1 /* -------------------------------------------------------------------------------
3 Copyright (C) 1999-2007 id Software, Inc. and contributors.
4 For a list of contributors, see the accompanying CONTRIBUTORS file.
6 This file is part of GtkRadiant.
8 GtkRadiant is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version.
13 GtkRadiant is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GtkRadiant; if not, write to the Free Software
20 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 -------------------------------------------------------------------------------
24 This code has been altered significantly from its original form, to support
25 several games based on the Quake III Arena engine, in the form of "Q3Map2."
27 ------------------------------------------------------------------------------- */
43 returns a pseudorandom number between 0 and 1
48 return (vec_t) rand() / RAND_MAX;
58 static void ExitQ3Map( void )
61 if( mapDrawSurfs != NULL )
69 /* borrowed from light.c */
70 void WriteTGA24( char *filename, byte *data, int width, int height, qboolean flip );
71 typedef struct minimap_s
77 float *sample_offsets;
78 float sharpen_boxmult;
79 float sharpen_centermult;
85 static minimap_t minimap;
87 qboolean BrushIntersectionWithLine(bspBrush_t *brush, vec3_t start, vec3_t dir, float *t_in, float *t_out)
90 qboolean in = qfalse, out = qfalse;
91 bspBrushSide_t *sides = &bspBrushSides[brush->firstSide];
93 for(i = 0; i < brush->numSides; ++i)
95 bspPlane_t *p = &bspPlanes[sides[i].planeNum];
96 float sn = DotProduct(start, p->normal);
97 float dn = DotProduct(dir, p->normal);
101 return qfalse; // outside!
105 float t = (p->dist - sn) / dn;
112 // as t_in can only increase, and t_out can only decrease, early out
113 if(out && *t_in >= *t_out)
119 if(!out || t < *t_out)
123 // as t_in can only increase, and t_out can only decrease, early out
124 if(in && *t_in >= *t_out)
133 static float MiniMapSample(float x, float y)
151 for(i = 0; i < minimap.model->numBSPBrushes; ++i)
153 bi = minimap.model->firstBSPBrush + i;
154 if(opaqueBrushes[bi >> 3] & (1 << (bi & 7)))
158 // sort out mins/maxs of the brush
159 bspBrushSide_t *s = &bspBrushSides[b->firstSide];
160 if(x < -bspPlanes[s[0].planeNum].dist)
162 if(x > +bspPlanes[s[1].planeNum].dist)
164 if(y < -bspPlanes[s[2].planeNum].dist)
166 if(y > +bspPlanes[s[3].planeNum].dist)
169 if(BrushIntersectionWithLine(b, org, dir, &t0, &t1))
180 static void MiniMapRandomlySupersampled(int y)
183 float *p = &minimap.data1f[y * minimap.width];
184 float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
185 float dx = minimap.size[0] / (float) minimap.width;
186 float dy = minimap.size[1] / (float) minimap.height;
188 for(x = 0; x < minimap.width; ++x)
190 float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
193 for(i = 0; i < minimap.samples; ++i)
195 float thisval = MiniMapSample(
196 xmin + (2 * Random() - 0.5) * dx, /* exaggerated random pattern for better results */
197 ymin + (2 * Random() - 0.5) * dy /* exaggerated random pattern for better results */
201 val /= minimap.samples * minimap.size[2];
206 static void MiniMapSupersampled(int y)
209 float *p = &minimap.data1f[y * minimap.width];
210 float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
211 float dx = minimap.size[0] / (float) minimap.width;
212 float dy = minimap.size[1] / (float) minimap.height;
214 for(x = 0; x < minimap.width; ++x)
216 float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
219 for(i = 0; i < minimap.samples; ++i)
