2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // gl_vidnt.c -- NT GL vid component
22 // we don't need a very new dinput
23 #define DIRECTINPUT_VERSION 0x0300
33 extern HINSTANCE global_hInstance;
37 #define WM_MOUSEWHEEL 0x020A
40 // Tell startup code that we have a client
41 int cl_available = true;
43 qboolean vid_supportrefreshrate = true;
45 static int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
46 static int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
47 //static int (WINAPI *qwglGetPixelFormat)(HDC);
48 static BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
49 static BOOL (WINAPI *qwglSwapBuffers)(HDC);
50 static HGLRC (WINAPI *qwglCreateContext)(HDC);
51 static BOOL (WINAPI *qwglDeleteContext)(HGLRC);
52 static HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
53 static HDC (WINAPI *qwglGetCurrentDC)(VOID);
54 static PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
55 static BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
56 static BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
57 static const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
59 static dllfunction_t wglfuncs[] =
61 {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
62 {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
63 // {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
64 {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
65 {"wglSwapBuffers", (void **) &qwglSwapBuffers},
66 {"wglCreateContext", (void **) &qwglCreateContext},
67 {"wglDeleteContext", (void **) &qwglDeleteContext},
68 {"wglGetProcAddress", (void **) &qwglGetProcAddress},
69 {"wglMakeCurrent", (void **) &qwglMakeCurrent},
70 {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
71 {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
75 static dllfunction_t wglswapintervalfuncs[] =
77 {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
81 static DEVMODE gdevmode;
82 static qboolean vid_initialized = false;
83 static qboolean vid_wassuspended = false;
84 static qboolean vid_usingmouse = false;
85 static qboolean vid_usingvsync = false;
86 static qboolean vid_usevsync = false;
89 // used by cd_win.c and snd_win.c
95 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
97 static qboolean vid_isfullscreen;
99 //void VID_MenuDraw (void);
100 //void VID_MenuKey (int key);
102 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
103 //void AppActivate(BOOL fActive, BOOL minimize);
104 //void ClearAllStates (void);
105 //void VID_UpdateWindowStatus (void);
107 //====================================
109 static int window_x, window_y;
111 static void IN_Activate (qboolean grab);
113 static qboolean mouseinitialized;
114 static qboolean dinput;
118 #define DINPUT_BUFFERSIZE 16
119 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
121 static HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
123 // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
124 /* backslash :: imouse explorer buttons */
125 /* These are #ifdefed out for non-Win2K in the February 2001 version of
126 MS's platform SDK, but we need them for compilation. . . */
127 #ifndef WM_XBUTTONDOWN
128 #define WM_XBUTTONDOWN 0x020B
129 #define WM_XBUTTONUP 0x020C
132 #define MK_XBUTTON1 0x0020
133 #define MK_XBUTTON2 0x0040
134 // LordHavoc: lets hope this allows more buttons in the future...
135 #define MK_XBUTTON3 0x0080
136 #define MK_XBUTTON4 0x0100
137 #define MK_XBUTTON5 0x0200
138 #define MK_XBUTTON6 0x0400
139 #define MK_XBUTTON7 0x0800
144 static int mouse_buttons;
145 static int mouse_oldbuttonstate;
147 static unsigned int uiWheelMessage;
148 static qboolean dinput_acquired;
150 static unsigned int mstate_di;
152 // joystick defines and variables
153 // where should defines be moved?
