 *MESH_VERTEXNORMAL 8 0.577350 -0.577350 -0.577350 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 1 B: 2 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 3 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 2 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 2 B: 6 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.140625 0.140625 1.000000 *MESH_TVERT 1 0.187500 0.140625 1.000000 *MESH_TVERT 2 0.187500 0.093750 1.000000 *MESH_TVERT 3 0.140625 0.093750 1.000000 *MESH_TVERT 4 0.234375 0.140625 1.000000 *MESH_TVERT 5 0.234375 0.093750 1.000000 *MESH_TVERT 6 0.140625 0.046875 1.000000 *MESH_TVERT 7 0.187500 0.046875 1.000000 *MESH_TVERT 8 0.234375 0.046875 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 1 2 4 *MESH_TFACE 3 2 3 6 *MESH_TFACE 4 2 5 4 *MESH_TFACE 5 2 6 7 *MESH_TFACE 6 2 7 8 *MESH_TFACE 7 2 8 5 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf29" *NODE_TM { *NODE_NAME "mat3model0surf29" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 14 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -18.000000 64.000000 *MESH_VERTEX 1 -5.750000 -19.000000 66.250000 *MESH_VERTEX 2 -8.000000 -19.000000 67.000000 *MESH_VERTEX 3 -8.000000 -18.000000 64.000000 *MESH_VERTEX 4 -5.000000 -19.000000 64.000000 *MESH_VERTEX 5 -5.750000 -19.000000 61.750000 *MESH_VERTEX 6 -8.000000 -18.000000 64.000000 *MESH_VERTEX 7 -8.000000 -19.000000 61.000000 *MESH_VERTEX 8 -10.250000 -19.000000 66.250000 *MESH_VERTEX 9 -10.250000 -19.000000 61.750000 *MESH_VERTEX 10 -8.000000 -18.000000 64.000000 *MESH_VERTEX 11 -11.000000 -19.000000 64.000000 *MESH_VERTEX 12 -8.000000 -18.000000 64.000000 *MESH_VERTEX 13 -11.000000 -19.000000 64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 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A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 1 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 8 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 8 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 9 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 14 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.187500 1.000000 *MESH_TVERT 1 0.140625 0.140625 1.000000 *MESH_TVERT 2 0.093750 0.140625 1.000000 *MESH_TVERT 3 0.187500 0.187500 1.000000 *MESH_TVERT 4 0.187500 0.140625 1.000000 *MESH_TVERT 5 0.234375 0.140625 1.000000 *MESH_TVERT 6 0.281250 0.187500 1.000000 *MESH_TVERT 7 0.281250 0.140625 1.000000 *MESH_TVERT 8 0.046875 0.140625 1.000000 *MESH_TVERT 9 0.328125 0.140625 1.000000 *MESH_TVERT 10 0.000000 0.187500 1.000000 *MESH_TVERT 11 0.000000 0.140625 1.000000 *MESH_TVERT 12 0.375000 0.187500 1.000000 *MESH_TVERT 13 0.375000 0.140625 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 1 4 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 5 7 6 *MESH_TFACE 4 0 8 2 *MESH_TFACE 5 6 7 9 *MESH_TFACE 6 8 10 11 *MESH_TFACE 7 9 13 12 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf30" *NODE_TM { *NODE_NAME "mat3model0surf30" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -22.000000 68.000000 *MESH_VERTEX 1 -8.000000 -19.000000 67.000000 *MESH_VERTEX 2 -5.750000 -19.000000 66.250000 *MESH_VERTEX 3 -5.000000 -22.000000 67.000000 *MESH_VERTEX 4 -5.750000 -25.000000 66.250000 *MESH_VERTEX 5 -8.000000 -25.000000 67.000000 *MESH_VERTEX 6 -10.250000 -19.000000 66.250000 *MESH_VERTEX 7 -10.250000 -25.000000 66.250000 *MESH_VERTEX 8 -11.000000 -22.000000 67.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 1 0.000000 0.447214 0.894427 *MESH_VERTEXNORMAL 2 0.577350 0.577350 0.577350 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 0.577350 -0.577350 0.577350 *MESH_VERTEXNORMAL 5 0.000000 -0.447214 0.894427 *MESH_VERTEXNORMAL 6 -0.577350 0.577350 0.577350 *MESH_VERTEXNORMAL 7 -0.577350 -0.577350 0.577350 *MESH_VERTEXNORMAL 8 -0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 5 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 1 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 7 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 0 B: 6 