221 float thisval = MiniMapSample(
222 xmin + minimap.sample_offsets[2*i+0] * dx,
223 ymin + minimap.sample_offsets[2*i+1] * dy
227 val /= minimap.samples * minimap.size[2];
232 static void MiniMapNoSupersampling(int y)
235 float *p = &minimap.data1f[y * minimap.width];
236 float ymin = minimap.mins[1] + minimap.size[1] * (y / (float) minimap.height);
238 for(x = 0; x < minimap.width; ++x)
240 float xmin = minimap.mins[0] + minimap.size[0] * (x / (float) minimap.width);
241 *p++ = MiniMapSample(xmin, ymin) / minimap.size[2];
245 static void MiniMapSharpen(int y)
248 qboolean up = (y > 0);
249 qboolean down = (y < minimap.height - 1);
250 float *p = &minimap.data1f[y * minimap.width];
251 float *q = &minimap.sharpendata1f[y * minimap.width];
253 for(x = 0; x < minimap.width; ++x)
255 qboolean left = (x > 0);
256 qboolean right = (x < minimap.width - 1);
257 float val = p[0] * minimap.sharpen_centermult;
260 val += p[-1 -minimap.width] * minimap.sharpen_boxmult;
262 val += p[-1 +minimap.width] * minimap.sharpen_boxmult;
264 val += p[+1 -minimap.width] * minimap.sharpen_boxmult;
266 val += p[+1 +minimap.width] * minimap.sharpen_boxmult;
269 val += p[-1] * minimap.sharpen_boxmult;
271 val += p[+1] * minimap.sharpen_boxmult;
273 val += p[-minimap.width] * minimap.sharpen_boxmult;
275 val += p[+minimap.width] * minimap.sharpen_boxmult;
282 void MiniMapMakeMinsMaxs()
284 vec3_t mins, maxs, extend;
285 VectorCopy(minimap.model->mins, mins);
286 VectorCopy(minimap.model->maxs, maxs);
288 // line compatible to nexuiz mapinfo
289 Sys_Printf("size %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
291 VectorSubtract(maxs, mins, extend);
293 if(extend[1] > extend[0])
295 mins[0] -= (extend[1] - extend[0]) * 0.5;
296 maxs[0] += (extend[1] - extend[0]) * 0.5;
300 mins[1] -= (extend[0] - extend[1]) * 0.5;
301 maxs[1] += (extend[0] - extend[1]) * 0.5;
304 VectorSubtract(maxs, mins, extend);
305 VectorScale(extend, 1.0 / 64.0, extend);
307 VectorSubtract(mins, extend, mins);
308 VectorAdd(maxs, extend, maxs);
310 VectorCopy(mins, minimap.mins);
311 VectorSubtract(maxs, mins, minimap.size);
313 // line compatible to nexuiz mapinfo
314 Sys_Printf("size_texcoords %f %f %f %f %f %f\n", mins[0], mins[1], mins[2], maxs[0], maxs[1], maxs[2]);
317 int MiniMapBSPMain( int argc, char **argv )
319 char minimapFilename[1024];
322 char parentpath[1024];
323 float minimapSharpen;
332 Sys_Printf( "Usage: q3map [-v] -minimap [-size n] [-sharpen f] [-samples n | -random n] [-o filename.tga] [-minmax Xmin Ymin Zmin Xmax Ymax Zmax] <mapname>\n" );
336 /* load the BSP first */
337 strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
338 StripExtension( source );
339 DefaultExtension( source, ".bsp" );
340 Sys_Printf( "Loading %s\n", source );
341 LoadBSPFile( source );
343 minimap.model = &bspModels[0];
344 MiniMapMakeMinsMaxs();
346 *minimapFilename = 0;
348 minimap.width = minimap.height = 512;
350 minimap.sample_offsets = NULL;
352 /* process arguments */
353 for( i = 1; i < (argc - 1); i++ )
355 if( !strcmp( argv[ i ], "-size" ) )
357 minimap.width = minimap.height = atoi(argv[i + 1]);
359 Sys_Printf( "Image size set to %i\n", minimap.width );
361 else if( !strcmp( argv[ i ], "-sharpen" ) )
363 minimapSharpen = atof(argv[i + 1]);
365 Sys_Printf( "Sharpening coefficient set to %f\n", minimapSharpen );
367 else if( !strcmp( argv[ i ], "-samples" ) )
369 minimap.samples = atoi(argv[i + 1]);
371 Sys_Printf( "Samples set to %i\n", minimap.samples );
372 if(minimap.sample_offsets)