154 #define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
155 #define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
156 #define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
166 AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
169 static DWORD dwAxisFlags[JOY_MAX_AXES] =
171 JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
174 static DWORD dwAxisMap[JOY_MAX_AXES];
175 static DWORD dwControlMap[JOY_MAX_AXES];
176 static PDWORD pdwRawValue[JOY_MAX_AXES];
178 // none of these cvars are saved over a session
179 // this means that advanced controller configuration needs to be executed
180 // each time. this avoids any problems with getting back to a default usage
181 // or when changing from one controller to another. this way at least something
183 static cvar_t in_joystick = {CVAR_SAVE, "joystick","0", "enables joysticks"};
184 static cvar_t joy_name = {0, "joyname", "joystick", "name of joystick to use (informational only, used only by joyadvanced 1 mode)"};
185 static cvar_t joy_advanced = {0, "joyadvanced", "0", "use more than 2 axis joysticks (configuring this is very technical)"};
186 static cvar_t joy_advaxisx = {0, "joyadvaxisx", "0", "axis mapping for joyadvanced 1 mode"};
187 static cvar_t joy_advaxisy = {0, "joyadvaxisy", "0", "axis mapping for joyadvanced 1 mode"};
188 static cvar_t joy_advaxisz = {0, "joyadvaxisz", "0", "axis mapping for joyadvanced 1 mode"};
189 static cvar_t joy_advaxisr = {0, "joyadvaxisr", "0", "axis mapping for joyadvanced 1 mode"};
190 static cvar_t joy_advaxisu = {0, "joyadvaxisu", "0", "axis mapping for joyadvanced 1 mode"};
191 static cvar_t joy_advaxisv = {0, "joyadvaxisv", "0", "axis mapping for joyadvanced 1 mode"};
192 static cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15", "minimum joystick movement necessary to move forward"};
193 static cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15", "minimum joystick movement necessary to move sideways (strafing)"};
194 static cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15", "minimum joystick movement necessary to look up/down"};
195 static cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15", "minimum joystick movement necessary to turn left/right"};
196 static cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0", "how fast the joystick moves forward"};
197 static cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0", "how fast the joystick moves sideways (strafing)"};
198 static cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0", "how fast the joystick looks up/down"};
199 static cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0", "how fast the joystick turns left/right"};
200 static cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0", "special hack for wingman warrior"};
201 static cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0", "special hack for wingman warrior"};
203 static qboolean joy_avail, joy_advancedinit, joy_haspov;
204 static DWORD joy_oldbuttonstate, joy_oldpovstate;
207 static DWORD joy_flags;
208 static DWORD joy_numbuttons;
210 static LPDIRECTINPUT g_pdi;
211 static LPDIRECTINPUTDEVICE g_pMouse;
215 static HINSTANCE hInstDI;
217 //static qboolean dinput;
219 typedef struct MYDATA {
220 LONG lX; // X axis goes here
221 LONG lY; // Y axis goes here
222 LONG lZ; // Z axis goes here
223 BYTE bButtonA; // One button goes here
224 BYTE bButtonB; // Another button goes here
225 BYTE bButtonC; // Another button goes here
226 BYTE bButtonD; // Another button goes here
229 static DIOBJECTDATAFORMAT rgodf[] = {
230 { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
231 { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
232 { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
233 { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
234 { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
235 { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
236 { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
239 #define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
241 static DIDATAFORMAT df = {
242 sizeof(DIDATAFORMAT), // this structure
243 sizeof(DIOBJECTDATAFORMAT), // size of object data format
244 DIDF_RELAXIS, // absolute axis coordinates
245 sizeof(MYDATA), // device data size
246 NUM_OBJECTS, // number of objects
247 rgodf, // and here they are
250 // forward-referenced functions
251 static void IN_StartupJoystick (void);
252 static void Joy_AdvancedUpdate_f (void);
253 static void IN_JoyMove (void);
254 static void IN_StartupMouse (void);
257 //====================================
259 void VID_Finish (qboolean allowmousegrab)
261 qboolean vid_usemouse;
263 vid_usevsync = vid_vsync.integer && !cls.timedemo && gl_videosyncavailable;
264 if (vid_usingvsync != vid_usevsync && gl_videosyncavailable)
266 vid_usingvsync = vid_usevsync;
267 qwglSwapIntervalEXT (vid_usevsync);
270 // handle the mouse state when windowed if that's changed
271 vid_usemouse = false;
272 if (allowmousegrab && vid_mouse.integer && !key_consoleactive && (key_dest != key_game || !cls.demoplayback))
274 if (vid_isfullscreen)
276 if (!vid_activewindow)
277 vid_usemouse = false;
278 IN_Activate(vid_usemouse);