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 8 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.093750 1.000000 *MESH_TVERT 1 0.093750 0.140625 1.000000 *MESH_TVERT 2 0.140625 0.140625 1.000000 *MESH_TVERT 3 0.140625 0.093750 1.000000 *MESH_TVERT 4 0.140625 0.046875 1.000000 *MESH_TVERT 5 0.093750 0.046875 1.000000 *MESH_TVERT 6 0.046875 0.140625 1.000000 *MESH_TVERT 7 0.046875 0.046875 1.000000 *MESH_TVERT 8 0.046875 0.093750 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 0 4 3 *MESH_TFACE 3 0 5 4 *MESH_TFACE 4 0 1 6 *MESH_TFACE 5 0 7 5 *MESH_TFACE 6 0 6 8 *MESH_TFACE 7 0 8 7 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf31" *NODE_TM { *NODE_NAME "mat3model0surf31" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 9 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -5.750000 -19.000000 61.750000 *MESH_VERTEX 1 -8.000000 -19.000000 61.000000 *MESH_VERTEX 2 -8.000000 -22.000000 60.000000 *MESH_VERTEX 3 -5.000000 -22.000000 61.000000 *MESH_VERTEX 4 -5.750000 -25.000000 61.750000 *MESH_VERTEX 5 -8.000000 -25.000000 61.000000 *MESH_VERTEX 6 -10.250000 -19.000000 61.750000 *MESH_VERTEX 7 -10.250000 -25.000000 61.750000 *MESH_VERTEX 8 -11.000000 -22.000000 61.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.577350 0.577350 -0.577350 *MESH_VERTEXNORMAL 1 0.000000 0.447214 -0.894427 *MESH_VERTEXNORMAL 2 0.000000 0.000000 -1.000000 *MESH_VERTEXNORMAL 3 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 4 0.577350 -0.577350 -0.577350 *MESH_VERTEXNORMAL 5 0.000000 -0.447214 -0.894427 *MESH_VERTEXNORMAL 6 -0.577350 0.577350 -0.577350 *MESH_VERTEXNORMAL 7 -0.577350 -0.577350 -0.577350 *MESH_VERTEXNORMAL 8 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 1 B: 2 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 2 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 2 B: 8 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 2 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 9 *MESH_TVERTLIST { *MESH_TVERT 0 0.234375 0.140625 1.000000 *MESH_TVERT 1 0.281250 0.140625 1.000000 *MESH_TVERT 2 0.281250 0.093750 1.000000 *MESH_TVERT 3 0.234375 0.093750 1.000000 *MESH_TVERT 4 0.234375 0.046875 1.000000 *MESH_TVERT 5 0.281250 0.046875 1.000000 *MESH_TVERT 6 0.328125 0.140625 1.000000 *MESH_TVERT 7 0.328125 0.046875 1.000000 *MESH_TVERT 8 0.328125 0.093750 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 4 *MESH_TFACE 3 2 4 5 *MESH_TFACE 4 1 2 6 *MESH_TFACE 5 2 5 7 *MESH_TFACE 6 2 8 6 *MESH_TFACE 7 2 7 8 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf32" *NODE_TM { *NODE_NAME "mat3model0surf32" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 14 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -8.000000 -26.000000 64.000000 *MESH_VERTEX 1 -8.000000 -25.000000 67.000000 *MESH_VERTEX 2 -5.750000 -25.000000 66.250000 *MESH_VERTEX 3 -5.000000 -25.000000 64.000000 *MESH_VERTEX 4 -8.000000 -26.000000 64.000000 *MESH_VERTEX 5 -5.750000 -25.000000 61.750000 *MESH_VERTEX 6 -8.000000 -25.000000 61.000000 *MESH_VERTEX 7 -8.000000 -26.000000 64.000000 *MESH_VERTEX 8 -10.250000 -25.000000 66.250000 *MESH_VERTEX 9 -10.250000 -25.000000 61.750000 *MESH_VERTEX 10 -8.000000 -26.000000 64.000000 *MESH_VERTEX 11 -11.000000 -25.000000 64.000000 *MESH_VERTEX 12 -11.000000 -25.000000 64.000000 *MESH_VERTEX 13 -8.000000 -26.000000 64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 5 -0.343279 -0.939234 0.000000 *MESH_FACENORMAL 6 -0.224762 -0.788161 0.572962 *MESH_FACENORMAL 7 0.343030 -0.874449 0.343030 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -0.447214 0.894427 *MESH_VERTEXNORMAL 2 0.577350 -0.577350 0.577350 *MESH_VERTEXNORMAL 3 0.894427 -0.447214 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.577350 -0.577350 -0.577350 *MESH_VERTEXNORMAL 6 0.000000 -0.447214 -0.894427 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 -0.577350 -0.577350 0.577350 *MESH_VERTEXNORMAL 9 -0.577350 -0.577350 -0.577350 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 11 -0.894427 -0.447214 0.000000 *MESH_VERTEXNORMAL 12 -0.894427 -0.447214 0.000000 *MESH_VERTEXNORMAL 13 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 5 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 1 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 6 B: 7 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 8 B: 11 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 9 B: 13 C: 12 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 14 *MESH_TVERTLIST { *MESH_TVERT 0 0.093750 0.000000 1.000000 *MESH_TVERT 1 0.093750 0.046875 1.000000 *MESH_TVERT 2 0.140625 0.046875 1.000000 *MESH_TVERT 3 0.187500 0.046875 1.000000 *MESH_TVERT 4 0.187500 0.000000 1.000000 *MESH_TVERT 5 0.234375 0.046875 1.000000 *MESH_TVERT 6 0.281250 0.046875 1.000000 *MESH_TVERT 7 0.281250 0.000000 1.000000 *MESH_TVERT 8 0.046875 0.046875 1.000000 *MESH_TVERT 9 0.328125 0.046875 1.000000 *MESH_TVERT 10 0.000000 0.000000 1.000000 *MESH_TVERT 11 0.000000 0.046875 1.000000 *MESH_TVERT 12 0.375000 0.046875 1.000000 *MESH_TVERT 13 0.375000 0.000000 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 2 4 3 *MESH_TFACE 2 3 4 5 *MESH_TFACE 3 5 7 6 *MESH_TFACE 4 0 1 8 *MESH_TFACE 5 6 7 9 *MESH_TFACE 6 8 11 10 *MESH_TFACE 7 9 13 12 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 3 } *GEOMOBJECT { *NODE_NAME "mat3model0surf33" *NODE_TM { *NODE_NAME "mat3model0surf33" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 12 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -12.000000 -22.000000 64.000000 *MESH_VERTEX 1 -11.000000 -19.000000 64.000000 *MESH_VERTEX 2 -10.250000 -19.000000 66.250000 *MESH_VERTEX 3 -11.000000 -22.000000 67.000000 *MESH_VERTEX 4 -10.250000 -19.000000 61.750000 *MESH_VERTEX 5 -11.000000 -19.000000 64.000000 *MESH_VERTEX 6 -12.000000 -22.000000 64.000000 *MESH_VERTEX 7 -11.000000 -22.000000 61.000000 *MESH_VERTEX 8 -10.250000 -25.000000 66.250000 *MESH_VERTEX 9 -11.000000 -25.000000 64.000000 *MESH_VERTEX 10 -10.250000 -25.000000 61.750000 *MESH_VERTEX 11 -11.000000 -25.000000 64.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 5 -0.343279 -0.939234 0.000000 *MESH_FACENORMAL 6 -0.213549 -0.953306 0.213549 *MESH_FACENORMAL 7 -0.224762 -0.788161 0.572962 *MESH_VERTEXNORMAL 0 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 -0.894427 0.447214 0.000000 *MESH_VERTEXNORMAL 2 -0.577350 0.577350 0.577350 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 -0.577350 0.577350 -0.577350 *MESH_VERTEXNORMAL 5 -0.894427 0.447214 0.000000 *MESH_VERTEXNORMAL 6 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 8 -0.577350 -0.577350 0.577350 *MESH_VERTEXNORMAL 9 -0.894427 -0.447214 0.000000 *MESH_VERTEXNORMAL 10 -0.577350 -0.577350 -0.577350 *MESH_VERTEXNORMAL 11 -0.894427 -0.447214 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 8 C: 3 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 0 B: 9 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 10 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 10 C: 11 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 12 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.093750 1.000000 *MESH_TVERT 1 0.000000 0.140625 1.000000 *MESH_TVERT 2 0.046875 0.140625 1.000000 *MESH_TVERT 3 0.046875 0.093750 1.000000 *MESH_TVERT 4 0.328125 0.140625 1.000000 *MESH_TVERT 5 0.375000 0.140625 1.000000 *MESH_TVERT 6 0.375000 0.093750 1.000000 *MESH_TVERT 7 0.328125 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144.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.125000 0.000000 1.000000 *MESH_TVERT 1 -0.125000 0.750000 1.000000 *MESH_TVERT 2 0.937500 0.750000 1.000000 *MESH_TVERT 3 0.937500 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf35" *NODE_TM { *NODE_NAME "mat4model0surf35" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 -24.000000 12.000000 *MESH_VERTEX 1 48.000000 -20.000000 12.000000 *MESH_VERTEX 2 48.000000 -20.000000 140.000000 *MESH_VERTEX 3 48.000000 -24.000000 140.