373 free(minimap.sample_offsets);
374 minimap.sample_offsets = malloc(2 * sizeof(*minimap.sample_offsets) * minimap.samples);
375 /* TODO use a better pattern */
376 for(x = 0; x < 2 * minimap.samples; ++x)
377 minimap.sample_offsets[x] = Random();
379 else if( !strcmp( argv[ i ], "-random" ) )
381 minimap.samples = atoi(argv[i + 1]);
383 Sys_Printf( "Random samples set to %i\n", minimap.samples );
384 if(minimap.sample_offsets)
385 free(minimap.sample_offsets);
386 minimap.sample_offsets = NULL;
388 else if( !strcmp( argv[ i ], "-o" ) )
390 strcpy(minimapFilename, argv[i + 1]);
392 Sys_Printf( "Output file name set to %s\n", minimapFilename );
394 else if( !strcmp( argv[ i ], "-minmax" ) && i < (argc - 7) )
396 minimap.mins[0] = atof(argv[i + 1]);
397 minimap.mins[1] = atof(argv[i + 2]);
398 minimap.mins[2] = atof(argv[i + 3]);
399 minimap.size[0] = atof(argv[i + 4]) - minimap.mins[0];
400 minimap.size[1] = atof(argv[i + 5]) - minimap.mins[1];
401 minimap.size[2] = atof(argv[i + 6]) - minimap.mins[2];
403 Sys_Printf( "Map mins/maxs overridden\n" );
407 if(!*minimapFilename)
409 ExtractFileBase(source, basename);
410 ExtractFilePath(source, path);
412 path[strlen(path)-1] = 0;
413 ExtractFilePath(path, parentpath);
414 sprintf(minimapFilename, "%sgfx", parentpath);
415 Q_mkdir(minimapFilename);
416 sprintf(minimapFilename, "%sgfx/%s_mini.tga", parentpath, basename);
417 Sys_Printf("Output file name automatically set to %s\n", minimapFilename);
420 if(minimapSharpen >= 0)
422 minimap.sharpen_centermult = 8 * minimapSharpen + 1;
423 minimap.sharpen_boxmult = -minimapSharpen;
426 minimap.data1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
427 data3b = safe_malloc(minimap.width * minimap.height * 3);
428 if(minimapSharpen >= 0)
429 minimap.sharpendata1f = safe_malloc(minimap.width * minimap.height * sizeof(*minimap.data1f));
433 if(minimap.samples <= 1)
435 Sys_Printf( "\n--- MiniMapNoSupersampling (%d) ---\n", minimap.height );
436 RunThreadsOnIndividual(minimap.height, qtrue, MiniMapNoSupersampling);
440 if(minimap.sample_offsets)
442 Sys_Printf( "\n--- MiniMapSupersampled (%d) ---\n", minimap.height );
443 RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSupersampled);
447 Sys_Printf( "\n--- MiniMapRandomlySupersampled (%d) ---\n", minimap.height );
448 RunThreadsOnIndividual(minimap.height, qtrue, MiniMapRandomlySupersampled);
452 if(minimap.sharpendata1f)
454 Sys_Printf( "\n--- MiniMapSharpen (%d) ---\n", minimap.height );
455 RunThreadsOnIndividual(minimap.height, qtrue, MiniMapSharpen);
456 q = minimap.sharpendata1f;
463 Sys_Printf( "\nConverting...");
465 for(y = 0; y < minimap.height; ++y)
466 for(x = 0; x < minimap.width; ++x)
471 if(v > 255.0/256.0) v = 255.0/256.0;
478 Sys_Printf( " writing to %s...", minimapFilename );
479 WriteTGA24(minimapFilename, data3b, minimap.width, minimap.height, qfalse);
481 Sys_Printf( " done.\n" );
483 /* return to sender */
493 calculates an md4 checksum for a block of data
496 static int MD4BlockChecksum( void *buffer, int length )
498 return Com_BlockChecksum(buffer, length);
503 resets an aas checksum to match the given BSP
506 int FixAAS( int argc, char **argv )
508 int length, checksum;
511 char aas[ 1024 ], **ext;
524 Sys_Printf( "Usage: q3map -fixaas [-v] <mapname>\n" );
528 /* do some path mangling */
529 strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
530 StripExtension( source );
531 DefaultExtension( source, ".bsp" );
534 Sys_Printf( "--- FixAAS ---\n" );