280 if (r_render.integer && !vid_hidden)
283 if (r_speeds.integer || gl_finish.integer)
285 qglFinish();CHECKGLERROR
290 VID_UpdateGamma(false, 256);
293 //==========================================================================
298 static unsigned char scantokey[128] =
300 // 0 1 2 3 4 5 6 7 8 9 A B C D E F
301 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
302 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
303 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
304 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
305 K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
306 K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
307 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
308 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
316 Map from windows to quake keynums
319 static int MapKey (int key, int virtualkey)
322 int modified = (key >> 16) & 255;
323 qboolean is_extended = false;
325 if (modified < 128 && scantokey[modified])
326 result = scantokey[modified];
330 Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
347 return K_KP_LEFTARROW;
349 return K_KP_RIGHTARROW;
353 return K_KP_DOWNARROW;
380 ===================================================================
384 ===================================================================
392 static void ClearAllStates (void)
396 mouse_oldbuttonstate = 0;
399 void AppActivate(BOOL fActive, BOOL minimize)
400 /****************************************************************************
402 * Function: AppActivate
403 * Parameters: fActive - True if app is activating
405 * Description: If the application is activating, then swap the system
406 * into SYSPAL_NOSTATIC mode so that our palettes will display
409 ****************************************************************************/
411 static qboolean sound_active = false; // initially blocked by Sys_InitConsole()
413 vid_activewindow = fActive;
414 vid_hidden = minimize;
416 // enable/disable sound on focus gain/loss
417 if (!vid_activewindow && sound_active)
420 sound_active = false;
422 else if (vid_activewindow && !sound_active)
430 if (vid_isfullscreen)
432 if (vid_wassuspended)
434 vid_wassuspended = false;
435 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
436 ShowWindow(mainwindow, SW_SHOWNORMAL);
439 // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
440 MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
447 if (vid_isfullscreen)
449 ChangeDisplaySettings (NULL, 0);
450 vid_wassuspended = true;
452 VID_RestoreSystemGamma();
456 //TODO: move it around in vid_wgl.c since I dont think this is the right position
457 void Sys_SendKeyEvents (void)
461 while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
463 if (!GetMessage (&msg, NULL, 0, 0))
466 TranslateMessage (&msg);
467 DispatchMessage (&msg);
471 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
473 static keynum_t buttonremap[16] =
493 /* main window procedure */
494 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
497 int fActive, fMinimized, temp;
502 qboolean down = false;
504 if ( uMsg == uiWheelMessage )
505 uMsg = WM_MOUSEWHEEL;
510 if (vid_isfullscreen)
511 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
518 window_x = (int) LOWORD(lParam);
519 window_y = (int) HIWORD(lParam);
528 vkey = MapKey(lParam, wParam);
529 GetKeyboardState (state);
530 // alt/ctrl/shift tend to produce funky ToAscii values,
531 // and if it's not a single character we don't know care about it
532 charlength = ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0);
533 if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || charlength == 0)
535 else if( charlength == 2 ) {
536 asciichar[0] = asciichar[1];
538 Key_Event (vkey, asciichar[0], down);
542 // keep Alt-Space from happening
545 // this is complicated because Win32 seems to pack multiple mouse events into
546 // one update sometimes, so we always check all states and look for events
553 case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
554 case WM_XBUTTONUP: // backslash :: imouse explorer buttons
558 if (wParam & MK_LBUTTON)
561 if (wParam & MK_RBUTTON)
564 if (wParam & MK_MBUTTON)
567 /* backslash :: imouse explorer buttons */
568 if (wParam & MK_XBUTTON1)
571 if (wParam & MK_XBUTTON2)
575 // LordHavoc: lets hope this allows more buttons in the future...
576 if (wParam & MK_XBUTTON3)
578 if (wParam & MK_XBUTTON4)
580 if (wParam & MK_XBUTTON5)
582 if (wParam & MK_XBUTTON6)
584 if (wParam & MK_XBUTTON7)
587 if (vid_usingmouse && !dinput_acquired)
589 // perform button actions
591 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
592 if ((temp ^ mouse_oldbuttonstate) & (1<<i))
593 Key_Event (buttonremap[i], 0, (temp & (1<<i)) != 0);
594 mouse_oldbuttonstate = temp;
599 // JACK: This is the mouse wheel with the Intellimouse
600 // Its delta is either positive or neg, and we generate the proper
603 if ((short) HIWORD(wParam) > 0) {
604 Key_Event(K_MWHEELUP, 0, true);
605 Key_Event(K_MWHEELUP, 0, false);
607 Key_Event(K_MWHEELDOWN, 0, true);
608 Key_Event(K_MWHEELDOWN, 0, false);
616 if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
622 fActive = LOWORD(wParam);
623 fMinimized = (BOOL) HIWORD(wParam);