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.250000 0.000000 1.000000 *MESH_TVERT 1 -0.250000 0.062500 1.000000 *MESH_TVERT 2 0.750000 0.062500 1.000000 *MESH_TVERT 3 0.750000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf36" *NODE_TM { *NODE_NAME "mat4model0surf36" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 11 *MESH_NUMFACES 11 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 52.000000 -24.000000 8.000000 *MESH_VERTEX 1 48.000000 -24.000000 12.000000 *MESH_VERTEX 2 48.000000 -24.000000 140.000000 *MESH_VERTEX 3 52.000000 -24.000000 144.000000 *MESH_VERTEX 4 -48.000000 -24.000000 12.000000 *MESH_VERTEX 5 -52.000000 -24.000000 144.000000 *MESH_VERTEX 6 -48.000000 -24.000000 140.000000 *MESH_VERTEX 7 -52.000000 -24.000000 8.000000 *MESH_VERTEX 8 39.000000 -24.000000 156.000000 *MESH_VERTEX 9 -39.000000 -24.000000 156.000000 *MESH_VERTEX 10 0.000000 -24.000000 160.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 7 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 8 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 9 -0.343279 -0.939234 0.000000 *MESH_FACENORMAL 10 -0.572962 -0.788161 0.224762 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 8 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 9 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 10 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 2 B: 3 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 2 B: 5 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 0 B: 1 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 3 B: 8 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 0 B: 4 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 8 A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 9 A: 5 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 10 A: 8 B: 10 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 11 *MESH_TVERTLIST { *MESH_TVERT 0 0.406250 -0.875000 1.000000 *MESH_TVERT 1 0.375000 -0.812500 1.000000 *MESH_TVERT 2 0.375000 1.187500 1.000000 *MESH_TVERT 3 0.406250 1.250000 1.000000 *MESH_TVERT 4 -0.375000 -0.812500 1.000000 *MESH_TVERT 5 -0.406250 1.250000 1.000000 *MESH_TVERT 6 -0.375000 1.187500 1.000000 *MESH_TVERT 7 -0.406250 -0.875000 1.000000 *MESH_TVERT 8 0.304688 1.437500 1.000000 *MESH_TVERT 9 -0.304688 1.437500 1.000000 *MESH_TVERT 10 0.000000 1.500000 1.000000 } *MESH_NUMTVFACES 11 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 2 3 5 *MESH_TFACE 3 2 5 6 *MESH_TFACE 4 0 1 4 *MESH_TFACE 5 4 6 5 *MESH_TFACE 6 3 8 5 *MESH_TFACE 7 0 4 7 *MESH_TFACE 8 4 5 7 *MESH_TFACE 9 5 8 9 *MESH_TFACE 10 8 10 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf37" *NODE_TM { *NODE_NAME "mat4model0surf37" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 16.000000 0.000000 *MESH_VERTEX 1 48.000000 16.000000 8.000000 *MESH_VERTEX 2 44.000000 20.000000 8.000000 *MESH_VERTEX 3 44.000000 20.000000 0.000000 *MESH_VERTEX 4 44.000000 12.000000 8.000000 *MESH_VERTEX 5 44.000000 12.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.911612 1.000000 *MESH_TVERT 1 0.125000 0.911612 1.000000 *MESH_TVERT 2 0.125000 0.867417 1.000000 *MESH_TVERT 3 0.000000 0.867417 1.000000 *MESH_TVERT 4 0.125000 0.955806 1.000000 *MESH_TVERT 5 0.000000 0.955806 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf38" *NODE_TM { *NODE_NAME "mat4model0surf38" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 -16.000000 0.000000 *MESH_VERTEX 1 48.000000 -16.000000 8.000000 *MESH_VERTEX 2 44.000000 -12.000000 8.000000 *MESH_VERTEX 3 44.000000 -12.000000 0.000000 *MESH_VERTEX 4 44.000000 -20.000000 8.000000 *MESH_VERTEX 5 44.000000 -20.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.911612 1.000000 *MESH_TVERT 1 0.125000 0.911612 1.000000 *MESH_TVERT 2 0.125000 0.867417 1.000000 *MESH_TVERT 3 0.000000 0.867417 1.000000 *MESH_TVERT 4 0.125000 0.955806 1.000000 *MESH_TVERT 5 0.000000 0.955806 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf39" *NODE_TM { *NODE_NAME "mat4model0surf39" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 44.000000 20.000000 8.000000 *MESH_VERTEX 1 40.000000 16.000000 8.000000 *MESH_VERTEX 2 40.000000 16.000000 0.000000 *MESH_VERTEX 3 44.000000 20.000000 0.000000 *MESH_VERTEX 4 40.000000 16.000000 0.000000 *MESH_VERTEX 5 40.000000 16.000000 8.000000 *MESH_VERTEX 6 44.000000 12.000000 8.000000 *MESH_VERTEX 7 44.000000 12.