537 Sys_Printf( "Loading %s\n", source );
538 length = LoadFile( source, &buffer );
540 /* create bsp checksum */
541 Sys_Printf( "Creating checksum...\n" );
542 checksum = LittleLong( MD4BlockChecksum( buffer, length ) );
544 /* write checksum to aas */
549 strcpy( aas, source );
550 StripExtension( aas );
552 Sys_Printf( "Trying %s\n", aas );
556 file = fopen( aas, "r+b" );
559 if( fwrite( &checksum, 4, 1, file ) != 1 )
560 Error( "Error writing checksum to %s", aas );
564 /* return to sender */
572 analyzes a Quake engine BSP file
575 typedef struct abspHeader_s
580 bspLump_t lumps[ 1 ]; /* unknown size */
584 typedef struct abspLumpTest_s
591 int AnalyzeBSP( int argc, char **argv )
593 abspHeader_t *header;
594 int size, i, version, offset, length, lumpInt, count;
598 char lumpString[ 1024 ], source[ 1024 ];
599 qboolean lumpSwap = qfalse;
600 abspLumpTest_t *lumpTest;
601 static abspLumpTest_t lumpTests[] =
603 { sizeof( bspPlane_t ), 6, "IBSP LUMP_PLANES" },
604 { sizeof( bspBrush_t ), 1, "IBSP LUMP_BRUSHES" },
605 { 8, 6, "IBSP LUMP_BRUSHSIDES" },
606 { sizeof( bspBrushSide_t ), 6, "RBSP LUMP_BRUSHSIDES" },
607 { sizeof( bspModel_t ), 1, "IBSP LUMP_MODELS" },
608 { sizeof( bspNode_t ), 2, "IBSP LUMP_NODES" },
609 { sizeof( bspLeaf_t ), 1, "IBSP LUMP_LEAFS" },
610 { 104, 3, "IBSP LUMP_DRAWSURFS" },
611 { 44, 3, "IBSP LUMP_DRAWVERTS" },
612 { 4, 6, "IBSP LUMP_DRAWINDEXES" },
613 { 128 * 128 * 3, 1, "IBSP LUMP_LIGHTMAPS" },
614 { 256 * 256 * 3, 1, "IBSP LUMP_LIGHTMAPS (256 x 256)" },
615 { 512 * 512 * 3, 1, "IBSP LUMP_LIGHTMAPS (512 x 512)" },
623 Sys_Printf( "Usage: q3map -analyze [-lumpswap] [-v] <mapname>\n" );
627 /* process arguments */
628 for( i = 1; i < (argc - 1); i++ )
630 /* -format map|ase|... */
631 if( !strcmp( argv[ i ], "-lumpswap" ) )
633 Sys_Printf( "Swapped lump structs enabled\n" );
638 /* clean up map name */
639 strcpy( source, ExpandArg( argv[ i ] ) );
640 Sys_Printf( "Loading %s\n", source );
643 size = LoadFile( source, (void**) &header );
644 if( size == 0 || header == NULL )
646 Sys_Printf( "Unable to load %s.\n", source );
650 /* analyze ident/version */
651 memcpy( ident, header->ident, 4 );
653 version = LittleLong( header->version );
655 Sys_Printf( "Identity: %s\n", ident );
656 Sys_Printf( "Version: %d\n", version );
657 Sys_Printf( "---------------------------------------\n" );
659 /* analyze each lump */
660 for( i = 0; i < 100; i++ )
662 /* call of duty swapped lump pairs */
665 offset = LittleLong( header->lumps[ i ].length );
666 length = LittleLong( header->lumps[ i ].offset );
669 /* standard lump pairs */
672 offset = LittleLong( header->lumps[ i ].offset );
673 length = LittleLong( header->lumps[ i ].length );
677 lump = (byte*) header + offset;
678 lumpInt = LittleLong( (int) *((int*) lump) );
679 lumpFloat = LittleFloat( (float) *((float*) lump) );
680 memcpy( lumpString, (char*) lump, (length < 1024 ? length : 1024) );
681 lumpString[ 1024 ] = '\0';
683 /* print basic lump info */
684 Sys_Printf( "Lump: %d\n", i );
685 Sys_Printf( "Offset: %d bytes\n", offset );
686 Sys_Printf( "Length: %d bytes\n", length );
688 /* only operate on valid lumps */
691 /* print data in 4 formats */
692 Sys_Printf( "As hex: %08X\n", lumpInt );
693 Sys_Printf( "As int: %d\n", lumpInt );
694 Sys_Printf( "As float: %f\n", lumpFloat );
695 Sys_Printf( "As string: %s\n", lumpString );
697 /* guess lump type */
698 if( lumpString[ 0 ] == '{' && lumpString[ 2 ] == '"' )
699 Sys_Printf( "Type guess: IBSP LUMP_ENTITIES\n" );
700 else if( strstr( lumpString, "textures/" ) )