624 AppActivate(!(fActive == WA_INACTIVE), fMinimized);
626 // fix the leftover Alt from any Alt-Tab or the like that switched us away
632 // PostQuitMessage (0);
636 lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
640 /* pass all unhandled messages to DefWindowProc */
641 lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
645 /* return 1 if handled message, 0 if not */
649 int VID_SetGamma(unsigned short *ramps, int rampsize)
651 HDC hdc = GetDC (NULL);
652 int i = SetDeviceGammaRamp(hdc, ramps);
653 ReleaseDC (NULL, hdc);
654 return i; // return success or failure
657 int VID_GetGamma(unsigned short *ramps, int rampsize)
659 HDC hdc = GetDC (NULL);
660 int i = GetDeviceGammaRamp(hdc, ramps);
661 ReleaseDC (NULL, hdc);
662 return i; // return success or failure
665 static HINSTANCE gldll;
667 static void GL_CloseLibrary(void)
672 qwglGetProcAddress = NULL;
675 gl_platformextensions = "";
678 static int GL_OpenLibrary(const char *name)
680 Con_Printf("Loading OpenGL driver %s\n", name);
682 if (!(gldll = LoadLibrary(name)))
684 Con_Printf("Unable to LoadLibrary %s\n", name);
687 strlcpy(gl_driver, name, sizeof(gl_driver));
691 void *GL_GetProcAddress(const char *name)
694 if (qwglGetProcAddress != NULL)
695 p = (void *) qwglGetProcAddress(name);
697 p = (void *) GetProcAddress(gldll, name);
701 static void IN_Init(void);
706 InitCommonControls();
707 hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
709 // Register the frame class
711 wc.lpfnWndProc = (WNDPROC)MainWndProc;
714 wc.hInstance = global_hInstance;
716 wc.hCursor = LoadCursor (NULL,IDC_ARROW);
717 wc.hbrBackground = NULL;
719 wc.lpszClassName = "DarkPlacesWindowClass";
721 if (!RegisterClass (&wc))
722 Con_Printf ("Couldn't register window class\n");
727 int VID_InitMode (int fullscreen, int width, int height, int bpp, int refreshrate, int stereobuffer)
733 PIXELFORMATDESCRIPTOR pfd =
735 sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
737 PFD_DRAW_TO_WINDOW // support window
738 | PFD_SUPPORT_OPENGL // support OpenGL
739 | PFD_DOUBLEBUFFER , // double buffered
740 PFD_TYPE_RGBA, // RGBA type
741 24, // 24-bit color depth
742 0, 0, 0, 0, 0, 0, // color bits ignored
743 0, // no alpha buffer
744 0, // shift bit ignored
745 0, // no accumulation buffer
746 0, 0, 0, 0, // accum bits ignored
747 32, // 32-bit z-buffer
748 0, // no stencil buffer
749 0, // no auxiliary buffer
750 PFD_MAIN_PLANE, // main layer
752 0, 0, 0 // layer masks ignored
755 DWORD WindowStyle, ExWindowStyle;
756 int CenterX, CenterY;
757 const char *gldrivername;
761 Sys_Error("VID_InitMode called when video is already initialised");
763 // if stencil is enabled, ask for alpha too
766 pfd.cStencilBits = 8;
771 pfd.cStencilBits = 0;
776 pfd.dwFlags |= PFD_STEREO;
778 gldrivername = "opengl32.dll";
779 // COMMANDLINEOPTION: Windows WGL: -gl_driver <drivername> selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it
780 i = COM_CheckParm("-gl_driver");
781 if (i && i < com_argc - 1)
782 gldrivername = com_argv[i + 1];
783 if (!GL_OpenLibrary(gldrivername))
785 Con_Printf("Unable to load GL driver %s\n", gldrivername);
789 memset(&gdevmode, 0, sizeof(gdevmode));
791 vid_isfullscreen = false;
794 gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT | DM_DISPLAYFREQUENCY;
795 gdevmode.dmBitsPerPel = bpp;
796 gdevmode.dmPelsWidth = width;
797 gdevmode.dmPelsHeight = height;
798 gdevmode.dmDisplayFrequency = refreshrate;
799 gdevmode.dmSize = sizeof (gdevmode);
800 if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
803 Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
807 vid_isfullscreen = true;
808 WindowStyle = WS_POPUP;
809 ExWindowStyle = WS_EX_TOPMOST;
814 i = GetDeviceCaps(hdc, RASTERCAPS);
815 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
816 ReleaseDC (NULL, hdc);
820 Con_Print("Can't run in non-RGB mode\n");
826 Con_Print("A higher desktop depth is required to run this video mode\n");
830 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
837 rect.bottom = height;
838 AdjustWindowRectEx(&rect, WindowStyle, false, 0);
847 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
848 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
850 CenterX = max(0, CenterX);
851 CenterY = max(0, CenterY);
853 // x and y may be changed by WM_MOVE messages
856 rect.left += CenterX;
857 rect.right += CenterX;
859 rect.bottom += CenterY;
861 mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
864 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", (int)ExWindowStyle, "DarkPlacesWindowClass", gamename, (int)WindowStyle, (int)(rect.left), (int)(rect.top), (int)(rect.right - rect.left), (int)(rect.bottom - rect.top), NULL, NULL, (int)global_hInstance, NULL);
871 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
874 ShowWindow (mainwindow, SW_SHOWDEFAULT);
875 UpdateWindow (mainwindow);
877 // now we try to make sure we get the focus on the mode switch, because
878 // sometimes in some systems we don't. We grab the foreground, then
879 // finish setting up, pump all our messages, and sleep for a little while
880 // to let messages finish bouncing around the system, then we put
881 // ourselves at the top of the z order, then grab the foreground again,