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.867417 1.000000 *MESH_TVERT 1 0.125000 0.823223 1.000000 *MESH_TVERT 2 0.000000 0.823223 1.000000 *MESH_TVERT 3 0.000000 0.867417 1.000000 *MESH_TVERT 4 0.000000 1.000000 1.000000 *MESH_TVERT 5 0.125000 1.000000 1.000000 *MESH_TVERT 6 0.125000 0.955806 1.000000 *MESH_TVERT 7 0.000000 0.955806 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf40" *NODE_TM { *NODE_NAME "mat4model0surf40" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 44.000000 -12.000000 8.000000 *MESH_VERTEX 1 40.000000 -16.000000 8.000000 *MESH_VERTEX 2 40.000000 -16.000000 0.000000 *MESH_VERTEX 3 44.000000 -12.000000 0.000000 *MESH_VERTEX 4 40.000000 -16.000000 0.000000 *MESH_VERTEX 5 40.000000 -16.000000 8.000000 *MESH_VERTEX 6 44.000000 -20.000000 8.000000 *MESH_VERTEX 7 44.000000 -20.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 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1.000000 *MESH_TVERT 7 0.000000 0.955806 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf41" *NODE_TM { *NODE_NAME "mat4model0surf41" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 10 *MESH_NUMFACES 8 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 52.000000 -20.000000 144.000000 *MESH_VERTEX 1 52.000000 -24.000000 144.000000 *MESH_VERTEX 2 39.000000 -24.000000 156.000000 *MESH_VERTEX 3 39.000000 -20.000000 156.000000 *MESH_VERTEX 4 0.000000 -20.000000 160.000000 *MESH_VERTEX 5 0.000000 -24.000000 160.000000 *MESH_VERTEX 6 -39.000000 -24.000000 156.000000 *MESH_VERTEX 7 -39.000000 -20.000000 156.000000 *MESH_VERTEX 8 -52.000000 -20.000000 144.000000 *MESH_VERTEX 9 -52.000000 -24.000000 144.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 4 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 5 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 6 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 7 -0.343279 -0.939234 0.000000 *MESH_VERTEXNORMAL 0 0.678280 0.000000 0.734803 *MESH_VERTEXNORMAL 1 0.678280 -0.000000 0.734803 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 4 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 5 0.000000 0.000000 1.000000 *MESH_VERTEXNORMAL 6 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 7 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 8 -0.678280 0.000000 0.734803 *MESH_VERTEXNORMAL 9 -0.678280 -0.000000 0.734803 } *MESH_FACE_LIST { *MESH_FACE 0 A: 2 B: 3 C: 4 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 2 B: 4 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 4 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 5 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 6 A: 6 B: 7 C: 8 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 7 A: 6 B: 8 C: 9 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 10 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.062500 1.000000 *MESH_TVERT 2 0.195312 0.062500 1.000000 *MESH_TVERT 3 0.195312 0.000000 1.000000 *MESH_TVERT 4 0.531250 0.000000 1.000000 *MESH_TVERT 5 0.531250 0.062500 1.000000 *MESH_TVERT 6 0.867188 0.062500 1.000000 *MESH_TVERT 7 0.867188 0.000000 1.000000 *MESH_TVERT 8 1.062500 0.000000 1.000000 *MESH_TVERT 9 1.062500 0.062500 1.000000 } *MESH_NUMTVFACES 8 *MESH_TFACELIST { *MESH_TFACE 0 2 3 4 *MESH_TFACE 1 2 4 5 *MESH_TFACE 2 0 3 2 *MESH_TFACE 3 0 2 1 *MESH_TFACE 4 4 6 5 *MESH_TFACE 5 4 7 6 *MESH_TFACE 6 6 7 8 *MESH_TFACE 7 6 8 9 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf42" *NODE_TM { *NODE_NAME "mat4model0surf42" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 2.000000 -20.000000 12.000000 *MESH_VERTEX 1 2.000000 -20.000000 140.000000 *MESH_VERTEX 2 48.000000 -20.000000 140.000000 *MESH_VERTEX 3 48.000000 -20.000000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 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*MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 2.000000 -20.000000 12.000000 *MESH_VERTEX 1 2.000000 -24.000000 12.000000 *MESH_VERTEX 2 2.000000 -24.000000 140.000000 *MESH_VERTEX 3 2.000000 -20.000000 140.