701 Sys_Printf( "Type guess: IBSP LUMP_SHADERS\n" );
704 /* guess based on size/count */
705 for( lumpTest = lumpTests; lumpTest->radix > 0; lumpTest++ )
707 if( (length % lumpTest->radix) != 0 )
709 count = length / lumpTest->radix;
710 if( count < lumpTest->minCount )
712 Sys_Printf( "Type guess: %s (%d x %d)\n", lumpTest->name, count, lumpTest->radix );
717 Sys_Printf( "---------------------------------------\n" );
720 if( offset + length >= size )
725 Sys_Printf( "Lump count: %d\n", i + 1 );
726 Sys_Printf( "File size: %d bytes\n", size );
728 /* return to caller */
736 emits statistics about the bsp file
739 int BSPInfo( int count, char **fileNames )
742 char source[ 1024 ], ext[ 64 ];
750 Sys_Printf( "No files to dump info for.\n");
754 /* enable info mode */
758 for( i = 0; i < count; i++ )
760 Sys_Printf( "---------------------------------\n" );
762 /* mangle filename and get size */
763 strcpy( source, fileNames[ i ] );
764 ExtractFileExtension( source, ext );
765 if( !Q_stricmp( ext, "map" ) )
766 StripExtension( source );
767 DefaultExtension( source, ".bsp" );
768 f = fopen( source, "rb" );
771 size = Q_filelength (f);
777 /* load the bsp file and print lump sizes */
778 Sys_Printf( "%s\n", source );
779 LoadBSPFile( source );
784 Sys_Printf( " total %9d\n", size );
785 Sys_Printf( " %9d KB\n", size / 1024 );
786 Sys_Printf( " %9d MB\n", size / (1024 * 1024) );
788 Sys_Printf( "---------------------------------\n" );
796 static void ExtrapolateTexcoords(const float *axyz, const float *ast, const float *bxyz, const float *bst, const float *cxyz, const float *cst, const float *axyz_new, float *ast_out, const float *bxyz_new, float *bst_out, const float *cxyz_new, float *cst_out)
798 vec4_t scoeffs, tcoeffs;
804 VectorSubtract(bxyz, axyz, dab);
805 VectorSubtract(cxyz, axyz, dac);
806 CrossProduct(dab, dac, norm);
810 // s(v + norm) = s(v) when n ortho xyz
812 // s(v) = DotProduct(v, scoeffs) + scoeffs[3]
815 // scoeffs * (axyz, 1) == ast[0]
816 // scoeffs * (bxyz, 1) == bst[0]
817 // scoeffs * (cxyz, 1) == cst[0]
818 // scoeffs * (norm, 0) == 0
819 // scoeffs * [axyz, 1 | bxyz, 1 | cxyz, 1 | norm, 0] = [ast[0], bst[0], cst[0], 0]
820 solvematrix[0] = axyz[0];
821 solvematrix[4] = axyz[1];
822 solvematrix[8] = axyz[2];
824 solvematrix[1] = bxyz[0];
825 solvematrix[5] = bxyz[1];
826 solvematrix[9] = bxyz[2];
828 solvematrix[2] = cxyz[0];
829 solvematrix[6] = cxyz[1];
830 solvematrix[10] = cxyz[2];
832 solvematrix[3] = norm[0];
833 solvematrix[7] = norm[1];
834 solvematrix[11] = norm[2];
837 md = m4_det(solvematrix);
840 Sys_Printf("Cannot invert some matrix, some texcoords aren't extrapolated!");
844 m4x4_invert(solvematrix);
850 m4x4_transform_vec4(solvematrix, scoeffs);
855 m4x4_transform_vec4(solvematrix, tcoeffs);
857 ast_out[0] = scoeffs[0] * axyz_new[0] + scoeffs[1] * axyz_new[1] + scoeffs[2] * axyz_new[2] + scoeffs[3];
858 ast_out[1] = tcoeffs[0] * axyz_new[0] + tcoeffs[1] * axyz_new[1] + tcoeffs[2] * axyz_new[2] + tcoeffs[3];
859 bst_out[0] = scoeffs[0] * bxyz_new[0] + scoeffs[1] * bxyz_new[1] + scoeffs[2] * bxyz_new[2] + scoeffs[3];
860 bst_out[1] = tcoeffs[0] * bxyz_new[0] + tcoeffs[1] * bxyz_new[1] + tcoeffs[2] * bxyz_new[2] + tcoeffs[3];
861 cst_out[0] = scoeffs[0] * cxyz_new[0] + scoeffs[1] * cxyz_new[1] + scoeffs[2] * cxyz_new[2] + scoeffs[3];
862 cst_out[1] = tcoeffs[0] * cxyz_new[0] + tcoeffs[1] * cxyz_new[1] + tcoeffs[2] * cxyz_new[2] + tcoeffs[3];
867 amaze and confuse your enemies with wierd scaled maps!
