2 THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
3 SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
4 END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
5 ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
6 IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
7 SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
8 FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
9 CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
10 AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
11 COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
20 //==========================================================================
21 // This installs the int9 vector and initializes the keyboard in buffered
22 // ASCII mode. key_close simply undoes that.
23 extern void key_init();
24 extern void key_close();
26 //==========================================================================
27 // These are configuration parameters to setup how the buffer works.
28 // set keyd_buffer_type to 0 for no key buffering.
29 // set it to 1 and it will buffer scancodes.
30 extern char keyd_buffer_type;
31 extern char keyd_repeat; // 1=allow repeating, 0=dont allow repeat
33 // keyd_editor_mode... 0=game mode, 1=editor mode.
34 // Editor mode makes key_down_time always return 0 if modifiers are down.
35 extern char keyd_editor_mode;
37 // Time in seconds when last key was pressed...
38 extern volatile int keyd_time_when_last_pressed;
40 //==========================================================================
41 // These are the "buffered" keypress routines. Use them by setting the
42 // "keyd_buffer_type" variable.
44 extern void key_putkey (unsigned short); // simulates a keystroke
45 extern void key_flush(); // Clears the 256 char buffer
46 extern int key_checkch(); // Returns 1 if a char is waiting
47 extern int key_getch(); // Gets key if one waiting other waits for one.
48 extern int key_inkey(); // Gets key if one, other returns 0.
49 extern int key_inkey_time(fix *time); // Same as inkey, but returns the time the key was pressed down.
50 extern int key_peekkey(); // Same as inkey, but doesn't remove key from buffer.
52 extern char key_to_ascii(int keycode );
54 extern void key_debug(); // Does an INT3
56 //==========================================================================
57 // These are the unbuffered routines. Index by the keyboard scancode.
59 // Set to 1 if the key is currently down, else 0
60 extern volatile unsigned char keyd_pressed[];
61 extern volatile unsigned char keyd_last_pressed;
62 extern volatile unsigned char keyd_last_released;
64 // Returns the seconds this key has been down since last call.
65 extern fix key_down_time(int scancode);
67 // Returns number of times key has went from up to down since last call.
68 extern unsigned int key_down_count(int scancode);
70 // Returns number of times key has went from down to up since last call.
71 extern unsigned int key_up_count(int scancode);
73 // Clears the times & counts used by the above functions
74 // Took out... use key_flush();
75 //void key_clear_times();
76 //void key_clear_counts();
79 #define KEY_SHIFTED 0x100
80 #define KEY_ALTED 0x200
81 #define KEY_CTRLED 0x400
82 #define KEY_DEBUGGED 0x800
122 #define KEY_MINUS 0x0C
123 #define KEY_EQUAL 0x0D
124 #define KEY_DIVIDE 0x35
125 #define KEY_SLASH 0x2B
126 #define KEY_COMMA 0x33
127 #define KEY_PERIOD 0x34
128 #define KEY_SEMICOL 0x27
130 #define KEY_LBRACKET 0x1A
131 #define KEY_RBRACKET 0x1B
133 #define KEY_RAPOSTRO 0x28
134 #define KEY_LAPOSTRO 0x29
137 #define KEY_ENTER 0x1C
138 #define KEY_BACKSP 0x0E
140 #define KEY_SPACEBAR 0x39
142 #define KEY_NUMLOCK 0x45
143 #define KEY_SCROLLOCK 0x46
144 #define KEY_CAPSLOCK 0x3A
146 #define KEY_LSHIFT 0x2A
147 #define KEY_RSHIFT 0x36
149 #define KEY_LALT 0x38
150 #define KEY_RALT 0xB8
152 #define KEY_LCTRL 0x1D
153 #define KEY_RCTRL 0x9D
168 #define KEY_PAD0 0x52
169 #define KEY_PAD1 0x4F
170 #define KEY_PAD2 0x50
171 #define KEY_PAD3 0x51
172 #define KEY_PAD4 0x4B
173 #define KEY_PAD5 0x4C
174 #define KEY_PAD6 0x4D
175 #define KEY_PAD7 0x47
176 #define KEY_PAD8 0x48
177 #define KEY_PAD9 0x49
178 #define KEY_PADMINUS 0x4A
179 #define KEY_PADPLUS 0x4E
180 #define KEY_PADPERIOD 0x53
181 #define KEY_PADDIVIDE 0xB5
182 #define KEY_PADMULTIPLY 0x37
183 #define KEY_PADENTER 0x9C
185 #define KEY_INSERT 0xD2
186 #define KEY_HOME 0xC7
187 #define KEY_PAGEUP 0xC9
188 #define KEY_DELETE 0xD3
190 #define KEY_PAGEDOWN 0xD1
192 #define KEY_DOWN 0xD0
193 #define KEY_LEFT 0xCB
194 #define KEY_RIGHT 0xCD
196 #define KEY_PRINT_SCREEN 0xB7
197 #define KEY_PAUSE 0x61