882 // Who knows if it helps, but it probably doesn't hurt
883 SetForegroundWindow (mainwindow);
885 while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
887 TranslateMessage (&msg);
888 DispatchMessage (&msg);
893 SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
895 SetForegroundWindow (mainwindow);
897 // fix the leftover Alt from any Alt-Tab or the like that switched us away
900 baseDC = GetDC(mainwindow);
902 if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0)
905 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", (int)baseDC, &pfd);
909 if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
912 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", (int)baseDC, pixelformat, &pfd);
916 if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
919 Con_Print("wgl functions not found\n");
923 baseRC = qwglCreateContext(baseDC);
927 Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
930 if (!qwglMakeCurrent(baseDC, baseRC))
933 Con_Printf("wglMakeCurrent(%d, %d) failed\n", (int)baseDC, (int)baseRC);
937 if ((qglGetString = (const GLubyte* (GLAPIENTRY *)(GLenum name))GL_GetProcAddress("glGetString")) == NULL)
940 Con_Print("glGetString not found\n");
943 if ((qwglGetExtensionsStringARB = (const char *(WINAPI *)(HDC hdc))GL_GetProcAddress("wglGetExtensionsStringARB")) == NULL)
944 Con_Print("wglGetExtensionsStringARB not found\n");
945 gl_renderer = qglGetString(GL_RENDERER);
946 gl_vendor = qglGetString(GL_VENDOR);
947 gl_version = qglGetString(GL_VERSION);
948 gl_extensions = qglGetString(GL_EXTENSIONS);
950 gl_platformextensions = "";
952 gl_videosyncavailable = false;
954 if (qwglGetExtensionsStringARB)
955 gl_platformextensions = qwglGetExtensionsStringARB(baseDC);
957 // COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
958 gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
959 //ReleaseDC(mainwindow, hdc);
963 // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
964 if (strncasecmp(gl_vendor,"ATI",3)==0)
966 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
969 if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
972 //vid_menudrawfn = VID_MenuDraw;
973 //vid_menukeyfn = VID_MenuKey;
974 vid_usingmouse = false;
975 vid_usingvsync = false;
977 vid_initialized = true;
980 IN_StartupJoystick ();
982 if (gl_videosyncavailable)
984 vid_usevsync = vid_vsync.integer;
985 vid_usingvsync = vid_vsync.integer;
986 qwglSwapIntervalEXT (vid_usevsync);
992 static void IN_Shutdown(void);
993 void VID_Shutdown (void)
995 if(vid_initialized == false)
998 VID_RestoreSystemGamma();
1000 vid_initialized = false;
1002 if (qwglMakeCurrent)
1003 qwglMakeCurrent(NULL, NULL);
1004 if (baseRC && qwglDeleteContext)
1005 qwglDeleteContext(baseRC);
1006 // close the library before we get rid of the window
1008 if (baseDC && mainwindow)
1009 ReleaseDC(mainwindow, baseDC);
1010 AppActivate(false, false);
1012 DestroyWindow(mainwindow);
1014 if (vid_isfullscreen)
1015 ChangeDisplaySettings (NULL, 0);
1016 vid_isfullscreen = false;
1019 static void IN_Activate (qboolean grab)
1021 static qboolean restore_spi;
1022 static int originalmouseparms[3];
1024 if (!mouseinitialized)
1029 if (!vid_usingmouse)
1031 vid_usingmouse = true;
1032 cl_ignoremousemove = true;
1033 if (dinput && g_pMouse)
1035 IDirectInputDevice_Acquire(g_pMouse);
1036 dinput_acquired = true;
1041 window_rect.left = window_x;
1042 window_rect.top = window_y;
1043 window_rect.right = window_x + vid.width;
1044 window_rect.bottom = window_y + vid.height;
1046 // change mouse settings to turn off acceleration
1047 // COMMANDLINEOPTION: Windows GDI Input: -noforcemparms disables setting of mouse parameters (not used with -dinput, windows only)
1048 if (!COM_CheckParm ("-noforcemparms") && SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0))
1050 int newmouseparms[3];
1051 newmouseparms[0] = 0; // threshold to double movement (only if accel level is >= 1)
1052 newmouseparms[1] = 0; // threshold to quadruple movement (only if accel level is >= 2)
1053 newmouseparms[2] = 0; // maximum level of acceleration (0 = off)
1054 restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1057 restore_spi = false;
1058 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1060 SetCapture (mainwindow);
1061 ClipCursor (&window_rect);
1070 vid_usingmouse = false;
1071 cl_ignoremousemove = true;
1072 if (dinput_acquired)
1074 IDirectInputDevice_Unacquire(g_pMouse);
1075 dinput_acquired = false;
1079 // restore system mouseparms if we changed them
1081 SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1082 restore_spi = false;
1097 static qboolean IN_InitDInput (void)
1100 DIPROPDWORD dipdw = {
1102 sizeof(DIPROPDWORD), // diph.dwSize
1103 sizeof(DIPROPHEADER), // diph.dwHeaderSize
1105 DIPH_DEVICE, // diph.dwHow
1107 DINPUT_BUFFERSIZE, // dwData
1112 hInstDI = LoadLibrary("dinput.dll");
1114 if (hInstDI == NULL)
1116 Con_Print("Couldn't load dinput.dll\n");
1121 if (!pDirectInputCreate)
1123 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1125 if (!pDirectInputCreate)
1127 Con_Print("Couldn't get DI proc addr\n");
1132 // register with DirectInput and get an IDirectInput to play with.