870 int ScaleBSPMain( int argc, char **argv )
879 float *old_xyzst = NULL;
885 Sys_Printf( "Usage: q3map [-v] -scale [-tex] <value> <mapname>\n" );
890 scale[2] = scale[1] = scale[0] = atof( argv[ argc - 2 ] );
892 scale[1] = scale[0] = atof( argv[ argc - 3 ] );
894 scale[0] = atof( argv[ argc - 4 ] );
896 texscale = !strcmp(argv[1], "-tex");
898 uniform = ((scale[0] == scale[1]) && (scale[1] == scale[2]));
900 if( scale[0] == 0.0f || scale[1] == 0.0f || scale[2] == 0.0f )
902 Sys_Printf( "Usage: q3map [-v] -scale [-tex] <value> <mapname>\n" );
903 Sys_Printf( "Non-zero scale value required.\n" );
907 /* do some path mangling */
908 strcpy( source, ExpandArg( argv[ argc - 1 ] ) );
909 StripExtension( source );
910 DefaultExtension( source, ".bsp" );
913 Sys_Printf( "Loading %s\n", source );
914 LoadBSPFile( source );
918 Sys_Printf( "--- ScaleBSP ---\n" );
919 Sys_FPrintf( SYS_VRB, "%9d entities\n", numEntities );
921 /* scale entity keys */
922 for( i = 0; i < numBSPEntities && i < numEntities; i++ )
925 GetVectorForKey( &entities[ i ], "origin", vec );
926 if( (vec[ 0 ] || vec[ 1 ] || vec[ 2 ]) )
931 sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
932 SetKeyValue( &entities[ i ], "origin", str );
935 a = FloatForKey( &entities[ i ], "angle" );
936 if(a == -1 || a == -2) // z scale
938 else if(fabs(sin(DEG2RAD(a))) < 0.707)
944 f = FloatForKey( &entities[ i ], "lip" );
948 sprintf( str, "%f", f );
949 SetKeyValue( &entities[ i ], "lip", str );
952 /* scale plat height */
953 f = FloatForKey( &entities[ i ], "height" );
957 sprintf( str, "%f", f );
958 SetKeyValue( &entities[ i ], "height", str );
961 // TODO maybe allow a definition file for entities to specify which values are scaled how?
965 for( i = 0; i < numBSPModels; i++ )
967 bspModels[ i ].mins[0] *= scale[0];
968 bspModels[ i ].mins[1] *= scale[1];
969 bspModels[ i ].mins[2] *= scale[2];
970 bspModels[ i ].maxs[0] *= scale[0];
971 bspModels[ i ].maxs[1] *= scale[1];
972 bspModels[ i ].maxs[2] *= scale[2];
976 for( i = 0; i < numBSPNodes; i++ )
978 bspNodes[ i ].mins[0] *= scale[0];
979 bspNodes[ i ].mins[1] *= scale[1];
980 bspNodes[ i ].mins[2] *= scale[2];
981 bspNodes[ i ].maxs[0] *= scale[0];
982 bspNodes[ i ].maxs[1] *= scale[1];
983 bspNodes[ i ].maxs[2] *= scale[2];
987 for( i = 0; i < numBSPLeafs; i++ )
989 bspLeafs[ i ].mins[0] *= scale[0];
990 bspLeafs[ i ].mins[1] *= scale[1];
991 bspLeafs[ i ].mins[2] *= scale[2];
992 bspLeafs[ i ].maxs[0] *= scale[0];
993 bspLeafs[ i ].maxs[1] *= scale[1];
994 bspLeafs[ i ].maxs[2] *= scale[2];
999 Sys_Printf("Using texture unlocking (and probably breaking texture alignment a lot)\n");
1000 old_xyzst = safe_malloc(sizeof(*old_xyzst) * numBSPDrawVerts * 5);
1001 for(i = 0; i < numBSPDrawVerts; i++)
1003 old_xyzst[5*i+0] = bspDrawVerts[i].xyz[0];
1004 old_xyzst[5*i+1] = bspDrawVerts[i].xyz[1];
1005 old_xyzst[5*i+2] = bspDrawVerts[i].xyz[2];
1006 old_xyzst[5*i+3] = bspDrawVerts[i].st[0];
1007 old_xyzst[5*i+4] = bspDrawVerts[i].st[1];
1011 /* scale drawverts */
1012 for( i = 0; i < numBSPDrawVerts; i++ )
1014 bspDrawVerts[i].xyz[0] *= scale[0];
1015 bspDrawVerts[i].xyz[1] *= scale[1];
1016 bspDrawVerts[i].xyz[2] *= scale[2];
1017 bspDrawVerts[i].normal[0] /= scale[0];
1018 bspDrawVerts[i].normal[1] /= scale[1];
1019 bspDrawVerts[i].normal[2] /= scale[2];
1020 VectorNormalize(bspDrawVerts[i].normal, bspDrawVerts[i].normal);
1025 for(i = 0; i < numBSPDrawSurfaces; i++)