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 1.000000 0.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.062500 1.000000 *MESH_TVERT 2 1.000000 0.062500 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf44" *NODE_TM { *NODE_NAME "mat4model0surf44" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -2.000000 -24.000000 12.000000 *MESH_VERTEX 1 -2.000000 -24.000000 140.000000 *MESH_VERTEX 2 2.000000 -24.000000 140.000000 *MESH_VERTEX 3 2.000000 -24.000000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 2 0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 3 0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.125000 1.000000 *MESH_TVERT 1 1.000000 0.125000 1.000000 *MESH_TVERT 2 1.000000 0.062500 1.000000 *MESH_TVERT 3 0.000000 0.062500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf45" *NODE_TM { *NODE_NAME "mat4model0surf45" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -2.000000 -24.000000 12.000000 *MESH_VERTEX 1 -2.000000 -20.000000 12.000000 *MESH_VERTEX 2 -2.000000 -20.000000 140.000000 *MESH_VERTEX 3 -2.000000 -24.000000 140.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 -0.707107 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 -0.707107 -0.707107 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.125000 1.000000 *MESH_TVERT 1 0.000000 0.187500 1.000000 *MESH_TVERT 2 1.000000 0.187500 1.000000 *MESH_TVERT 3 1.000000 0.125000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf46" *NODE_TM { *NODE_NAME "mat4model0surf46" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 5 *MESH_NUMFACES 3 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 0.000000 -20.000000 160.000000 *MESH_VERTEX 1 -39.000000 -20.000000 156.000000 *MESH_VERTEX 2 39.000000 -20.000000 156.000000 *MESH_VERTEX 3 52.000000 -20.000000 144.000000 *MESH_VERTEX 4 -52.000000 -20.000000 144.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 3 B: 1 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 3 B: 4 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 5 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.500000 1.000000 *MESH_TVERT 1 -0.304688 0.437500 1.000000 *MESH_TVERT 2 0.304688 0.437500 1.000000 *MESH_TVERT 3 0.406250 0.250000 1.000000 *MESH_TVERT 4 -0.406250 0.250000 1.000000 } *MESH_NUMTVFACES 3 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 3 1 2 *MESH_TFACE 2 3 4 1 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf47" *NODE_TM { *NODE_NAME "mat4model0surf47" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -40.000000 16.000000 0.000000 *MESH_VERTEX 1 -40.000000 16.000000 8.000000 *MESH_VERTEX 2 -44.000000 20.000000 8.000000 *MESH_VERTEX 3 -44.000000 20.000000 0.000000 *MESH_VERTEX 4 -44.000000 12.000000 8.000000 *MESH_VERTEX 5 -44.000000 12.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.911612 1.000000 *MESH_TVERT 1 0.125000 0.911612 1.000000 *MESH_TVERT 2 0.125000 0.867417 1.000000 *MESH_TVERT 3 0.000000 0.867417 1.000000 *MESH_TVERT 4 0.125000 0.955806 1.000000 *MESH_TVERT 5 0.000000 0.955806 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf48" *NODE_TM { *NODE_NAME "mat4model0surf48" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 6 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -40.000000 -16.000000 0.000000 *MESH_VERTEX 1 -40.000000 -16.000000 8.000000 *MESH_VERTEX 2 -44.000000 -12.000000 8.000000 *MESH_VERTEX 3 -44.000000 -12.000000 0.000000 *MESH_VERTEX 4 -44.000000 -20.000000 8.000000 *MESH_VERTEX 5 -44.000000 -20.