1133 hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1140 // obtain an interface to the system mouse device.
1141 hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1145 Con_Print("Couldn't open DI mouse device\n");
1149 // set the data format to "mouse format".
1150 hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
1154 Con_Print("Couldn't set DI mouse format\n");
1158 // set the cooperativity level.
1159 hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1160 DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1164 Con_Print("Couldn't set DI coop level\n");
1169 // set the buffer size to DINPUT_BUFFERSIZE elements.
1170 // the buffer size is a DWORD property associated with the device
1171 hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1175 Con_Print("Couldn't set DI buffersize\n");
1188 static void IN_StartupMouse (void)
1190 if (COM_CheckParm ("-nomouse"))
1193 mouseinitialized = true;
1195 // COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input
1196 if (COM_CheckParm ("-dinput"))
1197 dinput = IN_InitDInput ();
1200 Con_Print("DirectInput initialized\n");
1202 Con_Print("DirectInput not initialized\n");
1213 static void IN_MouseMove (void)
1218 if (!vid_usingmouse)
1220 //GetCursorPos (¤t_pos);
1221 //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1225 if (dinput_acquired)
1227 DIDEVICEOBJECTDATA od;
1237 hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1238 sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1240 if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1242 IDirectInputDevice_Acquire(g_pMouse);
1246 /* Unable to read data or no data available */
1247 if (FAILED(hr) || dwElements == 0)
1250 /* Look at the element to see what happened */
1262 case DIMOFS_BUTTON0:
1263 if (od.dwData & 0x80)
1269 case DIMOFS_BUTTON1:
1270 if (od.dwData & 0x80)
1271 mstate_di |= (1<<1);
1273 mstate_di &= ~(1<<1);
1276 case DIMOFS_BUTTON2:
1277 if (od.dwData & 0x80)
1278 mstate_di |= (1<<2);
1280 mstate_di &= ~(1<<2);
1285 // perform button actions
1286 for (i=0 ; i<mouse_buttons && i < 16 ; i++)
1287 if ((mstate_di ^ mouse_oldbuttonstate) & (1<<i))
1288 Key_Event (buttonremap[i], 0, (mstate_di & (1<<i)) != 0);
1289 mouse_oldbuttonstate = mstate_di;
1296 GetCursorPos (¤t_pos);
1297 mx = current_pos.x - (window_x + vid.width / 2);
1298 my = current_pos.y - (window_y + vid.height / 2);
1303 // if the mouse has moved, force it to the center, so there's room to move
1304 if (!cl.csqc_wantsmousemove)
1306 SetCursorPos ((window_x + vid.width / 2), (window_y + vid.height / 2));
1318 if (vid_activewindow && !vid_hidden)
1331 static void IN_StartupJoystick (void)
1338 // assume no joystick
1341 // abort startup if user requests no joystick
1342 // COMMANDLINEOPTION: Windows Input: -nojoy disables joystick support, may be a small speed increase
1343 if (COM_CheckParm ("-nojoy"))
1346 // verify joystick driver is present
1347 if ((numdevs = joyGetNumDevs ()) == 0)
1349 Con_Print("\njoystick not found -- driver not present\n\n");
1353 // cycle through the joystick ids for the first valid one
1354 for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1356 memset (&ji, 0, sizeof(ji));
1357 ji.dwSize = sizeof(ji);
1358 ji.dwFlags = JOY_RETURNCENTERED;
1360 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1364 // abort startup if we didn't find a valid joystick
1365 if (mmr != JOYERR_NOERROR)
1367 Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1371 // get the capabilities of the selected joystick
1372 // abort startup if command fails
1373 memset (&jc, 0, sizeof(jc));
1374 if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1376 Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
1380 // save the joystick's number of buttons and POV status
1381 joy_numbuttons = jc.wNumButtons;
1382 joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1384 // old button and POV states default to no buttons pressed
1385 joy_oldbuttonstate = joy_oldpovstate = 0;
1387 // mark the joystick as available and advanced initialization not completed
1388 // this is needed as cvars are not available during initialization
1391 joy_advancedinit = false;
1393 Con_Print("\njoystick detected\n\n");
1402 static PDWORD RawValuePointer (int axis)
1419 return NULL; // LordHavoc: hush compiler warning
1425 Joy_AdvancedUpdate_f
1428 static void Joy_AdvancedUpdate_f (void)
1431 // called once by IN_ReadJoystick and by user whenever an update is needed