1027 switch(bspDrawSurfaces[i].surfaceType)
1031 if(bspDrawSurfaces[i].numIndexes % 3)
1032 Error("Not a triangulation!");
1033 for(j = bspDrawSurfaces[i].firstIndex; j < bspDrawSurfaces[i].firstIndex + bspDrawSurfaces[i].numIndexes; j += 3)
1035 int ia = bspDrawIndexes[j] + bspDrawSurfaces[i].firstVert, ib = bspDrawIndexes[j+1] + bspDrawSurfaces[i].firstVert, ic = bspDrawIndexes[j+2] + bspDrawSurfaces[i].firstVert;
1036 bspDrawVert_t *a = &bspDrawVerts[ia], *b = &bspDrawVerts[ib], *c = &bspDrawVerts[ic];
1037 float *oa = &old_xyzst[ia*5], *ob = &old_xyzst[ib*5], *oc = &old_xyzst[ic*5];
1042 ExtrapolateTexcoords(
1058 for( i = 0; i < numBSPPlanes; i++ )
1060 bspPlanes[ i ].dist *= scale[0];
1065 for( i = 0; i < numBSPPlanes; i++ )
1067 bspPlanes[ i ].normal[0] /= scale[0];
1068 bspPlanes[ i ].normal[1] /= scale[1];
1069 bspPlanes[ i ].normal[2] /= scale[2];
1070 f = 1/VectorLength(bspPlanes[i].normal);
1071 VectorScale(bspPlanes[i].normal, f, bspPlanes[i].normal);
1072 bspPlanes[ i ].dist *= f;
1076 /* scale gridsize */
1077 GetVectorForKey( &entities[ 0 ], "gridsize", vec );
1078 if( (vec[ 0 ] + vec[ 1 ] + vec[ 2 ]) == 0.0f )
1079 VectorCopy( gridSize, vec );
1083 sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
1084 SetKeyValue( &entities[ 0 ], "gridsize", str );
1086 /* inject command line parameters */
1087 InjectCommandLine(argv, 0, argc - 1);
1091 StripExtension( source );
1092 DefaultExtension( source, "_s.bsp" );
1093 Sys_Printf( "Writing %s\n", source );
1094 WriteBSPFile( source );
1096 /* return to sender */
1104 main argument processing function for bsp conversion
1107 int ConvertBSPMain( int argc, char **argv )
1110 int (*convertFunc)( char * );
1111 game_t *convertGame;
1115 convertFunc = ConvertBSPToASE;
1121 Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
1125 /* process arguments */
1126 for( i = 1; i < (argc - 1); i++ )
1128 /* -format map|ase|... */
1129 if( !strcmp( argv[ i ], "-format" ) )
1132 if( !Q_stricmp( argv[ i ], "ase" ) )
1133 convertFunc = ConvertBSPToASE;
1134 else if( !Q_stricmp( argv[ i ], "map" ) )
1135 convertFunc = ConvertBSPToMap;
1138 convertGame = GetGame( argv[ i ] );
1139 if( convertGame == NULL )
1140 Sys_Printf( "Unknown conversion format \"%s\". Defaulting to ASE.\n", argv[ i ] );
1143 else if( !strcmp( argv[ i ], "-ne" ) )
1145 normalEpsilon = atof( argv[ i + 1 ] );
1147 Sys_Printf( "Normal epsilon set to %f\n", normalEpsilon );
1149 else if( !strcmp( argv[ i ], "-de" ) )
1151 distanceEpsilon = atof( argv[ i + 1 ] );
1153 Sys_Printf( "Distance epsilon set to %f\n", distanceEpsilon );
1155 else if( !strcmp( argv[ i ], "-shadersasbitmap" ) )
1156 shadersAsBitmap = qtrue;
1159 /* clean up map name */
1160 strcpy( source, ExpandArg( argv[ i ] ) );
1161 StripExtension( source );
1162 DefaultExtension( source, ".bsp" );
1166 Sys_Printf( "Loading %s\n", source );
1168 /* ydnar: load surface file */
1169 //% LoadSurfaceExtraFile( source );
1171 LoadBSPFile( source );
1173 /* parse bsp entities */
1176 /* bsp format convert? */
1177 if( convertGame != NULL )
1179 /* set global game */
1183 StripExtension( source );
1184 DefaultExtension( source, "_c.bsp" );
1185 Sys_Printf( "Writing %s\n", source );
1186 WriteBSPFile( source );
1188 /* return to sender */
1192 /* normal convert */
1193 return convertFunc( source );
1203 int main( int argc, char **argv )
1209 /* we want consistent 'randomness' */
