// Property of Alientrap // // data/ctf.menu Item DataContainer Runematch { Item Data_Cvar RunematchFragLimit { cvarName "g_runematch_point_limit" defValue -1 Item DataLink_Value Value { minValue -1 maxValue 9999.0 stepValue 1 link "##up" } Item DataLink_Text Text { maxValue 8 link "##down" Item DataLink_TextValue TextValue { link "##up prev" } } } Item Data_Cvar PointAmt { cvarName "g_runematch_pointamt" defValue 1 [DataLink_Setting] } Item Data_Cvar PointRate { cvarName "g_runematch_pointrate" defValue 5 [DataLink_Setting] } Item Data_Cvar RuneRespawnTime { cvarName "g_runematch_respawntime" defValue 15 [DataLink_Setting] } Item Data_Cvar RuneShuffleTime { cvarName "g_runematch_shuffletime" defValue 30 [DataLink_Setting] } Item Data_Cvar FragsKilledbyRuneholder { cvarName "g_runematch_frags_killedby_runeholder" defValue 4 [DataLink_Setting] } Item Data_Cvar FragsKilledRuneholder { cvarName "g_runematch_frags_killed_runeholder" defValue 5 [DataLink_Setting] } Item Data_Cvar FragsKillNoRunes { cvarName "g_runematch_frags_norune" defValue 0 [DataLink_Setting] } Item Data_Cvar MaxRunesToDrop { cvarName "g_runematch_drop_runes_max" defValue 2 [DataLink_Setting] } Item Data_Cvar StrengthDamage { cvarName "g_balance_rune_strength_damage" defValue 2.0 [DataLink_Setting] } Item Data_Cvar StrengthForce { cvarName "g_balance_rune_strength_force" defValue 1.5 [DataLink_Setting] } Item Data_Cvar WeaknessDamage { cvarName "g_balance_curse_weak_damage" defValue 0.5 [DataLink_Setting] } Item Data_Cvar WeaknessForce { cvarName "g_balance_curse_weak_force" defValue 0.5 [DataLink_Setting] } Item Data_Cvar StrengthComboDamage { cvarName "g_balance_rune_strength_combo_damage" defValue 0.9 [DataLink_Setting] } Item Data_Cvar StrengthComboForce { cvarName "g_balance_rune_strength_combo_force" defValue 1.0 [DataLink_Setting] } Item Data_Cvar DefenseDamage { cvarName "g_balance_rune_defense_takedamage" defValue 0.5 [DataLink_Setting] } Item Data_Cvar VulnerDamage { cvarName "g_balance_curse_vulner_takedamage" defValue 2.0 [DataLink_Setting] } Item Data_Cvar DefenseComboDamage { cvarName "g_balance_rune_defense_combo_takedamage" defValue 1.0 [DataLink_Setting] } Item Data_Cvar VampireDamage { cvarName "g_balance_rune_vampire_absorb" defValue 0.5 [DataLink_Setting] } Item Data_Cvar EmpathyDamage { cvarName "g_balance_curse_empathy_takedamage" defValue -0.6 Item DataLink_Value Value { minValue -1 maxValue 0 stepValue 0.01 link "##up" } Item DataLink_Text Text { maxValue 8 link "##down" Item DataLink_TextValue TextValue { link "##up prev" } } } Item Data_Cvar VampireComboDamage { cvarName "g_balance_rune_vampire_combo_absorb" defValue -0.2 Item DataLink_Value Value { minValue -1 maxValue 0 stepValue 0.01 link "##up" } Item DataLink_Text Text { maxValue 8 link "##down" Item DataLink_TextValue TextValue { link "##up prev" } } } Item Data_Cvar RegenHP { cvarName "g_balance_rune_regen_hpmod" defValue 1.75 [DataLink_Setting] } Item Data_Cvar VenomHP { cvarName "g_balance_curse_venom_hpmod" defValue 0.6 [DataLink_Setting] } Item Data_Cvar RegenComboHP { cvarName "g_balance_rune_regen_combo_hpmod" defValue 0.9 [DataLink_Setting] } Item Data_Cvar RegenSpeed { cvarName "g_balance_rune_regen_regenrate" defValue 3.0 [DataLink_Setting] } Item Data_Cvar VenomSpeed { cvarName "g_balance_curse_venom_rotrate" defValue 3.0 [DataLink_Setting] } Item Data_Cvar RegenComboRegenSpeed { cvarName "g_balance_rune_regen_combo_regenrate" defValue 0.5 [DataLink_Setting] } Item Data_Cvar RegenComboDegenSpeed { cvarName "g_balance_rune_regen_combo_rotrate" defValue 1.5 [DataLink_Setting] } Item Data_Cvar SpeedMoverate { cvarName "g_balance_rune_speed_moverate" defValue 1.5 [DataLink_Setting] } Item Data_Cvar SlowMoverate { cvarName "g_balance_curse_slow_moverate" defValue 0.6 [DataLink_Setting] } Item Data_Cvar SpeedComboMoverate { cvarName "g_balance_rune_speed_combo_moverate" defValue 0.9 [DataLink_Setting] } Item Data_Cvar SpeedAtkrate { cvarName "g_balance_rune_speed_atkrate" defValue 0.6 [DataLink_Setting] } Item Data_Cvar SlowAtkrate { cvarName "g_balance_curse_slow_atkrate" defValue 1.75 [DataLink_Setting] } Item Data_Cvar SpeedComboAtkrate { cvarName "g_balance_rune_speed_combo_atkrate" defValue 1.2 [DataLink_Setting] } Item Data_Cvar SpeedJumpHeight { cvarName "g_balance_rune_speed_jumpheight" defValue 2.5 [DataLink_Setting] } Item Data_Cvar SlowJumpHeight { cvarName "g_balance_curse_slow_jumpheight" defValue 1.0 [DataLink_Setting] } Item Data_Cvar SpeedComboJumpHeight { cvarName "g_balance_rune_speed_combo_jumpheight" defValue 1.0 [DataLink_Setting] } }