1432 // cvars are now available
1436 // initialize all the maps
1437 for (i = 0; i < JOY_MAX_AXES; i++)
1439 dwAxisMap[i] = AxisNada;
1440 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1441 pdwRawValue[i] = RawValuePointer(i);
1444 if( joy_advanced.integer == 0)
1446 // default joystick initialization
1447 // 2 axes only with joystick control
1448 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1449 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1450 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1451 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1455 if (strcmp (joy_name.string, "joystick") != 0)
1457 // notify user of advanced controller
1458 Con_Printf("\n%s configured\n\n", joy_name.string);
1461 // advanced initialization here
1462 // data supplied by user via joy_axisn cvars
1463 dwTemp = (DWORD) joy_advaxisx.value;
1464 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1465 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1466 dwTemp = (DWORD) joy_advaxisy.value;
1467 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1468 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1469 dwTemp = (DWORD) joy_advaxisz.value;
1470 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1471 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1472 dwTemp = (DWORD) joy_advaxisr.value;
1473 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1474 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1475 dwTemp = (DWORD) joy_advaxisu.value;
1476 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1477 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1478 dwTemp = (DWORD) joy_advaxisv.value;
1479 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1480 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1483 // compute the axes to collect from DirectInput
1484 joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1485 for (i = 0; i < JOY_MAX_AXES; i++)
1487 if (dwAxisMap[i] != AxisNada)
1489 joy_flags |= dwAxisFlags[i];
1499 static qboolean IN_ReadJoystick (void)
1502 memset (&ji, 0, sizeof(ji));
1503 ji.dwSize = sizeof(ji);
1504 ji.dwFlags = joy_flags;
1506 if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1508 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1509 // rather than having 32768 be the zero point, they have the zero point at 32668
1510 // go figure -- anyway, now we get the full resolution out of the device
1511 if (joy_wwhack1.integer != 0.0)
1519 // read error occurred
1520 // turning off the joystick seems too harsh for 1 read error,
1521 // but what should be done?
1532 static void IN_JoyMove (void)
1534 float speed, aspeed;
1535 float fAxisValue, fTemp;
1536 int i, mouselook = (in_mlook.state & 1) || freelook.integer;
1538 // complete initialization if first time in
1539 // this is needed as cvars are not available at initialization time
1540 if( joy_advancedinit != true )
1542 Joy_AdvancedUpdate_f();
1543 joy_advancedinit = true;
1549 DWORD buttonstate, povstate;
1551 // loop through the joystick buttons
1552 // key a joystick event or auxillary event for higher number buttons for each state change
1553 buttonstate = ji.dwButtons;
1554 for (i=0 ; i < (int) joy_numbuttons ; i++)
1556 if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1558 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1559 Key_Event (key_index + i, 0, true);
1562 if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1564 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1565 Key_Event (key_index + i, 0, false);
1568 joy_oldbuttonstate = buttonstate;
1572 // convert POV information into 4 bits of state information
1573 // this avoids any potential problems related to moving from one
1574 // direction to another without going through the center position
1576 if(ji.dwPOV != JOY_POVCENTERED)
1578 if (ji.dwPOV == JOY_POVFORWARD)
1580 if (ji.dwPOV == JOY_POVRIGHT)
1582 if (ji.dwPOV == JOY_POVBACKWARD)
1584 if (ji.dwPOV == JOY_POVLEFT)
1587 // determine which bits have changed and key an auxillary event for each change
1588 for (i=0 ; i < 4 ; i++)
1590 if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1592 Key_Event (K_AUX29 + i, 0, true);
1595 if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1597 Key_Event (K_AUX29 + i, 0, false);
1600 joy_oldpovstate = povstate;
1604 // verify joystick is available and that the user wants to use it
1605 if (!joy_avail || !in_joystick.integer)