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 1 1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 5 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 0 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 5 C: 0 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 6 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.911612 1.000000 *MESH_TVERT 1 0.125000 0.911612 1.000000 *MESH_TVERT 2 0.125000 0.867417 1.000000 *MESH_TVERT 3 0.000000 0.867417 1.000000 *MESH_TVERT 4 0.125000 0.955806 1.000000 *MESH_TVERT 5 0.000000 0.955806 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 0 1 *MESH_TFACE 3 4 5 0 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf49" *NODE_TM { *NODE_NAME "mat4model0surf49" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -44.000000 20.000000 8.000000 *MESH_VERTEX 1 -48.000000 16.000000 8.000000 *MESH_VERTEX 2 -48.000000 16.000000 0.000000 *MESH_VERTEX 3 -44.000000 20.000000 0.000000 *MESH_VERTEX 4 -48.000000 16.000000 0.000000 *MESH_VERTEX 5 -48.000000 16.000000 8.000000 *MESH_VERTEX 6 -44.000000 12.000000 8.000000 *MESH_VERTEX 7 -44.000000 12.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.867417 1.000000 *MESH_TVERT 1 0.125000 0.823223 1.000000 *MESH_TVERT 2 0.000000 0.823223 1.000000 *MESH_TVERT 3 0.000000 0.867417 1.000000 *MESH_TVERT 4 0.000000 1.000000 1.000000 *MESH_TVERT 5 0.125000 1.000000 1.000000 *MESH_TVERT 6 0.125000 0.955806 1.000000 *MESH_TVERT 7 0.000000 0.955806 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf50" *NODE_TM { *NODE_NAME "mat4model0surf50" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 8 *MESH_NUMFACES 4 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -44.000000 -12.000000 8.000000 *MESH_VERTEX 1 -48.000000 -16.000000 8.000000 *MESH_VERTEX 2 -48.000000 -16.000000 0.000000 *MESH_VERTEX 3 -44.000000 -12.000000 0.000000 *MESH_VERTEX 4 -48.000000 -16.000000 0.000000 *MESH_VERTEX 5 -48.000000 -16.000000 8.000000 *MESH_VERTEX 6 -44.000000 -20.000000 8.000000 *MESH_VERTEX 7 -44.000000 -20.000000 0.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 2 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 3 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 2 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 4 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 5 -1.000000 0.000000 0.000000 *MESH_VERTEXNORMAL 6 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 7 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 2 A: 4 B: 6 C: 5 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 3 A: 4 B: 7 C: 6 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 8 *MESH_TVERTLIST { *MESH_TVERT 0 0.125000 0.867417 1.000000 *MESH_TVERT 1 0.125000 0.823223 1.000000 *MESH_TVERT 2 0.000000 0.823223 1.000000 *MESH_TVERT 3 0.000000 0.867417 1.000000 *MESH_TVERT 4 0.000000 1.000000 1.000000 *MESH_TVERT 5 0.125000 1.000000 1.000000 *MESH_TVERT 6 0.125000 0.955806 1.000000 *MESH_TVERT 7 0.000000 0.955806 1.000000 } *MESH_NUMTVFACES 4 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 *MESH_TFACE 2 4 6 5 *MESH_TFACE 3 4 7 6 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf51" *NODE_TM { *NODE_NAME "mat4model0surf51" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -2.000000 -20.000000 140.000000 *MESH_VERTEX 1 -2.000000 -20.000000 12.000000 *MESH_VERTEX 2 -48.000000 -20.000000 12.000000 *MESH_VERTEX 3 -48.000000 -20.000000 140.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 -1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.015625 1.187500 1.000000 *MESH_TVERT 1 0.015625 -0.812500 1.000000 *MESH_TVERT 2 0.375000 -0.812500 1.000000 *MESH_TVERT 3 0.375000 1.187500 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf52" *NODE_TM { *NODE_NAME "mat4model0surf52" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 48.000000 -20.000000 140.000000 *MESH_VERTEX 1 -48.000000 -20.000000 140.000000 *MESH_VERTEX 2 -48.000000 -24.000000 140.000000 *MESH_VERTEX 3 48.000000 -24.000000 140.