// A setting needs to be surrounded with " if it contains special // characters like space, semicolon (seperates commands) or starts // with // (begins a comment for the rest of the line or next // semicolon). While just "" means 'no/empty setting". // Everything has some sensible defaults so you do NOT really need to // change anything. But here is a settings you SHOULD change to make // it 'YOUR' server. hostname "Nexuiz Server" // this name will appear on the server list // Some settings you MIGHT want to change. IF so remove the // from the // line start and change them to your liking. See the end of the file // for more g_maplist examples. //g_maplist 'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bloodprison''dm_bluesky''dm_darkzone''dm_dieselpower''dm_downer''dm_evilspace''dm_farewell''dm_final_rage''dm_reslimed''dm_ruiner''dm_runningman_1on1remix''dm_runningman''dm_silvercity''dm_skyway''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare' // the map cycle for the server //g_maplist_shuffle 1 // 0 always selects the next map out of g_maplist (but then set better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time //g_maplist_votable 5 // number of maps to vote between. set to 0 to disable the map voting screen (please enable g_maplist_shuffle above when this is enabled, or votes will be repetitive) //g_maplist_votable_suggestions 2 // number of suggestions to accept using the suggestmap command //g_maplist_votable_suggestions_change_gametype 0 // 1 will allow suggestmap to change the game type (enable this on multi-gamemode servers) //maxplayers 8 // number of players allowed on the server //port 26000 // the port used by the server //sv_public 1 // 0 if the server should not be on the public servers list //sv_motd "" // this message (unless "") is displayed to players on connect //log_file server.log // server console output will also be copied to this file //rcon_password "" // you can use rcon if this password is set. you need to set the same password in your client if you want to issue rcon commands // Some more advanced settings. You probably are not interesting in them. //sv_ready_restart 0 // 1 to allow players to restart the map when all of them press the ready button //sv_autoscreenshot 0 // 1 will force a screenshot for all clients when the map ends. Useful for competitions or the ladder. //g_antilag 0 // 1 to enable a experimental antilag feature //sys_ticrate 0.05 // how long a server frame is. 0.05 = 20 fps, 0.02 = 50 fps. Lower settings makes things smoother but create much more traffic //sv_maxrate 1000000 // limits client connections to this rate in bytes/seconds //sv_curl_defaulturl http://www.nexuiz.com/contentdownload/getmap.php?file= //fallback download URL //sv_vote_commands "restart timelimit fraglimit chmap gotomap g_grappling_hook sv_defaultplayer_fbskin_green sv_defaultplayer_fbskin_red sv_defaultplayer_fbskin_orange sv_defaultplayer_fbskin_off" // players can vote for those commands or use them if they are masters //sv_vote_call 1 // 0 will disable the normal voting //sv_vote_master 1 // 0 will disable voting to become masters //sv_vote_master_password "" // when set, vdo login master will allow you to run votable commands directly using vdo //sv_vote_simple_majority 0 // 1 will make votes succeed if there are more yes than no votes. with 0 (default), more than half of the players have to say yes //sv_vote_change_gametype 0 // 1 will allow changing the game type by map votes (enable this on multi-gamemode servers) //sv_defaultcharacter 0 // 1 will force a specific model for all players //sv_defaultplayermodel models/player/nexus.zym // this model will be used //sv_defaultplayerskin 0 // this skin number will be forced for all players //g_fullbrightplayers 0 // 1 to make players fullbright //g_fullbrightitems 0 // 1 to make items fullbright //g_grappling_hook 0 // 1 to enable the grappling hook //g_balance_teams 1 // 0 will show players the team selection menu after joining instead of automaticly putting them on the smaller team //g_balance_teams_force 0 // 1 to automaticly balance teams even during a game //bot_number 0 // number of bots to add //skill 1 // the bots skill level //minplayers 0 // add bots if less then that number of players playing //bot_prefix [BOT] // prepend this to all botnames //bot_suffix "" // append this to all botnames // Some more examples for g_maplist // arena mode (1on1 elimination) //g_maplist 'arena_aggressor''arena_aneurysm''arena_basementctf''arena_basement''arena_bleach''arena_darkzone''arena_dieselpower''arena_downer''arena_evilspace''arena_farewell''arena_final_rage''arena_reslimed''arena_ruiner''arena_runningman_1on1remix''arena_runningman''arena_silvercity''arena_skyway''arena_soylent''arena_starship''arena_stormkeep''arena_toxic''arena_warfare' // ctf mode //g_maplist 'ctf_basementctf''ctf_dismal''ctf_runningmanctf' // dm mode (free for all) //g_maplist 'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bloodprison''dm_bluesky''dm_darkzone''dm_dieselpower''dm_downer''dm_evilspace''dm_farewell''dm_final_rage''dm_reslimed''dm_ruiner''dm_runningman_1on1remix''dm_runningman''dm_silvercity''dm_skyway''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare' // domination mode //g_maplist 'dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_dieselpower''dom_downer''dom_evilspace''dom_reslimed''dom_ruiner''dom_runningman_1on1remix''dom_runningman''dom_silvercity''dom_skyway''dom_soylent''dom_starship''dom_stormkeep''dom_toxic' // lms mode (last man standing) //g_maplist 'lms_aggressor''lms_basement''lms_bleach''lms_bloodprison''lms_bluesky''lms_downer''lms_evilspace''lms_farewell''lms_final_rage''lms_reslimed''lms_ruiner''lms_runningman_1on1remix''lms_runningman''lms_skyway''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare' // rune mode //g_maplist 'rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_dieselpower''rune_downer''rune_evilspace''rune_reslimed''rune_ruiner''rune_runningman_1on1remix''rune_runningman''rune_silvercity''rune_skyway''rune_soylent''rune_starship''rune_stormkeep''rune_toxic' // tdm mode (team deatch match) //g_maplist 'tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_dieselpower''tdm_downer''tdm_evilspace''tdm_farewell''tdm_final_rage''tdm_reslimed''tdm_ruiner''tdm_runningman_1on1remix''tdm_runningmanctf''tdm_runningman''tdm_silvercity''tdm_skyway''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'