1213 start = I_FloatTime();
1215 /* this was changed to emit version number over the network */
1216 printf( Q3MAP_VERSION "\n" );
1219 atexit( ExitQ3Map );
1221 /* read general options first */
1222 for( i = 1; i < argc; i++ )
1225 if( !strcmp( argv[ i ], "-connect" ) )
1229 Broadcast_Setup( argv[ i ] );
1234 else if( !strcmp( argv[ i ], "-v" ) )
1244 else if( !strcmp( argv[ i ], "-force" ) )
1250 /* patch subdivisions */
1251 else if( !strcmp( argv[ i ], "-subdivisions" ) )
1255 patchSubdivisions = atoi( argv[ i ] );
1257 if( patchSubdivisions <= 0 )
1258 patchSubdivisions = 1;
1262 else if( !strcmp( argv[ i ], "-threads" ) )
1266 numthreads = atoi( argv[ i ] );
1271 /* init model library */
1273 PicoSetMallocFunc( safe_malloc );
1274 PicoSetFreeFunc( free );
1275 PicoSetPrintFunc( PicoPrintFunc );
1276 PicoSetLoadFileFunc( PicoLoadFileFunc );
1277 PicoSetFreeFileFunc( free );
1279 /* set number of threads */
1282 /* generate sinusoid jitter table */
1283 for( i = 0; i < MAX_JITTERS; i++ )
1285 jitters[ i ] = sin( i * 139.54152147 );
1286 //% Sys_Printf( "Jitter %4d: %f\n", i, jitters[ i ] );
1289 /* we print out two versions, q3map's main version (since it evolves a bit out of GtkRadiant)
1290 and we put the GtkRadiant version to make it easy to track with what version of Radiant it was built with */
1292 Sys_Printf( "Q3Map - v1.0r (c) 1999 Id Software Inc.\n" );
1293 Sys_Printf( "Q3Map (ydnar) - v" Q3MAP_VERSION "\n" );
1294 Sys_Printf( "NetRadiant - v" RADIANT_VERSION " " __DATE__ " " __TIME__ "\n" );
1295 Sys_Printf( "%s\n", Q3MAP_MOTD );
1297 /* ydnar: new path initialization */
1298 InitPaths( &argc, argv );
1300 /* set game options */
1301 if (!patchSubdivisions)
1302 patchSubdivisions = game->patchSubdivisions;
1304 /* check if we have enough options left to attempt something */
1306 Error( "Usage: %s [general options] [options] mapfile", argv[ 0 ] );
1309 if( !strcmp( argv[ 1 ], "-fixaas" ) )
1310 r = FixAAS( argc - 1, argv + 1 );
1313 else if( !strcmp( argv[ 1 ], "-analyze" ) )
1314 r = AnalyzeBSP( argc - 1, argv + 1 );
1317 else if( !strcmp( argv[ 1 ], "-info" ) )
1318 r = BSPInfo( argc - 2, argv + 2 );
1321 else if( !strcmp( argv[ 1 ], "-vis" ) )
1322 r = VisMain( argc - 1, argv + 1 );
1325 else if( !strcmp( argv[ 1 ], "-light" ) )
1326 r = LightMain( argc - 1, argv + 1 );
1329 else if( !strcmp( argv[ 1 ], "-vlight" ) )
1331 Sys_Printf( "WARNING: VLight is no longer supported, defaulting to -light -fast instead\n\n" );
1332 argv[ 1 ] = "-fast"; /* eek a hack */
1333 r = LightMain( argc, argv );
1336 /* ydnar: lightmap export */
1337 else if( !strcmp( argv[ 1 ], "-export" ) )
1338 r = ExportLightmapsMain( argc - 1, argv + 1 );
1340 /* ydnar: lightmap import */
1341 else if( !strcmp( argv[ 1 ], "-import" ) )
1342 r = ImportLightmapsMain( argc - 1, argv + 1 );
1344 /* ydnar: bsp scaling */
1345 else if( !strcmp( argv[ 1 ], "-scale" ) )
1346 r = ScaleBSPMain( argc - 1, argv + 1 );
1348 /* ydnar: bsp conversion */
1349 else if( !strcmp( argv[ 1 ], "-convert" ) )
1350 r = ConvertBSPMain( argc - 1, argv + 1 );
1353 else if( !strcmp( argv[ 1 ], "-minimap" ) )
1354 r = MiniMapBSPMain(argc - 1, argv + 1);
1356 /* ydnar: otherwise create a bsp */
1358 r = BSPMain( argc, argv );
1361 end = I_FloatTime();
1362 Sys_Printf( "%9.0f seconds elapsed\n", end - start );
1364 /* shut down connection */
1365 Broadcast_Shutdown();
1367 /* return any error code */