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.250000 0.062500 1.000000 *MESH_TVERT 1 0.500000 0.062500 1.000000 *MESH_TVERT 2 0.500000 0.000000 1.000000 *MESH_TVERT 3 -0.250000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf53" *NODE_TM { *NODE_NAME "mat4model0surf53" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 -24.000000 140.000000 *MESH_VERTEX 1 -48.000000 -20.000000 140.000000 *MESH_VERTEX 2 -48.000000 -20.000000 12.000000 *MESH_VERTEX 3 -48.000000 -24.000000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.062500 1.000000 *MESH_TVERT 2 1.000000 0.062500 1.000000 *MESH_TVERT 3 1.000000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf54" *NODE_TM { *NODE_NAME "mat4model0surf54" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -48.000000 -20.000000 12.000000 *MESH_VERTEX 1 48.000000 -20.000000 12.000000 *MESH_VERTEX 2 48.000000 -24.000000 12.000000 *MESH_VERTEX 3 -48.000000 -24.000000 12.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.062500 1.000000 *MESH_TVERT 1 0.750000 0.062500 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 0.000000 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf55" *NODE_TM { *NODE_NAME "mat4model0surf55" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 52.000000 24.000000 8.000000 *MESH_VERTEX 1 52.000000 24.000000 144.000000 *MESH_VERTEX 2 -52.000000 24.000000 144.000000 *MESH_VERTEX 3 -52.000000 24.000000 8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 1 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 2 0.000000 1.000000 0.000000 *MESH_VERTEXNORMAL 3 0.000000 1.000000 0.000000 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 -1.000000 1.000000 *MESH_TVERT 1 0.000000 1.125000 1.000000 *MESH_TVERT 2 0.812500 1.125000 1.000000 *MESH_TVERT 3 0.812500 -1.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf56" *NODE_TM { *NODE_NAME "mat4model0surf56" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 52.000000 -24.000000 144.000000 *MESH_VERTEX 1 -52.000000 -24.000000 144.000000 *MESH_VERTEX 2 -52.000000 24.000000 144.000000 *MESH_VERTEX 3 52.000000 24.000000 144.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 3 0.707107 0.000000 0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 -0.062500 0.750000 1.000000 *MESH_TVERT 1 0.750000 0.750000 1.000000 *MESH_TVERT 2 0.750000 0.000000 1.000000 *MESH_TVERT 3 -0.062500 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf57" *NODE_TM { *NODE_NAME "mat4model0surf57" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -52.000000 24.000000 144.000000 *MESH_VERTEX 1 -52.000000 -24.000000 144.000000 *MESH_VERTEX 2 -52.000000 -24.000000 8.000000 *MESH_VERTEX 3 -52.000000 24.000000 8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 1 -0.707107 0.000000 0.707107 *MESH_VERTEXNORMAL 2 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.000000 0.000000 1.000000 *MESH_TVERT 1 0.000000 0.750000 1.000000 *MESH_TVERT 2 1.062500 0.750000 1.000000 *MESH_TVERT 3 1.062500 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 } *GEOMOBJECT { *NODE_NAME "mat4model0surf58" *NODE_TM { *NODE_NAME "mat4model0surf58" *INHERIT_POS 0 0 0 *INHERIT_ROT 0 0 0 *INHERIT_SCL 0 0 0 *TM_ROW0 1.0 0 0 *TM_ROW1 0 1.0 0 *TM_ROW2 0 0 1.0 *TM_ROW3 0 0 0 *TM_POS 0.000000 0.000000 0.000000 } *MESH { *TIMEVALUE 0 *MESH_NUMVERTEX 4 *MESH_NUMFACES 2 *COMMENT "SURFACETYPE MST_PLANAR" *MESH_VERTEX_LIST { *MESH_VERTEX 0 -52.000000 -24.000000 8.000000 *MESH_VERTEX 1 52.000000 -24.000000 8.000000 *MESH_VERTEX 2 52.000000 24.000000 8.000000 *MESH_VERTEX 3 -52.000000 24.000000 8.000000 } *MESH_NORMALS { *MESH_FACENORMAL 0 0.000000 -1.000000 0.000000 *MESH_FACENORMAL 1 0.000000 -1.000000 0.000000 *MESH_VERTEXNORMAL 0 -0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 1 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 2 0.707107 0.000000 -0.707107 *MESH_VERTEXNORMAL 3 -0.707107 0.000000 -0.707107 } *MESH_FACE_LIST { *MESH_FACE 0 A: 0 B: 2 C: 1 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 *MESH_FACE 1 A: 0 B: 3 C: 2 AB: 1 BC: 1 CA: 1 *MESH_SMOOTHING 0 *MESH_MTLID 0 } *MESH_NUMTVERTEX 4 *MESH_TVERTLIST { *MESH_TVERT 0 0.062500 0.750000 1.000000 *MESH_TVERT 1 0.875000 0.750000 1.000000 *MESH_TVERT 2 0.875000 0.000000 1.000000 *MESH_TVERT 3 0.062500 0.000000 1.000000 } *MESH_NUMTVFACES 2 *MESH_TFACELIST { *MESH_TFACE 0 0 2 1 *MESH_TFACE 1 0 3 2 } } *PROP_MOTIONBLUR 0 *PROP_CASTSHADOW 1 *PROP_RECVSHADOW 1 *MATERIAL_REF 4 }