1610 // collect the joystick data, if possible
1611 if (IN_ReadJoystick () != true)
1616 if (in_speed.state & 1)
1617 speed = cl_movespeedkey.value;
1620 // LordHavoc: viewzoom affects sensitivity for sniping
1621 aspeed = speed * cl.realframetime * cl.viewzoom;
1623 // loop through the axes
1624 for (i = 0; i < JOY_MAX_AXES; i++)
1626 // get the floating point zero-centered, potentially-inverted data for the current axis
1627 fAxisValue = (float) *pdwRawValue[i];
1628 // move centerpoint to zero
1629 fAxisValue -= 32768.0;
1631 if (joy_wwhack2.integer != 0.0)
1633 if (dwAxisMap[i] == AxisTurn)
1635 // this is a special formula for the Logitech WingMan Warrior
1636 // y=ax^b; where a = 300 and b = 1.3
1637 // also x values are in increments of 800 (so this is factored out)
1638 // then bounds check result to level out excessively high spin rates
1639 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1640 if (fTemp > 14000.0)
1642 // restore direction information
1643 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1647 // convert range from -32768..32767 to -1..1
1648 fAxisValue /= 32768.0;
1650 switch (dwAxisMap[i])
1653 if ((joy_advanced.integer == 0) && mouselook)
1655 // user wants forward control to become look control
1656 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1658 // if mouse invert is on, invert the joystick pitch value
1659 // only absolute control support here (joy_advanced is false)
1660 if (m_pitch.value < 0.0)
1662 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1666 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1672 // no pitch movement
1673 // disable pitch return-to-center unless requested by user
1674 // *** this code can be removed when the lookspring bug is fixed
1675 // *** the bug always has the lookspring feature on
1676 if(lookspring.value == 0.0)
1682 // user wants forward control to be forward control
1683 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1685 cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1691 if (fabs(fAxisValue) > joy_sidethreshold.value)
1693 cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1698 if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1700 // user wants turn control to become side control
1701 if (fabs(fAxisValue) > joy_sidethreshold.value)
1703 cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1708 // user wants turn control to be turn control
1709 if (fabs(fAxisValue) > joy_yawthreshold.value)
1711 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1713 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1717 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1727 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1729 // pitch movement detected and pitch movement desired by user
1730 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1732 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1736 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1742 // no pitch movement
1743 // disable pitch return-to-center unless requested by user
1744 // *** this code can be removed when the lookspring bug is fixed
1745 // *** the bug always has the lookspring feature on
1746 if(lookspring.integer == 0)
1758 static void IN_Init(void)
1760 uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1762 // joystick variables
1763 Cvar_RegisterVariable (&in_joystick);
1764 Cvar_RegisterVariable (&joy_name);
1765 Cvar_RegisterVariable (&joy_advanced);
1766 Cvar_RegisterVariable (&joy_advaxisx);
1767 Cvar_RegisterVariable (&joy_advaxisy);
1768 Cvar_RegisterVariable (&joy_advaxisz);
1769 Cvar_RegisterVariable (&joy_advaxisr);
1770 Cvar_RegisterVariable (&joy_advaxisu);
1771 Cvar_RegisterVariable (&joy_advaxisv);
1772 Cvar_RegisterVariable (&joy_forwardthreshold);
1773 Cvar_RegisterVariable (&joy_sidethreshold);
1774 Cvar_RegisterVariable (&joy_pitchthreshold);
1775 Cvar_RegisterVariable (&joy_yawthreshold);
1776 Cvar_RegisterVariable (&joy_forwardsensitivity);
1777 Cvar_RegisterVariable (&joy_sidesensitivity);
1778 Cvar_RegisterVariable (&joy_pitchsensitivity);
1779 Cvar_RegisterVariable (&joy_yawsensitivity);
1780 Cvar_RegisterVariable (&joy_wwhack1);
1781 Cvar_RegisterVariable (&joy_wwhack2);
1782 Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f, "applies current joyadv* cvar settings to the joystick driver");
1785 static void IN_Shutdown(void)
1787 IN_Activate (false);
1790 IDirectInputDevice_Release(g_pMouse);
1794 IDirectInput_Release(g_pdi);